diff --git a/libs/ui/tool/kis_tool_freehand_helper.cpp b/libs/ui/tool/kis_tool_freehand_helper.cpp index 6c90b61597..9229655a58 100644 --- a/libs/ui/tool/kis_tool_freehand_helper.cpp +++ b/libs/ui/tool/kis_tool_freehand_helper.cpp @@ -1,948 +1,946 @@ /* * Copyright (c) 2011 Dmitry Kazakov * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "kis_tool_freehand_helper.h" #include #include #include #include #include #include #include "kis_painting_information_builder.h" #include "kis_recording_adapter.h" #include "kis_image.h" #include "kis_painter.h" #include #include #include "kis_update_time_monitor.h" #include "kis_stabilized_events_sampler.h" #include "KisStabilizerDelayedPaintHelper.h" #include "kis_config.h" #include //#define DEBUG_BEZIER_CURVES // Factor by which to scale the airbrush timer's interval, relative to the actual airbrushing rate. // Setting this less than 1 makes the timer-generated pseudo-events happen faster than the desired // airbrush rate, which can improve responsiveness. const qreal AIRBRUSH_INTERVAL_FACTOR = 0.5; struct KisToolFreehandHelper::Private { KisPaintingInformationBuilder *infoBuilder; KisRecordingAdapter *recordingAdapter; KisStrokesFacade *strokesFacade; KUndo2MagicString transactionText; bool haveTangent; QPointF previousTangent; bool hasPaintAtLeastOnce; QTime strokeTime; QTimer strokeTimeoutTimer; QVector painterInfos; KisResourcesSnapshotSP resources; KisStrokeId strokeId; KisPaintInformation previousPaintInformation; KisPaintInformation olderPaintInformation; KisSmoothingOptionsSP smoothingOptions; // Timer used to generate paint updates periodically even without input events. This is only // used for paintops that depend on timely updates even when the cursor is not moving, e.g. for // airbrushing effects. QTimer airbrushingTimer; QList history; QList distanceHistory; KisPaintOpUtils::PositionHistory lastOutlinePos; // Stabilizer data QQueue stabilizerDeque; QTimer stabilizerPollTimer; KisStabilizedEventsSampler stabilizedSampler; KisStabilizerDelayedPaintHelper stabilizerDelayedPaintHelper; int canvasRotation; bool canvasMirroredH; qreal effectiveSmoothnessDistance() const; }; KisToolFreehandHelper::KisToolFreehandHelper(KisPaintingInformationBuilder *infoBuilder, const KUndo2MagicString &transactionText, KisRecordingAdapter *recordingAdapter, KisSmoothingOptions *smoothingOptions) : m_d(new Private()) { m_d->infoBuilder = infoBuilder; m_d->recordingAdapter = recordingAdapter; m_d->transactionText = transactionText; m_d->smoothingOptions = KisSmoothingOptionsSP( smoothingOptions ? smoothingOptions : new KisSmoothingOptions()); m_d->canvasRotation = 0; m_d->strokeTimeoutTimer.setSingleShot(true); connect(&m_d->strokeTimeoutTimer, SIGNAL(timeout()), SLOT(finishStroke())); connect(&m_d->airbrushingTimer, SIGNAL(timeout()), SLOT(doAirbrushing())); connect(&m_d->stabilizerPollTimer, SIGNAL(timeout()), SLOT(stabilizerPollAndPaint())); m_d->stabilizerDelayedPaintHelper.setPaintLineCallback( [this](const KisPaintInformation &pi1, const KisPaintInformation &pi2) { paintLine(pi1, pi2); }); m_d->stabilizerDelayedPaintHelper.setUpdateOutlineCallback( [this]() { emit requestExplicitUpdateOutline(); }); } KisToolFreehandHelper::~KisToolFreehandHelper() { delete m_d; } void KisToolFreehandHelper::setSmoothness(KisSmoothingOptionsSP smoothingOptions) { m_d->smoothingOptions = smoothingOptions; } KisSmoothingOptionsSP KisToolFreehandHelper::smoothingOptions() const { return m_d->smoothingOptions; } QPainterPath KisToolFreehandHelper::paintOpOutline(const QPointF &savedCursorPos, const KoPointerEvent *event, const KisPaintOpSettingsSP globalSettings, KisPaintOpSettings::OutlineMode mode) const { KisPaintOpSettingsSP settings = globalSettings; KisPaintInformation info = m_d->infoBuilder->hover(savedCursorPos, event); info.setCanvasRotation(m_d->canvasRotation); info.setCanvasHorizontalMirrorState( m_d->canvasMirroredH ); KisDistanceInformation distanceInfo(m_d->lastOutlinePos.pushThroughHistory(savedCursorPos), 0); if (!m_d->painterInfos.isEmpty()) { settings = m_d->resources->currentPaintOpPreset()->settings(); if (m_d->stabilizerDelayedPaintHelper.running() && m_d->stabilizerDelayedPaintHelper.hasLastPaintInformation()) { info = m_d->stabilizerDelayedPaintHelper.lastPaintInformation(); } else { info = m_d->previousPaintInformation; } /** * When LoD mode is active it may happen that the helper has * already started a stroke, but it painted noting, because * all the work is being calculated by the scaled-down LodN * stroke. So at first we try to fetch the data from the lodN * stroke ("buddy") and then check if there is at least * something has been painted with this distance information * object. */ KisDistanceInformation *buddyDistance = m_d->painterInfos.first()->buddyDragDistance(); if (buddyDistance) { /** * Tiny hack alert: here we fetch the distance information * directly from the LodN stroke. Ideally, we should * upscale its data, but here we just override it with our * local copy of the coordinates. */ distanceInfo = *buddyDistance; distanceInfo.overrideLastValues(m_d->lastOutlinePos.pushThroughHistory(savedCursorPos), 0); } else if (m_d->painterInfos.first()->dragDistance->isStarted()) { distanceInfo = *m_d->painterInfos.first()->dragDistance; } } KisPaintInformation::DistanceInformationRegistrar registrar = info.registerDistanceInformation(&distanceInfo); QPainterPath outline = settings->brushOutline(info, mode); if (m_d->resources && m_d->smoothingOptions->smoothingType() == KisSmoothingOptions::STABILIZER && m_d->smoothingOptions->useDelayDistance()) { const qreal R = m_d->smoothingOptions->delayDistance() / m_d->resources->effectiveZoom(); outline.addEllipse(info.pos(), R, R); } return outline; } void KisToolFreehandHelper::initPaint(KoPointerEvent *event, KoCanvasResourceManager *resourceManager, KisImageWSP image, KisNodeSP currentNode, KisStrokesFacade *strokesFacade, KisNodeSP overrideNode, KisDefaultBoundsBaseSP bounds) { m_d->strokeTime.start(); KisPaintInformation pi = m_d->infoBuilder->startStroke(event, elapsedStrokeTime(), resourceManager); initPaintImpl(pi, resourceManager, image, currentNode, strokesFacade, overrideNode, bounds); } bool KisToolFreehandHelper::isRunning() const { return m_d->strokeId; } void KisToolFreehandHelper::initPaintImpl(const KisPaintInformation &previousPaintInformation, KoCanvasResourceManager *resourceManager, KisImageWSP image, KisNodeSP currentNode, KisStrokesFacade *strokesFacade, KisNodeSP overrideNode, KisDefaultBoundsBaseSP bounds) { Q_UNUSED(overrideNode); m_d->strokesFacade = strokesFacade; m_d->haveTangent = false; m_d->previousTangent = QPointF(); m_d->hasPaintAtLeastOnce = false; m_d->previousPaintInformation = previousPaintInformation; createPainters(m_d->painterInfos, m_d->previousPaintInformation.pos(), m_d->previousPaintInformation.currentTime()); m_d->resources = new KisResourcesSnapshot(image, currentNode, resourceManager, bounds); if(overrideNode) { m_d->resources->setCurrentNode(overrideNode); } if(m_d->recordingAdapter) { m_d->recordingAdapter->startStroke(image, m_d->resources); } KisStrokeStrategy *stroke = new FreehandStrokeStrategy(m_d->resources->needsIndirectPainting(), m_d->resources->indirectPaintingCompositeOp(), m_d->resources, m_d->painterInfos, m_d->transactionText); m_d->strokeId = m_d->strokesFacade->startStroke(stroke); m_d->history.clear(); m_d->distanceHistory.clear(); if(m_d->resources->needsAirbrushing()) { m_d->airbrushingTimer.setInterval(computeAirbrushTimerInterval()); m_d->airbrushingTimer.start(); } if (m_d->smoothingOptions->smoothingType() == KisSmoothingOptions::STABILIZER) { stabilizerStart(m_d->previousPaintInformation); } - - paintAt(previousPaintInformation); } void KisToolFreehandHelper::paintBezierSegment(KisPaintInformation pi1, KisPaintInformation pi2, QPointF tangent1, QPointF tangent2) { if (tangent1.isNull() || tangent2.isNull()) return; const qreal maxSanePoint = 1e6; QPointF controlTarget1; QPointF controlTarget2; // Shows the direction in which control points go QPointF controlDirection1 = pi1.pos() + tangent1; QPointF controlDirection2 = pi2.pos() - tangent2; // Lines in the direction of the control points QLineF line1(pi1.pos(), controlDirection1); QLineF line2(pi2.pos(), controlDirection2); // Lines to check whether the control points lay on the opposite // side of the line QLineF line3(controlDirection1, controlDirection2); QLineF line4(pi1.pos(), pi2.pos()); QPointF intersection; if (line3.intersect(line4, &intersection) == QLineF::BoundedIntersection) { qreal controlLength = line4.length() / 2; line1.setLength(controlLength); line2.setLength(controlLength); controlTarget1 = line1.p2(); controlTarget2 = line2.p2(); } else { QLineF::IntersectType type = line1.intersect(line2, &intersection); if (type == QLineF::NoIntersection || intersection.manhattanLength() > maxSanePoint) { intersection = 0.5 * (pi1.pos() + pi2.pos()); // dbgKrita << "WARINING: there is no intersection point " // << "in the basic smoothing algoriths"; } controlTarget1 = intersection; controlTarget2 = intersection; } // shows how near to the controlTarget the value raises qreal coeff = 0.8; qreal velocity1 = QLineF(QPointF(), tangent1).length(); qreal velocity2 = QLineF(QPointF(), tangent2).length(); if (velocity1 == 0.0 || velocity2 == 0.0) { velocity1 = 1e-6; velocity2 = 1e-6; warnKrita << "WARNING: Basic Smoothing: Velocity is Zero! Please report a bug:" << ppVar(velocity1) << ppVar(velocity2); } qreal similarity = qMin(velocity1/velocity2, velocity2/velocity1); // the controls should not differ more than 50% similarity = qMax(similarity, qreal(0.5)); // when the controls are symmetric, their size should be smaller // to avoid corner-like curves coeff *= 1 - qMax(qreal(0.0), similarity - qreal(0.8)); Q_ASSERT(coeff > 0); QPointF control1; QPointF control2; if (velocity1 > velocity2) { control1 = pi1.pos() * (1.0 - coeff) + coeff * controlTarget1; coeff *= similarity; control2 = pi2.pos() * (1.0 - coeff) + coeff * controlTarget2; } else { control2 = pi2.pos() * (1.0 - coeff) + coeff * controlTarget2; coeff *= similarity; control1 = pi1.pos() * (1.0 - coeff) + coeff * controlTarget1; } paintBezierCurve(pi1, control1, control2, pi2); } qreal KisToolFreehandHelper::Private::effectiveSmoothnessDistance() const { const qreal effectiveSmoothnessDistance = !smoothingOptions->useScalableDistance() ? smoothingOptions->smoothnessDistance() : smoothingOptions->smoothnessDistance() / resources->effectiveZoom(); return effectiveSmoothnessDistance; } void KisToolFreehandHelper::paintEvent(KoPointerEvent *event) { KisPaintInformation info = m_d->infoBuilder->continueStroke(event, elapsedStrokeTime()); info.setCanvasRotation( m_d->canvasRotation ); info.setCanvasHorizontalMirrorState( m_d->canvasMirroredH ); KisUpdateTimeMonitor::instance()->reportMouseMove(info.pos()); paint(info); } void KisToolFreehandHelper::paint(KisPaintInformation &info) { /** * Smooth the coordinates out using the history and the * distance. This is a heavily modified version of an algo used in * Gimp and described in https://bugs.kde.org/show_bug.cgi?id=281267 and * http://www24.atwiki.jp/sigetch_2007/pages/17.html. The main * differences are: * * 1) It uses 'distance' instead of 'velocity', since time * measurements are too unstable in realworld environment * * 2) There is no 'Quality' parameter, since the number of samples * is calculated automatically * * 3) 'Tail Aggressiveness' is used for controling the end of the * stroke * * 4) The formila is a little bit different: 'Distance' parameter * stands for $3 \Sigma$ */ if (m_d->smoothingOptions->smoothingType() == KisSmoothingOptions::WEIGHTED_SMOOTHING && m_d->smoothingOptions->smoothnessDistance() > 0.0) { { // initialize current distance QPointF prevPos; if (!m_d->history.isEmpty()) { const KisPaintInformation &prevPi = m_d->history.last(); prevPos = prevPi.pos(); } else { prevPos = m_d->previousPaintInformation.pos(); } qreal currentDistance = QVector2D(info.pos() - prevPos).length(); m_d->distanceHistory.append(currentDistance); } m_d->history.append(info); qreal x = 0.0; qreal y = 0.0; if (m_d->history.size() > 3) { const qreal sigma = m_d->effectiveSmoothnessDistance() / 3.0; // '3.0' for (3 * sigma) range qreal gaussianWeight = 1 / (sqrt(2 * M_PI) * sigma); qreal gaussianWeight2 = sigma * sigma; qreal distanceSum = 0.0; qreal scaleSum = 0.0; qreal pressure = 0.0; qreal baseRate = 0.0; Q_ASSERT(m_d->history.size() == m_d->distanceHistory.size()); for (int i = m_d->history.size() - 1; i >= 0; i--) { qreal rate = 0.0; const KisPaintInformation nextInfo = m_d->history.at(i); double distance = m_d->distanceHistory.at(i); Q_ASSERT(distance >= 0.0); qreal pressureGrad = 0.0; if (i < m_d->history.size() - 1) { pressureGrad = nextInfo.pressure() - m_d->history.at(i + 1).pressure(); const qreal tailAgressiveness = 40.0 * m_d->smoothingOptions->tailAggressiveness(); if (pressureGrad > 0.0 ) { pressureGrad *= tailAgressiveness * (1.0 - nextInfo.pressure()); distance += pressureGrad * 3.0 * sigma; // (3 * sigma) --- holds > 90% of the region } } if (gaussianWeight2 != 0.0) { distanceSum += distance; rate = gaussianWeight * exp(-distanceSum * distanceSum / (2 * gaussianWeight2)); } if (m_d->history.size() - i == 1) { baseRate = rate; } else if (baseRate / rate > 100) { break; } scaleSum += rate; x += rate * nextInfo.pos().x(); y += rate * nextInfo.pos().y(); if (m_d->smoothingOptions->smoothPressure()) { pressure += rate * nextInfo.pressure(); } } if (scaleSum != 0.0) { x /= scaleSum; y /= scaleSum; if (m_d->smoothingOptions->smoothPressure()) { pressure /= scaleSum; } } if ((x != 0.0 && y != 0.0) || (x == info.pos().x() && y == info.pos().y())) { info.setPos(QPointF(x, y)); if (m_d->smoothingOptions->smoothPressure()) { info.setPressure(pressure); } m_d->history.last() = info; } } } if (m_d->smoothingOptions->smoothingType() == KisSmoothingOptions::SIMPLE_SMOOTHING || m_d->smoothingOptions->smoothingType() == KisSmoothingOptions::WEIGHTED_SMOOTHING) { // Now paint between the coordinates, using the bezier curve interpolation if (!m_d->haveTangent) { m_d->haveTangent = true; m_d->previousTangent = (info.pos() - m_d->previousPaintInformation.pos()) / qMax(qreal(1.0), info.currentTime() - m_d->previousPaintInformation.currentTime()); } else { QPointF newTangent = (info.pos() - m_d->olderPaintInformation.pos()) / qMax(qreal(1.0), info.currentTime() - m_d->olderPaintInformation.currentTime()); if (m_d->resources->needsAirbrushing() && (newTangent.isNull() || m_d->previousTangent.isNull())) { paintLine(m_d->previousPaintInformation, info); } else { paintBezierSegment(m_d->olderPaintInformation, m_d->previousPaintInformation, m_d->previousTangent, newTangent); } m_d->previousTangent = newTangent; } m_d->olderPaintInformation = m_d->previousPaintInformation; m_d->strokeTimeoutTimer.start(100); } else if (m_d->smoothingOptions->smoothingType() == KisSmoothingOptions::NO_SMOOTHING){ paintLine(m_d->previousPaintInformation, info); } if (m_d->smoothingOptions->smoothingType() == KisSmoothingOptions::STABILIZER) { m_d->stabilizedSampler.addEvent(info); } else { m_d->previousPaintInformation = info; } if(m_d->airbrushingTimer.isActive()) { m_d->airbrushingTimer.start(); } } void KisToolFreehandHelper::endPaint() { if (!m_d->hasPaintAtLeastOnce) { paintAt(m_d->previousPaintInformation); } else if (m_d->smoothingOptions->smoothingType() != KisSmoothingOptions::NO_SMOOTHING) { finishStroke(); } m_d->strokeTimeoutTimer.stop(); if(m_d->airbrushingTimer.isActive()) { m_d->airbrushingTimer.stop(); } if (m_d->smoothingOptions->smoothingType() == KisSmoothingOptions::STABILIZER) { stabilizerEnd(); } /** * There might be some timer events still pending, so * we should cancel them. Use this flag for the purpose. * Please note that we are not in MT here, so no mutex * is needed */ m_d->painterInfos.clear(); m_d->strokesFacade->endStroke(m_d->strokeId); m_d->strokeId.clear(); if(m_d->recordingAdapter) { m_d->recordingAdapter->endStroke(); } } void KisToolFreehandHelper::cancelPaint() { if (!m_d->strokeId) return; m_d->strokeTimeoutTimer.stop(); if (m_d->airbrushingTimer.isActive()) { m_d->airbrushingTimer.stop(); } if (m_d->stabilizerPollTimer.isActive()) { m_d->stabilizerPollTimer.stop(); } if (m_d->stabilizerDelayedPaintHelper.running()) { m_d->stabilizerDelayedPaintHelper.cancel(); } // see a comment in endPaint() m_d->painterInfos.clear(); m_d->strokesFacade->cancelStroke(m_d->strokeId); m_d->strokeId.clear(); if(m_d->recordingAdapter) { //FIXME: not implemented //m_d->recordingAdapter->cancelStroke(); } } int KisToolFreehandHelper::elapsedStrokeTime() const { return m_d->strokeTime.elapsed(); } void KisToolFreehandHelper::stabilizerStart(KisPaintInformation firstPaintInfo) { // FIXME: Ugly hack, this is no a "distance" in any way int sampleSize = qRound(m_d->effectiveSmoothnessDistance()); sampleSize = qMax(3, sampleSize); // Fill the deque with the current value repeated until filling the sample m_d->stabilizerDeque.clear(); for (int i = sampleSize; i > 0; i--) { m_d->stabilizerDeque.enqueue(firstPaintInfo); } // Poll and draw regularly KisConfig cfg; int stabilizerSampleSize = cfg.stabilizerSampleSize(); m_d->stabilizerPollTimer.setInterval(stabilizerSampleSize); m_d->stabilizerPollTimer.start(); int delayedPaintInterval = cfg.stabilizerDelayedPaintInterval(); if (delayedPaintInterval < stabilizerSampleSize) { m_d->stabilizerDelayedPaintHelper.start(delayedPaintInterval, firstPaintInfo); } m_d->stabilizedSampler.clear(); m_d->stabilizedSampler.addEvent(firstPaintInfo); } KisPaintInformation KisToolFreehandHelper::getStabilizedPaintInfo(const QQueue &queue, const KisPaintInformation &lastPaintInfo) { KisPaintInformation result(lastPaintInfo.pos(), lastPaintInfo.pressure(), lastPaintInfo.xTilt(), lastPaintInfo.yTilt(), lastPaintInfo.rotation(), lastPaintInfo.tangentialPressure(), lastPaintInfo.perspective(), elapsedStrokeTime(), lastPaintInfo.drawingSpeed()); if (queue.size() > 1) { QQueue::const_iterator it = queue.constBegin(); QQueue::const_iterator end = queue.constEnd(); /** * The first point is going to be overridden by lastPaintInfo, skip it. */ it++; int i = 2; if (m_d->smoothingOptions->stabilizeSensors()) { while (it != end) { qreal k = qreal(i - 1) / i; // coeff for uniform averaging result = KisPaintInformation::mixWithoutTime(k, *it, result); it++; i++; } } else{ while (it != end) { qreal k = qreal(i - 1) / i; // coeff for uniform averaging result = KisPaintInformation::mixOnlyPosition(k, *it, result); it++; i++; } } } return result; } void KisToolFreehandHelper::stabilizerPollAndPaint() { KisStabilizedEventsSampler::iterator it; KisStabilizedEventsSampler::iterator end; std::tie(it, end) = m_d->stabilizedSampler.range(); QVector delayedPaintTodoItems; for (; it != end; ++it) { KisPaintInformation sampledInfo = *it; bool canPaint = true; if (m_d->smoothingOptions->useDelayDistance()) { const qreal R = m_d->smoothingOptions->delayDistance() / m_d->resources->effectiveZoom(); QPointF diff = sampledInfo.pos() - m_d->previousPaintInformation.pos(); qreal dx = sqrt(pow2(diff.x()) + pow2(diff.y())); if (!(dx > R)) { if (m_d->resources->needsAirbrushing()) { sampledInfo.setPos(m_d->previousPaintInformation.pos()); } else { canPaint = false; } } } if (canPaint) { KisPaintInformation newInfo = getStabilizedPaintInfo(m_d->stabilizerDeque, sampledInfo); if (m_d->stabilizerDelayedPaintHelper.running()) { delayedPaintTodoItems.append(newInfo); } else { paintLine(m_d->previousPaintInformation, newInfo); } m_d->previousPaintInformation = newInfo; // Push the new entry through the queue m_d->stabilizerDeque.dequeue(); m_d->stabilizerDeque.enqueue(sampledInfo); } else if (m_d->stabilizerDeque.head().pos() != m_d->previousPaintInformation.pos()) { QQueue::iterator it = m_d->stabilizerDeque.begin(); QQueue::iterator end = m_d->stabilizerDeque.end(); while (it != end) { *it = m_d->previousPaintInformation; ++it; } } } m_d->stabilizedSampler.clear(); if (m_d->stabilizerDelayedPaintHelper.running()) { m_d->stabilizerDelayedPaintHelper.update(delayedPaintTodoItems); } else { emit requestExplicitUpdateOutline(); } } void KisToolFreehandHelper::stabilizerEnd() { // Stop the timer m_d->stabilizerPollTimer.stop(); // Finish the line if (m_d->smoothingOptions->finishStabilizedCurve()) { // Process all the existing events first stabilizerPollAndPaint(); // Draw the finish line with pending events and a time override m_d->stabilizedSampler.addFinishingEvent(m_d->stabilizerDeque.size()); stabilizerPollAndPaint(); } if (m_d->stabilizerDelayedPaintHelper.running()) { m_d->stabilizerDelayedPaintHelper.end(); } } const KisPaintOp* KisToolFreehandHelper::currentPaintOp() const { return !m_d->painterInfos.isEmpty() ? m_d->painterInfos.first()->painter->paintOp() : 0; } void KisToolFreehandHelper::finishStroke() { if (m_d->haveTangent) { m_d->haveTangent = false; QPointF newTangent = (m_d->previousPaintInformation.pos() - m_d->olderPaintInformation.pos()) / (m_d->previousPaintInformation.currentTime() - m_d->olderPaintInformation.currentTime()); paintBezierSegment(m_d->olderPaintInformation, m_d->previousPaintInformation, m_d->previousTangent, newTangent); } } void KisToolFreehandHelper::doAirbrushing() { // Add a new painting update at a point identical to the previous one, except for the time and // speed information. const KisPaintInformation &prevPaint = m_d->previousPaintInformation; KisPaintInformation nextPaint(prevPaint.pos(), prevPaint.pressure(), prevPaint.xTilt(), prevPaint.yTilt(), prevPaint.rotation(), prevPaint.tangentialPressure(), prevPaint.perspective(), elapsedStrokeTime(), 0.0); if (m_d->hasPaintAtLeastOnce) { paint(nextPaint); } else { paintAt(nextPaint); } } int KisToolFreehandHelper::computeAirbrushTimerInterval() const { // If the paintop is controlling the airbrush timing, we might be able to get better // responsiveness by setting the tool's airbrush timer to update faster than the desired rate. // If the paintop is not controlling the timing, the tool needs to make its updates happen as // close as possible to the desired rate. qreal realInterval = m_d->resources->airbrushingInterval() * AIRBRUSH_INTERVAL_FACTOR; return qMax(1, qFloor(realInterval)); } void KisToolFreehandHelper::paintAt(int painterInfoId, const KisPaintInformation &pi) { m_d->hasPaintAtLeastOnce = true; m_d->strokesFacade->addJob(m_d->strokeId, new FreehandStrokeStrategy::Data(m_d->resources->currentNode(), painterInfoId, pi)); if(m_d->recordingAdapter) { m_d->recordingAdapter->addPoint(pi); } } void KisToolFreehandHelper::paintLine(int painterInfoId, const KisPaintInformation &pi1, const KisPaintInformation &pi2) { m_d->hasPaintAtLeastOnce = true; m_d->strokesFacade->addJob(m_d->strokeId, new FreehandStrokeStrategy::Data(m_d->resources->currentNode(), painterInfoId, pi1, pi2)); if(m_d->recordingAdapter) { m_d->recordingAdapter->addLine(pi1, pi2); } } void KisToolFreehandHelper::paintBezierCurve(int painterInfoId, const KisPaintInformation &pi1, const QPointF &control1, const QPointF &control2, const KisPaintInformation &pi2) { #ifdef DEBUG_BEZIER_CURVES KisPaintInformation tpi1; KisPaintInformation tpi2; tpi1 = pi1; tpi2 = pi2; tpi1.setPressure(0.3); tpi2.setPressure(0.3); paintLine(tpi1, tpi2); tpi1.setPressure(0.6); tpi2.setPressure(0.3); tpi1.setPos(pi1.pos()); tpi2.setPos(control1); paintLine(tpi1, tpi2); tpi1.setPos(pi2.pos()); tpi2.setPos(control2); paintLine(tpi1, tpi2); #endif m_d->hasPaintAtLeastOnce = true; m_d->strokesFacade->addJob(m_d->strokeId, new FreehandStrokeStrategy::Data(m_d->resources->currentNode(), painterInfoId, pi1, control1, control2, pi2)); if(m_d->recordingAdapter) { m_d->recordingAdapter->addCurve(pi1, control1, control2, pi2); } } void KisToolFreehandHelper::createPainters(QVector &painterInfos, const QPointF &lastPosition, int lastTime) { painterInfos << new PainterInfo(lastPosition, lastTime); } void KisToolFreehandHelper::paintAt(const KisPaintInformation &pi) { paintAt(0, pi); } void KisToolFreehandHelper::paintLine(const KisPaintInformation &pi1, const KisPaintInformation &pi2) { paintLine(0, pi1, pi2); } void KisToolFreehandHelper::paintBezierCurve(const KisPaintInformation &pi1, const QPointF &control1, const QPointF &control2, const KisPaintInformation &pi2) { paintBezierCurve(0, pi1, control1, control2, pi2); } int KisToolFreehandHelper::canvasRotation() { return m_d->canvasRotation; } void KisToolFreehandHelper::setCanvasRotation(int rotation) { m_d->canvasRotation = rotation; } bool KisToolFreehandHelper::canvasMirroredH() { return m_d->canvasMirroredH; } void KisToolFreehandHelper::setCanvasHorizontalMirrorState(bool mirrored) { m_d->canvasMirroredH = mirrored; }