diff --git a/libs/ui/dialogs/kis_dlg_layer_style.cpp b/libs/ui/dialogs/kis_dlg_layer_style.cpp index fd791661f7..209104bf57 100644 --- a/libs/ui/dialogs/kis_dlg_layer_style.cpp +++ b/libs/ui/dialogs/kis_dlg_layer_style.cpp @@ -1,1472 +1,1445 @@ /* * Copyright (c) 2014 Boudewijn Rempt * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "kis_dlg_layer_style.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "kis_config.h" #include "kis_cmb_contour.h" #include "kis_cmb_gradient.h" #include "KisResourceServerProvider.h" #include "kis_psd_layer_style.h" #include "kis_signals_blocker.h" #include "kis_signal_compressor.h" #include "kis_canvas_resource_provider.h" #include #include KoAbstractGradientSP fetchGradientLazy(KoAbstractGradientSP gradient, KisCanvasResourceProvider *resourceProvider) { if (!gradient) { gradient = resourceProvider->currentGradient(); } return gradient; } KisDlgLayerStyle::KisDlgLayerStyle(KisPSDLayerStyleSP layerStyle, KisCanvasResourceProvider *resourceProvider, QWidget *parent) : KoDialog(parent) , m_layerStyle(layerStyle) , m_initialLayerStyle(layerStyle->clone().dynamicCast()) , m_isSwitchingPredefinedStyle(false) , m_sanityLayerStyleDirty(false) { setCaption(i18n("Layer Styles")); setButtons(Ok | Cancel); setDefaultButton(Ok); m_configChangedCompressor = new KisSignalCompressor(1000, KisSignalCompressor::POSTPONE, this); connect(m_configChangedCompressor, SIGNAL(timeout()), SIGNAL(configChanged())); QWidget *page = new QWidget(this); wdgLayerStyles.setupUi(page); setMainWidget(page); wdgLayerStyles.chkPreview->setVisible(false); connect(wdgLayerStyles.lstStyleSelector, SIGNAL(itemChanged(QListWidgetItem*)), SLOT(notifyGuiConfigChanged())); m_stylesSelector = new StylesSelector(this); connect(m_stylesSelector, SIGNAL(styleSelected(KisPSDLayerStyleSP)), SLOT(notifyPredefinedStyleSelected(KisPSDLayerStyleSP))); wdgLayerStyles.stylesStack->addWidget(m_stylesSelector); m_blendingOptions = new BlendingOptions(this); wdgLayerStyles.stylesStack->addWidget(m_blendingOptions); m_dropShadow = new DropShadow(DropShadow::DropShadowMode, this); wdgLayerStyles.stylesStack->addWidget(m_dropShadow); connect(m_dropShadow, SIGNAL(configChanged()), SLOT(notifyGuiConfigChanged())); m_innerShadow = new DropShadow(DropShadow::InnerShadowMode, this); wdgLayerStyles.stylesStack->addWidget(m_innerShadow); connect(m_innerShadow, SIGNAL(configChanged()), SLOT(notifyGuiConfigChanged())); m_outerGlow = new InnerGlow(InnerGlow::OuterGlowMode, resourceProvider, this); wdgLayerStyles.stylesStack->addWidget(m_outerGlow); connect(m_outerGlow, SIGNAL(configChanged()), SLOT(notifyGuiConfigChanged())); m_innerGlow = new InnerGlow(InnerGlow::InnerGlowMode, resourceProvider, this); wdgLayerStyles.stylesStack->addWidget(m_innerGlow); connect(m_innerGlow, SIGNAL(configChanged()), SLOT(notifyGuiConfigChanged())); // Contour and Texture are sub-styles of Bevel and Emboss // They are only applied to canvas when Bevel and Emboss is active. m_contour = new Contour(this); m_texture = new Texture(this); m_bevelAndEmboss = new BevelAndEmboss(m_contour, m_texture, this); wdgLayerStyles.stylesStack->addWidget(m_bevelAndEmboss); wdgLayerStyles.stylesStack->addWidget(m_contour); wdgLayerStyles.stylesStack->addWidget(m_texture); // slotBevelAndEmbossChanged(QListWidgetItem*) enables/disables Contour and Texture on "Bevel and Emboss" toggle. connect(wdgLayerStyles.lstStyleSelector, SIGNAL(itemClicked(QListWidgetItem*)), SLOT(slotBevelAndEmbossChanged(QListWidgetItem*))); connect(m_bevelAndEmboss, SIGNAL(configChanged()), SLOT(notifyGuiConfigChanged())); m_satin = new Satin(this); wdgLayerStyles.stylesStack->addWidget(m_satin); connect(m_satin, SIGNAL(configChanged()), SLOT(notifyGuiConfigChanged())); m_colorOverlay = new ColorOverlay(this); wdgLayerStyles.stylesStack->addWidget(m_colorOverlay); connect(m_colorOverlay, SIGNAL(configChanged()), SLOT(notifyGuiConfigChanged())); m_gradientOverlay = new GradientOverlay(resourceProvider, this); wdgLayerStyles.stylesStack->addWidget(m_gradientOverlay); connect(m_gradientOverlay, SIGNAL(configChanged()), SLOT(notifyGuiConfigChanged())); m_patternOverlay = new PatternOverlay(this); wdgLayerStyles.stylesStack->addWidget(m_patternOverlay); connect(m_patternOverlay, SIGNAL(configChanged()), SLOT(notifyGuiConfigChanged())); m_stroke = new Stroke(resourceProvider, this); wdgLayerStyles.stylesStack->addWidget(m_stroke); connect(m_stroke, SIGNAL(configChanged()), SLOT(notifyGuiConfigChanged())); KisConfig cfg(true); wdgLayerStyles.stylesStack->setCurrentIndex(cfg.readEntry("KisDlgLayerStyle::current", 1)); wdgLayerStyles.lstStyleSelector->setCurrentRow(cfg.readEntry("KisDlgLayerStyle::current", 1)); connect(wdgLayerStyles.lstStyleSelector, SIGNAL(currentItemChanged(QListWidgetItem*,QListWidgetItem*)), this, SLOT(changePage(QListWidgetItem*,QListWidgetItem*))); // improve the checkbox visibility by altering the style sheet list a bit // the dark themes make them hard to see QPalette newPalette = palette(); newPalette.setColor(QPalette::Active, QPalette::Background, palette().text().color() ); wdgLayerStyles.lstStyleSelector->setPalette(newPalette); notifyPredefinedStyleSelected(layerStyle); connect(m_dropShadow, SIGNAL(globalAngleChanged(int)), SLOT(syncGlobalAngle(int))); connect(m_innerShadow, SIGNAL(globalAngleChanged(int)), SLOT(syncGlobalAngle(int))); connect(m_bevelAndEmboss, SIGNAL(globalAngleChanged(int)), SLOT(syncGlobalAngle(int))); connect(wdgLayerStyles.btnNewStyle, SIGNAL(clicked()), SLOT(slotNewStyle())); connect(wdgLayerStyles.btnLoadStyle, SIGNAL(clicked()), SLOT(slotLoadStyle())); connect(wdgLayerStyles.btnSaveStyle, SIGNAL(clicked()), SLOT(slotSaveStyle())); connect(wdgLayerStyles.chkMasterFxSwitch, SIGNAL(toggled(bool)), SLOT(slotMasterFxSwitchChanged(bool))); connect(this, SIGNAL(accepted()), SLOT(slotNotifyOnAccept())); connect(this, SIGNAL(rejected()), SLOT(slotNotifyOnReject())); } KisDlgLayerStyle::~KisDlgLayerStyle() { } void KisDlgLayerStyle::slotMasterFxSwitchChanged(bool value) { wdgLayerStyles.lstStyleSelector->setEnabled(value); wdgLayerStyles.stylesStack->setEnabled(value); wdgLayerStyles.btnNewStyle->setEnabled(value); wdgLayerStyles.btnLoadStyle->setEnabled(value); wdgLayerStyles.btnSaveStyle->setEnabled(value); notifyGuiConfigChanged(); } void KisDlgLayerStyle::notifyGuiConfigChanged() { if (m_isSwitchingPredefinedStyle) return; m_configChangedCompressor->start(); m_layerStyle->setUuid(QUuid::createUuid()); m_sanityLayerStyleDirty = true; m_stylesSelector->notifyExternalStyleChanged(m_layerStyle->name(), m_layerStyle->uuid()); } void KisDlgLayerStyle::notifyPredefinedStyleSelected(KisPSDLayerStyleSP style) { m_isSwitchingPredefinedStyle = true; setStyle(style); m_isSwitchingPredefinedStyle = false; m_configChangedCompressor->start(); } void KisDlgLayerStyle::slotBevelAndEmbossChanged(QListWidgetItem*) { QListWidgetItem *item; if (wdgLayerStyles.lstStyleSelector->item(6)->checkState() == Qt::Checked) { // Enable "Contour" (list item 7) item = wdgLayerStyles.lstStyleSelector->item(7); Qt::ItemFlags currentFlags7 = item->flags(); item->setFlags(currentFlags7 | Qt::ItemIsEnabled); // Enable "Texture" (list item 8) item = wdgLayerStyles.lstStyleSelector->item(8); Qt::ItemFlags currentFlags8 = item->flags(); item->setFlags(currentFlags8 | Qt::ItemIsEnabled); } else { // Disable "Contour" item = wdgLayerStyles.lstStyleSelector->item(7); Qt::ItemFlags currentFlags7 = item->flags(); item->setFlags(currentFlags7 & (~Qt::ItemIsEnabled)); // Disable "Texture" item = wdgLayerStyles.lstStyleSelector->item(8); Qt::ItemFlags currentFlags8 = item->flags(); item->setFlags(currentFlags8 & (~Qt::ItemIsEnabled)); } } void KisDlgLayerStyle::slotNotifyOnAccept() { if (m_configChangedCompressor->isActive()) { m_configChangedCompressor->stop(); emit configChanged(); } } void KisDlgLayerStyle::slotNotifyOnReject() { notifyPredefinedStyleSelected(m_initialLayerStyle); m_configChangedCompressor->stop(); emit configChanged(); } bool checkCustomNameAvailable(const QString &name) { const QString customName = "CustomStyles.asl"; KoResourceServer *server = KisResourceServerProvider::instance()->layerStyleServer(); KoResourceSP resource = server->resourceByName(customName); return !resource; } QString selectAvailableStyleName(const QString &name) { QString finalName = name; if (checkCustomNameAvailable(finalName)) { return finalName; } int i = 0; do { finalName = QString("%1%2").arg(name).arg(i++); } while (!checkCustomNameAvailable(finalName)); return finalName; } void KisDlgLayerStyle::slotNewStyle() { QString styleName = QInputDialog::getText(this, i18nc("@title:window", "Enter new style name"), i18nc("@label:textbox", "Name:"), QLineEdit::Normal, i18nc("Default name for a new style", "New Style")); KisPSDLayerStyleSP style = this->style(); style->setName(selectAvailableStyleName(styleName)); m_stylesSelector->addNewStyle(style->clone().dynamicCast()); } void KisDlgLayerStyle::slotLoadStyle() { // TODO: RESOURCES: switch to loading the storage QMessageBox dialog; dialog.setText("Asl files cannot be loaded until AslStorage creating is sorted out."); dialog.exec(); /* QString filename; // default value? KoFileDialog dialog(this, KoFileDialog::OpenFile, "layerstyle"); dialog.setCaption(i18n("Select ASL file")); dialog.setMimeTypeFilters(QStringList() << "application/x-photoshop-style-library", "application/x-photoshop-style-library"); filename = dialog.filename(); m_stylesSelector->loadCollection(filename); wdgLayerStyles.lstStyleSelector->setCurrentRow(0); */ } void KisDlgLayerStyle::slotSaveStyle() { // TODO RESOURCES: needs figuring out warnKrita << "Layer style cannot be saved; needs figuring out what to do here"; /* QString filename; // default value? KoFileDialog dialog(this, KoFileDialog::SaveFile, "layerstyle"); dialog.setCaption(i18n("Select ASL file")); dialog.setMimeTypeFilters(QStringList() << "application/x-photoshop-style-library", "application/x-photoshop-style-library"); filename = dialog.filename(); QScopedPointer collection( new KisPSDLayerStyleCollectionResource(filename)); KisPSDLayerStyleSP newStyle = style()->clone().dynamicCast(); newStyle->setName(QFileInfo(filename).completeBaseName()); KisPSDLayerStyleCollectionResource::StylesVector vector = collection->layerStyles(); vector << newStyle; collection->setLayerStyles(vector); collection->save(); */ } void KisDlgLayerStyle::changePage(QListWidgetItem *current, QListWidgetItem *previous) { if (!current) { current = previous; } wdgLayerStyles.stylesStack->setCurrentIndex(wdgLayerStyles.lstStyleSelector->row(current)); } void KisDlgLayerStyle::setStyle(KisPSDLayerStyleSP style) { // we may self-assign style is some cases if (style != m_layerStyle) { m_layerStyle = style->clone().dynamicCast(); } m_sanityLayerStyleDirty = false; { KisSignalsBlocker b(m_stylesSelector); m_stylesSelector->notifyExternalStyleChanged(m_layerStyle->name(), m_layerStyle->uuid()); } QListWidgetItem *item; item = wdgLayerStyles.lstStyleSelector->item(2); item->setCheckState(m_layerStyle->dropShadow()->effectEnabled() ? Qt::Checked : Qt::Unchecked); item = wdgLayerStyles.lstStyleSelector->item(3); item->setCheckState(m_layerStyle->innerShadow()->effectEnabled() ? Qt::Checked : Qt::Unchecked); item = wdgLayerStyles.lstStyleSelector->item(4); item->setCheckState(m_layerStyle->outerGlow()->effectEnabled() ? Qt::Checked : Qt::Unchecked); item = wdgLayerStyles.lstStyleSelector->item(5); item->setCheckState(m_layerStyle->innerGlow()->effectEnabled() ? Qt::Checked : Qt::Unchecked); item = wdgLayerStyles.lstStyleSelector->item(6); item->setCheckState(m_layerStyle->bevelAndEmboss()->effectEnabled() ? Qt::Checked : Qt::Unchecked); item = wdgLayerStyles.lstStyleSelector->item(7); item->setCheckState(m_layerStyle->bevelAndEmboss()->contourEnabled() ? Qt::Checked : Qt::Unchecked); item = wdgLayerStyles.lstStyleSelector->item(8); item->setCheckState(m_layerStyle->bevelAndEmboss()->textureEnabled() ? Qt::Checked : Qt::Unchecked); item = wdgLayerStyles.lstStyleSelector->item(9); item->setCheckState(m_layerStyle->satin()->effectEnabled() ? Qt::Checked : Qt::Unchecked); item = wdgLayerStyles.lstStyleSelector->item(10); item->setCheckState(m_layerStyle->colorOverlay()->effectEnabled() ? Qt::Checked : Qt::Unchecked); item = wdgLayerStyles.lstStyleSelector->item(11); item->setCheckState(m_layerStyle->gradientOverlay()->effectEnabled() ? Qt::Checked : Qt::Unchecked); item = wdgLayerStyles.lstStyleSelector->item(12); item->setCheckState(m_layerStyle->patternOverlay()->effectEnabled() ? Qt::Checked : Qt::Unchecked); item = wdgLayerStyles.lstStyleSelector->item(13); item->setCheckState(m_layerStyle->stroke()->effectEnabled() ? Qt::Checked : Qt::Unchecked); m_dropShadow->setShadow(m_layerStyle->dropShadow()); m_innerShadow->setShadow(m_layerStyle->innerShadow()); m_outerGlow->setConfig(m_layerStyle->outerGlow()); m_innerGlow->setConfig(m_layerStyle->innerGlow()); m_bevelAndEmboss->setBevelAndEmboss(m_layerStyle->bevelAndEmboss()); m_satin->setSatin(m_layerStyle->satin()); m_colorOverlay->setColorOverlay(m_layerStyle->colorOverlay()); m_gradientOverlay->setGradientOverlay(m_layerStyle->gradientOverlay()); m_patternOverlay->setPatternOverlay(m_layerStyle->patternOverlay()); m_stroke->setStroke(m_layerStyle->stroke()); wdgLayerStyles.chkMasterFxSwitch->setChecked(m_layerStyle->isEnabled()); slotMasterFxSwitchChanged(m_layerStyle->isEnabled()); } KisPSDLayerStyleSP KisDlgLayerStyle::style() const { m_layerStyle->setEnabled(wdgLayerStyles.chkMasterFxSwitch->isChecked()); m_layerStyle->dropShadow()->setEffectEnabled(wdgLayerStyles.lstStyleSelector->item(2)->checkState() == Qt::Checked); m_layerStyle->innerShadow()->setEffectEnabled(wdgLayerStyles.lstStyleSelector->item(3)->checkState() == Qt::Checked); m_layerStyle->outerGlow()->setEffectEnabled(wdgLayerStyles.lstStyleSelector->item(4)->checkState() == Qt::Checked); m_layerStyle->innerGlow()->setEffectEnabled(wdgLayerStyles.lstStyleSelector->item(5)->checkState() == Qt::Checked); m_layerStyle->bevelAndEmboss()->setEffectEnabled(wdgLayerStyles.lstStyleSelector->item(6)->checkState() == Qt::Checked); m_layerStyle->bevelAndEmboss()->setContourEnabled(wdgLayerStyles.lstStyleSelector->item(7)->checkState() == Qt::Checked); m_layerStyle->bevelAndEmboss()->setTextureEnabled(wdgLayerStyles.lstStyleSelector->item(8)->checkState() == Qt::Checked); m_layerStyle->satin()->setEffectEnabled(wdgLayerStyles.lstStyleSelector->item(9)->checkState() == Qt::Checked); m_layerStyle->colorOverlay()->setEffectEnabled(wdgLayerStyles.lstStyleSelector->item(10)->checkState() == Qt::Checked); m_layerStyle->gradientOverlay()->setEffectEnabled(wdgLayerStyles.lstStyleSelector->item(11)->checkState() == Qt::Checked); m_layerStyle->patternOverlay()->setEffectEnabled(wdgLayerStyles.lstStyleSelector->item(12)->checkState() == Qt::Checked); m_layerStyle->stroke()->setEffectEnabled(wdgLayerStyles.lstStyleSelector->item(13)->checkState() == Qt::Checked); m_dropShadow->fetchShadow(m_layerStyle->dropShadow()); m_innerShadow->fetchShadow(m_layerStyle->innerShadow()); m_outerGlow->fetchConfig(m_layerStyle->outerGlow()); m_innerGlow->fetchConfig(m_layerStyle->innerGlow()); m_bevelAndEmboss->fetchBevelAndEmboss(m_layerStyle->bevelAndEmboss()); m_satin->fetchSatin(m_layerStyle->satin()); m_colorOverlay->fetchColorOverlay(m_layerStyle->colorOverlay()); m_gradientOverlay->fetchGradientOverlay(m_layerStyle->gradientOverlay()); m_patternOverlay->fetchPatternOverlay(m_layerStyle->patternOverlay()); m_stroke->fetchStroke(m_layerStyle->stroke()); m_sanityLayerStyleDirty = false; m_stylesSelector->notifyExternalStyleChanged(m_layerStyle->name(), m_layerStyle->uuid()); return m_layerStyle; } void KisDlgLayerStyle::syncGlobalAngle(int angle) { KisPSDLayerStyleSP style = this->style(); if (style->dropShadow()->useGlobalLight()) { style->dropShadow()->setAngle(angle); } if (style->innerShadow()->useGlobalLight()) { style->innerShadow()->setAngle(angle); } if (style->bevelAndEmboss()->useGlobalLight()) { style->bevelAndEmboss()->setAngle(angle); } setStyle(style); } /********************************************************************/ /***** Styles Selector **********************************************/ /********************************************************************/ StylesSelector::LocationProxyModel::LocationProxyModel(QObject *parent) : QSortFilterProxyModel(parent) { } void StylesSelector::LocationProxyModel::setEnableFiltering(bool enableFiltering) { m_enableFiltering = enableFiltering; invalidateFilter(); } void StylesSelector::LocationProxyModel::setLocationToFilterBy(QString location) { m_locationToFilter = location; invalidateFilter(); } bool StylesSelector::LocationProxyModel::filterAcceptsRow(int source_row, const QModelIndex &source_parent) const { if (!m_enableFiltering) { return true; } QModelIndex idx = sourceModel()->index(source_row, 0); QString location = sourceModel()->data(idx, Qt::UserRole + KisResourceModel::Location).toString(); qDebug() << sourceModel()->data(idx, Qt::UserRole + KisResourceModel::Location).toString() << sourceModel()->data(idx, Qt::UserRole + KisResourceModel::Name).toString(); return location == m_locationToFilter; } class StyleItem : public QListWidgetItem { public: StyleItem(KisPSDLayerStyleSP style) : QListWidgetItem(style->name()) , m_style(style) { } public: KisPSDLayerStyleSP m_style; }; StylesSelector::StylesSelector(QWidget *parent) : QWidget(parent) { ui.setupUi(this); //ui.cmbStyleCollections->setModel(); m_resourceModel = KisResourceModelProvider::resourceModel(ResourceType::LayerStyles); m_locationsProxyModel = new LocationProxyModel(this); m_locationsProxyModel->setSourceModel(m_resourceModel); m_locationsProxyModel->setEnableFiltering(false); ui.listStyles->setModel(m_locationsProxyModel); ui.listStyles->setModelColumn(KisResourceModel::Name); connect(ui.cmbStyleCollections, SIGNAL(activated(QString)), this, SLOT(loadStyles(QString))); connect(ui.listStyles, SIGNAL(clicked(QModelIndex)), this, SLOT(selectStyle(QModelIndex))); refillCollections(); if (ui.cmbStyleCollections->count()) { ui.cmbStyleCollections->setCurrentIndex(0); m_locationsProxyModel->setEnableFiltering(true); loadStyles(ui.cmbStyleCollections->currentText()); } } void StylesSelector::refillCollections() { QStringList locationsList; for (int i = 0; i < m_resourceModel->rowCount(); i++) { QModelIndex idx = m_resourceModel->index(i, 0); QString location = m_resourceModel->data(idx, Qt::UserRole + KisResourceModel::Location).toString(); if (!locationsList.contains(location)) { locationsList << location; } } ui.cmbStyleCollections->clear(); ui.cmbStyleCollections->addItems(locationsList); - - - return; - /* - QString previousCollection = ui.cmbStyleCollections->currentText(); - - ui.cmbStyleCollections->clear(); - ui.cmbStyleCollections->addItem("All Styles"); - */ - // TODO: RESOURCES: should we differentiate asl layer styles by storage location? - // (like it was before) - - /* - Q_FOREACH (KoResourceSP res, KisResourceServerProvider::instance()->layerStyleServer()->resources()) { - //ui.cmbStyleCollections->addItem(res->name()); - } - */ - - /* - if (!previousCollection.isEmpty()) { - KisSignalsBlocker blocker(this); - - int index = ui.cmbStyleCollections->findText(previousCollection); - ui.cmbStyleCollections->setCurrentIndex(index); - } - */ - } void StylesSelector::notifyExternalStyleChanged(const QString &name, const QUuid &uuid) { /* int currentIndex = -1; for (int i = 0; i < ui.listStyles->count(); i++ ) { StyleItem *item = dynamic_cast(ui.listStyles->item(i)); QString itemName = item->m_style->name(); if (itemName == name) { bool isDirty = item->m_style->uuid() != uuid; if (isDirty) { itemName += "*"; } currentIndex = i; } item->setText(itemName); } ui.listStyles->setCurrentRow(currentIndex); */ } void StylesSelector::loadStyles(const QString &name) { m_locationsProxyModel->setLocationToFilterBy(name); } void StylesSelector::selectStyle(QModelIndex current) { // the index is from the proxy model QModelIndex sourceModelIndex = m_locationsProxyModel->mapToSource(current); KoResourceSP resource = m_resourceModel->resourceForIndex(sourceModelIndex); KisPSDLayerStyleSP layerStyle = resource.dynamicCast(); qDebug() << "StylesSelector::selectStyle" << (resource.isNull() ? "(null)" : resource->name()) << (layerStyle.isNull() ? "(null)" : layerStyle->name()); if (layerStyle) { emit styleSelected(layerStyle); } /* StyleItem *item = dynamic_cast(current); if (item) { emit styleSelected(item->m_style); } */ } void StylesSelector::loadCollection(const QString &fileName) { // TODO: RESOURCES: implement or remove warnKrita << "Collection cannot be loaded, because we do not use collections now; please use KisAslStorage instead."; /* if (!QFileInfo(fileName).exists()) { warnKrita << "Loaded style collection doesn't exist!"; return; } KisPSDLayerStyleCollectionResourceSP collection = KisPSDLayerStyleCollectionResourceSP(new KisPSDLayerStyleCollectionResource(fileName)); collection->load(); KoResourceServer *server = KisResourceServerProvider::instance()->layerStyleCollectionServer(); collection->setFilename(server->saveLocation() + QDir::separator() + collection->name()); server->addResource(collection); refillCollections(); int index = ui.cmbStyleCollections->findText(collection->name()); ui.cmbStyleCollections->setCurrentIndex(index); loadStyles(collection->name()); */ } void StylesSelector::addNewStyle(KisPSDLayerStyleSP style) { KoResourceServer *server = KisResourceServerProvider::instance()->layerStyleServer(); server->addResource(style); // TODO: RESOURCES: what about adding only to CustomStyles.asl /* //server->resourceByName(style->name()) // NOTE: not translatable, since it is a key! const QString customName = "CustomStyles.asl"; const QString saveLocation = server->saveLocation(); const QString fullFilename = saveLocation + customName; KoResourceSP resource = server->resourceByName(customName); KisPSDLayerStyleSP style; if (!resource) { collection = KisPSDLayerStyleSP(new KisPSDLayerStyle("")); collection->setName(customName); collection->setFilename(fullFilename); KisPSDLayerStyleCollectionResource::StylesVector vector; vector << style; collection->setLayerStyles(vector); server->addResource(collection); } else { collection = resource.dynamicCast(); //KisPSDLayerStyle::StylesVector vector; vector = collection->layerStyles(); vector << style; collection->setLayerStyles(vector); collection->save(); } */ refillCollections(); // select in gui //int index = ui.cmbStyleCollections->findText(customName); int index = 0; KIS_ASSERT_RECOVER_RETURN(index >= 0); ui.cmbStyleCollections->setCurrentIndex(index); loadStyles(""); notifyExternalStyleChanged(style->name(), style->uuid()); } /********************************************************************/ /***** Bevel and Emboss *********************************************/ /********************************************************************/ BevelAndEmboss::BevelAndEmboss(Contour *contour, Texture *texture, QWidget *parent) : QWidget(parent) , m_contour(contour) , m_texture(texture) { ui.setupUi(this); // Structure ui.intDepth->setRange(0, 100); ui.intDepth->setSuffix(i18n(" %")); ui.intSize->setRange(0, 250); ui.intSize->setSuffix(i18n(" px")); ui.intSize->setExponentRatio(2.0); ui.intSoften->setRange(0, 18); ui.intSoften->setSuffix(i18n(" px")); connect(ui.cmbStyle, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.cmbTechnique, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.intDepth, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.cmbDirection, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.intSize, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.intSoften, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); // Shading ui.intOpacity->setRange(0, 100); ui.intOpacity->setSuffix(i18n(" %")); ui.intOpacity2->setRange(0, 100); ui.intOpacity2->setSuffix(i18n(" %")); ui.angleSelector->enableGlobalLight(true); connect(ui.angleSelector, SIGNAL(globalAngleChanged(int)), SIGNAL(globalAngleChanged(int))); connect(ui.angleSelector, SIGNAL(configChanged()), SIGNAL(configChanged())); connect(ui.intAltitude, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.cmbContour, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.chkAntiAliased, SIGNAL(toggled(bool)), SIGNAL(configChanged())); connect(ui.cmbHighlightMode, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.bnHighlightColor, SIGNAL(changed(KoColor)), SIGNAL(configChanged())); connect(ui.intOpacity, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.cmbShadowMode, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.bnShadowColor, SIGNAL(changed(KoColor)), SIGNAL(configChanged())); connect(ui.intOpacity2, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); // Contour m_contour->ui.intRange->setRange(1, 100); m_contour->ui.intRange->setSuffix(i18n(" %")); connect(m_contour->ui.cmbContour, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(m_contour->ui.chkAntiAliased, SIGNAL(toggled(bool)), SIGNAL(configChanged())); connect(m_contour->ui.intRange, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); // Texture m_texture->ui.intScale->setRange(0, 100); m_texture->ui.intScale->setSuffix(i18n(" %")); m_texture->ui.intDepth->setRange(-1000, 1000); m_texture->ui.intDepth->setSuffix(i18n(" %")); connect(m_texture->ui.patternChooser, SIGNAL(resourceSelected(KoResourceSP )), SIGNAL(configChanged())); connect(m_texture->ui.intScale, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(m_texture->ui.intDepth, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(m_texture->ui.chkInvert, SIGNAL(toggled(bool)), SIGNAL(configChanged())); connect(m_texture->ui.chkLinkWithLayer, SIGNAL(toggled(bool)), SIGNAL(configChanged())); } void BevelAndEmboss::setBevelAndEmboss(const psd_layer_effects_bevel_emboss *bevelAndEmboss) { ui.cmbStyle->setCurrentIndex((int)bevelAndEmboss->style()); ui.cmbTechnique->setCurrentIndex((int)bevelAndEmboss->technique()); ui.intDepth->setValue(bevelAndEmboss->depth()); ui.cmbDirection->setCurrentIndex((int)bevelAndEmboss->direction()); ui.intSize->setValue(bevelAndEmboss->size()); ui.intSoften->setValue(bevelAndEmboss->soften()); ui.angleSelector->setValue(bevelAndEmboss->angle()); ui.angleSelector->setUseGlobalLight(bevelAndEmboss->useGlobalLight()); ui.intAltitude->setValue(bevelAndEmboss->altitude()); // FIXME: curve editing // ui.cmbContour; ui.chkAntiAliased->setChecked(bevelAndEmboss->glossAntiAliased()); ui.cmbHighlightMode->selectCompositeOp(KoID(bevelAndEmboss->highlightBlendMode())); KoColor highlightshadow(KoColorSpaceRegistry::instance()->rgb8()); highlightshadow.fromQColor(bevelAndEmboss->highlightColor()); ui.bnHighlightColor->setColor(highlightshadow); ui.intOpacity->setValue(bevelAndEmboss->highlightOpacity()); ui.cmbShadowMode->selectCompositeOp(KoID(bevelAndEmboss->shadowBlendMode())); highlightshadow.fromQColor(bevelAndEmboss->shadowColor()); ui.bnShadowColor->setColor(highlightshadow); ui.intOpacity2->setValue(bevelAndEmboss->shadowOpacity()); // FIXME: curve editing // m_contour->ui.cmbContour; m_contour->ui.chkAntiAliased->setChecked(bevelAndEmboss->antiAliased()); m_contour->ui.intRange->setValue(bevelAndEmboss->contourRange()); m_texture->ui.patternChooser->setCurrentPattern(bevelAndEmboss->texturePattern()); m_texture->ui.intScale->setValue(bevelAndEmboss->textureScale()); m_texture->ui.intDepth->setValue(bevelAndEmboss->textureDepth()); m_texture->ui.chkInvert->setChecked(bevelAndEmboss->textureInvert()); m_texture->ui.chkLinkWithLayer->setChecked(bevelAndEmboss->textureAlignWithLayer()); } void BevelAndEmboss::fetchBevelAndEmboss(psd_layer_effects_bevel_emboss *bevelAndEmboss) const { bevelAndEmboss->setStyle((psd_bevel_style)ui.cmbStyle->currentIndex()); bevelAndEmboss->setTechnique((psd_technique_type)ui.cmbTechnique->currentIndex()); bevelAndEmboss->setDepth(ui.intDepth->value()); bevelAndEmboss->setDirection((psd_direction)ui.cmbDirection->currentIndex()); bevelAndEmboss->setSize(ui.intSize->value()); bevelAndEmboss->setSoften(ui.intSoften->value()); bevelAndEmboss->setAngle(ui.angleSelector->value()); bevelAndEmboss->setUseGlobalLight(ui.angleSelector->useGlobalLight()); bevelAndEmboss->setAltitude(ui.intAltitude->value()); bevelAndEmboss->setGlossAntiAliased(ui.chkAntiAliased->isChecked()); bevelAndEmboss->setHighlightBlendMode(ui.cmbHighlightMode->selectedCompositeOp().id()); bevelAndEmboss->setHighlightColor(ui.bnHighlightColor->color().toQColor()); bevelAndEmboss->setHighlightOpacity(ui.intOpacity->value()); bevelAndEmboss->setShadowBlendMode(ui.cmbShadowMode->selectedCompositeOp().id()); bevelAndEmboss->setShadowColor(ui.bnShadowColor->color().toQColor()); bevelAndEmboss->setShadowOpacity(ui.intOpacity2->value()); // FIXME: curve editing bevelAndEmboss->setAntiAliased(m_contour->ui.chkAntiAliased->isChecked()); bevelAndEmboss->setContourRange(m_contour->ui.intRange->value()); bevelAndEmboss->setTexturePattern(m_texture->ui.patternChooser->currentResource().staticCast()); bevelAndEmboss->setTextureScale(m_texture->ui.intScale->value()); bevelAndEmboss->setTextureDepth(m_texture->ui.intDepth->value()); bevelAndEmboss->setTextureInvert(m_texture->ui.chkInvert->isChecked()); bevelAndEmboss->setTextureAlignWithLayer(m_texture->ui.chkLinkWithLayer->isChecked()); } /********************************************************************/ /***** Texture *********************************************/ /********************************************************************/ Texture::Texture(QWidget *parent) : QWidget(parent) { ui.setupUi(this); } /********************************************************************/ /***** Contour *********************************************/ /********************************************************************/ Contour::Contour(QWidget *parent) : QWidget(parent) { ui.setupUi(this); } /********************************************************************/ /***** Blending Options *********************************************/ /********************************************************************/ BlendingOptions::BlendingOptions(QWidget *parent) : QWidget(parent) { ui.setupUi(this); // FIXME: Blend options are not implemented yet ui.grpBlendingOptions->setTitle(QString("%1 (%2)").arg(ui.grpBlendingOptions->title()).arg(i18n("Not Implemented Yet"))); ui.grpBlendingOptions->setEnabled(false); } /********************************************************************/ /***** Color Overlay *********************************************/ /********************************************************************/ ColorOverlay::ColorOverlay(QWidget *parent) : QWidget(parent) { ui.setupUi(this); ui.intOpacity->setRange(0, 100); ui.intOpacity->setSuffix(i18n(" %")); connect(ui.cmbCompositeOp, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.intOpacity, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.bnColor, SIGNAL(changed(KoColor)), SIGNAL(configChanged())); } void ColorOverlay::setColorOverlay(const psd_layer_effects_color_overlay *colorOverlay) { ui.cmbCompositeOp->selectCompositeOp(KoID(colorOverlay->blendMode())); ui.intOpacity->setValue(colorOverlay->opacity()); KoColor color(KoColorSpaceRegistry::instance()->rgb8()); color.fromQColor(colorOverlay->color()); ui.bnColor->setColor(color); } void ColorOverlay::fetchColorOverlay(psd_layer_effects_color_overlay *colorOverlay) const { colorOverlay->setBlendMode(ui.cmbCompositeOp->selectedCompositeOp().id()); colorOverlay->setOpacity(ui.intOpacity->value()); colorOverlay->setColor(ui.bnColor->color().toQColor()); } /********************************************************************/ /***** Drop Shadow **************************************************/ /********************************************************************/ DropShadow::DropShadow(Mode mode, QWidget *parent) : QWidget(parent), m_mode(mode) { ui.setupUi(this); ui.intOpacity->setRange(0, 100); ui.intOpacity->setSuffix(i18n(" %")); ui.intDistance->setRange(0, 500); ui.intDistance->setSuffix(i18n(" px")); ui.intDistance->setExponentRatio(3.0); ui.intSpread->setRange(0, 100); ui.intSpread->setSuffix(i18n(" %")); ui.intSize->setRange(0, 250); ui.intSize->setSuffix(i18n(" px")); ui.intSize->setExponentRatio(2.0); ui.intNoise->setRange(0, 100); ui.intNoise->setSuffix(i18n(" %")); ui.angleSelector->enableGlobalLight(true); connect(ui.angleSelector, SIGNAL(globalAngleChanged(int)), SIGNAL(globalAngleChanged(int))); connect(ui.angleSelector, SIGNAL(configChanged()), SIGNAL(configChanged())); // connect everything to configChanged() signal connect(ui.cmbCompositeOp, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.intOpacity, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.bnColor, SIGNAL(changed(KoColor)), SIGNAL(configChanged())); connect(ui.intDistance, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.intSpread, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.intSize, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.cmbContour, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.chkAntiAliased, SIGNAL(toggled(bool)), SIGNAL(configChanged())); connect(ui.intNoise, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.chkLayerKnocksOutDropShadow, SIGNAL(toggled(bool)), SIGNAL(configChanged())); if (m_mode == InnerShadowMode) { ui.chkLayerKnocksOutDropShadow->setVisible(false); ui.grpMain->setTitle(i18n("Inner Shadow")); ui.lblSpread->setText(i18n("Choke:")); } } void DropShadow::setShadow(const psd_layer_effects_shadow_common *shadow) { ui.cmbCompositeOp->selectCompositeOp(KoID(shadow->blendMode())); ui.intOpacity->setValue(shadow->opacity()); KoColor color(KoColorSpaceRegistry::instance()->rgb8()); color.fromQColor(shadow->color()); ui.bnColor->setColor(color); ui.angleSelector->setValue(shadow->angle()); ui.angleSelector->setUseGlobalLight(shadow->useGlobalLight()); ui.intDistance->setValue(shadow->distance()); ui.intSpread->setValue(shadow->spread()); ui.intSize->setValue(shadow->size()); // FIXME: curve editing // ui.cmbContour; ui.chkAntiAliased->setChecked(shadow->antiAliased()); ui.intNoise->setValue(shadow->noise()); if (m_mode == DropShadowMode) { const psd_layer_effects_drop_shadow *realDropShadow = dynamic_cast(shadow); KIS_ASSERT_RECOVER_NOOP(realDropShadow); ui.chkLayerKnocksOutDropShadow->setChecked(shadow->knocksOut()); } } void DropShadow::fetchShadow(psd_layer_effects_shadow_common *shadow) const { shadow->setBlendMode(ui.cmbCompositeOp->selectedCompositeOp().id()); shadow->setOpacity(ui.intOpacity->value()); shadow->setColor(ui.bnColor->color().toQColor()); shadow->setAngle(ui.angleSelector->value()); shadow->setUseGlobalLight(ui.angleSelector->useGlobalLight()); shadow->setDistance(ui.intDistance->value()); shadow->setSpread(ui.intSpread->value()); shadow->setSize(ui.intSize->value()); // FIXME: curve editing // ui.cmbContour; shadow->setAntiAliased(ui.chkAntiAliased->isChecked()); shadow->setNoise(ui.intNoise->value()); if (m_mode == DropShadowMode) { psd_layer_effects_drop_shadow *realDropShadow = dynamic_cast(shadow); KIS_ASSERT_RECOVER_NOOP(realDropShadow); realDropShadow->setKnocksOut(ui.chkLayerKnocksOutDropShadow->isChecked()); } } class GradientPointerConverter { public: static KoAbstractGradientSP resourceToStyle(KoAbstractGradientSP gradient) { return gradient ? KoAbstractGradientSP(gradient->clone().dynamicCast()) : KoAbstractGradientSP(); } static KoAbstractGradientSP styleToResource(KoAbstractGradientSP gradient) { if (!gradient) return 0; KoResourceServer *server = KoResourceServerProvider::instance()->gradientServer(); KoAbstractGradientSP resource = server->resourceByMD5(gradient->md5()); if (!resource) { KoAbstractGradientSP clone = gradient->clone().dynamicCast(); clone->setName(findAvailableName(gradient->name())); server->addResource(clone, false); resource = clone; } return resource; } private: static QString findAvailableName(const QString &name) { KoResourceServer *server = KoResourceServerProvider::instance()->gradientServer(); QString newName = name; int i = 0; while (server->resourceByName(newName)) { newName = QString("%1%2").arg(name).arg(i++); } return newName; } }; /********************************************************************/ /***** Gradient Overlay *********************************************/ /********************************************************************/ GradientOverlay::GradientOverlay(KisCanvasResourceProvider *resourceProvider, QWidget *parent) : QWidget(parent), m_resourceProvider(resourceProvider) { ui.setupUi(this); ui.intOpacity->setRange(0, 100); ui.intOpacity->setSuffix(i18n(" %")); ui.intScale->setRange(0, 100); ui.intScale->setSuffix(i18n(" %")); connect(ui.angleSelector, SIGNAL(configChanged()), SIGNAL(configChanged())); connect(ui.cmbCompositeOp, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.intOpacity, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.cmbGradient, SIGNAL(gradientChanged(KoAbstractGradient*)), SIGNAL(configChanged())); connect(ui.chkReverse, SIGNAL(toggled(bool)), SIGNAL(configChanged())); connect(ui.cmbStyle, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.chkAlignWithLayer, SIGNAL(toggled(bool)), SIGNAL(configChanged())); connect(ui.intScale, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); } void GradientOverlay::setGradientOverlay(const psd_layer_effects_gradient_overlay *config) { ui.cmbCompositeOp->selectCompositeOp(KoID(config->blendMode())); ui.intOpacity->setValue(config->opacity()); KoAbstractGradientSP gradient = fetchGradientLazy(GradientPointerConverter::styleToResource(config->gradient()), m_resourceProvider); if (gradient) { ui.cmbGradient->setGradient(gradient); } ui.chkReverse->setChecked(config->reverse()); ui.cmbStyle->setCurrentIndex((int)config->style()); ui.chkAlignWithLayer->setCheckable(config->alignWithLayer()); ui.angleSelector->setValue(config->angle()); ui.intScale->setValue(config->scale()); } void GradientOverlay::fetchGradientOverlay(psd_layer_effects_gradient_overlay *config) const { config->setBlendMode(ui.cmbCompositeOp->selectedCompositeOp().id()); config->setOpacity(ui.intOpacity->value()); config->setGradient(GradientPointerConverter::resourceToStyle(ui.cmbGradient->gradient())); config->setReverse(ui.chkReverse->isChecked()); config->setStyle((psd_gradient_style)ui.cmbStyle->currentIndex()); config->setAlignWithLayer(ui.chkAlignWithLayer->isChecked()); config->setAngle(ui.angleSelector->value()); config->setScale(ui.intScale->value()); } /********************************************************************/ /***** Innner Glow *********************************************/ /********************************************************************/ InnerGlow::InnerGlow(Mode mode, KisCanvasResourceProvider *resourceProvider, QWidget *parent) : QWidget(parent), m_mode(mode), m_resourceProvider(resourceProvider) { ui.setupUi(this); ui.intOpacity->setRange(0, 100); ui.intOpacity->setSuffix(i18n(" %")); ui.intNoise->setRange(0, 100); ui.intNoise->setSuffix(i18n(" %")); ui.intChoke->setRange(0, 100); ui.intChoke->setSuffix(i18n(" %")); ui.intSize->setRange(0, 250); ui.intSize->setSuffix(i18n(" px")); ui.intSize->setExponentRatio(2.0); ui.intRange->setRange(1, 100); ui.intRange->setSuffix(i18n(" %")); ui.intJitter->setRange(0, 100); ui.intJitter->setSuffix(i18n(" %")); connect(ui.cmbCompositeOp, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.intOpacity, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.intNoise, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.radioColor, SIGNAL(toggled(bool)), SIGNAL(configChanged())); connect(ui.bnColor, SIGNAL(changed(KoColor)), SIGNAL(configChanged())); connect(ui.radioGradient, SIGNAL(toggled(bool)), SIGNAL(configChanged())); connect(ui.cmbGradient, SIGNAL(gradientChanged(KoAbstractGradient*)), SIGNAL(configChanged())); connect(ui.cmbTechnique, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.cmbSource, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.intChoke, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.intSize, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.cmbContour, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.chkAntiAliased, SIGNAL(toggled(bool)), SIGNAL(configChanged())); connect(ui.intRange, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.intJitter, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); if (m_mode == OuterGlowMode) { ui.cmbSource->hide(); ui.lblSource->hide(); ui.lblChoke->setText(i18nc("layer styles parameter", "Spread:")); } } void InnerGlow::setConfig(const psd_layer_effects_glow_common *config) { ui.cmbCompositeOp->selectCompositeOp(KoID(config->blendMode())); ui.intOpacity->setValue(config->opacity()); ui.intNoise->setValue(config->noise()); ui.radioColor->setChecked(config->fillType() == psd_fill_solid_color); KoColor color(KoColorSpaceRegistry::instance()->rgb8()); color.fromQColor(config->color()); ui.bnColor->setColor(color); ui.radioGradient->setChecked(config->fillType() == psd_fill_gradient); KoAbstractGradientSP gradient = fetchGradientLazy(GradientPointerConverter::styleToResource(config->gradient()), m_resourceProvider); if (gradient) { ui.cmbGradient->setGradient(gradient); } ui.cmbTechnique->setCurrentIndex((int)config->technique()); ui.intChoke->setValue(config->spread()); ui.intSize->setValue(config->size()); if (m_mode == InnerGlowMode) { const psd_layer_effects_inner_glow *iglow = dynamic_cast(config); KIS_ASSERT_RECOVER_RETURN(iglow); ui.cmbSource->setCurrentIndex(iglow->source() == psd_glow_edge); } // FIXME: Curve editing //ui.cmbContour; ui.chkAntiAliased->setChecked(config->antiAliased()); ui.intRange->setValue(config->range()); ui.intJitter->setValue(config->jitter()); } void InnerGlow::fetchConfig(psd_layer_effects_glow_common *config) const { config->setBlendMode(ui.cmbCompositeOp->selectedCompositeOp().id()); config->setOpacity(ui.intOpacity->value()); config->setNoise(ui.intNoise->value()); if (ui.radioColor->isChecked()) { config->setFillType(psd_fill_solid_color); } else { config->setFillType(psd_fill_gradient); } config->setColor(ui.bnColor->color().toQColor()); config->setGradient(GradientPointerConverter::resourceToStyle(ui.cmbGradient->gradient())); config->setTechnique((psd_technique_type)ui.cmbTechnique->currentIndex()); config->setSpread(ui.intChoke->value()); config->setSize(ui.intSize->value()); if (m_mode == InnerGlowMode) { psd_layer_effects_inner_glow *iglow = dynamic_cast(config); KIS_ASSERT_RECOVER_RETURN(iglow); iglow->setSource((psd_glow_source)ui.cmbSource->currentIndex()); } // FIXME: Curve editing //ui.cmbContour; config->setAntiAliased(ui.chkAntiAliased->isChecked()); config->setRange(ui.intRange->value()); config->setJitter(ui.intJitter->value()); } /********************************************************************/ /***** Pattern Overlay *********************************************/ /********************************************************************/ PatternOverlay::PatternOverlay(QWidget *parent) : QWidget(parent) { ui.setupUi(this); ui.intOpacity->setRange(0, 100); ui.intOpacity->setSuffix(i18n(" %")); ui.intScale->setRange(0, 100); ui.intScale->setSuffix(i18n(" %")); connect(ui.cmbCompositeOp, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.intOpacity, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.patternChooser, SIGNAL(resourceSelected(KoResourceSP )), SIGNAL(configChanged())); connect(ui.chkLinkWithLayer, SIGNAL(toggled(bool)), SIGNAL(configChanged())); connect(ui.intScale, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); } void PatternOverlay::setPatternOverlay(const psd_layer_effects_pattern_overlay *pattern) { ui.cmbCompositeOp->selectCompositeOp(KoID(pattern->blendMode())); ui.intOpacity->setValue(pattern->opacity()); ui.patternChooser->setCurrentPattern(pattern->pattern()); ui.chkLinkWithLayer->setChecked(pattern->alignWithLayer()); ui.intScale->setValue(pattern->scale()); } void PatternOverlay::fetchPatternOverlay(psd_layer_effects_pattern_overlay *pattern) const { pattern->setBlendMode(ui.cmbCompositeOp->selectedCompositeOp().id()); pattern->setOpacity(ui.intOpacity->value()); pattern->setPattern(ui.patternChooser->currentResource().staticCast()); pattern->setAlignWithLayer(ui.chkLinkWithLayer->isChecked()); pattern->setScale(ui.intScale->value()); } /********************************************************************/ /***** Satin *********************************************/ /********************************************************************/ Satin::Satin(QWidget *parent) : QWidget(parent) { ui.setupUi(this); ui.intOpacity->setRange(0, 100); ui.intOpacity->setSuffix(i18n(" %")); ui.intDistance->setRange(0, 250); ui.intDistance->setSuffix(i18n(" px")); ui.intSize->setRange(0, 250); ui.intSize->setSuffix(i18n(" px")); ui.intSize->setExponentRatio(2.0); connect(ui.cmbCompositeOp, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.bnColor, SIGNAL(changed(KoColor)), SIGNAL(configChanged())); connect(ui.intOpacity, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.angleSelector, SIGNAL(configChanged()), SIGNAL(configChanged())); connect(ui.intDistance, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.intSize, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.cmbContour, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.chkAntiAliased, SIGNAL(toggled(bool)), SIGNAL(configChanged())); connect(ui.chkInvert, SIGNAL(toggled(bool)), SIGNAL(configChanged())); } void Satin::setSatin(const psd_layer_effects_satin *satin) { ui.cmbCompositeOp->selectCompositeOp(KoID(satin->blendMode())); KoColor color(KoColorSpaceRegistry::instance()->rgb8()); color.fromQColor(satin->color()); ui.bnColor->setColor(color); ui.intOpacity->setValue(satin->opacity()); ui.angleSelector->setValue(satin->angle()); ui.intDistance->setValue(satin->distance()); ui.intSize->setValue(satin->size()); // FIXME: Curve editing //ui.cmbContour; ui.chkAntiAliased->setChecked(satin->antiAliased()); ui.chkInvert->setChecked(satin->invert()); } void Satin::fetchSatin(psd_layer_effects_satin *satin) const { satin->setBlendMode(ui.cmbCompositeOp->selectedCompositeOp().id()); satin->setOpacity(ui.intOpacity->value()); satin->setColor(ui.bnColor->color().toQColor()); satin->setAngle(ui.angleSelector->value()); satin->setDistance(ui.intDistance->value()); satin->setSize(ui.intSize->value()); // FIXME: curve editing // ui.cmbContour; satin->setAntiAliased(ui.chkAntiAliased->isChecked()); satin->setInvert(ui.chkInvert->isChecked()); } /********************************************************************/ /***** Stroke *********************************************/ /********************************************************************/ Stroke::Stroke(KisCanvasResourceProvider *resourceProvider, QWidget *parent) : QWidget(parent), m_resourceProvider(resourceProvider) { ui.setupUi(this); ui.intSize->setRange(0, 250); ui.intSize->setSuffix(i18n(" px")); ui.intSize->setExponentRatio(2.0); ui.intOpacity->setRange(0, 100); ui.intOpacity->setSuffix(i18n(" %")); ui.intScale->setRange(0, 100); ui.intScale->setSuffix(i18n(" %")); ui.intScale_2->setRange(0, 100); ui.intScale_2->setSuffix(i18n(" %")); connect(ui.cmbFillType, SIGNAL(currentIndexChanged(int)), ui.fillStack, SLOT(setCurrentIndex(int))); connect(ui.intSize, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.cmbPosition, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.cmbCompositeOp, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.intOpacity, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.cmbFillType, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.bnColor, SIGNAL(changed(KoColor)), SIGNAL(configChanged())); connect(ui.cmbGradient, SIGNAL(gradientChanged(KoAbstractGradient*)), SIGNAL(configChanged())); connect(ui.chkReverse, SIGNAL(toggled(bool)), SIGNAL(configChanged())); connect(ui.cmbStyle, SIGNAL(currentIndexChanged(int)), SIGNAL(configChanged())); connect(ui.chkAlignWithLayer, SIGNAL(toggled(bool)), SIGNAL(configChanged())); connect(ui.intScale, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); connect(ui.patternChooser, SIGNAL(resourceSelected(KoResourceSP )), SIGNAL(configChanged())); connect(ui.angleSelector, SIGNAL(configChanged()), SIGNAL(configChanged())); connect(ui.chkLinkWithLayer, SIGNAL(toggled(bool)), SIGNAL(configChanged())); connect(ui.intScale_2, SIGNAL(valueChanged(int)), SIGNAL(configChanged())); // cold initialization ui.fillStack->setCurrentIndex(ui.cmbFillType->currentIndex()); } void Stroke::setStroke(const psd_layer_effects_stroke *stroke) { ui.intSize->setValue(stroke->size()); ui.cmbPosition->setCurrentIndex((int)stroke->position()); ui.cmbCompositeOp->selectCompositeOp(KoID(stroke->blendMode())); ui.intOpacity->setValue(stroke->opacity()); ui.cmbFillType->setCurrentIndex((int)stroke->fillType()); KoColor color(KoColorSpaceRegistry::instance()->rgb8()); color.fromQColor(stroke->color()); ui.bnColor->setColor(color); KoAbstractGradientSP gradient = fetchGradientLazy(GradientPointerConverter::styleToResource(stroke->gradient()), m_resourceProvider); if (gradient) { ui.cmbGradient->setGradient(gradient); } ui.chkReverse->setChecked(stroke->antiAliased()); ui.cmbStyle->setCurrentIndex((int)stroke->style()); ui.chkAlignWithLayer->setCheckable(stroke->alignWithLayer()); ui.angleSelector->setValue(stroke->angle()); ui.intScale->setValue(stroke->scale()); ui.patternChooser->setCurrentPattern(stroke->pattern()); ui.chkLinkWithLayer->setChecked(stroke->alignWithLayer()); ui.intScale_2->setValue(stroke->scale()); } void Stroke::fetchStroke(psd_layer_effects_stroke *stroke) const { stroke->setSize(ui.intSize->value()); stroke->setPosition((psd_stroke_position)ui.cmbPosition->currentIndex()); stroke->setBlendMode(ui.cmbCompositeOp->selectedCompositeOp().id()); stroke->setOpacity(ui.intOpacity->value()); stroke->setFillType((psd_fill_type)ui.cmbFillType->currentIndex()); stroke->setColor(ui.bnColor->color().toQColor()); stroke->setGradient(GradientPointerConverter::resourceToStyle(ui.cmbGradient->gradient())); stroke->setReverse(ui.chkReverse->isChecked()); stroke->setStyle((psd_gradient_style)ui.cmbStyle->currentIndex()); stroke->setAlignWithLayer(ui.chkAlignWithLayer->isChecked()); stroke->setAngle(ui.angleSelector->value()); stroke->setScale(ui.intScale->value()); stroke->setPattern(ui.patternChooser->currentResource().staticCast()); stroke->setAlignWithLayer(ui.chkLinkWithLayer->isChecked()); stroke->setScale(ui.intScale->value()); }