diff --git a/libs/ui/kis_favorite_resource_manager.cpp b/libs/ui/kis_favorite_resource_manager.cpp index 5d2f24dbb7..6a6b7c87aa 100644 --- a/libs/ui/kis_favorite_resource_manager.cpp +++ b/libs/ui/kis_favorite_resource_manager.cpp @@ -1,379 +1,368 @@ /* This file is part of the KDE project Copyright 2009 Vera Lukman Copyright 2011 Sven Langkamp This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License version 2 as published by the Free Software Foundation. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include #include #include #include #include #include #include #include #include "kis_favorite_resource_manager.h" #include "kis_popup_palette.h" #include "kis_paintop_box.h" #include "KisViewManager.h" #include "KisResourceServerProvider.h" #include "kis_min_heap.h" #include "kis_config.h" #include "kis_config_notifier.h" #include class KisFavoriteResourceManager::ColorDataList { public: static const int MAX_RECENT_COLOR = 12; ColorDataList() { m_key = 0; } ~ColorDataList() { qDeleteAll(m_guiList); } int size() { return m_guiList.size(); } int leastUsedGuiPos() { return findPos(m_priorityList.valueAt(0)); } const KoColor& guiColor(int pos) { Q_ASSERT_X(pos < size(), "ColorDataList::guiColor", "index out of bound"); Q_ASSERT_X(pos >= 0, "ColorDataList::guiColor", "negative index"); return m_guiList.at(pos)->data; } void append(const KoColor& data) { int pos = findPos(data); if (pos > -1) updateKey(pos); else appendNew(data); } void appendNew(const KoColor& data) { if (size() >= ColorDataList::MAX_RECENT_COLOR) removeLeastUsed(); PriorityNode * node; node = new PriorityNode (); node->data = data; node->key = m_key++; m_priorityList.append(node); int pos = guiInsertPos(data); pos >= m_guiList.size() ? m_guiList.append(node) : m_guiList.insert(pos, node); node = 0; } void removeLeastUsed() { Q_ASSERT_X(size() >= 0, "ColorDataList::removeLeastUsed", "index out of bound"); if (size() <= 0) return; int pos = findPos(m_priorityList.valueAt(0)); m_guiList.removeAt(pos); m_priorityList.remove(0); } void updateKey(int guiPos) { if (m_guiList.at(guiPos)->key == m_key - 1) return; m_priorityList.changeKey(m_guiList.at(guiPos)->pos, m_key++); } /*find position of the color on the gui list*/ int findPos(const KoColor& color) { int low = 0, high = size(), mid = 0; while (low < high) { mid = (low + high) / 2; if (hsvComparison(color, m_guiList.at(mid)->data) == 0) return mid; else if (hsvComparison(color, m_guiList.at(mid)->data) < 0) high = mid; else low = mid + 1; } return -1; } private: int m_key; int guiInsertPos(const KoColor& color) { int low = 0, high = size() - 1, mid = (low + high) / 2; while (low < high) { hsvComparison(color, m_guiList[mid]->data) == -1 ? high = mid : low = mid + 1; mid = (low + high) / 2; } if (m_guiList.size() > 0) { if (hsvComparison(color, m_guiList[mid]->data) == 1) ++mid; } return mid; } /*compares c1 and c2 based on HSV. c1 < c2, returns -1 c1 = c2, returns 0 c1 > c2, returns 1 */ int hsvComparison(const KoColor& c1, const KoColor& c2) { QColor qc1 = c1.toQColor(); QColor qc2 = c2.toQColor(); if (qc1.hue() < qc2.hue()) return -1; if (qc1.hue() > qc2.hue()) return 1; // hue is the same, ok let's compare saturation if (qc1.saturation() < qc2.saturation()) return -1; if (qc1.saturation() > qc2.saturation()) return 1; // oh, also saturation is same? if (qc1.value() < qc2.value()) return -1; if (qc1.value() > qc2.value()) return 1; // user selected two similar colors return 0; } KisMinHeap m_priorityList; QList *> m_guiList; }; KisFavoriteResourceManager::KisFavoriteResourceManager(KisPaintopBox *paintopBox) : m_paintopBox(paintopBox) , m_colorList(0) - , m_blockUpdates(false) , m_initialized(false) { KisConfig cfg(true); m_maxPresets = cfg.favoritePresets(); m_colorList = new ColorDataList(); connect(KisConfigNotifier::instance(), SIGNAL(configChanged()), SLOT(configChanged())); KisPaintOpPresetResourceServer * rServer = KisResourceServerProvider::instance()->paintOpPresetServer(); rServer->addObserver(this); } KisFavoriteResourceManager::~KisFavoriteResourceManager() { KisPaintOpPresetResourceServer *rServer = KisResourceServerProvider::instance()->paintOpPresetServer(); rServer->removeObserver(this); delete m_colorList; } void KisFavoriteResourceManager::unsetResourceServer() { // ... } - QVector KisFavoriteResourceManager::favoritePresetNamesList() { init(); QVector names; for (int i = 0; i < m_maxPresets; i++) { QModelIndex index = m_resourcesProxyModel->index(i, 0); if (index.isValid()) { QString name = m_resourcesProxyModel->data(index, Qt::UserRole + KisResourceModel::Name).toString(); names << name; } else { break; // no more valid indeces } } return names; } QList KisFavoriteResourceManager::favoritePresetImages() { init(); QList images; for (int i = 0; i < m_maxPresets; i++) { QModelIndex index = m_resourcesProxyModel->index(i, 0); if (index.isValid()) { QVariant tmp = m_resourcesProxyModel->data(index, Qt::UserRole + KisResourceModel::Image); QImage image = tmp.value(); images << image; } else { break; // no more valid indeces } } return images; } void KisFavoriteResourceManager::setCurrentTag(const KisTagSP tag) { m_currentTag = tag; m_resourcesProxyModel->setTag(tag); KisConfig(false).writeEntry("favoritePresetsTag", tag->url()); updateFavoritePresets(); } void KisFavoriteResourceManager::slotChangeActivePaintop(int pos) { ENTER_FUNCTION() << ppVar(pos) << ppVar(numFavoritePresets()); if (pos < 0 || pos >= numFavoritePresets()) return; QModelIndex index = m_resourcesProxyModel->index(pos, 0); KoResourceSP resource = m_resourcesProxyModel->resourceForIndex(index); m_paintopBox->resourceSelected(resource); emit hidePalettes(); } int KisFavoriteResourceManager::numFavoritePresets() { init(); return favoritePresetNamesList().size(); } //Recent Colors void KisFavoriteResourceManager::slotUpdateRecentColor(int pos) { // Do not update the key, the colour might be selected but it is not used yet. So we are not supposed // to update the colour priority when we select it. m_colorList->updateKey(pos); emit setSelectedColor(pos); emit sigSetFGColor(m_colorList->guiColor(pos)); emit hidePalettes(); } void KisFavoriteResourceManager::slotAddRecentColor(const KoColor& color) { m_colorList->append(color); int pos = m_colorList->findPos(color); emit setSelectedColor(pos); } void KisFavoriteResourceManager::slotChangeFGColorSelector(KoColor c) { emit sigChangeFGColorSelector(c); } -void KisFavoriteResourceManager::removingResource(QSharedPointer resource) +void KisFavoriteResourceManager::removingResource(QSharedPointer /*resource*/) { - + updateFavoritePresets(); } void KisFavoriteResourceManager::resourceAdded(QSharedPointer /*resource*/) { - + updateFavoritePresets(); } void KisFavoriteResourceManager::resourceChanged(QSharedPointer /*resource*/) { + updateFavoritePresets(); } -void KisFavoriteResourceManager::setBlockUpdates(bool block) +void KisFavoriteResourceManager::syncTaggedResourceView() { - m_blockUpdates = block; - if (!block) { - updateFavoritePresets(); - } -} - -void KisFavoriteResourceManager::syncTaggedResourceView() { - if (m_blockUpdates) { - return; - } updateFavoritePresets(); } void KisFavoriteResourceManager::syncTagAddition(const QString& /*tag*/) {} void KisFavoriteResourceManager::syncTagRemoval(const QString& /*tag*/) {} int KisFavoriteResourceManager::recentColorsTotal() { return m_colorList->size(); } const KoColor& KisFavoriteResourceManager::recentColorAt(int pos) { return m_colorList->guiColor(pos); } void KisFavoriteResourceManager::slotSetBGColor(const KoColor c) { m_bgColor = c; } KoColor KisFavoriteResourceManager::bgColor() const { return m_bgColor; } bool sortPresetByName(KisPaintOpPresetSP preset1, KisPaintOpPresetSP preset2) { return preset1->name() < preset2->name(); } void KisFavoriteResourceManager::updateFavoritePresets() { emit updatePalettes(); } void KisFavoriteResourceManager::configChanged() { KisConfig cfg(true); m_maxPresets = cfg.favoritePresets(); updateFavoritePresets(); } void KisFavoriteResourceManager::init() { if (!m_initialized) { m_initialized = true; m_tagModel = KisTagModelProvider::tagModel(ResourceType::PaintOpPresets); m_resourcesProxyModel = new KisTagFilterResourceProxyModel(m_tagModel, this); m_resourcesProxyModel->setSourceModel(KisResourceModelProvider::resourceModel(ResourceType::PaintOpPresets)); m_resourceModel = KisResourceModelProvider::resourceModel(ResourceType::PaintOpPresets); KisResourceServerProvider::instance()->paintOpPresetServer(); QString currentTag = KisConfig(true).readEntry("favoritePresetsTag", "★ My Favorites"); // TODO: RESOURCES: tag by url? KisTagModel* tagModel = KisTagModelProvider::tagModel(ResourceType::PaintOpPresets); for (int i = 0; i < tagModel->rowCount(); i++) { QModelIndex index = tagModel->index(i, 0); KisTagSP tag = tagModel->tagForIndex(index); if (!tag.isNull() && tag->url() == currentTag) { m_currentTag = tag; break; } } m_resourcesProxyModel->setTag(m_currentTag); updateFavoritePresets(); } } diff --git a/libs/ui/kis_favorite_resource_manager.h b/libs/ui/kis_favorite_resource_manager.h index d5f592c023..1d3c75dafb 100644 --- a/libs/ui/kis_favorite_resource_manager.h +++ b/libs/ui/kis_favorite_resource_manager.h @@ -1,142 +1,134 @@ /* This file is part of the KDE project Copyright 2009 Vera Lukman This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License version 2 as published by the Free Software Foundation. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef KIS_FAVORITE_RESOURCE_MANAGER_H #define KIS_FAVORITE_RESOURCE_MANAGER_H #include #include #include #include #include "KoResourceServerObserver.h" #include #include "KisTagFilterResourceProxyModel.h" #include #include #include class QString; class KisPaintopBox; class KisPaintOpPreset; class KisFavoriteResourceManager : public QObject, public KoResourceServerObserver { Q_OBJECT public: KisFavoriteResourceManager(KisPaintopBox *paintopBox); ~KisFavoriteResourceManager() override; void unsetResourceServer() override; QList favoritePresetImages(); QVector favoritePresetNamesList(); void setCurrentTag(const KisTagSP tag); int numFavoritePresets(); - + void updateFavoritePresets(); int recentColorsTotal(); const KoColor& recentColorAt(int pos); // Reimplemented from KoResourceServerObserver void removingResource(QSharedPointer resource) override; void resourceAdded(QSharedPointer resource) override; void resourceChanged(QSharedPointer resource) override; void syncTaggedResourceView() override; void syncTagAddition(const QString& tag) override; void syncTagRemoval(const QString& tag) override; //BgColor; KoColor bgColor() const; - /** - * Set palette to block updates, paintops won't be deleted when they are deleted from server - * Used when overwriting a resource - */ - void setBlockUpdates(bool block); - Q_SIGNALS: void sigSetFGColor(const KoColor& c); void sigSetBGColor(const KoColor& c); // This is a flag to handle a bug: // If pop up palette is visible and a new colour is selected, the new colour // will be added when the user clicks on the canvas to hide the palette // In general, we want to be able to store recent colours if the pop up palette // is not visible void sigEnableChangeColor(bool b); void sigChangeFGColorSelector(const KoColor&); void setSelectedColor(int); void updatePalettes(); void hidePalettes(); public Q_SLOTS: void slotChangeActivePaintop(int); /*update the priority of a colour in m_colorList, used only by m_popupPalette*/ void slotUpdateRecentColor(int); /*add a colour to m_colorList, used by KisCanvasResourceProvider*/ void slotAddRecentColor(const KoColor&); void slotChangeFGColorSelector(KoColor c); void slotSetBGColor(const KoColor c); private Q_SLOTS: - void updateFavoritePresets(); + void configChanged(); private: void init(); KisPaintopBox *m_paintopBox; class ColorDataList; ColorDataList *m_colorList; - bool m_blockUpdates; - void saveFavoritePresets(); KoColor m_bgColor; KisTagSP m_currentTag; bool m_initialized; int m_maxPresets; KisTagModel* m_tagModel; KisTagFilterResourceProxyModel* m_resourcesProxyModel; KisResourceModel* m_resourceModel; }; #endif diff --git a/libs/ui/widgets/kis_paintop_presets_popup.cpp b/libs/ui/widgets/kis_paintop_presets_popup.cpp index d50d2fe598..f9453044dd 100644 --- a/libs/ui/widgets/kis_paintop_presets_popup.cpp +++ b/libs/ui/widgets/kis_paintop_presets_popup.cpp @@ -1,850 +1,847 @@ /* This file is part of the KDE project * Copyright (C) 2008 Boudewijn Rempt * Copyright (C) 2010 Lukáš Tvrdý * Copyright (C) 2011 Silvio Heinrich * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "widgets/kis_paintop_presets_popup.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "kis_config.h" #include "KisResourceServerProvider.h" #include "kis_lod_availability_widget.h" #include "kis_signal_auto_connection.h" #include // ones from brush engine selector #include #include struct KisPaintOpPresetsPopup::Private { public: Ui_WdgPaintOpSettings uiWdgPaintOpPresetSettings; QGridLayout *layout; KisPaintOpConfigWidget *settingsWidget; QFont smallFont; KisCanvasResourceProvider *resourceProvider; KisFavoriteResourceManager *favoriteResManager; bool detached; bool ignoreHideEvents; bool isCreatingBrushFromScratch = false; QSize minimumSettingsWidgetSize; QRect detachedGeometry; KisSignalAutoConnectionsStore widgetConnections; }; KisPaintOpPresetsPopup::KisPaintOpPresetsPopup(KisCanvasResourceProvider * resourceProvider, KisFavoriteResourceManager* favoriteResourceManager, KisPresetSaveWidget* savePresetWidget, QWidget * parent) : QWidget(parent) , m_d(new Private()) { setObjectName("KisPaintOpPresetsPopup"); setFont(KoDockRegistry::dockFont()); current_paintOpId = ""; m_d->resourceProvider = resourceProvider; m_d->favoriteResManager = favoriteResourceManager; m_d->uiWdgPaintOpPresetSettings.setupUi(this); m_d->layout = new QGridLayout(m_d->uiWdgPaintOpPresetSettings.frmOptionWidgetContainer); m_d->layout->setSizeConstraint(QLayout::SetFixedSize); m_d->uiWdgPaintOpPresetSettings.scratchPad->setupScratchPad(resourceProvider, Qt::white); m_d->uiWdgPaintOpPresetSettings.scratchPad->setCutoutOverlayRect(QRect(25, 25, 200, 200)); m_d->uiWdgPaintOpPresetSettings.dirtyPresetIndicatorButton->setToolTip(i18n("The settings for this preset have changed from their default.")); m_d->uiWdgPaintOpPresetSettings.showPresetsButton->setToolTip(i18n("Toggle showing presets")); m_d->uiWdgPaintOpPresetSettings.showScratchpadButton->setToolTip(i18n("Toggle showing scratchpad")); m_d->uiWdgPaintOpPresetSettings.reloadPresetButton->setToolTip(i18n("Reload the brush preset")); m_d->uiWdgPaintOpPresetSettings.renameBrushPresetButton->setToolTip(i18n("Rename the brush preset")); // creating a new preset from scratch. Part of the brush presets area // the menu options will get filled up later when we are generating all available paintops // in the filter drop-down newPresetBrushEnginesMenu = new QMenu(); // overwrite existing preset and saving a new preset use the same dialog saveDialog = savePresetWidget; saveDialog->scratchPadSetup(resourceProvider); saveDialog->setFavoriteResourceManager(m_d->favoriteResManager); // this is needed when saving the preset saveDialog->hide(); // the area on the brush editor for renaming the brush. make sure edit fields are hidden by default toggleBrushRenameUIActive(false); // DETAIL and THUMBNAIL view changer QMenu* menu = new QMenu(this); menu->setStyleSheet("margin: 6px"); menu->addSection(i18nc("@title Which elements to display (e.g., thumbnails or details)", "Display")); QActionGroup *actionGroup = new QActionGroup(this); KisPresetChooser::ViewMode mode = (KisPresetChooser::ViewMode)KisConfig(true).presetChooserViewMode(); QAction* action = menu->addAction(KisIconUtils::loadIcon("view-preview"), i18n("Thumbnails"), m_d->uiWdgPaintOpPresetSettings.presetWidget, SLOT(slotThumbnailMode())); action->setCheckable(true); action->setChecked(mode == KisPresetChooser::THUMBNAIL); action->setActionGroup(actionGroup); action = menu->addAction(KisIconUtils::loadIcon("view-list-details"), i18n("Details"), m_d->uiWdgPaintOpPresetSettings.presetWidget, SLOT(slotDetailMode())); action->setCheckable(true); action->setChecked(mode == KisPresetChooser::DETAIL); action->setActionGroup(actionGroup); // add horizontal slider for the icon size QSlider* iconSizeSlider = new QSlider(this); iconSizeSlider->setOrientation(Qt::Horizontal); iconSizeSlider->setRange(30, 80); iconSizeSlider->setValue(m_d->uiWdgPaintOpPresetSettings.presetWidget->iconSize()); iconSizeSlider->setMinimumHeight(20); iconSizeSlider->setMinimumWidth(40); iconSizeSlider->setTickInterval(10); QWidgetAction *sliderAction= new QWidgetAction(this); sliderAction->setDefaultWidget(iconSizeSlider); menu->addSection(i18n("Icon Size")); menu->addAction(sliderAction); // configure the button and assign menu m_d->uiWdgPaintOpPresetSettings.presetChangeViewToolButton->setMenu(menu); m_d->uiWdgPaintOpPresetSettings.presetChangeViewToolButton->setPopupMode(QToolButton::InstantPopup); // loading preset from scratch option m_d->uiWdgPaintOpPresetSettings.newPresetEngineButton->setPopupMode(QToolButton::InstantPopup); // show/hide buttons KisConfig cfg(true); m_d->uiWdgPaintOpPresetSettings.showScratchpadButton->setCheckable(true); m_d->uiWdgPaintOpPresetSettings.showScratchpadButton->setChecked(cfg.scratchpadVisible()); if (cfg.scratchpadVisible()) { slotSwitchScratchpad(true); // show scratchpad } else { slotSwitchScratchpad(false); } m_d->uiWdgPaintOpPresetSettings.showPresetsButton->setCheckable(true); m_d->uiWdgPaintOpPresetSettings.showPresetsButton->setChecked(false); slotSwitchShowPresets(false); // hide presets by default // Connections connect(m_d->uiWdgPaintOpPresetSettings.paintPresetIcon, SIGNAL(clicked()), m_d->uiWdgPaintOpPresetSettings.scratchPad, SLOT(paintPresetImage())); connect(saveDialog, SIGNAL(resourceSelected(KoResourceSP )), this, SLOT(resourceSelected(KoResourceSP ))); connect (m_d->uiWdgPaintOpPresetSettings.renameBrushPresetButton, SIGNAL(clicked(bool)), this, SLOT(slotRenameBrushActivated())); connect (m_d->uiWdgPaintOpPresetSettings.cancelBrushNameUpdateButton, SIGNAL(clicked(bool)), this, SLOT(slotRenameBrushDeactivated())); connect(m_d->uiWdgPaintOpPresetSettings.updateBrushNameButton, SIGNAL(clicked(bool)), this, SLOT(slotSaveRenameCurrentBrush())); connect(m_d->uiWdgPaintOpPresetSettings.renameBrushNameTextField, SIGNAL(returnPressed()), SLOT(slotSaveRenameCurrentBrush())); connect(iconSizeSlider, SIGNAL(sliderMoved(int)), m_d->uiWdgPaintOpPresetSettings.presetWidget, SLOT(slotSetIconSize(int))); connect(iconSizeSlider, SIGNAL(sliderReleased()), m_d->uiWdgPaintOpPresetSettings.presetWidget, SLOT(slotSaveIconSize())); connect(m_d->uiWdgPaintOpPresetSettings.showScratchpadButton, SIGNAL(clicked(bool)), this, SLOT(slotSwitchScratchpad(bool))); connect(m_d->uiWdgPaintOpPresetSettings.showPresetsButton, SIGNAL(clicked(bool)), this, SLOT(slotSwitchShowPresets(bool))); connect(m_d->uiWdgPaintOpPresetSettings.eraseScratchPad, SIGNAL(clicked()), m_d->uiWdgPaintOpPresetSettings.scratchPad, SLOT(fillDefault())); connect(m_d->uiWdgPaintOpPresetSettings.fillLayer, SIGNAL(clicked()), m_d->uiWdgPaintOpPresetSettings.scratchPad, SLOT(fillLayer())); connect(m_d->uiWdgPaintOpPresetSettings.fillGradient, SIGNAL(clicked()), m_d->uiWdgPaintOpPresetSettings.scratchPad, SLOT(fillGradient())); connect(m_d->uiWdgPaintOpPresetSettings.fillSolid, SIGNAL(clicked()), m_d->uiWdgPaintOpPresetSettings.scratchPad, SLOT(fillBackground())); m_d->settingsWidget = 0; setSizePolicy(QSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed)); connect(m_d->uiWdgPaintOpPresetSettings.saveBrushPresetButton, SIGNAL(clicked()), this, SLOT(slotSaveBrushPreset())); connect(m_d->uiWdgPaintOpPresetSettings.saveNewBrushPresetButton, SIGNAL(clicked()), this, SLOT(slotSaveNewBrushPreset())); connect(m_d->uiWdgPaintOpPresetSettings.reloadPresetButton, SIGNAL(clicked()), this, SIGNAL(reloadPresetClicked())); connect(m_d->uiWdgPaintOpPresetSettings.dirtyPresetCheckBox, SIGNAL(toggled(bool)), this, SIGNAL(dirtyPresetToggled(bool))); connect(m_d->uiWdgPaintOpPresetSettings.eraserBrushSizeCheckBox, SIGNAL(toggled(bool)), this, SIGNAL(eraserBrushSizeToggled(bool))); connect(m_d->uiWdgPaintOpPresetSettings.eraserBrushOpacityCheckBox, SIGNAL(toggled(bool)), this, SIGNAL(eraserBrushOpacityToggled(bool))); // preset widget connections connect(m_d->uiWdgPaintOpPresetSettings.presetWidget->smallPresetChooser, SIGNAL(resourceSelected(KoResourceSP )), this, SIGNAL(signalResourceSelected(KoResourceSP ))); connect(m_d->uiWdgPaintOpPresetSettings.reloadPresetButton, SIGNAL(clicked()), m_d->uiWdgPaintOpPresetSettings.presetWidget->smallPresetChooser, SLOT(updateViewSettings())); connect(m_d->uiWdgPaintOpPresetSettings.reloadPresetButton, SIGNAL(clicked()), SLOT(slotUpdatePresetSettings())); m_d->detached = false; m_d->ignoreHideEvents = false; m_d->minimumSettingsWidgetSize = QSize(0, 0); m_d->detachedGeometry = QRect(100, 100, 0, 0); m_d->uiWdgPaintOpPresetSettings.dirtyPresetCheckBox->setChecked(cfg.useDirtyPresets()); m_d->uiWdgPaintOpPresetSettings.eraserBrushSizeCheckBox->setChecked(cfg.useEraserBrushSize()); m_d->uiWdgPaintOpPresetSettings.eraserBrushOpacityCheckBox->setChecked(cfg.useEraserBrushOpacity()); m_d->uiWdgPaintOpPresetSettings.wdgLodAvailability->setCanvasResourceManager(resourceProvider->resourceManager()); connect(resourceProvider->resourceManager(), SIGNAL(canvasResourceChanged(int,QVariant)), SLOT(slotResourceChanged(int,QVariant))); connect(m_d->uiWdgPaintOpPresetSettings.wdgLodAvailability, SIGNAL(sigUserChangedLodAvailability(bool)), SLOT(slotLodAvailabilityChanged(bool))); connect(m_d->uiWdgPaintOpPresetSettings.wdgLodAvailability, SIGNAL(sigUserChangedLodThreshold(qreal)), SLOT(slotLodThresholdChanged(qreal))); slotResourceChanged(KisCanvasResourceProvider::LodAvailability, resourceProvider->resourceManager()-> resource(KisCanvasResourceProvider::LodAvailability)); slotResourceChanged(KisCanvasResourceProvider::LodSizeThreshold, resourceProvider->resourceManager()-> resource(KisCanvasResourceProvider::LodSizeThreshold)); connect(m_d->uiWdgPaintOpPresetSettings.brushEgineComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(slotUpdatePaintOpFilter())); connect(m_d->uiWdgPaintOpPresetSettings.bnBlacklistPreset, SIGNAL(clicked()), this, SLOT(slotBlackListCurrentPreset())); updateThemedIcons(); // setup things like the scene construct images, layers, etc that is a one-time thing m_d->uiWdgPaintOpPresetSettings.liveBrushPreviewView->setup(); } void KisPaintOpPresetsPopup::slotBlackListCurrentPreset() { KisPaintOpPresetResourceServer * rServer = KisResourceServerProvider::instance()->paintOpPresetServer(); KisPaintOpPresetSP curPreset = m_d->resourceProvider->currentPreset(); if (rServer->resourceByName(curPreset->name())) { rServer->removeResourceFromServer(curPreset); } } void KisPaintOpPresetsPopup::slotRenameBrushActivated() { toggleBrushRenameUIActive(true); } void KisPaintOpPresetsPopup::slotRenameBrushDeactivated() { toggleBrushRenameUIActive(false); } void KisPaintOpPresetsPopup::toggleBrushRenameUIActive(bool isRenaming) { // This function doesn't really do anything except get the UI in a state to rename a brush preset m_d->uiWdgPaintOpPresetSettings.renameBrushNameTextField->setVisible(isRenaming); m_d->uiWdgPaintOpPresetSettings.updateBrushNameButton->setVisible(isRenaming); m_d->uiWdgPaintOpPresetSettings.cancelBrushNameUpdateButton->setVisible(isRenaming); // hide these below areas while renaming m_d->uiWdgPaintOpPresetSettings.currentBrushNameLabel->setVisible(!isRenaming); m_d->uiWdgPaintOpPresetSettings.renameBrushPresetButton->setVisible(!isRenaming); m_d->uiWdgPaintOpPresetSettings.saveBrushPresetButton->setEnabled(!isRenaming); m_d->uiWdgPaintOpPresetSettings.saveBrushPresetButton->setVisible(!isRenaming); m_d->uiWdgPaintOpPresetSettings.saveNewBrushPresetButton->setEnabled(!isRenaming); m_d->uiWdgPaintOpPresetSettings.saveNewBrushPresetButton->setVisible(!isRenaming); // if the presets area is shown, only then can you show/hide the load default brush // need to think about weird state when you are in the middle of renaming a brush // what happens if you try to change presets. maybe we should auto-hide (or disable) // the presets area in this case if (m_d->uiWdgPaintOpPresetSettings.presetWidget->isVisible()) { m_d->uiWdgPaintOpPresetSettings.newPresetEngineButton->setVisible(!isRenaming); m_d->uiWdgPaintOpPresetSettings.bnBlacklistPreset->setVisible(!isRenaming); } } void KisPaintOpPresetsPopup::slotSaveRenameCurrentBrush() { // if you are renaming a brush, that is different than updating the settings // make sure we are in a clean state before renaming. This logic might change, // but that is what we are going with for now emit reloadPresetClicked(); - - m_d->favoriteResManager->setBlockUpdates(true); - // get a reference to the existing (and new) file name and path that we are working with KisPaintOpPresetSP curPreset = m_d->resourceProvider->currentPreset(); if (!curPreset) return; KisPaintOpPresetResourceServer * rServer = KisResourceServerProvider::instance()->paintOpPresetServer(); QString saveLocation = rServer->saveLocation(); QString originalPresetName = curPreset->name(); QString renamedPresetName = m_d->uiWdgPaintOpPresetSettings.renameBrushNameTextField->text(); QString originalPresetPathAndFile = saveLocation + originalPresetName + curPreset->defaultFileExtension(); QString renamedPresetPathAndFile = saveLocation + renamedPresetName + curPreset->defaultFileExtension(); // create a new brush preset with the name specified and add to resource provider KisPaintOpPresetSP newPreset = curPreset->clone().dynamicCast(); newPreset->setFilename(renamedPresetPathAndFile); // this also contains the path newPreset->setName(renamedPresetName); newPreset->setImage(curPreset->image()); // use existing thumbnail (might not need to do this) newPreset->setDirty(false); newPreset->setValid(true); rServer->addResource(newPreset); resourceSelected(newPreset); // refresh and select our freshly renamed resource // Now blacklist the original file if (rServer->resourceByName(originalPresetName)) { rServer->removeResourceFromServer(curPreset); } - m_d->favoriteResManager->setBlockUpdates(false); + m_d->favoriteResManager->updateFavoritePresets(); toggleBrushRenameUIActive(false); // this returns the UI to its original state after saving slotUpdatePresetSettings(); // update visibility of dirty preset and icon } void KisPaintOpPresetsPopup::slotResourceChanged(int key, const QVariant &value) { if (key == KisCanvasResourceProvider::LodAvailability) { m_d->uiWdgPaintOpPresetSettings.wdgLodAvailability->slotUserChangedLodAvailability(value.toBool()); } else if (key == KisCanvasResourceProvider::LodSizeThreshold) { m_d->uiWdgPaintOpPresetSettings.wdgLodAvailability->slotUserChangedLodThreshold(value.toDouble()); } else if (key == KisCanvasResourceProvider::Size) { m_d->uiWdgPaintOpPresetSettings.wdgLodAvailability->slotUserChangedSize(value.toDouble()); } } void KisPaintOpPresetsPopup::slotLodAvailabilityChanged(bool value) { m_d->resourceProvider->resourceManager()->setResource(KisCanvasResourceProvider::LodAvailability, QVariant(value)); } void KisPaintOpPresetsPopup::slotLodThresholdChanged(qreal value) { m_d->resourceProvider->resourceManager()->setResource(KisCanvasResourceProvider::LodSizeThreshold, QVariant(value)); } KisPaintOpPresetsPopup::~KisPaintOpPresetsPopup() { if (m_d->settingsWidget) { m_d->layout->removeWidget(m_d->settingsWidget); m_d->settingsWidget->hide(); m_d->settingsWidget->setParent(0); m_d->settingsWidget = 0; } delete m_d; delete newPresetBrushEnginesMenu; } void KisPaintOpPresetsPopup::setPaintOpSettingsWidget(QWidget * widget) { if (m_d->settingsWidget) { m_d->layout->removeWidget(m_d->settingsWidget); m_d->uiWdgPaintOpPresetSettings.frmOptionWidgetContainer->updateGeometry(); } m_d->layout->update(); updateGeometry(); m_d->widgetConnections.clear(); m_d->settingsWidget = 0; if (widget) { m_d->settingsWidget = dynamic_cast(widget); KIS_ASSERT_RECOVER_RETURN(m_d->settingsWidget); KisConfig cfg(true); if (m_d->settingsWidget->supportScratchBox() && cfg.scratchpadVisible()) { slotSwitchScratchpad(true); } else { slotSwitchScratchpad(false); } m_d->widgetConnections.addConnection(m_d->settingsWidget, SIGNAL(sigConfigurationItemChanged()), this, SLOT(slotUpdateLodAvailability())); widget->setFont(m_d->smallFont); QSize hint = widget->sizeHint(); m_d->minimumSettingsWidgetSize = QSize(qMax(hint.width(), m_d->minimumSettingsWidgetSize.width()), qMax(hint.height(), m_d->minimumSettingsWidgetSize.height())); widget->setMinimumSize(m_d->minimumSettingsWidgetSize); m_d->layout->addWidget(widget); // hook up connections that will monitor if our preset is dirty or not. Show a notification if it is if (m_d->resourceProvider && m_d->resourceProvider->currentPreset() ) { KisPaintOpPresetSP preset = m_d->resourceProvider->currentPreset(); m_d->widgetConnections.addConnection(preset->updateProxy(), SIGNAL(sigSettingsChanged()), this, SLOT(slotUpdatePresetSettings())); } m_d->layout->update(); widget->show(); } slotUpdateLodAvailability(); } void KisPaintOpPresetsPopup::slotUpdateLodAvailability() { if (!m_d->settingsWidget) return; KisPaintopLodLimitations l = m_d->settingsWidget->lodLimitations(); m_d->uiWdgPaintOpPresetSettings.wdgLodAvailability->setLimitations(l); } QImage KisPaintOpPresetsPopup::cutOutOverlay() { return m_d->uiWdgPaintOpPresetSettings.scratchPad->cutoutOverlay(); } void KisPaintOpPresetsPopup::contextMenuEvent(QContextMenuEvent *e) { Q_UNUSED(e); } void KisPaintOpPresetsPopup::switchDetached(bool show) { if (parentWidget()) { m_d->detached = !m_d->detached; if (m_d->detached) { m_d->ignoreHideEvents = true; if (show) { parentWidget()->show(); } m_d->ignoreHideEvents = false; } else { parentWidget()->hide(); } KisConfig cfg(false); cfg.setPaintopPopupDetached(m_d->detached); } } void KisPaintOpPresetsPopup::setCreatingBrushFromScratch(bool enabled) { m_d->isCreatingBrushFromScratch = enabled; } void KisPaintOpPresetsPopup::resourceSelected(KoResourceSP resource) { // this gets called every time the brush editor window is opened // TODO: this gets called multiple times whenever the preset is changed in the presets area // the connections probably need to be thought about with this a bit more to keep things in sync m_d->uiWdgPaintOpPresetSettings.presetWidget->smallPresetChooser->setCurrentResource(resource); // find the display name of the brush engine and append it to the selected preset display QString currentBrushEngineName; QPixmap currentBrushEngineIcon = QPixmap(26, 26); currentBrushEngineIcon.fill(Qt::transparent); for(int i=0; i < sortedBrushEnginesList.length(); i++) { if (sortedBrushEnginesList.at(i).id == currentPaintOpId() ) { currentBrushEngineName = sortedBrushEnginesList.at(i).name; currentBrushEngineIcon = sortedBrushEnginesList.at(i).icon.pixmap(26, 26); } } // brush names have underscores as part of the file name (to help with building). We don't really need underscores // when viewing the names, so replace them with spaces QString formattedBrushName = resource->name().replace("_", " "); m_d->uiWdgPaintOpPresetSettings.currentBrushNameLabel->setText(formattedBrushName); m_d->uiWdgPaintOpPresetSettings.currentBrushEngineLabel->setText(i18nc("%1 is the name of a brush engine", "%1 Engine", currentBrushEngineName)); m_d->uiWdgPaintOpPresetSettings.currentBrushEngineIcon->setPixmap(currentBrushEngineIcon); m_d->uiWdgPaintOpPresetSettings.renameBrushNameTextField->setText(resource->name()); // use file name // get the preset image and pop it into the thumbnail area on the top of the brush editor m_d->uiWdgPaintOpPresetSettings.presetThumbnailicon->setPixmap(QPixmap::fromImage(resource->image().scaled(55, 55, Qt::KeepAspectRatio, Qt::SmoothTransformation))); toggleBrushRenameUIActive(false); // reset the UI state of renaming a brush if we are changing brush presets slotUpdatePresetSettings(); // check to see if the dirty preset icon needs to be shown } bool variantLessThan(const KisPaintOpInfo v1, const KisPaintOpInfo v2) { return v1.priority < v2.priority; } void KisPaintOpPresetsPopup::setPaintOpList(const QList< KisPaintOpFactory* >& list) { m_d->uiWdgPaintOpPresetSettings.brushEgineComboBox->clear(); // reset combobox list just in case // create a new list so we can sort it and populate the brush engine combo box sortedBrushEnginesList.clear(); // just in case this function is called again, don't keep adding to the list for(int i=0; i < list.length(); i++) { KisPaintOpInfo paintOpInfo; paintOpInfo.id = list.at(i)->id(); paintOpInfo.name = list.at(i)->name(); paintOpInfo.icon = list.at(i)->icon(); paintOpInfo.priority = list.at(i)->priority(); sortedBrushEnginesList.append(paintOpInfo); } std::stable_sort(sortedBrushEnginesList.begin(), sortedBrushEnginesList.end(), variantLessThan ); // add an "All" option at the front to show all presets QPixmap emptyPixmap = QPixmap(22,22); emptyPixmap.fill(Qt::transparent); // if we create a new brush from scratch, we need a full list of paintops to choose from // we don't want "All", so populate the list before that is added newPresetBrushEnginesMenu->actions().clear(); // clean out list in case we run this again newBrushEngineOptions.clear(); for (int j = 0; j < sortedBrushEnginesList.length(); j++) { KisAction * newEngineAction = static_cast( newPresetBrushEnginesMenu->addAction(sortedBrushEnginesList[j].name)); newEngineAction->setObjectName(sortedBrushEnginesList[j].id); // we need the ID for changing the paintop when action triggered newEngineAction->setIcon(sortedBrushEnginesList[j].icon); newBrushEngineOptions.append(newEngineAction); connect(newEngineAction, SIGNAL(triggered()), this, SLOT(slotCreateNewBrushPresetEngine())); } m_d->uiWdgPaintOpPresetSettings.newPresetEngineButton->setMenu(newPresetBrushEnginesMenu); // fill the list into the brush combo box sortedBrushEnginesList.push_front(KisPaintOpInfo(QString("all_options"), i18n("All"), QString(""), QIcon(emptyPixmap), 0 )); for (int m = 0; m < sortedBrushEnginesList.length(); m++) { m_d->uiWdgPaintOpPresetSettings.brushEgineComboBox->addItem(sortedBrushEnginesList[m].icon, sortedBrushEnginesList[m].name, QVariant(sortedBrushEnginesList[m].id)); } } void KisPaintOpPresetsPopup::setCurrentPaintOpId(const QString& paintOpId) { current_paintOpId = paintOpId; } QString KisPaintOpPresetsPopup::currentPaintOpId() { return current_paintOpId; } void KisPaintOpPresetsPopup::setPresetImage(const QImage& image) { m_d->uiWdgPaintOpPresetSettings.scratchPad->setPresetImage(image); saveDialog->brushPresetThumbnailWidget->setPresetImage(image); } void KisPaintOpPresetsPopup::hideEvent(QHideEvent *event) { if (m_d->ignoreHideEvents) { return; } if (m_d->detached) { m_d->detachedGeometry = window()->geometry(); } QWidget::hideEvent(event); } void KisPaintOpPresetsPopup::showEvent(QShowEvent *) { if (m_d->detached) { window()->setGeometry(m_d->detachedGeometry); } emit brushEditorShown(); } void KisPaintOpPresetsPopup::resizeEvent(QResizeEvent* event) { QWidget::resizeEvent(event); if (parentWidget()) { // Make sure resizing doesn't push this widget out of the screen QRect screenRect = QApplication::desktop()->availableGeometry(this); QRect newPositionRect = kisEnsureInRect(parentWidget()->geometry(), screenRect); parentWidget()->setGeometry(newPositionRect); } } bool KisPaintOpPresetsPopup::detached() const { return m_d->detached; } void KisPaintOpPresetsPopup::slotSwitchScratchpad(bool visible) { // hide all the internal controls except the toggle button m_d->uiWdgPaintOpPresetSettings.scratchPad->setVisible(visible); m_d->uiWdgPaintOpPresetSettings.paintPresetIcon->setVisible(visible); m_d->uiWdgPaintOpPresetSettings.fillGradient->setVisible(visible); m_d->uiWdgPaintOpPresetSettings.fillLayer->setVisible(visible); m_d->uiWdgPaintOpPresetSettings.fillSolid->setVisible(visible); m_d->uiWdgPaintOpPresetSettings.eraseScratchPad->setVisible(visible); m_d->uiWdgPaintOpPresetSettings.scratchpadSidebarLabel->setVisible(visible); if (visible) { m_d->uiWdgPaintOpPresetSettings.showScratchpadButton->setIcon(KisIconUtils::loadIcon("arrow-left")); } else { m_d->uiWdgPaintOpPresetSettings.showScratchpadButton->setIcon(KisIconUtils::loadIcon("arrow-right")); } KisConfig cfg(false); cfg.setScratchpadVisible(visible); } void KisPaintOpPresetsPopup::slotSwitchShowEditor(bool visible) { m_d->uiWdgPaintOpPresetSettings.brushEditorSettingsControls->setVisible(visible); } void KisPaintOpPresetsPopup::slotSwitchShowPresets(bool visible) { m_d->uiWdgPaintOpPresetSettings.presetWidget->setVisible(visible); m_d->uiWdgPaintOpPresetSettings.presetChangeViewToolButton->setVisible(visible); m_d->uiWdgPaintOpPresetSettings.brushEgineComboBox->setVisible(visible); m_d->uiWdgPaintOpPresetSettings.engineFilterLabel->setVisible(visible); m_d->uiWdgPaintOpPresetSettings.presetsSidebarLabel->setVisible(visible); m_d->uiWdgPaintOpPresetSettings.newPresetEngineButton->setVisible(visible); m_d->uiWdgPaintOpPresetSettings.bnBlacklistPreset->setVisible(visible); // we only want a spacer to work when the toggle icon is present. Otherwise the list of presets will shrink // which is something we don't want if (visible) { m_d->uiWdgPaintOpPresetSettings.presetsSpacer->changeSize(0,0, QSizePolicy::Ignored,QSizePolicy::Ignored); m_d->uiWdgPaintOpPresetSettings.showPresetsButton->setIcon(KisIconUtils::loadIcon("arrow-right")); } else { m_d->uiWdgPaintOpPresetSettings.presetsSpacer->changeSize(0,0, QSizePolicy::MinimumExpanding,QSizePolicy::MinimumExpanding); m_d->uiWdgPaintOpPresetSettings.showPresetsButton->setIcon(KisIconUtils::loadIcon("arrow-left")); } } void KisPaintOpPresetsPopup::slotUpdatePaintOpFilter() { QVariant userData = m_d->uiWdgPaintOpPresetSettings.brushEgineComboBox->currentData(); // grab paintOpID from data QString filterPaintOpId = userData.toString(); if (filterPaintOpId == "all_options") { filterPaintOpId = ""; } m_d->uiWdgPaintOpPresetSettings.presetWidget->setPresetFilter(filterPaintOpId); } void KisPaintOpPresetsPopup::slotSaveBrushPreset() { // here we are assuming that people want to keep their existing preset icon. We will just update the // settings and save a new copy with the same name. // there is a dialog with save options, but we don't need to show it in this situation saveDialog->useNewBrushDialog(false); // this mostly just makes sure we keep the existing brush preset name when saving saveDialog->loadExistingThumbnail(); // This makes sure we use the existing preset icon when updating the existing brush preset saveDialog->savePreset(); // refresh the view settings so the brush doesn't appear dirty slotUpdatePresetSettings(); } void KisPaintOpPresetsPopup::slotSaveNewBrushPreset() { saveDialog->useNewBrushDialog(true); saveDialog->saveScratchPadThumbnailArea(m_d->uiWdgPaintOpPresetSettings.scratchPad->cutoutOverlay()); saveDialog->showDialog(); } void KisPaintOpPresetsPopup::slotCreateNewBrushPresetEngine() { emit createPresetFromScratch(sender()->objectName()); } void KisPaintOpPresetsPopup::updateViewSettings() { m_d->uiWdgPaintOpPresetSettings.presetWidget->smallPresetChooser->updateViewSettings(); } void KisPaintOpPresetsPopup::currentPresetChanged(KisPaintOpPresetSP preset) { if (preset) { m_d->uiWdgPaintOpPresetSettings.presetWidget->smallPresetChooser->setCurrentResource(preset); setCurrentPaintOpId(preset->paintOp().id()); } } void KisPaintOpPresetsPopup::updateThemedIcons() { m_d->uiWdgPaintOpPresetSettings.paintPresetIcon->setIcon(KisIconUtils::loadIcon("krita_tool_freehand")); m_d->uiWdgPaintOpPresetSettings.fillLayer->setIcon(KisIconUtils::loadIcon("document-new")); m_d->uiWdgPaintOpPresetSettings.fillLayer->hide(); m_d->uiWdgPaintOpPresetSettings.fillGradient->setIcon(KisIconUtils::loadIcon("krita_tool_gradient")); m_d->uiWdgPaintOpPresetSettings.fillSolid->setIcon(KisIconUtils::loadIcon("krita_tool_color_fill")); m_d->uiWdgPaintOpPresetSettings.eraseScratchPad->setIcon(KisIconUtils::loadIcon("edit-delete")); m_d->uiWdgPaintOpPresetSettings.newPresetEngineButton->setIcon(KisIconUtils::loadIcon("addlayer")); m_d->uiWdgPaintOpPresetSettings.bnBlacklistPreset->setIcon(KisIconUtils::loadIcon("deletelayer")); m_d->uiWdgPaintOpPresetSettings.reloadPresetButton->setIcon(KisIconUtils::loadIcon("updateColorize")); // refresh icon m_d->uiWdgPaintOpPresetSettings.renameBrushPresetButton->setIcon(KisIconUtils::loadIcon("dirty-preset")); // edit icon m_d->uiWdgPaintOpPresetSettings.dirtyPresetIndicatorButton->setIcon(KisIconUtils::loadIcon("warning")); m_d->uiWdgPaintOpPresetSettings.newPresetEngineButton->setIcon(KisIconUtils::loadIcon("addlayer")); m_d->uiWdgPaintOpPresetSettings.bnBlacklistPreset->setIcon(KisIconUtils::loadIcon("deletelayer")); m_d->uiWdgPaintOpPresetSettings.presetChangeViewToolButton->setIcon(KisIconUtils::loadIcon("configure")); // if we cannot see the "Preset label", we know it is not visible // maybe this can also be stored in the config like the scratchpad? if (m_d->uiWdgPaintOpPresetSettings.presetsSidebarLabel->isVisible()) { m_d->uiWdgPaintOpPresetSettings.presetsSpacer->changeSize(0,0, QSizePolicy::Ignored,QSizePolicy::Ignored); m_d->uiWdgPaintOpPresetSettings.showPresetsButton->setIcon(KisIconUtils::loadIcon("arrow-right")); } else { m_d->uiWdgPaintOpPresetSettings.presetsSpacer->changeSize(0,0, QSizePolicy::MinimumExpanding,QSizePolicy::MinimumExpanding); m_d->uiWdgPaintOpPresetSettings.showPresetsButton->setIcon(KisIconUtils::loadIcon("arrow-left")); } // we store whether the scratchpad if visible in the config. KisConfig cfg(true); if (cfg.scratchpadVisible()) { m_d->uiWdgPaintOpPresetSettings.showScratchpadButton->setIcon(KisIconUtils::loadIcon("arrow-left")); } else { m_d->uiWdgPaintOpPresetSettings.showScratchpadButton->setIcon(KisIconUtils::loadIcon("arrow-right")); } } void KisPaintOpPresetsPopup::slotUpdatePresetSettings() { if (!m_d->resourceProvider) { return; } if (!m_d->resourceProvider->currentPreset()) { return; } // hide options on UI if we are creating a brush preset from scratch to prevent confusion if (m_d->isCreatingBrushFromScratch) { m_d->uiWdgPaintOpPresetSettings.dirtyPresetIndicatorButton->setVisible(false); m_d->uiWdgPaintOpPresetSettings.reloadPresetButton->setVisible(false); m_d->uiWdgPaintOpPresetSettings.saveBrushPresetButton->setVisible(false); m_d->uiWdgPaintOpPresetSettings.renameBrushPresetButton->setVisible(false); } else { bool isPresetDirty = m_d->resourceProvider->currentPreset()->isDirty(); // don't need to reload or overwrite a clean preset m_d->uiWdgPaintOpPresetSettings.dirtyPresetIndicatorButton->setVisible(isPresetDirty); m_d->uiWdgPaintOpPresetSettings.reloadPresetButton->setVisible(isPresetDirty); m_d->uiWdgPaintOpPresetSettings.saveBrushPresetButton->setEnabled(isPresetDirty); m_d->uiWdgPaintOpPresetSettings.renameBrushPresetButton->setVisible(true); } // update live preview area in here... // don't update the live preview if the widget is not visible. if (m_d->uiWdgPaintOpPresetSettings.liveBrushPreviewView->isVisible()) { m_d->uiWdgPaintOpPresetSettings.liveBrushPreviewView->setCurrentPreset(m_d->resourceProvider->currentPreset()); m_d->uiWdgPaintOpPresetSettings.liveBrushPreviewView->requestUpdateStroke(); } } diff --git a/libs/ui/widgets/kis_paintop_presets_save.cpp b/libs/ui/widgets/kis_paintop_presets_save.cpp index d02ae02682..1ed8bfbb25 100644 --- a/libs/ui/widgets/kis_paintop_presets_save.cpp +++ b/libs/ui/widgets/kis_paintop_presets_save.cpp @@ -1,225 +1,223 @@ /* This file is part of the KDE project * Copyright (C) 2017 Scott Petrovic * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "widgets/kis_paintop_presets_save.h" #include #include #include #include #include #include #include "KisImportExportManager.h" #include "QDesktopServices" #include "KisResourceServerProvider.h" #include KisPresetSaveWidget::KisPresetSaveWidget(QWidget * parent) : KisPaintOpPresetSaveDialog(parent) { // this is setting the area we will "capture" for saving the brush preset. It can potentially be a different // area that the entire scratchpad brushPresetThumbnailWidget->setCutoutOverlayRect(QRect(0, 0, brushPresetThumbnailWidget->height(), brushPresetThumbnailWidget->width())); // we will default to reusing the previous preset thumbnail // have that checked by default, hide the other elements, and load the last preset image connect(clearBrushPresetThumbnailButton, SIGNAL(clicked(bool)), brushPresetThumbnailWidget, SLOT(fillDefault())); connect(loadImageIntoThumbnailButton, SIGNAL(clicked(bool)), this, SLOT(loadImageFromFile())); connect(loadScratchPadThumbnailButton, SIGNAL(clicked(bool)), this, SLOT(loadScratchpadThumbnail())); connect(loadExistingThumbnailButton, SIGNAL(clicked(bool)), this, SLOT(loadExistingThumbnail())); connect(loadIconLibraryThumbnailButton, SIGNAL(clicked(bool)), this, SLOT(loadImageFromLibrary())); connect(savePresetButton, SIGNAL(clicked(bool)), this, SLOT(savePreset())); connect(cancelButton, SIGNAL(clicked(bool)), this, SLOT(close())); } KisPresetSaveWidget::~KisPresetSaveWidget() { } void KisPresetSaveWidget::scratchPadSetup(KisCanvasResourceProvider* resourceProvider) { m_resourceProvider = resourceProvider; brushPresetThumbnailWidget->setupScratchPad(m_resourceProvider, Qt::white); } void KisPresetSaveWidget::showDialog() { setModal(true); // set the name of the current brush preset area. KisPaintOpPresetSP preset = m_resourceProvider->currentPreset(); // UI will look a bit different if we are saving a new brush if (m_useNewBrushDialog) { setWindowTitle(i18n("Save New Brush Preset")); newBrushNameTexField->setVisible(true); clearBrushPresetThumbnailButton->setVisible(true); loadImageIntoThumbnailButton->setVisible(true); currentBrushNameLabel->setVisible(false); if (preset) { newBrushNameTexField->setText(preset->name().append(" ").append(i18n("Copy"))); } } else { setWindowTitle(i18n("Save Brush Preset")); if (preset) { currentBrushNameLabel->setText(preset->name()); } newBrushNameTexField->setVisible(false); currentBrushNameLabel->setVisible(true); } brushPresetThumbnailWidget->paintPresetImage(); show(); } void KisPresetSaveWidget::loadImageFromFile() { // create a dialog to retrieve an image file. KoFileDialog dialog(0, KoFileDialog::OpenFile, "OpenDocument"); dialog.setMimeTypeFilters(KisImportExportManager::supportedMimeTypes(KisImportExportManager::Import)); dialog.setDefaultDir(QStandardPaths::writableLocation(QStandardPaths::HomeLocation)); QString filename = dialog.filename(); // the filename() returns the entire path & file name, not just the file name if (filename != "") { // empty if "cancel" is pressed // take that file and load it into the thumbnail are const QImage imageToLoad(filename); brushPresetThumbnailWidget->fillTransparent(); // clear the background in case our new image has transparency brushPresetThumbnailWidget->paintCustomImage(imageToLoad); } } void KisPresetSaveWidget::loadScratchpadThumbnail() { brushPresetThumbnailWidget->paintCustomImage(scratchPadThumbnailArea); } void KisPresetSaveWidget::loadExistingThumbnail() { brushPresetThumbnailWidget->paintPresetImage(); } void KisPresetSaveWidget::loadImageFromLibrary() { //add dialog code here. QDialog *dlg = new QDialog(this); dlg->setWindowTitle(i18n("Preset Icon Library")); QVBoxLayout *layout = new QVBoxLayout(); dlg->setLayout(layout); KisPaintopPresetIconLibrary *libWidget = new KisPaintopPresetIconLibrary(dlg); layout->addWidget(libWidget); QDialogButtonBox *buttons = new QDialogButtonBox(QDialogButtonBox::Ok|QDialogButtonBox::Cancel, dlg); connect(buttons, SIGNAL(accepted()), dlg, SLOT(accept())); connect(buttons, SIGNAL(rejected()), dlg, SLOT(reject())); layout->addWidget(buttons); //if dialog accepted, get image. if (dlg->exec()==QDialog::Accepted) { QImage presetImage = libWidget->getImage(); brushPresetThumbnailWidget->paintCustomImage(presetImage); } } void KisPresetSaveWidget::setFavoriteResourceManager(KisFavoriteResourceManager * favManager) { m_favoriteResourceManager = favManager; } void KisPresetSaveWidget::savePreset() { KisPaintOpPresetSP curPreset = m_resourceProvider->currentPreset(); if (!curPreset) return; - m_favoriteResourceManager->setBlockUpdates(true); - KisPaintOpPresetResourceServer * rServer = KisResourceServerProvider::instance()->paintOpPresetServer(); QString saveLocation = rServer->saveLocation(); // if we are saving a new brush, use what we type in for the input QString presetName = m_useNewBrushDialog ? newBrushNameTexField->text() : curPreset->name(); QString currentPresetFileName = saveLocation + presetName.replace(" ", "_") + curPreset->defaultFileExtension(); if (m_useNewBrushDialog) { KisPaintOpPresetSP newPreset = curPreset->clone().dynamicCast(); newPreset->setFilename(currentPresetFileName.split("/").last()); newPreset->setName(presetName); newPreset->setImage(brushPresetThumbnailWidget->cutoutOverlay()); newPreset->setDirty(false); newPreset->setValid(true); rServer->addResource(newPreset); // trying to get brush preset to load after it is created emit resourceSelected(newPreset); } else { // saving a preset that is replacing an existing one curPreset->setFilename(currentPresetFileName.split("/").last()); curPreset->setName(presetName); if (curPreset->image().isNull()) { curPreset->setImage(brushPresetThumbnailWidget->cutoutOverlay()); } rServer->addResource(curPreset); } // // HACK ALERT! the server does not notify the observers // // automatically, so we need to call theupdate manually! // rServer->tagCategoryMembersChanged(); - m_favoriteResourceManager->setBlockUpdates(false); + m_favoriteResourceManager->updateFavoritePresets(); close(); // we are done... so close the save brush dialog } void KisPresetSaveWidget::saveScratchPadThumbnailArea(QImage image) { scratchPadThumbnailArea = image; } void KisPresetSaveWidget::useNewBrushDialog(bool show) { m_useNewBrushDialog = show; } #include "moc_kis_paintop_presets_save.cpp"