diff --git a/libs/ui/opengl/kis_opengl.cpp b/libs/ui/opengl/kis_opengl.cpp index fa1f0e43cf..4c6884d9fa 100644 --- a/libs/ui/opengl/kis_opengl.cpp +++ b/libs/ui/opengl/kis_opengl.cpp @@ -1,307 +1,305 @@ /* * Copyright (c) 2007 Adrian Page * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "opengl/kis_opengl.h" #include "opengl/kis_opengl_p.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifndef GL_RENDERER # define GL_RENDERER 0x1F01 #endif using namespace KisOpenGLPrivate; namespace { bool defaultFormatIsSet = false; bool isDebugEnabled = false; bool isDebugSynchronous = false; boost::optional openGLCheckResult; bool NeedsFenceWorkaround = false; bool NeedsPixmapCacheWorkaround = false; QString debugText("OpenGL Info\n **OpenGL not initialized**"); QVector openglWarningStrings; void openglOnMessageLogged(const QOpenGLDebugMessage& debugMessage) { qDebug() << "OpenGL:" << debugMessage; } } KisOpenGLPrivate::OpenGLCheckResult::OpenGLCheckResult(QOpenGLContext &context) { if (!context.isValid()) { return; } QOpenGLFunctions *funcs = context.functions(); // funcs is ready to be used m_rendererString = QString(reinterpret_cast(funcs->glGetString(GL_RENDERER))); m_driverVersionString = QString(reinterpret_cast(funcs->glGetString(GL_VERSION))); m_glMajorVersion = context.format().majorVersion(); m_glMinorVersion = context.format().minorVersion(); m_supportsDeprecatedFunctions = (context.format().options() & QSurfaceFormat::DeprecatedFunctions); m_isOpenGLES = context.isOpenGLES(); } void KisOpenGLPrivate::appendOpenGLWarningString(KLocalizedString warning) { openglWarningStrings << warning; } bool KisOpenGLPrivate::isDefaultFormatSet() { return defaultFormatIsSet; } void KisOpenGL::initialize() { if (openGLCheckResult) return; KIS_SAFE_ASSERT_RECOVER(defaultFormatIsSet) { qWarning() << "Default OpenGL format was not set before calling KisOpenGL::initialize. This might be a BUG!"; setDefaultFormat(); } // we need a QSurface active to get our GL functions from the context QWindow surface; surface.setSurfaceType( QSurface::OpenGLSurface ); surface.create(); QOpenGLContext context; if (!context.create()) { qDebug() << "OpenGL context cannot be created"; return; } if (!context.isValid()) { qDebug() << "OpenGL context is not valid"; return; } if (!context.makeCurrent(&surface)) { qDebug() << "OpenGL context cannot be made current"; return; } QOpenGLFunctions *funcs = context.functions(); - openGLCheckResult = OpenGLCheckResult(context); - -// debugText.clear(); -// QDebug debugOut(&debugText); -// debugOut << "OpenGL Info"; -// debugOut << "\n Vendor: " << reinterpret_cast(funcs->glGetString(GL_VENDOR)); -// debugOut << "\n Renderer: " << openGLCheckResult->rendererString(); -// debugOut << "\n Version: " << openGLCheckResult->driverVersionString(); -// debugOut << "\n Shading language: " << reinterpret_cast(funcs->glGetString(GL_SHADING_LANGUAGE_VERSION)); -// debugOut << "\n Requested format: " << QSurfaceFormat::defaultFormat(); -// debugOut << "\n Current format: " << context.format(); -// debugOut.nospace(); -// debugOut << "\n Version: " << openGLCheckResult->glMajorVersion() << "." << openGLCheckResult->glMinorVersion(); -// debugOut.resetFormat(); -// debugOut << "\n Supports deprecated functions" << openGLCheckResult->supportsDeprecatedFunctions(); -// debugOut << "\n is OpenGL ES:" << openGLCheckResult->isOpenGLES(); -// appendPlatformOpenGLDebugText(debugOut); - -// qDebug().noquote() << debugText; + debugText.clear(); + QDebug debugOut(&debugText); + debugOut << "OpenGL Info"; + debugOut << "\n Vendor: " << reinterpret_cast(funcs->glGetString(GL_VENDOR)); + debugOut << "\n Renderer: " << openGLCheckResult->rendererString(); + debugOut << "\n Version: " << openGLCheckResult->driverVersionString(); + debugOut << "\n Shading language: " << reinterpret_cast(funcs->glGetString(GL_SHADING_LANGUAGE_VERSION)); + debugOut << "\n Requested format: " << QSurfaceFormat::defaultFormat(); + debugOut << "\n Current format: " << context.format(); + debugOut.nospace(); + debugOut << "\n Version: " << openGLCheckResult->glMajorVersion() << "." << openGLCheckResult->glMinorVersion(); + debugOut.resetFormat(); + debugOut << "\n Supports deprecated functions" << openGLCheckResult->supportsDeprecatedFunctions(); + debugOut << "\n is OpenGL ES:" << openGLCheckResult->isOpenGLES(); + appendPlatformOpenGLDebugText(debugOut); + + dbgOpenGL.noquote() << debugText; } void KisOpenGL::initializeContext(QOpenGLContext *ctx) { KisConfig cfg; initialize(); dbgUI << "OpenGL: Opening new context"; if (isDebugEnabled) { // Passing ctx for ownership management only, not specifying context. // QOpenGLDebugLogger only function on the current active context. // FIXME: Do we need to make sure ctx is the active context? QOpenGLDebugLogger* openglLogger = new QOpenGLDebugLogger(ctx); if (openglLogger->initialize()) { qDebug() << "QOpenGLDebugLogger is initialized. Check whether you get a message below."; QObject::connect(openglLogger, &QOpenGLDebugLogger::messageLogged, &openglOnMessageLogged); openglLogger->startLogging(isDebugSynchronous ? QOpenGLDebugLogger::SynchronousLogging : QOpenGLDebugLogger::AsynchronousLogging); openglLogger->logMessage(QOpenGLDebugMessage::createApplicationMessage(QStringLiteral("QOpenGLDebugLogger is logging."))); } else { qDebug() << "QOpenGLDebugLogger cannot be initialized."; delete openglLogger; } } // Double check we were given the version we requested QSurfaceFormat format = ctx->format(); QOpenGLFunctions *f = ctx->functions(); f->initializeOpenGLFunctions(); QFile log(QStandardPaths::writableLocation(QStandardPaths::TempLocation) + "/krita-opengl.txt"); log.open(QFile::WriteOnly); QString vendor((const char*)f->glGetString(GL_VENDOR)); log.write(vendor.toLatin1()); log.write(", "); log.write(openGLCheckResult->rendererString().toLatin1()); log.write(", "); QString version((const char*)f->glGetString(GL_VERSION)); log.write(version.toLatin1()); log.close(); // Check if we have a bugged driver that needs fence workaround bool isOnX11 = false; #ifdef HAVE_X11 isOnX11 = true; #endif if ((isOnX11 && openGLCheckResult->rendererString().startsWith("AMD")) || cfg.forceOpenGLFenceWorkaround()) { NeedsFenceWorkaround = true; } /** * NVidia + Qt's openGL don't play well together and one cannot * draw a pixmap on a widget more than once in one rendering cycle. * * It can be workarounded by drawing strictly via QPixmapCache and * only when the pixmap size in bigger than doubled size of the * display framebuffer. That is for 8-bit HD display, you should have * a cache bigger than 16 MiB. Don't ask me why. (DK) * * See bug: https://bugs.kde.org/show_bug.cgi?id=361709 * * TODO: check if this workaround is still needed after merging * Qt5+openGL3 branch. */ if (vendor.toUpper().contains("NVIDIA")) { NeedsPixmapCacheWorkaround = true; const QRect screenSize = QApplication::desktop()->screenGeometry(); const int minCacheSize = 20 * 1024; const int cacheSize = 2048 + 2 * 4 * screenSize.width() * screenSize.height() / 1024; //KiB QPixmapCache::setCacheLimit(qMax(minCacheSize, cacheSize)); } } const QString &KisOpenGL::getDebugText() { initialize(); return debugText; } QStringList KisOpenGL::getOpenGLWarnings() { QStringList strings; Q_FOREACH (const KLocalizedString &item, openglWarningStrings) { strings << item.toString(); } return strings; } // XXX Temporary function to allow LoD on OpenGL3 without triggering // all of the other 3.2 functionality, can be removed once we move to Qt5.7 bool KisOpenGL::supportsLoD() { initialize(); return openGLCheckResult->supportsLoD(); } bool KisOpenGL::hasOpenGL3() { initialize(); return openGLCheckResult->hasOpenGL3(); } bool KisOpenGL::hasOpenGLES() { initialize(); return openGLCheckResult->isOpenGLES(); } bool KisOpenGL::supportsFenceSync() { initialize(); return openGLCheckResult->supportsFenceSync(); } bool KisOpenGL::needsFenceWorkaround() { initialize(); return NeedsFenceWorkaround; } bool KisOpenGL::needsPixmapCacheWorkaround() { initialize(); return NeedsPixmapCacheWorkaround; } void KisOpenGL::setDefaultFormat(bool enableDebug, bool debugSynchronous) { if (defaultFormatIsSet) { return; } defaultFormatIsSet = true; QSurfaceFormat format; #ifdef Q_OS_OSX format.setVersion(3, 2); format.setProfile(QSurfaceFormat::CoreProfile); #else // XXX This can be removed once we move to Qt5.7 format.setVersion(3, 0); format.setProfile(QSurfaceFormat::CompatibilityProfile); format.setOptions(QSurfaceFormat::DeprecatedFunctions); #endif format.setDepthBufferSize(24); format.setStencilBufferSize(8); format.setSwapBehavior(QSurfaceFormat::DoubleBuffer); format.setSwapInterval(0); // Disable vertical refresh syncing isDebugEnabled = enableDebug; if (enableDebug) { format.setOption(QSurfaceFormat::DebugContext, true); isDebugSynchronous = debugSynchronous; qDebug() << "QOpenGLDebugLogger will be enabled, synchronous:" << debugSynchronous; } QSurfaceFormat::setDefaultFormat(format); } bool KisOpenGL::hasOpenGL() { return openGLCheckResult->isSupportedVersion(); }