diff --git a/COPYING b/COPYING index 2e6a0b73d4..94a9ed024d 100644 --- a/COPYING +++ b/COPYING @@ -1,340 +1,674 @@ - GNU GENERAL PUBLIC LICENSE - Version 2, June 1991 + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 - Copyright (C) 1989, 1991 Free Software Foundation, Inc. - 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + Copyright (C) 2007 Free Software Foundation, Inc. Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. - Preamble + Preamble - The licenses for most software are designed to take away your -freedom to share and change it. By contrast, the GNU General Public -License is intended to guarantee your freedom to share and change free -software--to make sure the software is free for all its users. This -General Public License applies to most of the Free Software -Foundation's software and to any other program whose authors commit to -using it. 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See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - -Also add information on how to contact you by electronic and paper mail. - -You should also get your employer (if you work as a programmer) or your -school, if any, to sign a "copyright disclaimer" for the library, if -necessary. Here is a sample; alter the names: - - Yoyodyne, Inc., hereby disclaims all copyright interest in the - library `Frob' (a library for tweaking knobs) written by James Random Hacker. - - , 1 April 1990 - Ty Coon, President of Vice - -That's all there is to it! diff --git a/README.md b/README.md index a35a1aedda..ea84a029de 100644 --- a/README.md +++ b/README.md @@ -1,35 +1,47 @@ ![Picture](https://krita.org/wp-content/uploads/2016/04/krita_logo_200-ef21fd67a8add4f0.png) Krita is a free and open source digital painting application. It is for artists who want to create professional work from start to end. Krita is used by comic book artists, illustrators, concept artists, matte and texture painters and in the digital VFX industry. If you are reading this on Github, be aware that this is just a mirror. Our real code repository is provided by KDE: https://phabricator.kde.org/source/krita/ This repository contains the current, Qt5-based, development version of Krita 3. Krita 3.0 has been released and development on Krita 2.9 has stopped. Krita 2.9 was part of Calligra: https://phabricator.kde.org/source/krita/ ![Picture] (https://krita.org/wp-content/uploads/2016/04/krita-30-screenshot.jpg) ### User Manual https://docs.krita.org/Category:User_Manual ### Development Notes and Build Instructions If you're building on Windows or OSX you'll need to build some third-party dependencies first. You should look at the README in the 3rdparty folder for directions. If you're building on Linux, please follow David Revoy's Cat Guide: http://www.davidrevoy.com/article193/guide-building-krita-on-linux-for-cats +Other developer guides, notes and wiki: + +https://community.kde.org/Krita + +Apidox: + +https://api.kde.org/bundled-apps-api/krita-apidocs/ + ### Bugs and Wishes https://bugs.kde.org/buglist.cgi?bug_status=UNCONFIRMED&bug_status=CONFIRMED&bug_status=ASSIGNED&bug_status=REOPENED&list_id=1315444&product=krita&query_format=advanced ### Discussion Forum http://forum.kde.org/viewforum.php?f=136 ### IRC channel Most of the developers hang out here. If you are interested in helping with the project this is a great place to start. Many of the developers based in Europe so they may be offline depending on when you join. irc.freenode.net, #krita ### Project Website http://www.krita.org + +### License + +Krita as a whole is licensed under the GNU Public License, Version 3. Individual files may have a different, but compatible license. diff --git a/benchmarks/CMakeLists.txt b/benchmarks/CMakeLists.txt index da4bcbfbdd..cd21452b6b 100644 --- a/benchmarks/CMakeLists.txt +++ b/benchmarks/CMakeLists.txt @@ -1,90 +1,91 @@ set( EXECUTABLE_OUTPUT_PATH ${CMAKE_CURRENT_BINARY_DIR} ) include_directories( ${CMAKE_SOURCE_DIR}/sdk/tests ${CMAKE_SOURCE_DIR}/libs/pigment ${CMAKE_SOURCE_DIR}/libs/pigment/compositeops ) include_directories(SYSTEM ${EIGEN3_INCLUDE_DIR} ${Boost_INCLUDE_DIRS} ) set(LINK_VC_LIB) if(HAVE_VC) include_directories(${Vc_INCLUDE_DIR}) # set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${Vc_DEFINITIONS}") set(LINK_VC_LIB ${Vc_LIBRARIES}) endif() macro_add_unittest_definitions() ########### next target ############### set(kis_datamanager_benchmark_SRCS kis_datamanager_benchmark.cpp) set(kis_hiterator_benchmark_SRCS kis_hline_iterator_benchmark.cpp) set(kis_viterator_benchmark_SRCS kis_vline_iterator_benchmark.cpp) set(kis_random_iterator_benchmark_SRCS kis_random_iterator_benchmark.cpp) set(kis_projection_benchmark_SRCS kis_projection_benchmark.cpp) set(kis_bcontrast_benchmark_SRCS kis_bcontrast_benchmark.cpp) set(kis_blur_benchmark_SRCS kis_blur_benchmark.cpp) set(kis_level_filter_benchmark_SRCS kis_level_filter_benchmark.cpp) set(kis_painter_benchmark_SRCS kis_painter_benchmark.cpp) set(kis_stroke_benchmark_SRCS kis_stroke_benchmark.cpp) set(kis_fast_math_benchmark_SRCS kis_fast_math_benchmark.cpp) set(kis_floodfill_benchmark_SRCS kis_floodfill_benchmark.cpp) set(kis_gradient_benchmark_SRCS kis_gradient_benchmark.cpp) set(kis_mask_generator_benchmark_SRCS kis_mask_generator_benchmark.cpp) set(kis_low_memory_benchmark_SRCS kis_low_memory_benchmark.cpp) set(kis_filter_selections_benchmark_SRCS kis_filter_selections_benchmark.cpp) if (UNIX) #set(kis_composition_benchmark_SRCS kis_composition_benchmark.cpp) endif() set(kis_thumbnail_benchmark_SRCS kis_thumbnail_benchmark.cpp) krita_add_benchmark(KisDatamanagerBenchmark TESTNAME krita-benchmarks-KisDataManager ${kis_datamanager_benchmark_SRCS}) krita_add_benchmark(KisHLineIteratorBenchmark TESTNAME krita-benchmarks-KisHLineIterator ${kis_hiterator_benchmark_SRCS}) krita_add_benchmark(KisVLineIteratorBenchmark TESTNAME krita-benchmarks-KisVLineIterator ${kis_viterator_benchmark_SRCS}) krita_add_benchmark(KisRandomIteratorBenchmark TESTNAME krita-benchmarks-KisRandomIterator ${kis_random_iterator_benchmark_SRCS}) krita_add_benchmark(KisProjectionBenchmark TESTNAME krita-benchmarks-KisProjectionBenchmark ${kis_projection_benchmark_SRCS}) krita_add_benchmark(KisBContrastBenchmark TESTNAME krita-benchmarks-KisBContrastBenchmark ${kis_bcontrast_benchmark_SRCS}) krita_add_benchmark(KisBlurBenchmark TESTNAME krita-benchmarks-KisBlurBenchmark ${kis_blur_benchmark_SRCS}) krita_add_benchmark(KisLevelFilterBenchmark TESTNAME krita-benchmarks-KisLevelFilterBenchmark ${kis_level_filter_benchmark_SRCS}) krita_add_benchmark(KisPainterBenchmark TESTNAME krita-benchmarks-KisPainterBenchmark ${kis_painter_benchmark_SRCS}) krita_add_benchmark(KisStrokeBenchmark TESTNAME krita-benchmarks-KisStrokeBenchmark ${kis_stroke_benchmark_SRCS}) krita_add_benchmark(KisFastMathBenchmark TESTNAME krita-benchmarks-KisFastMath ${kis_fast_math_benchmark_SRCS}) krita_add_benchmark(KisFloodfillBenchmark TESTNAME krita-benchmarks-KisFloodFill ${kis_floodfill_benchmark_SRCS}) krita_add_benchmark(KisGradientBenchmark TESTNAME krita-benchmarks-KisGradientFill ${kis_gradient_benchmark_SRCS}) krita_add_benchmark(KisMaskGeneratorBenchmark TESTNAME krita-benchmarks-KisMaskGenerator ${kis_mask_generator_benchmark_SRCS}) krita_add_benchmark(KisLowMemoryBenchmark TESTNAME krita-benchmarks-KisLowMemory ${kis_low_memory_benchmark_SRCS}) krita_add_benchmark(KisFilterSelectionsBenchmark TESTNAME krita-image-KisFilterSelectionsBenchmark ${kis_filter_selections_benchmark_SRCS}) if(UNIX) #krita_add_benchmark(KisCompositionBenchmark TESTNAME krita-benchmarks-KisComposition ${kis_composition_benchmark_SRCS}) endif() krita_add_benchmark(KisThumbnailBenchmark TESTNAME krita-benchmarks-KisThumbnail ${kis_thumbnail_benchmark_SRCS}) target_link_libraries(KisDatamanagerBenchmark kritaimage Qt5::Test) target_link_libraries(KisHLineIteratorBenchmark kritaimage Qt5::Test) target_link_libraries(KisVLineIteratorBenchmark kritaimage Qt5::Test) target_link_libraries(KisRandomIteratorBenchmark kritaimage Qt5::Test) target_link_libraries(KisProjectionBenchmark kritaimage kritaui Qt5::Test) target_link_libraries(KisBContrastBenchmark kritaimage Qt5::Test) target_link_libraries(KisBlurBenchmark kritaimage Qt5::Test) target_link_libraries(KisLevelFilterBenchmark kritaimage Qt5::Test) target_link_libraries(KisPainterBenchmark kritaimage Qt5::Test) target_link_libraries(KisStrokeBenchmark kritaimage Qt5::Test) target_link_libraries(KisFastMathBenchmark kritaimage Qt5::Test) target_link_libraries(KisFloodfillBenchmark kritaimage Qt5::Test) target_link_libraries(KisGradientBenchmark kritaimage Qt5::Test) target_link_libraries(KisLowMemoryBenchmark kritaimage Qt5::Test) target_link_libraries(KisFilterSelectionsBenchmark kritaimage Qt5::Test) if(UNIX) #target_link_libraries(KisCompositionBenchmark kritaimage Qt5::Test ${LINK_VC_LIB}) #if(HAVE_VC) # set_property(TARGET KisCompositionBenchmark APPEND PROPERTY COMPILE_OPTIONS "${Vc_ARCHITECTURE_FLAGS}") #endif() endif() target_link_libraries(KisMaskGeneratorBenchmark kritaimage Qt5::Test) target_link_libraries(KisThumbnailBenchmark kritaimage Qt5::Test) + diff --git a/krita/data/aboutdata/backers.txt b/krita/data/aboutdata/backers.txt index 28655f070a..f2134a5fa9 100644 --- a/krita/data/aboutdata/backers.txt +++ b/krita/data/aboutdata/backers.txt @@ -1,719 +1,720 @@ 3DEsprit Aan Aatu Mikkonen Abhay Menon Adam Earle Adam Mizerski adekto Adrian LAN SUN LUK Adrian "Skie" Hernik AGee Aina Reich Akerraren Adarrak Aki Alaguillaume Alan Pike Albert Perrien II Alecaddd Aleks Creative Alessandro Bono Alessandro Norfo Alexander A. (cicyractu) Alexander Birke Alexander "Keota" Clowes Alexander Otto Alexandra Mould Alex Gleason Alex Gustafson Alex Haskell Alexis Andersson Algot Runeman Alicia Rangel Avila Alvaro Fernando Celis Amanda Marie Hampe Amigo A. Monti Amy Musa anatolnsk Anders I. Gjermo Anders Kirchenbauer Andrea Agoston Andrea Gastaldello Andreas Mattijat Andreas Rieger Andres Ruiz Andreus Andrew Ford Andrew Helm Andrew Morgan Andy Palatka Ange Angel Rua Ankit Sinha Anne Derenne anoptic Ant Antan Karmola Antharias Antonio Gulino Antonio Mendoza Anton Krivdin Apothem Append Media, LLC Ariochlee Arjan Schuurman Arne Brix Arne Hormann Arn Sweatman Arron Washington Arthur Juchereau Arthur Shagall Arturo J. Pérez Asa2 Asher Glick Asko L. Aster Blair Atlanta, GA, USA Atrian \\lunitaire Audrey Walsh Aura Qualic Aurélien Da Campo Aurélien Pavel Axel Philipsenburg Azaelys Baconhawk Bakawaki +Balaz Sel Bartek Moniewski beholder0x100 Ben Bickle Beni beniwtv Benjamin Nelan Benjamin Thery Ben Lawn Ben Lousley Benny Ben Reeves Bernd Grobauer bgr Biliogadafr Bill Tavis Bill Travis BiSeol Bjørnar Frøyse Björn K. BlackScorp Blake Phoenix Bleeptrack bloodywing Bob WRENN Boneloaf B+P-Snegge Brad Cage Braddock Brandon Ayers Branko Lampi BrashMonkey Brendan Azama Brendan G Brosina Broudenoi G. Bruno D. BunnyApocalypse C Cally Lim CaptainCaffeine Carles Figuerola Carl Hughes Catalina-Andreea Oprea @CattyFae Caujka ceceppa Cedric3d Cedric Dumont Célian Veyssière Cellihelli CepO Chaddaï Charles "Meerkat" Cooper Charlie T Chef J Cheng-Chia Tseng Chippyri Christiaan Moleman Christian Lange Christian Vitroler Christopher Sidebottom Christophe S Christoph Grüninger Clockwork cnikiel codl coeseta Conrad/Saria Contret Corey L Corey Ryan Hanson Coronicus Mitchell Craig Maloney credits nick Crista Alejandre CubicRain cycl0ne D3spairity Dan Arrabal Dan Bjorge Daniel Andersen Daniel Beck Daniel Díaz Casanueva Daniel Hofmann Daniel Kvarfordt Daniel "Livix" Dean Darin Miller Darkflame darutse das_j dave5 Dave Dodson Dave "Jellybit" Freeman David David F. Sandberg David Gayerie David J Sequero David Kerdudo David Kuhta David Mortensen davidr David Seward David Torcivia Dea Felicia Regine Nørregård Denis Domrachev Denis Gualtieri Dezponia Veil Dhruv Govil differentsmoke Dimitar Pouchnikov Dimitri Z Dinesh Kumar Dmitrii Minaev Dmitri Sotnikov Doc Whitaker Dominikus Reiter Dou dritter Duy Vo Van ecloud Edgar Simo-Serra Edoli Eiken Ejnaren Eli elimik Eli Spizzichino Englert Guillaume Eric Fish Érico Vieira Porto Eric "Rexodus" Lee Erik Widqvist Erkki Ruohtula Erwhann-Rouge Erwin Esteban Bondy Ethan Darling Evelyn Radcliffe Even K Johansen Farfarer fbessou Fede Ramirez Federico Fieni Felix Felicis Potter Felix Otoo Ferenc Kurucz Feufochmar Filou Fire Lizard FloKe flord Foli Ayivoh fractalfiend Francesca "JK" Poppi Francis Godawski François Téchené Frank Bremer FrankyFunky fratti Frédéric Bertolus Frederik Gladhorn Frémo FrenchyParagon Gabriel Diosan Gabriel Montagné Láscaris-Comneno Gabriel Morell-Pacheco Gabriel Scherer Gal Buki Gary Noden Gazelle gdquest GeekyMonkey Genester Georg Piorczynski gerbilfat gfcwfzkm gf.nekro Giacomo Magisano Gibbon Gil Gizmo Beardon Gog0 GreenImp Greg Freeman Grigory Petrov Guillaume Sancey guruguru HappyEnte Harald Schott Harrison Lumia Haydn Stevens Heini Gurke Henry Stahle HeroStudio Herrkjeldsen Hidetaka Nakazawa higekzk High Iron Studios Honzito Hoofed H Petrus HwangTW HyDrone Ian George Bull Young Ichigo Mayo Ieniki Coon Ifynth IkerAM ikkiz Ilja Lauber Ilya Portnov ilyas Ingjald Inkbug iRowebot Irvin Dos Reis Jaco Vermeulen Jamaica Sobrenilla James Marsters James Valleroy Jamie Macdougall Jamie Slowgrove Jan Jasem Mutlaq Jason Hall Jasper Boot Jaylooker Jay Shartzer Jayson Vantuyl Jean-francois Suret Jean V Jehoshua-Hannael Santos Jerome van den Heuvel Jérôme W JiggyART Jochen Hoff johan jaccob Johannes Meng John Bintz John Forsyth John-Soda John Urquhart Ferguson Jonatan Bijl Jonatan R Jonathan Oh Jonathan Ringstad Jörg Tremmel Josep Febrer Salord Joseph Young Joshua Neal Boren Joss Smith J Taylor Juha Koppström Julia Knoblauch Julien Duroure junglegrown JY Liang kaesve KAHR-Alpha KaiTen kaiyote Kaj Syrjänen Karith Densmore Karl Karl-Andreas Luik Karl Ove Hufthammer Karoljartur kednar Keith Sear Kendrick Hernandez Ketzal Kevin Minehart kevin ridgway Kevin Shih Kevin Whitaker Khalil El-Harake Khartuin Ki Gniark Kita SDS Klesus Knap Kresimir Kis Krešimir Pernek Kristina Buble Lachlan Easton Landry Dubus Lapineige La Plume Lars C Wallin Lars Pontoppidan Laurent Espitallier Lavaheart L. Brühwasser LcLk l-d-j Lee Shirley leinir Leonhard Landrock level1imp liam easton Lili Lith Lilly LimitlessLions Lindenk Linus Chan Lisandro "NoidEXE" Lorea Lise-Lotte Pesonen little jo Liudmila Zaytseva Livio Fania Lluc Romani Lockdonnen Long Vu - Shuttle099 Luca Weiss (z3ntu) Luigi Lukáš "denzil" Frolka Lxtof m3talsmith Magnus Wild Manuel Frei M.A. Nyst Marc Albrecht Marco Caminada Mario Fux Mariusz Janicki Mark Connors Mark Fitch Markus Saers Mark Wielaard Mark Zuccarell II Martin Trokenheim Marty Kulma Marzee Matias Kangasjärvelä Matjaž Lamut Matteo 'Peach' Pescarin Matthew Rever Matthieu Chevillot Matthieu Harel Matt Johnston Mauro Breda Maxime Cornet Max Polun mayenok mcoudert Melania Fois Melody Haren Anderson Merioch Metalorion Meukah Mica Michael Freundorfer Michael Hoffer (miho) Michael Thaler Michael Watzko Michelle Anne Roxas Michel Vilain Miguel Fontoura Mike Crist Mike Kasprzak mikelima Miralys mlchen Moose mrpraline Mr Tee M.Stein muegge Mufeed Al-Hashim N07070 Nadesj nakajimakotaro Nataly Novak NathanS21 Nathan Tarrant nduhil Negrobrooding Neotheta Nicholas George Nicole K Niels Erik Østergård Nige H. Nightfire92 Nikolai Schlegel Nikolai Vincent Vaags Nils Trost Nischo Nival Nosorożec Kaszle NuclearPeon Nuezalcuadrado nylnook Nymunariya OddArtMan Odd Pierrot Odysseus Ofx360 Oliver Horn oliviadb Olivier Amrein Olivier COSQUER OmaeTido Oneiric Worlds Ørjan Sollie Owen McClung Ozkrita Panga Pascal Schmid Patrick Hickey Patrick Nafarrete Patrick Völcker Patrick Wspanialy Paul Desiles Paul Hartsuyker Paul von Drayventhal Paul Ward Paul Wortmann Pavel Grochal Pedro R Pekka Heikkinen Per Kofod Hansen Pete Peter Bursch Peter de Jong Peter Liang Peter Schulman Petr Viktorin Phaine of Catz pharion3d phenoch Philip Cohn-Cort Philip Larsson Pierre Vuillemin Pilaf Pinco Pallo Piquillos Pirminus Pixel_Freak Pixoloco Przemek Jeske Psilo QuantumPriest Quek05 Quentin Geluyckens Quentin Pointillart Quollism raghukamath Ragtag Matt Rainer Lutz Rajasekaran Senthil Kumaran Ramon Buldó Ramuda-2 random_dave Raphael Lobosco raspbeguy Rath, the great and wise Ravneson Rayek Raymond Dahlberg Ray Vargas Redj RedSparrow Regen renaud garcia René David Renha reyawn Richard Jarvis Ridli riking Rin Dash Rita Geraghty Rittinger Peter rob Robert Adam II Robert Artero Robert Lefrandt Rob Fairbairn Robin Penea Robotichead Roderick Gladwish Rodrigo D. Rodrigo Severo Rohit Nirmal Romain Brouté Roman Burdun Roman Nazarenko romio82 Ronan Zeegers Ronnie Ashlock Rose Ruakuu Ryan Baird Thompson Rylander animation Ryszard Goń Sage of Spice Sam Mehoke Samuel Wilton Samuinou Santiago J TurplePurtle Sarah Laghribi Sascha Glasmachers Scott Wilson Sean Givan Sean Mountcastle Sean Tilley Sebastian Gift sebastian_k Sebastian Lange Seb Maynard Sergey Shpikin Serge Zaigraeff Sergio De Amores Séverin Lemaignan SharpStrukture Shigeya Murai Shinigami Shining Arrow Silvan Jegen Simon, Eliza, and Bryer McDougall Simon Hischier Sinan H Sketch Stick Skevos Mavros śledź Slug45 Sofus Sorae Soren Lane Soriac sparker Spencer Brown Spuggiehawk Stan Halstead Star Weaver Stefan [steveway] Murawski Stephane Hentschel Stephen Croft Stephen Egts Steve Steven Ruppert Steven Schoorens Steve Sharman Stoo Stramaz Strassi Stuckfly sudomabider Sune Svenne Krap Sylvain Boussiron Szijj Marietta TaleOfACat Tamir Bahar teazombie Techbot Ted Tekuzo Terry Hancock TerusTheBird TesX TheDigitalEchoes TheFaico Thierry Fabre Thomas Lynge Tibo Tidaluxys Timberline Hackerspace Tim Burbank Tim Carr TimefireVR Tim Quax TN1505 TNT Tobias Biehl Tobias Jaeger Tormod Landet Tory Republic Tracy Buckner Trent Reed Trev Tricia Cunningham Twosky2000 Tyson Tan uaun Udan Umberto Uderzo Uta Valdi Seppsij ValerieVK vamp1r0 Victor Frausto Víctor Manuel Gómez Ville Saario Vince(nt) Vinicius Braga Virgilio Vasconcelos Vitaly “_Vi” Shukela Vojtěch Trefný Wadada Sellassie Wei-Ching Shyu wieherbuh Wiglot Wiiilmaa Wilhelmine WillBellJr Willem Sonke Willernest William Bettridge-Radford William Binns-Smith William Edwards William Shakour Will Olis Will Thorup Wilson E. Alvarez Wim Tousseyn WingPing Tam Xavier Guillot XDjackieXD Yabo "Yalyn" Vinkindo yamarten Yaniel Yann YGA-KSD Yousuf Philips Yury V. Zaytsev z6sic6z Zafio Zalibart zezba9000 zorgy z-uo Елена and 81 anonymous backers diff --git a/krita/krita.action b/krita/krita.action index 353592a756..5e041115ce 100644 --- a/krita/krita.action +++ b/krita/krita.action @@ -1,2936 +1,2946 @@ General Open Resources Folder Opens a file browser at the location Krita saves resources such as brushes to. Opens a file browser at the location Krita saves resources such as brushes to. Open Resources Folder 0 0 false Cleanup removed files... Cleanup removed files Cleanup removed files 0 0 false C&ascade Cascade Cascade 10 0 false &Tile Tile Tile 10 0 false Create Resource Bundle... Create Resource Bundle Create Resource Bundle 0 0 false Show File Toolbar Show File Toolbar Show File Toolbar false Show color selector Show color selector Show color selector Shift+I false Show MyPaint shade selector Show MyPaint shade selector Show MyPaint shade selector Shift+M false Show minimal shade selector Show minimal shade selector Show minimal shade selector Shift+N false Show color history Show color history Show color history H false Show common colors Show common colors Show common colors U false Show Tool Options Show Tool Options Show Tool Options \ false Show Brush Editor Show Brush Editor Show Brush Editor F5 false Show Brush Presets Show Brush Presets Show Brush Presets F6 false Toggle Tablet Debugger Toggle Tablet Debugger Toggle Tablet Debugger 0 0 Ctrl+Shift+T false Rename Composition... Rename Composition Rename Composition 0 0 false Update Composition Update Composition Update Composition 0 0 false Painting Make brush color lighter Make brush color lighter Make brush color lighter 0 0 L false Make brush color darker Make brush color darker Make brush color darker 0 0 K false Make brush color more saturated Make brush color more saturated Make brush color more saturated false Make brush color more desaturated Make brush color more desaturated Make brush color more desaturated false Shift brush color hue clockwise Shift brush color hue clockwise Shift brush color hue clockwise false Shift brush color hue counter-clockwise Shift brush color hue counter-clockwise Shift brush color hue counter-clockwise false Make brush color more red Make brush color more red Make brush color more red false Make brush color more green Make brush color more green Make brush color more green false Make brush color more blue Make brush color more blue Make brush color more blue false Make brush color more yellow Make brush color more yellow Make brush color more yellow false Increase opacity Increase opacity Increase opacity 0 0 O false Decrease opacity Decrease opacity Decrease opacity 0 0 I false draw-eraser Set eraser mode Set eraser mode Set eraser mode 10000 0 E true view-refresh Reload Original Preset Reload Original Preset Reload Original Preset 10000 false transparency-unlocked Preserve Alpha Preserve Alpha Preserve Alpha 10000 true transform_icons_penPressure Use Pen Pressure Use Pen Pressure Use Pen Pressure 10000 true symmetry-horizontal Horizontal Mirror Tool Horizontal Mirror Tool Horizontal Mirror Tool 10000 true symmetry-vertical Vertical Mirror Tool Vertical Mirror Tool Vertical Mirror Tool 10000 true &Invert Selection Invert current selection Invert Selection 10000000000 100 Ctrl+Shift+I false Fill with Foreground Color (Opacity) Fill with Foreground Color (Opacity) Fill with Foreground Color (Opacity) 10000 1 Ctrl+Shift+Backspace false Fill with Background Color (Opacity) Fill with Background Color (Opacity) Fill with Background Color (Opacity) 10000 1 Ctrl+Backspace false Fill with Pattern (Opacity) Fill with Pattern (Opacity) Fill with Pattern (Opacity) 10000 1 false &Toggle Selection Display Mode Toggle Selection Display Mode Toggle Selection Display Mode 0 0 false Next Favourite Preset Next Favourite Preset Next Favourite Preset , false Previous Favourite Preset Previous Favourite Preset Previous Favourite Preset . false preset-switcher Switch to Previous Preset Switch to Previous Preset Switch to Previous Preset / false Hide Brushes and Stuff Toolbar Hide Brushes and Stuff Toolbar Hide Brushes and Stuff Toolbar true Reset Foreground and Background Color Reset Foreground and Background Color Reset Foreground and Background Color D false Swap Foreground and Background Color Swap Foreground and Background Color Swap Foreground and Background Color X false smoothing-weighted Brush Smoothing: Weighted Brush Smoothing: Weighted Brush Smoothing: Weighted false smoothing-no Brush Smoothing: Disabled Brush Smoothing: Disabled Brush Smoothing: Disabled false smoothing-stabilizer Brush Smoothing: Stabilizer Brush Smoothing: Stabilizer Brush Smoothing: Stabilizer false Decrease Brush Size Decrease Brush Size Decrease Brush Size 0 0 [ false smoothing-basic Brush Smoothing: Basic Brush Smoothing: Basic Brush Smoothing: Basic false Increase Brush Size Increase Brush Size Increase Brush Size 0 0 ] false Toggle Assistant Toggle Assistant ToggleAssistant Ctrl+Shift+L true Undo Polygon Selection Points Undo Polygon Selection Points Undo Polygon Selection Points Shift+Z false Fill with Foreground Color (Opacity) Fill with Foreground Color (Opacity) Fill with Foreground Color (Opacity) 10000 1 Ctrl+Shift+Backspace false Fill with Background Color (Opacity) Fill with Background Color (Opacity) Fill with Background Color (Opacity) 10000 1 Ctrl+Backspace false Fill with Pattern (Opacity) Fill with Pattern (Opacity) Fill with Pattern (Opacity) 10000 1 false Convert &to Shape Convert to Shape Convert to Shape 10000000000 0 false &Select Opaque Select Opaque Select Opaque 100000 100 false &Show Global Selection Mask Shows global selection as a usual selection mask in <interface>Layers</interface> docker Show Global Selection Mask 100000 100 true Filters color-to-alpha &Color to Alpha... Color to Alpha Color to Alpha 10000 0 false &Top Edge Detection Top Edge Detection Top Edge Detection 10000 0 false &Index Colors... Index Colors Index Colors 10000 0 false Emboss Horizontal &Only Emboss Horizontal Only Emboss Horizontal Only 10000 0 false D&odge Dodge Dodge 10000 0 false &Sharpen Sharpen Sharpen 10000 0 false B&urn Burn Burn 10000 0 false &Mean Removal Mean Removal Mean Removal 10000 0 false &Gaussian Blur... Gaussian Blur Gaussian Blur 10000 0 false Emboss &in All Directions Emboss in All Directions Emboss in All Directions 10000 0 false &Small Tiles... Small Tiles Small Tiles 10000 0 false &Levels... Levels Levels 10000 0 Ctrl+L false &Sobel... Sobel Sobel 10000 0 false &Wave... Wave Wave 10000 0 false &Motion Blur... Motion Blur Motion Blur 10000 0 false &Color Adjustment curves... Color Adjustment curves Color Adjustment curves 10000 0 Ctrl+M false Pi&xelize... Pixelize Pixelize 10000 0 false Emboss (&Laplacian) Emboss (Laplacian) Emboss (Laplacian) 10000 0 false &Left Edge Detection Left Edge Detection Left Edge Detection 10000 0 false &Blur... Blur Blur 10000 0 false &Raindrops... Raindrops Raindrops 10000 0 false &Bottom Edge Detection Bottom Edge Detection Bottom Edge Detection 10000 0 false &Random Noise... Random Noise Random Noise 10000 0 false &Brightness/Contrast curve... Brightness/Contrast curve Brightness/Contrast curve 10000 0 false Colo&r Balance.. Color Balance.. Color Balance.. 10000 0 Ctrl+B false &Phong Bumpmap... Phong Bumpmap Phong Bumpmap 10000 0 false &Desaturate Desaturate Desaturate 10000 0 Ctrl+Shift+U false Color &Transfer... Color Transfer Color Transfer 10000 0 false Emboss &Vertical Only Emboss Vertical Only Emboss Vertical Only 10000 0 false &Lens Blur... Lens Blur Lens Blur 10000 0 false M&inimize Channel Minimize Channel Minimize Channel 10000 0 false M&aximize Channel Maximize Channel Maximize Channel 10000 0 false &Oilpaint... Oilpaint Oilpaint 10000 0 false &Right Edge Detection Right Edge Detection Right Edge Detection 10000 0 false &Auto Contrast Auto Contrast Auto Contrast 10000 0 false &Round Corners... Round Corners Round Corners 10000 0 false &Unsharp Mask... Unsharp Mask Unsharp Mask 10000 0 false &Emboss with Variable Depth... Emboss with Variable Depth Emboss with Variable Depth 10000 0 false Emboss &Horizontal && Vertical Emboss Horizontal & Vertical Emboss Horizontal & Vertical 10000 0 false Random &Pick... Random Pick Random Pick 10000 0 false &Gaussian Noise Reduction... Gaussian Noise Reduction Gaussian Noise Reduction 10000 0 false &Posterize... Posterize Posterize 10000 0 false &Wavelet Noise Reducer... Wavelet Noise Reducer Wavelet Noise Reducer 10000 0 false &HSV Adjustment... HSV Adjustment HSV Adjustment 10000 0 Ctrl+U false Tool Shortcuts Dynamic Brush Tool Dynamic Brush Tool Dynamic Brush Tool false Crop Tool Crop the image to an area Crop the image to an area C false Polygon Tool Polygon Tool. Shift-mouseclick ends the polygon. Polygon Tool. Shift-mouseclick ends the polygon. false References References References false Rectangle Tool Rectangle Tool Rectangle Tool false Multibrush Tool Multibrush Tool Multibrush Tool Q false Shape Manipulation Tool Shape Manipulation Tool Shape Manipulation Tool false Color Picker Select a color from the image or current layer Select a color from the image or current layer P false Text Editing Tool Text editing Text editing false Outline Selection Tool Outline Selection Tool Outline Selection Tool false Artistic Text Tool Artistic text editing Artistic text editing false Bezier Curve Selection Tool Select a Bezier Curve Selection Tool false Similar Color Selection Tool Select a Similar Color Selection Tool false Fill Tool Fill a contiguous area of color with a color, or fill a selection. Fill a contiguous area of color with a color, or fill a selection. F false Line Tool Line Tool Line Tool false Freehand Path Tool Freehand Path Tool Freehand Path Tool false Bezier Curve Tool Bezier Curve Tool. Shift-mouseclick ends the curve. Bezier Curve Tool. Shift-mouseclick ends the curve. false Ellipse Tool Ellipse Tool Ellipse Tool false Freehand Brush Tool Freehand Brush Tool Freehand Brush Tool B false Create object Create object Create object false Elliptical Selection Tool Elliptical Selection Tool Elliptical Selection Tool J false Contiguous Selection Tool Contiguous Selection Tool Contiguous Selection Tool false Pattern editing Pattern editing Pattern editing false Review Review Review false Draw a gradient. Draw a gradient. Draw a gradient. G false Polygonal Selection Tool Polygonal Selection Tool Polygonal Selection Tool false Measurement Tool Measure the distance between two points Measure the distance between two points false Rectangular Selection Tool Rectangular Selection Tool Rectangular Selection Tool Ctrl+R false Move Tool Move a layer Move a layer T false Vector Image Tool Vector Image (EMF/WMF/SVM/SVG) tool Vector Image (EMF/WMF/SVM/SVG) tool false Calligraphy Calligraphy Calligraphy false Path editing Path editing Path editing false + + + Zoom Tool + + Zoom Tool + Zoom Tool + + false + + Polyline Tool Polyline Tool. Shift-mouseclick ends the polyline. Polyline Tool. Shift-mouseclick ends the polyline. false Transform Tool Transform a layer or a selection Transform a layer or a selection Ctrl+T false Ruler assistant editor tool Ruler assistant editor tool Ruler assistant editor tool false Text tool Text tool Text tool false Gradient Editing Tool Gradient editing Gradient editing false Blending Modes Select Normal Blending Mode Select Normal Blending Mode Select Normal Blending Mode 0 0 Alt+Shift+N false Select Dissolve Blending Mode Select Dissolve Blending Mode Select Dissolve Blending Mode 0 0 Alt+Shift+I false Select Behind Blending Mode Select Behind Blending Mode Select Behind Blending Mode 0 0 Alt+Shift+Q false Select Clear Blending Mode Select Clear Blending Mode Select Clear Blending Mode 0 0 Alt+Shift+R false Select Darken Blending Mode Select Darken Blending Mode Select Darken Blending Mode 0 0 Alt+Shift+K false Select Multiply Blending Mode Select Multiply Blending Mode Select Multiply Blending Mode 0 0 Alt+Shift+M false Select Color Burn Blending Mode Select Color Burn Blending Mode Select Color Burn Blending Mode 0 0 Alt+Shift+B false Select Linear Burn Blending Mode Select Linear Burn Blending Mode Select Linear Burn Blending Mode 0 0 Alt+Shift+A false Select Lighten Blending Mode Select Lighten Blending Mode Select Lighten Blending Mode 0 0 Alt+Shift+G false Select Screen Blending Mode Select Screen Blending Mode Select Screen Blending Mode 0 0 Alt+Shift+S false Select Color Dodge Blending Mode Select Color Dodge Blending Mode Select Color Dodge Blending Mode 0 0 Alt+Shift+D false Select Linear Dodge Blending Mode Select Linear Dodge Blending Mode Select Linear Dodge Blending Mode 0 0 Alt+Shift+W false Select Overlay Blending Mode Select Overlay Blending Mode Select Overlay Blending Mode 0 0 Alt+Shift+O false Select Soft Light Blending Mode Select Soft Light Blending Mode Select Soft Light Blending Mode 0 0 Alt+Shift+F false Select Hard Light Blending Mode Select Hard Light Blending Mode Select Hard Light Blending Mode 0 0 Alt+Shift+H false Select Vivid Light Blending Mode Select Vivid Light Blending Mode Select Vivid Light Blending Mode 0 0 Alt+Shift+V false Select Linear Light Blending Mode Select Linear Light Blending Mode Select Linear Light Blending Mode 0 0 Alt+Shift+J false Select Pin Light Blending Mode Select Pin Light Blending Mode Select Pin Light Blending Mode 0 0 Alt+Shift+Z false Select Hard Mix Blending Mode Select Hard Mix Blending Mode Select Hard Mix Blending Mode 0 0 Alt+Shift+L false Select Difference Blending Mode Select Difference Blending Mode Select Difference Blending Mode 0 0 Alt+Shift+E false Select Exclusion Blending Mode Select Exclusion Blending Mode Select Exclusion Blending Mode 0 0 Alt+Shift+X false Select Hue Blending Mode Select Hue Blending Mode Select Hue Blending Mode 0 0 Alt+Shift+U false Select Saturation Blending Mode Select Saturation Blending Mode Select Saturation Blending Mode 0 0 Alt+Shift+T false Select Color Blending Mode Select Color Blending Mode Select Color Blending Mode 0 0 Alt+Shift+C false Select Luminosity Blending Mode Select Luminosity Blending Mode Select Luminosity Blending Mode 0 0 Alt+Shift+Y false Animation Previous frame Move to previous frame Move to previous frame 1 0 false Next frame Move to next frame Move to next frame 1 0 false Play / pause animation Play / pause animation Play / pause animation 1 0 false Add blank frame Add blank frame Add blank frame 100000 0 false Copy Frame Add duplicate frame Add duplicate frame 100000 0 false Toggle onion skin Toggle onion skin Toggle onion skin 100000 0 false Previous Keyframe false Next Keyframe false First Frame false Last Frame false Auto Frame Mode true true Add blank frame Add blank frame Add blank frame 100000 0 false Show in Timeline true Layers Activate next layer Activate next layer Activate next layer 1000 0 PgUp false Activate previous layer Activate previous layer Activate previous layer 1000 0 PgDown false Activate previously selected layer Activate previously selected layer Activate previously selected layer 1000 0 ; false groupLayer &Group Layer Group Layer Group Layer 1000 0 false cloneLayer &Clone Layer Clone Layer Clone Layer 1000 0 false vectorLayer &Vector Layer Vector Layer Vector Layer 1000 0 false filterLayer &Filter Layer... Filter Layer Filter Layer 1000 0 false fillLayer &Fill Layer... Fill Layer Fill Layer 1000 0 false fileLayer &File Layer... File Layer File Layer 1000 0 false transparencyMask &Transparency Mask Transparency Mask Transparency Mask 100000 0 false filterMask &Filter Mask... Filter Mask Filter Mask 100000 0 false filterMask &Colorize Mask Colorize Mask Colorize Mask 100000 0 false transformMask &Transform Mask... Transform Mask Transform Mask 100000 0 false selectionMask &Local Selection Local Selection Local Selection 100000 0 false view-filter &Isolate Layer Isolate Layer Isolate Layer 1000 0 true paintLayer &Paint Layer Paint Layer Paint Layer 1000 0 Insert false &New Layer From Visible New layer from visible New layer from visible 1000 0 false duplicatelayer &Duplicate Layer or Mask Duplicate Layer or Mask Duplicate Layer or Mask 1000 0 Ctrl+J false &Cut Selection to New Layer Cut Selection to New Layer Cut Selection to New Layer 100000000 1 Ctrl+Shift+J false Copy &Selection to New Layer Copy Selection to New Layer Copy Selection to New Layer 100000000 0 Ctrl+Alt+J false Copy Layer Copy layer to clipboard Copy layer to clipboard 10000 0 false Cut Layer Cut layer to clipboard Cut layer to clipboard 10000 0 false Paste Layer Paste layer from clipboard Paste layer from clipboard 10000 0 false Quick Group Create a group layer containing selected layers Quick Group 100000 0 Ctrl+G false Quick Ungroup Remove grouping of the layers or remove one layer out of the group Quick Ungroup 100000 0 Ctrl+Alt+G false Quick Clipping Group Group selected layers and add a layer with clipped alpha channel Quick Clipping Group 100000 0 Ctrl+Shift+G false All Layers Select all layers Select all layers 10000 0 false Visible Layers Select all visible layers Select all visible layers 10000 0 false Locked Layers Select all locked layers Select all locked layers 10000 0 false Invisible Layers Select all invisible layers Select all invisible layers 10000 0 false Unlocked Layers Select all unlocked layers Select all unlocked layers 10000 0 false document-save &Save Layer/Mask... Save Layer/Mask Save Layer/Mask 1000 0 false document-save Save &Group Layers... Save Group Layers Save Group Layers 100000 0 false Convert group to &animated layer Convert child layers into animation frames Convert child layers into animation frames 100000 0 false I&mport Layer... Import Layer Import Layer 100000 0 false paintLayer &as Paint Layer... as Paint Layer as Paint Layer 1000 0 false transparencyMask as &Transparency Mask... as Transparency Mask as Transparency Mask 1000 0 false filterMask as &Filter Mask... as Filter Mask as Filter Mask 1000 0 false selectionMask as &Selection Mask... as Selection Mask as Selection Mask 1000 0 false paintLayer to &Paint Layer to Paint Layer to Paint Layer 1000 0 false transparencyMask to &Transparency Mask to Transparency Mask to Transparency Mask 1000 0 false filterMask to &Filter Mask... to Filter Mask to Filter Mask 1000 0 false selectionMask to &Selection Mask to Selection Mask to Selection Mask 1000 0 false transparencyMask &Alpha into Mask Alpha into Mask Alpha into Mask 100000 10 false transparency-enabled &Write as Alpha Write as Alpha Write as Alpha 1000000 1 false document-save &Save Merged... Save Merged Save Merged 1000000 0 false split-layer Split Layer... Split Layer Split Layer 1000 0 false Wavelet Decompose ... Wavelet Decompose Wavelet Decompose 1000 1 false symmetry-horizontal Mirror Layer Hori&zontally Mirror Layer Horizontally Mirror Layer Horizontally 1000 1 false symmetry-vertical Mirror Layer &Vertically Mirror Layer Vertically Mirror Layer Vertically 1000 1 false &Rotate Layer... Rotate Layer Rotate Layer 1000 1 false object-rotate-right Rotate &Layer 90° to the Right Rotate Layer 90° to the Right Rotate Layer 90° to the Right 1000 1 false object-rotate-left Rotate Layer &90° to the Left Rotate Layer 90° to the Left Rotate Layer 90° to the Left 1000 1 false Rotate Layer &180° Rotate Layer 180° Rotate Layer 180° 1000 1 false Scale &Layer to new Size... Scale Layer to new Size Scale Layer to new Size 100000 1 false &Shear Layer... Shear Layer Shear Layer 1000 1 false &Offset Layer... Offset Layer Offset Layer 100000 1 false Clones &Array... Clones Array Clones Array 100000 0 false &Edit metadata... Edit metadata Edit metadata 100000 1 false &Histogram... Histogram Histogram 100000 0 false &Convert Layer Color Space... Convert Layer Color Space Convert Layer Color Space 100000 1 false merge-layer-below &Merge with Layer Below Merge with Layer Below Merge with Layer Below 100000 0 Ctrl+E false &Flatten Layer Flatten Layer Flatten Layer 100000 0 false Ras&terize Layer Rasterize Layer Rasterize Layer 10000000 1 false Flatten ima&ge Flatten image Flatten image 100000 0 Ctrl+Shift+E false La&yer Style... Layer Style Layer Style 100000 1 false Move into previous group Move into previous group Move into previous group 0 0 false Move into next group Move into next group Move into next group 0 0 false Rename current layer Rename current layer Rename current layer 100000 0 F2 false deletelayer &Remove Layer Remove Layer Remove Layer 1000 1 Shift+Delete false arrowupblr Move Layer or Mask Up Move Layer or Mask Up Ctrl+PgUp false arrowdown Move Layer or Mask Down Move Layer or Mask Down Ctrl+PgDown false properties &Properties... Properties Properties 1000 1 F3 false diff --git a/krita/org.kde.krita.appdata.xml b/krita/org.kde.krita.appdata.xml index d2b1a35094..e634ae6ded 100644 --- a/krita/org.kde.krita.appdata.xml +++ b/krita/org.kde.krita.appdata.xml @@ -1,164 +1,165 @@ org.kde.krita.desktop CC0-1.0 Krita Krita Krita Krita + Krita Krita Krita Krita Krita Krita Krita Krita xxKritaxx Digital Painting, Creative Freedom Pintura dixital, llibertá creativa Digitalno crtanje, kreativna sloboda Dibuix digital, Llibertat creativa Dibuix digital, Llibertat creativa Digitální malování, svoboda tvorby Digital tegning, kunstnerisk frihed Digitales Malen, kreative Freiheit Digital Painting, Creative Freedom Pintura digital, libertad creativa Digitaalne joonistamine, loominguline vabadus Digitaalimaalaus, luova vapaus Peinture numérique, liberté créatrice Debuxo dixital, liberdade creativa Pictura digital, Libertate creative Pittura digitale, libertà creativa Digital Painting, Creative Freedom Cyfrowe malowanie, Wolność Twórcza Pintura Digital, Liberdade Criativa Pintura Digital, Liberdade Criativa Цифровое рисование. Творческая свобода Digitálne maľovanie, kreatívna sloboda Digital målning, kreativ frihet Цифрове малювання, творча свобода xxDigital Painting, Creative Freedomxx 数码绘图,自由创作

Krita is the full-featured digital art studio.

Krita ye l'estudiu completu d'arte dixital.

Krita je potpuni digitalni umjetnički studio.

Krita és l'estudi d'art digital ple de funcionalitats.

Krita és l'estudi d'art digital ple de funcionalitats.

Krita ist ein digitales Designstudio mit umfangreichen Funktionen.

Krita is the full-featured digital art studio.

Krita es un estudio de arte digital completo

Krita on rohkete võimalustega digitaalkunstistuudio.

Krita on täyspiirteinen digitaiteen ateljee.

Krita est le studio d'art numérique complet.

Krita é un estudio completo de arte dixital.

Krita es le studio de arte digital complete.

Krita è uno studio d'arte digitale completo.

Krita は、フル機能を備えたデジタルなアートスタジオです。

Krita is de digitale kunststudio vol mogelijkheden.

Krita jest pełnowymiarowym, cyfrowym studiem artystycznym

O Krita é o estúdio de arte digital completo.

O Krita é o estúdio de arte digital completo.

Krita полнофункциональный инструмент для создания цифровой графики.

Krita je plne vybavené digitálne umelecké štúdio.

Krita är den fullfjädrade digitala konststudion.

Krita — повноцінний комплекс для створення цифрових художніх творів.

xxKrita is the full-featured digital art studio.xx

Krita 是全功能的数码艺术工作室。

It is perfect for sketching and painting, and presents an end–to–end solution for creating digital painting files from scratch by masters.

On je savršen za skiciranje i slikanje i predstavlja finalno rješenje za kreiranje digitalnih slika od nule s majstorima

És perfecte per fer esbossos i pintar, i presenta una solució final per crear fitxers de dibuix digital des de zero per a mestres.

És perfecte per fer esbossos i pintar, i presenta una solució final per crear fitxers de dibuix digital des de zero per a mestres.

It is perfect for sketching and painting, and presents an end–to–end solution for creating digital painting files from scratch by masters.

Es perfecto para diseñar y pintar, y ofrece una solución completa para crear desde cero archivos de pintura digital apta para profesionales.

See on suurepärane töövahend visandite ja joonistuste valmistamiseks ning annab andekatele kunstnikele võimaluse luua digitaalpilt algusest lõpuni just oma käe järgi.

Se on täydellinen luonnosteluun ja maalaukseen ja tarjoaa kokonaisratkaisun digitaalisten kuvatiedostojen luomiseen alusta alkaen.

Il est parfait pour crayonner et peindre, et constitue une solution de bout en bout pour créer des fichier de peinture numérique depuis la feuille blanche jusqu'au épreuves finales.

Resulta perfecto para debuxar e pintar, e presenta unha solución completa que permite aos mestres crear ficheiros de debuxo dixital desde cero.

Illo es perfecte pro schizzar e pinger, e presenta un solution ab fin al fin pro crear files de pictura digital ab grattamentos per maestros.

Perfetto per fare schizzi e dipingere, prevede una soluzione completa che consente agli artisti di creare file di dipinti digitali partendo da zero.

Het is perfect voor schetsen en schilderen en zet een end–to–end oplossing voor het maken van digitale bestanden voor schilderingen vanuit het niets door meesters.

Nadaje się perfekcyjnie do szkicowania i malowania i dostarcza zupełnego rozwiązania dla tworzenia plików malowideł cyfrowych od zalążka.

É perfeito para desenhos e pinturas, oferecendo uma solução final para criar ficheiros de pintura digital do zero por mestres.

É perfeito para desenhos e pinturas, oferecendo uma solução final para criar arquivos de desenho digital feitos a partir do zero por mestres.

Она превосходно подходит для набросков и рисования, предоставляя мастерам самодостаточный инструмент для создания цифровой живописи с нуля.

Je ideálna na skicovanie a maľovanie a poskytuje end-to-end riešenie na vytváranie súborov digitálneho maľovania od základu od profesionálov.

Den är perfekt för att skissa och måla, samt erbjuder en helomfattande lösning för att skapa digitala målningsfiler från grunden av mästare.

Цей комплекс чудово пасує для створення ескізів та художніх зображень і є самодостатнім набором для створення файлів цифрових полотен «з нуля» для справжніх художників.

xxIt is perfect for sketching and painting, and presents an end–to–end solution for creating digital painting files from scratch by masters.xx

适合做草图和绘画,为艺术大师提供了从草稿到数码绘画的完整解决方案。

Krita is a great choice for creating concept art, comics, textures for rendering and matte paintings. Krita supports many colorspaces like RGB and CMYK at 8 and 16 bits integer channels, as well as 16 and 32 bits floating point channels.

Krita je odličan izbor za kreiranje konceptualne umjetnosti, stripove, teksture za obradu i mat slike. Krita podržava mnoge prostore boja kao RGB i CMIK na 8 i 16 bitnim cjelobrojnim kanalimaa, kao i 16 i 32 bita floating point kanalima.

El Krita és una gran elecció per crear art conceptual, còmics, textures per renderitzar i pintures «matte». El Krita permet molts espais de color com el RGB i el CMYK a 8 i 16 bits de canals sencers, així com 16 i 32 bits de canals de coma flotant.

El Krita és una gran elecció per crear art conceptual, còmics, textures per renderitzar i pintures «matte». El Krita permet molts espais de color com el RGB i el CMYK a 8 i 16 bits de canals sencers, així com 16 i 32 bits de canals de coma flotant.

Krita is a great choice for creating concept art, comics, textures for rendering and matte paintings. Krita supports many colourspaces like RGB and CMYK at 8 and 16 bits integer channels, as well as 16 and 32 bits floating point channels.

Krita es una gran elección para crear arte conceptual, cómics, texturas para renderizar y «matte paintings». Krita permite el uso de muchos espacios de color, como, por ejemplo, RGB y CMYK, tanto en canales de enteros de 8 y 16 bits, así como en canales de coma flotante de 16 y 32 bits.

Krita on üks paremaid valikuid kontseptuaalkunsti, koomiksite, tekstuuride ja digitaalmaalide loomiseks. Krita toetab paljusid värviruume, näiteks RGB ja CMYK 8 ja 16 täisarvulise bitiga kanali kohta, samuti 16 ja 32 ujukomabitiga kanali kohta.

Krita on hyvä valinta konseptikuvituksen, sarjakuvien, pintakuvioiden ja maalausten luomiseen. Krita tukee useita väriavaruuksia kuten RGB:tä ja CMYK:ta 8 ja 16 bitin kokonaisluku- samoin kuin 16 ja 32 bitin liukulukukanavin.

Krita est un très bon choix pour créer des concepts arts, des bandes-dessinées, des textures de rendu et des peintures. Krita prend en charge plusieurs espaces de couleurs comme RVB et CMJN avec les canaux de 8 et 16 bits entiers ainsi que les canaux de 16 et 32 bits flottants.

Krita é unha gran opción para crear arte conceptual, texturas para renderización e pinturas mate. Krita permite usar moitos espazos de cores como RGB e CMYK con canles de 8 e 16 bits, así como canles de coma flotante de 16 e 32 bits.

Krita es un grande selection pro crear arte de concepto, comics, texturas pro rendering e picturas opac. Krita supporta multe spatios de colores como RGB e CMYK con canales de integer a 8 e 16 bits, como anque canales floating point a 16 e 32 bits.

Krita rappresenta una scelta ottimale per la creazione di arte concettuale, fumetti e texture per il rendering e il matte painting. Krita supporta molti spazi colori come RGB e CMYK a 8 e 16 bit per canali interi e 16 e 32 bit per canali a virgola mobile.

コンセプトアート、コミック、3DCG 用テクスチャ、マットペイントを制作する方にとって、Krita は最適な選択です。Krita は、8/16 ビット整数/チャンネル、および 16/32 ビット浮動小数点/チャンネルの RGB や CMYK をはじめ、さまざまな色空間をサポートしています。

Krita is een goede keuze voor het maken van kunstconcepten, strips, textuur voor weergeven en matte schilderijen. Krita ondersteunt vele kleurruimten zoals RGB en CMYK in 8 en 16 bits kanalen met gehele getallen, evenals 16 en 32 bits kanalen met drijvende komma.

Krita jest świetnym wyborem przy tworzeniu koncepcyjnej sztuki, komiksów, tekstur do wyświetlania i kaszet. Krita obsługuje wiele przestrzeni barw takich jak RGB oraz CMYK dla kanałów 8 oraz 16 bitowych wyrażonych w l. całkowitych, a także 16 oraz 32 bitowych wyrażonych w l. zmiennoprzecinkowych.

O Krita é uma óptima escolha para criar arte conceptual, banda desenhada, texturas para desenho e pinturas. O Krita suporta diversos espaços de cores como o RGB e o CMYK com canais de cores inteiros a 8 e 16 bits, assim como canais de vírgula flutuante a 16 e a 32 bits.

O Krita é uma ótima escolha para criação de arte conceitual, histórias em quadrinhos, texturas para desenhos e pinturas. O Krita tem suporte a diversos espaços de cores como RGB e CMYK com canais de cores inteiros de 8 e 16 bits, assim como canais de ponto flutuante de 16 e 32 bits.

Krita - отличный выбор для создания концепт-артов, комиксов, текстур для рендеринга и рисования. Она поддерживает множество цветовых пространств включая RGB и CMYK с 8 и 16 целыми битами на канал, а также 16 и 32 битами с плавающей запятой на канал.

Krita je výborná voľba pre vytváranie konceptového umenia, textúr na renderovanie a matné kresby. Krita podporuje mnoho farebných priestorov ako RGB a CMYK na 8 a 16 bitových celočíselných kanáloch ako aj 16 a 32 bitových reálnych kanáloch.

Krita är ett utmärkt val för att skapa concept art, serier, strukturer för återgivning och bakgrundsmålningar. Krita stöder många färgrymder som RGB och CMYK med 8- och 16-bitars heltal, samt 16- och 32-bitars flyttal.

Krita — чудовий інструмент для створення концептуального живопису, коміксів, текстур для моделей та декорацій. У Krita передбачено підтримку багатьох просторів кольорів, зокрема RGB та CMYK з 8-бітовими та 16-бітовими цілими значеннями, а також 16-бітовими та 32-бітовими значеннями з рухомою крапкою для каналів кольорів.

xxKrita is a great choice for creating concept art, comics, textures for rendering and matte paintings. Krita supports many colorspaces like RGB and CMYK at 8 and 16 bits integer channels, as well as 16 and 32 bits floating point channels.xx

Krita 是创建抽象艺术,漫画,渲染纹理和亚光绘画的理想选择。Krita 支持非常多的色彩空间,比如 8 位和 16 位整数通道以及 16 位和 32 位浮点通道的 RGB 和 CMYK。

Have fun painting with the advanced brush engines, amazing filters and many handy features that make Krita enormously productive.

Zabavite se kreirajući napredne pogone četki, filtere i mnoge praktične osobine koje čine Krita vrlo produktivnim.

Gaudiu pintant amb els motors de pinzells avançats, els filtres impressionants i moltes funcionalitats útils que fan el Krita molt productiu.

Gaudiu pintant amb els motors de pinzells avançats, els filtres impressionants i moltes funcionalitats útils que fan el Krita molt productiu.

Have fun painting with the advanced brush engines, amazing filters and many handy features that make Krita enormously productive.

Diviértase pintando con los avanzados motores de pinceles, los espectaculares filtros y muchas funcionalidades prácticas que hacen que Krita sea enormemente productivo.

Joonistamise muudavad tunduvalt lõbusamaks võimsad pintslimootorid, imetabased filtrid ja veel paljud käepärased võimalused, mis muudavad Krita kasutaja tohutult tootlikuks.

Pidä hauskaa maalatessasi edistyneillä sivellinmoottoreilla, hämmästyttävillä suotimilla ja monilla muilla kätevillä ominaisuuksilla, jotka tekevät Kritasta tavattoman tehokkaan.

Amusez-vous à peindre avec les outils de brosse avancés, les filtres incroyables et les nombreuses fonctionnalités pratiques qui rendent Krita extrêmement productif.

Goza debuxando con motores de pincel avanzados, filtros fantásticos e moitas outras funcionalidades útiles que fan de Krita un programa extremadamente produtivo.

Amusa te a pinger con le motores de pincel avantiate, filtros stupende e multe characteristicas amical que face Krita enormemente productive.

Divertiti a dipingere con gli avanzati sistemi di pennelli, i sorprendenti filtri e molte altre utili caratteristiche che fanno di Krita un software enormemente produttivo.

Krita のソフトウェアとしての生産性を高めている先進的なブラシエンジンや素晴らしいフィルタのほか、便利な機能の数々をお楽しみください。

Veel plezier met schilderen met the geavanceerde penseel-engines, filters vol verbazing en vele handige mogelijkheden die maken dat Krita enorm productief is.

Baw się przy malowaniu przy użyciu zaawansowanych silników pędzli, zadziwiających filtrów i wielu innych przydatnych cech, które czynią z Krity bardzo produktywną.

Divirta-se a pintar com os motores de pincéis avançados, os filtros espantosos e muitas outras funcionalidades úteis que tornam o Krita altamente produtivo.

Divirta-se pintando com os mecanismos de pincéis avançados, filtros maravilhosos e muitas outras funcionalidades úteis que tornam o Krita altamente produtivo.

Получайте удовольствие от использования особых кистевых движков, впечатляющих фильтров и множества других функций, делающих Krita сверхпродуктивной.

Užívajte si maľovanie s pokročilými kresliacimi enginmi, úžasnými filtrami a mnohými užitočnými funkciami, ktoré robia Kritu veľmi produktívnu.

Ha det så kul vid målning med de avancerade penselfunktionerna, fantastiska filtren och många praktiska funktioner som gör Krita så enormt produktiv.

Отримуйте задоволення від малювання за допомогою пензлів з найширшими можливостями, чудових фільтрів та багатьох зручних можливостей, які роблять Krita надзвичайно продуктивним засобом малювання.

xxHave fun painting with the advanced brush engines, amazing filters and many handy features that make Krita enormously productive.xx

尽情使用高级笔刷引擎,超赞的滤镜和很多手绘特性,发挥 Krita 绝佳的创造力。

https://www.krita.org/ https://krita.org/about/faq/ https://krita.org/support-us/donations/ https://docs.krita.org/Category:Tutorials http://files.kde.org/krita/marketing/appdata/2016-05-24_screenshot_002.png http://files.kde.org/krita/marketing/appdata/2016-05-24_screenshot_003.png http://files.kde.org/krita/marketing/appdata/2016-05-24_screenshot_004.png http://files.kde.org/krita/marketing/appdata/2016-05-24_screenshot_005.png foundation@krita.org KDE krita
diff --git a/krita/pics/tools/SVG/16/dark_krita_tool_smart_patch.svg b/krita/pics/tools/SVG/16/dark_krita_tool_smart_patch.svg new file mode 100644 index 0000000000..749fb5a986 --- /dev/null +++ b/krita/pics/tools/SVG/16/dark_krita_tool_smart_patch.svg @@ -0,0 +1,102 @@ + +Bandage by Lee Mette from the Noun Projectimage/svg+xmlBandage by Lee Mette from the Noun Project \ No newline at end of file diff --git a/krita/pics/tools/SVG/16/light_krita_tool_smart_patch.svg b/krita/pics/tools/SVG/16/light_krita_tool_smart_patch.svg new file mode 100644 index 0000000000..5371092ed9 --- /dev/null +++ b/krita/pics/tools/SVG/16/light_krita_tool_smart_patch.svg @@ -0,0 +1,102 @@ + +Bandage by Lee Mette from the Noun Projectimage/svg+xmlBandage by Lee Mette from the Noun Project \ No newline at end of file diff --git a/krita/pics/tools/SVG/16/tools-svg-16-icons.qrc b/krita/pics/tools/SVG/16/tools-svg-16-icons.qrc index f9574cd6a4..f440a8eeb1 100644 --- a/krita/pics/tools/SVG/16/tools-svg-16-icons.qrc +++ b/krita/pics/tools/SVG/16/tools-svg-16-icons.qrc @@ -1,80 +1,81 @@ dark_calligraphy.svg dark_draw-text.svg dark_format-fill-color.svg dark_krita_draw_path.svg dark_krita_tool_color_fill.svg dark_krita_tool_color_picker.svg dark_krita_tool_dyna.svg dark_krita_tool_ellipse.svg dark_krita_tool_freehand.svg dark_krita_tool_freehandvector.svg dark_krita_tool_gradient.svg dark_krita_tool_grid.svg dark_krita_tool_line.svg dark_krita_tool_measure.svg dark_krita_tool_move.svg dark_krita_tool_multihand.svg dark_krita_tool_polygon.svg dark_krita_tool_rectangle.svg dark_krita_tool_ruler_assistant.svg dark_krita_tool_transform.svg dark_pattern.svg dark_polyline.svg dark_select.svg dark_tool_contiguous_selection.svg dark_tool_crop.svg dark_tool_elliptical_selection.svg dark_tool_outline_selection.svg dark_tool_pan.svg dark_tool_path_selection.svg dark_tool_perspectivegrid.svg dark_tool_polygonal_selection.svg dark_tool_rect_selection.svg dark_tool_similar_selection.svg dark_tool_zoom.svg light_calligraphy.svg light_draw-text.svg light_format-fill-color.svg light_krita_draw_path.svg light_krita_tool_color_fill.svg light_krita_tool_color_picker.svg light_krita_tool_dyna.svg light_krita_tool_ellipse.svg light_krita_tool_freehand.svg light_krita_tool_freehandvector.svg light_krita_tool_gradient.svg light_krita_tool_grid.svg light_krita_tool_line.svg light_krita_tool_measure.svg light_krita_tool_move.svg light_krita_tool_multihand.svg light_krita_tool_polygon.svg light_krita_tool_rectangle.svg light_krita_tool_ruler_assistant.svg light_krita_tool_transform.svg light_pattern.svg light_polyline.svg light_select.svg light_tool_contiguous_selection.svg light_tool_crop.svg light_tool_elliptical_selection.svg light_tool_outline_selection.svg light_tool_pan.svg light_tool_path_selection.svg light_tool_perspectivegrid.svg light_tool_polygonal_selection.svg light_tool_rect_selection.svg light_tool_similar_selection.svg light_tool_zoom.svg dark_shape_handling.svg dark_artistic_text.svg light_artistic_text.svg light_shape_handling.svg dark_krita_tool_lazybrush.svg light_krita_tool_lazybrush.svg - + dark_krita_tool_smart_patch.svg + light_krita_tool_smart_patch.svg diff --git a/libs/command/kis_command_utils.cpp b/libs/command/kis_command_utils.cpp index ad63adec90..ea85ea930e 100644 --- a/libs/command/kis_command_utils.cpp +++ b/libs/command/kis_command_utils.cpp @@ -1,157 +1,200 @@ /* * Copyright (c) 2015 Dmitry Kazakov * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "kis_command_utils.h" namespace KisCommandUtils { - AggregateCommand::AggregateCommand() - : m_firstRedo(true) {} + AggregateCommand::AggregateCommand(KUndo2Command *parent) + : KUndo2Command(parent), + m_firstRedo(true) {} + + AggregateCommand::AggregateCommand(const KUndo2MagicString &text, KUndo2Command *parent) + : KUndo2Command(text, parent), + m_firstRedo(true) {} void AggregateCommand::redo() { if (m_firstRedo) { m_firstRedo = false; populateChildCommands(); } m_store.redoAll(); } void AggregateCommand::undo() { m_store.undoAll(); } void AggregateCommand::addCommand(KUndo2Command *cmd) { + if (!cmd) return; m_store.addCommand(cmd); } + LambdaCommand::LambdaCommand(std::function createCommandFunc) + : m_createCommandFunc(createCommandFunc) + { + + } + + LambdaCommand::LambdaCommand(const KUndo2MagicString &text, + std::function createCommandFunc) + : AggregateCommand(text), + m_createCommandFunc(createCommandFunc) + { + + } + + LambdaCommand::LambdaCommand(const KUndo2MagicString &text, + KUndo2Command *parent, + std::function createCommandFunc) + : AggregateCommand(text, parent), + m_createCommandFunc(createCommandFunc) + { + } + + LambdaCommand::LambdaCommand(KUndo2Command *parent, + std::function createCommandFunc) + : AggregateCommand(parent), + m_createCommandFunc(createCommandFunc) + { + } + + void LambdaCommand::populateChildCommands() + { + if (m_createCommandFunc) { + addCommand(m_createCommandFunc()); + } + } + SkipFirstRedoWrapper::SkipFirstRedoWrapper(KUndo2Command *child, KUndo2Command *parent) : KUndo2Command(child ? child->text() : kundo2_noi18n(""), parent), m_firstRedo(true), m_child(child) {} void SkipFirstRedoWrapper::redo() { if (m_firstRedo) { m_firstRedo = false; } else { if (m_child) { m_child->redo(); } KUndo2Command::redo(); } } void SkipFirstRedoWrapper::undo() { KUndo2Command::undo(); if (m_child) { m_child->undo(); } } SkipFirstRedoBase::SkipFirstRedoBase(bool skipFirstRedo, KUndo2Command *parent) : KUndo2Command(parent), m_firstRedo(skipFirstRedo) { } SkipFirstRedoBase::SkipFirstRedoBase(bool skipFirstRedo, const KUndo2MagicString &text, KUndo2Command *parent) : KUndo2Command(text, parent), m_firstRedo(skipFirstRedo) { } void SkipFirstRedoBase::redo() { if (m_firstRedo) { m_firstRedo = false; } else { redoImpl(); KUndo2Command::redo(); } } void SkipFirstRedoBase::undo() { KUndo2Command::undo(); undoImpl(); } void SkipFirstRedoBase::setSkipOneRedo(bool value) { - m_firstRedo = true; + m_firstRedo = value; } FlipFlopCommand::FlipFlopCommand(bool finalize, KUndo2Command *parent) : KUndo2Command(parent), m_finalize(finalize), m_firstRedo(true) { } void FlipFlopCommand::redo() { if (!m_finalize) { init(); } else { end(); } m_firstRedo = false; } void FlipFlopCommand::undo() { if (m_finalize) { init(); } else { end(); } } void FlipFlopCommand::init() {} void FlipFlopCommand::end() {} CompositeCommand::CompositeCommand(KUndo2Command *parent) : KUndo2Command(parent) {} CompositeCommand::~CompositeCommand() { qDeleteAll(m_commands); } void CompositeCommand::addCommand(KUndo2Command *cmd) { if (cmd) { m_commands << cmd; } } void CompositeCommand::redo() { Q_FOREACH (KUndo2Command *cmd, m_commands) { cmd->redo(); } } void CompositeCommand::undo() { Q_FOREACH (KUndo2Command *cmd, m_commands) { cmd->undo(); } } + } diff --git a/libs/command/kis_command_utils.h b/libs/command/kis_command_utils.h index 87ab9a5773..f61204e770 100644 --- a/libs/command/kis_command_utils.h +++ b/libs/command/kis_command_utils.h @@ -1,102 +1,138 @@ /* * Copyright (c) 2015 Dmitry Kazakov * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __KIS_COMMAND_UTILS_H #define __KIS_COMMAND_UTILS_H #include "kundo2command.h" #include "kis_undo_stores.h" #include "kritacommand_export.h" +#include namespace KisCommandUtils { + + /** + * @brief The AggregateCommand struct is a command with delayed + * initialization. On first redo() populateChildCommands() is called + * and the descendants add the desired commands to the internal list. + * After that, the added commands are executed on every undo()/redo(). + * + * This structure is used when the commands should be populated from + * the context of the stroke, not from the GUI thread. + */ struct KRITACOMMAND_EXPORT AggregateCommand : public KUndo2Command { - AggregateCommand(); + AggregateCommand(KUndo2Command *parent = 0); + AggregateCommand(const KUndo2MagicString &text, + KUndo2Command *parent = 0); void redo(); void undo(); protected: virtual void populateChildCommands() = 0; void addCommand(KUndo2Command *cmd); private: bool m_firstRedo; KisSurrogateUndoStore m_store; }; + /** + * @brief The LambdaCommand struct is a shorthand for creation of + * AggregateCommand commands using C++ lambda feature. Just pass + * a lambda object into a command and it will be called from within + * the context of the strokes thread to populate the command content. + */ + struct KRITACOMMAND_EXPORT LambdaCommand : public AggregateCommand { + LambdaCommand(std::function createCommandFunc); + LambdaCommand(const KUndo2MagicString &text, + std::function createCommandFunc); + LambdaCommand(const KUndo2MagicString &text, + KUndo2Command *parent, + std::function createCommandFunc); + LambdaCommand(KUndo2Command *parent, + std::function createCommandFunc); + + protected: + void populateChildCommands() override; + + private: + std::function m_createCommandFunc; + }; + struct KRITACOMMAND_EXPORT SkipFirstRedoWrapper : public KUndo2Command { SkipFirstRedoWrapper(KUndo2Command *child = 0, KUndo2Command *parent = 0); void redo() override; void undo() override; private: bool m_firstRedo; QScopedPointer m_child; }; struct KRITACOMMAND_EXPORT SkipFirstRedoBase : public KUndo2Command { SkipFirstRedoBase(bool skipFirstRedo, KUndo2Command *parent = 0); SkipFirstRedoBase(bool skipFirstRedo, const KUndo2MagicString &text, KUndo2Command *parent = 0); void redo() final; void undo() final; void setSkipOneRedo(bool value); protected: virtual void redoImpl() = 0; virtual void undoImpl() = 0; private: bool m_firstRedo; }; struct KRITACOMMAND_EXPORT FlipFlopCommand : public KUndo2Command { FlipFlopCommand(bool finalize, KUndo2Command *parent = 0); void redo(); void undo(); protected: virtual void init(); virtual void end(); bool isFinalizing() const { return m_finalize; } bool isFirstRedo() const { return m_firstRedo; } private: bool m_finalize; bool m_firstRedo; }; struct KRITACOMMAND_EXPORT CompositeCommand : public KUndo2Command { CompositeCommand(KUndo2Command *parent = 0); ~CompositeCommand(); void addCommand(KUndo2Command *cmd); void redo(); void undo(); private: QVector m_commands; }; } #endif /* __KIS_COMMAND_UTILS_H */ diff --git a/libs/global/kis_algebra_2d.h b/libs/global/kis_algebra_2d.h index d001586026..e95cab697b 100644 --- a/libs/global/kis_algebra_2d.h +++ b/libs/global/kis_algebra_2d.h @@ -1,564 +1,569 @@ /* * Copyright (c) 2014 Dmitry Kazakov * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __KIS_ALGEBRA_2D_H #define __KIS_ALGEBRA_2D_H #include #include #include #include #include #include #include #include #include class QPainterPath; class QTransform; namespace KisAlgebra2D { template struct PointTypeTraits { }; template <> struct PointTypeTraits { typedef int value_type; typedef qreal calculation_type; typedef QRect rect_type; }; template <> struct PointTypeTraits { typedef qreal value_type; typedef qreal calculation_type; typedef QRectF rect_type; }; template typename PointTypeTraits::value_type dotProduct(const T &a, const T &b) { return a.x() * b.x() + a.y() * b.y(); } template typename PointTypeTraits::value_type crossProduct(const T &a, const T &b) { return a.x() * b.y() - a.y() * b.x(); } template qreal norm(const T &a) { return std::sqrt(pow2(a.x()) + pow2(a.y())); } template Point normalize(const Point &a) { const qreal length = norm(a); return (1.0 / length) * a; } /** * Usual sign() function with positive zero */ template T signPZ(T x) { return x >= T(0) ? T(1) : T(-1); } /** * Usual sign() function with zero returning zero */ template T signZZ(T x) { return x == T(0) ? T(0) : x > T(0) ? T(1) : T(-1); } /** * Copies the sign of \p y into \p x and returns the result */ template inline T copysign(T x, T y) { T strippedX = qAbs(x); return y >= T(0) ? strippedX : -strippedX; } template T leftUnitNormal(const T &a) { T result = a.x() != 0 ? T(-a.y() / a.x(), 1) : T(-1, 0); qreal length = norm(result); result *= (crossProduct(a, result) >= 0 ? 1 : -1) / length; return -result; } template T rightUnitNormal(const T &a) { return -leftUnitNormal(a); } template T inwardUnitNormal(const T &a, int polygonDirection) { return polygonDirection * leftUnitNormal(a); } /** * \return 1 if the polygon is counterclockwise * -1 if the polygon is clockwise * * Note: the sign is flipped because our 0y axis * is reversed */ template int polygonDirection(const QVector &polygon) { typename PointTypeTraits::value_type doubleSum = 0; const int numPoints = polygon.size(); for (int i = 1; i <= numPoints; i++) { int prev = i - 1; int next = i == numPoints ? 0 : i; doubleSum += (polygon[next].x() - polygon[prev].x()) * (polygon[next].y() + polygon[prev].y()); } return doubleSum >= 0 ? 1 : -1; } template bool isInRange(T x, T a, T b) { T length = qAbs(a - b); return qAbs(x - a) <= length && qAbs(x - b) <= length; } void KRITAGLOBAL_EXPORT adjustIfOnPolygonBoundary(const QPolygonF &poly, int polygonDirection, QPointF *pt); /** * Let \p pt, \p base1 are two vectors. \p base1 is uniformly scaled * and then rotated into \p base2 using transformation matrix S * * R. The function applies the same transformation to \pt and returns * the result. **/ QPointF KRITAGLOBAL_EXPORT transformAsBase(const QPointF &pt, const QPointF &base1, const QPointF &base2); qreal KRITAGLOBAL_EXPORT angleBetweenVectors(const QPointF &v1, const QPointF &v2); namespace Private { inline void resetEmptyRectangle(const QPoint &pt, QRect *rc) { *rc = QRect(pt, QSize(1, 1)); } inline void resetEmptyRectangle(const QPointF &pt, QRectF *rc) { static const qreal eps = 1e-10; *rc = QRectF(pt, QSizeF(eps, eps)); } } template inline void accumulateBounds(const Point &pt, Rect *bounds) { if (bounds->isEmpty()) { Private::resetEmptyRectangle(pt, bounds); } if (pt.x() > bounds->right()) { bounds->setRight(pt.x()); } if (pt.x() < bounds->left()) { bounds->setLeft(pt.x()); } if (pt.y() > bounds->bottom()) { bounds->setBottom(pt.y()); } if (pt.y() < bounds->top()) { bounds->setTop(pt.y()); } } template