diff --git a/libs/flake/KoShape.cpp b/libs/flake/KoShape.cpp index 3a1b1e818e..2a523c80d0 100644 --- a/libs/flake/KoShape.cpp +++ b/libs/flake/KoShape.cpp @@ -1,2544 +1,2543 @@ /* This file is part of the KDE project Copyright (C) 2006 C. Boemann Rasmussen Copyright (C) 2006-2010 Thomas Zander Copyright (C) 2006-2010 Thorsten Zachmann Copyright (C) 2007-2009,2011 Jan Hambrecht CopyRight (C) 2010 Boudewijn Rempt This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include "KoShape.h" #include "KoShape_p.h" #include "KoShapeContainer.h" #include "KoShapeLayer.h" #include "KoShapeContainerModel.h" #include "KoSelection.h" #include "KoPointerEvent.h" #include "KoInsets.h" #include "KoShapeStrokeModel.h" #include "KoShapeBackground.h" #include "KoColorBackground.h" #include "KoHatchBackground.h" #include "KoGradientBackground.h" #include "KoPatternBackground.h" #include "KoShapeManager.h" #include "KoShapeUserData.h" #include "KoShapeApplicationData.h" #include "KoShapeSavingContext.h" #include "KoShapeLoadingContext.h" #include "KoViewConverter.h" #include "KoShapeStroke.h" #include "KoShapeShadow.h" #include "KoClipPath.h" #include "KoPathShape.h" #include "KoOdfWorkaround.h" #include "KoFilterEffectStack.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "kis_assert.h" #include "KoOdfGradientBackground.h" #include // KoShapePrivate KoShapePrivate::KoShapePrivate(KoShape *shape) : q_ptr(shape), size(50, 50), parent(0), shadow(0), border(0), filterEffectStack(0), transparency(0.0), zIndex(0), runThrough(0), visible(true), printable(true), geometryProtected(false), keepAspect(false), selectable(true), detectCollision(false), protectContent(false), textRunAroundSide(KoShape::BiggestRunAroundSide), textRunAroundDistanceLeft(0.0), textRunAroundDistanceTop(0.0), textRunAroundDistanceRight(0.0), textRunAroundDistanceBottom(0.0), textRunAroundThreshold(0.0), textRunAroundContour(KoShape::ContourFull) { connectors[KoConnectionPoint::TopConnectionPoint] = KoConnectionPoint::defaultConnectionPoint(KoConnectionPoint::TopConnectionPoint); connectors[KoConnectionPoint::RightConnectionPoint] = KoConnectionPoint::defaultConnectionPoint(KoConnectionPoint::RightConnectionPoint); connectors[KoConnectionPoint::BottomConnectionPoint] = KoConnectionPoint::defaultConnectionPoint(KoConnectionPoint::BottomConnectionPoint); connectors[KoConnectionPoint::LeftConnectionPoint] = KoConnectionPoint::defaultConnectionPoint(KoConnectionPoint::LeftConnectionPoint); connectors[KoConnectionPoint::FirstCustomConnectionPoint] = KoConnectionPoint(QPointF(0.5, 0.5), KoConnectionPoint::AllDirections, KoConnectionPoint::AlignCenter); } KoShapePrivate::KoShapePrivate(const KoShapePrivate &rhs, KoShape *q) : q_ptr(q), size(rhs.size), shapeId(rhs.shapeId), name(rhs.name), localMatrix(rhs.localMatrix), connectors(rhs.connectors), parent(0), // to be initialized later shapeManagers(), // to be initialized later toolDelegates(), // FIXME: how to initialize them? userData(rhs.userData ? rhs.userData->clone() : 0), stroke(rhs.stroke), fill(rhs.fill), inheritBackground(rhs.inheritBackground), inheritStroke(rhs.inheritStroke), dependees(), // FIXME: how to initialize them? shadow(0), // WARNING: not implemented in Krita border(0), // WARNING: not implemented in Krita clipPath(rhs.clipPath ? rhs.clipPath->clone() : 0), clipMask(rhs.clipMask ? rhs.clipMask->clone() : 0), additionalAttributes(rhs.additionalAttributes), additionalStyleAttributes(rhs.additionalStyleAttributes), filterEffectStack(0), // WARNING: not implemented in Krita transparency(rhs.transparency), hyperLink(rhs.hyperLink), zIndex(rhs.zIndex), runThrough(rhs.runThrough), visible(rhs.visible), printable(rhs.visible), geometryProtected(rhs.geometryProtected), keepAspect(rhs.keepAspect), selectable(rhs.selectable), detectCollision(rhs.detectCollision), protectContent(rhs.protectContent), textRunAroundSide(rhs.textRunAroundSide), textRunAroundDistanceLeft(rhs.textRunAroundDistanceLeft), textRunAroundDistanceTop(rhs.textRunAroundDistanceTop), textRunAroundDistanceRight(rhs.textRunAroundDistanceRight), textRunAroundDistanceBottom(rhs.textRunAroundDistanceBottom), textRunAroundThreshold(rhs.textRunAroundThreshold), textRunAroundContour(rhs.textRunAroundContour) { } KoShapePrivate::~KoShapePrivate() { Q_Q(KoShape); /** * The shape must have already been detached from all the parents and * shape managers. Otherwise we migh accidentally request some RTTI * information, which is not available anymore (we are in d-tor). * * TL;DR: fix the code that caused this destruction without unparenting * instead of trying to remove these assert! */ KIS_SAFE_ASSERT_RECOVER (!parent) { parent->removeShape(q); } KIS_SAFE_ASSERT_RECOVER (shapeManagers.isEmpty()) { Q_FOREACH (KoShapeManager *manager, shapeManagers) { manager->shapeInterface()->notifyShapeDestructed(q); } shapeManagers.clear(); } if (shadow && !shadow->deref()) delete shadow; if (filterEffectStack && !filterEffectStack->deref()) delete filterEffectStack; } void KoShapePrivate::shapeChanged(KoShape::ChangeType type) { Q_Q(KoShape); if (parent) parent->model()->childChanged(q, type); q->shapeChanged(type); Q_FOREACH (KoShape * shape, dependees) { shape->shapeChanged(type, q); } Q_FOREACH (KoShape::ShapeChangeListener *listener, listeners) { listener->notifyShapeChangedImpl(type, q); } } void KoShapePrivate::addShapeManager(KoShapeManager *manager) { shapeManagers.insert(manager); } void KoShapePrivate::removeShapeManager(KoShapeManager *manager) { shapeManagers.remove(manager); } void KoShapePrivate::convertFromShapeCoordinates(KoConnectionPoint &point, const QSizeF &shapeSize) const { switch(point.alignment) { case KoConnectionPoint::AlignNone: point.position = KoFlake::toRelative(point.position, shapeSize); point.position.rx() = qBound(0.0, point.position.x(), 1.0); point.position.ry() = qBound(0.0, point.position.y(), 1.0); break; case KoConnectionPoint::AlignRight: point.position.rx() -= shapeSize.width(); break; case KoConnectionPoint::AlignLeft: point.position.ry() = 0.5*shapeSize.height(); break; case KoConnectionPoint::AlignBottom: point.position.ry() -= shapeSize.height(); break; case KoConnectionPoint::AlignTop: point.position.rx() = 0.5*shapeSize.width(); break; case KoConnectionPoint::AlignTopLeft: // nothing to do here break; case KoConnectionPoint::AlignTopRight: point.position.rx() -= shapeSize.width(); break; case KoConnectionPoint::AlignBottomLeft: point.position.ry() -= shapeSize.height(); break; case KoConnectionPoint::AlignBottomRight: point.position.rx() -= shapeSize.width(); point.position.ry() -= shapeSize.height(); break; case KoConnectionPoint::AlignCenter: point.position.rx() -= 0.5 * shapeSize.width(); point.position.ry() -= 0.5 * shapeSize.height(); break; } } void KoShapePrivate::convertToShapeCoordinates(KoConnectionPoint &point, const QSizeF &shapeSize) const { switch(point.alignment) { case KoConnectionPoint::AlignNone: point.position = KoFlake::toAbsolute(point.position, shapeSize); break; case KoConnectionPoint::AlignRight: point.position.rx() += shapeSize.width(); break; case KoConnectionPoint::AlignLeft: point.position.ry() = 0.5*shapeSize.height(); break; case KoConnectionPoint::AlignBottom: point.position.ry() += shapeSize.height(); break; case KoConnectionPoint::AlignTop: point.position.rx() = 0.5*shapeSize.width(); break; case KoConnectionPoint::AlignTopLeft: // nothing to do here break; case KoConnectionPoint::AlignTopRight: point.position.rx() += shapeSize.width(); break; case KoConnectionPoint::AlignBottomLeft: point.position.ry() += shapeSize.height(); break; case KoConnectionPoint::AlignBottomRight: point.position.rx() += shapeSize.width(); point.position.ry() += shapeSize.height(); break; case KoConnectionPoint::AlignCenter: point.position.rx() += 0.5 * shapeSize.width(); point.position.ry() += 0.5 * shapeSize.height(); break; } } // static QString KoShapePrivate::getStyleProperty(const char *property, KoShapeLoadingContext &context) { KoStyleStack &styleStack = context.odfLoadingContext().styleStack(); QString value; if (styleStack.hasProperty(KoXmlNS::draw, property)) { value = styleStack.property(KoXmlNS::draw, property); } return value; } // ======== KoShape const qint16 KoShape::maxZIndex = std::numeric_limits::max(); const qint16 KoShape::minZIndex = std::numeric_limits::min(); KoShape::KoShape() : d_ptr(new KoShapePrivate(this)) { notifyChanged(); } KoShape::KoShape(KoShapePrivate *dd) : d_ptr(dd) { } KoShape::~KoShape() { Q_D(KoShape); d->shapeChanged(Deleted); d->listeners.clear(); delete d_ptr; } KoShape *KoShape::cloneShape() const { KIS_SAFE_ASSERT_RECOVER_NOOP(0 && "not implemented!"); qWarning() << shapeId() << "cannot be cloned"; return 0; } void KoShape::paintStroke(QPainter &painter, const KoViewConverter &converter, KoShapePaintingContext &paintcontext) { Q_UNUSED(paintcontext); if (stroke()) { stroke()->paint(this, painter, converter); } } void KoShape::scale(qreal sx, qreal sy) { Q_D(KoShape); QPointF pos = position(); QTransform scaleMatrix; scaleMatrix.translate(pos.x(), pos.y()); scaleMatrix.scale(sx, sy); scaleMatrix.translate(-pos.x(), -pos.y()); d->localMatrix = d->localMatrix * scaleMatrix; notifyChanged(); d->shapeChanged(ScaleChanged); } void KoShape::rotate(qreal angle) { Q_D(KoShape); QPointF center = d->localMatrix.map(QPointF(0.5 * size().width(), 0.5 * size().height())); QTransform rotateMatrix; rotateMatrix.translate(center.x(), center.y()); rotateMatrix.rotate(angle); rotateMatrix.translate(-center.x(), -center.y()); d->localMatrix = d->localMatrix * rotateMatrix; notifyChanged(); d->shapeChanged(RotationChanged); } void KoShape::shear(qreal sx, qreal sy) { Q_D(KoShape); QPointF pos = position(); QTransform shearMatrix; shearMatrix.translate(pos.x(), pos.y()); shearMatrix.shear(sx, sy); shearMatrix.translate(-pos.x(), -pos.y()); d->localMatrix = d->localMatrix * shearMatrix; notifyChanged(); d->shapeChanged(ShearChanged); } void KoShape::setSize(const QSizeF &newSize) { Q_D(KoShape); QSizeF oldSize(size()); // always set size, as d->size and size() may vary d->size = newSize; if (oldSize == newSize) return; notifyChanged(); d->shapeChanged(SizeChanged); } void KoShape::setPosition(const QPointF &newPosition) { Q_D(KoShape); QPointF currentPos = position(); if (newPosition == currentPos) return; QTransform translateMatrix; translateMatrix.translate(newPosition.x() - currentPos.x(), newPosition.y() - currentPos.y()); d->localMatrix = d->localMatrix * translateMatrix; notifyChanged(); d->shapeChanged(PositionChanged); } bool KoShape::hitTest(const QPointF &position) const { Q_D(const KoShape); if (d->parent && d->parent->isClipped(this) && !d->parent->hitTest(position)) return false; QPointF point = absoluteTransformation(0).inverted().map(position); QRectF bb = outlineRect(); if (d->stroke) { KoInsets insets; d->stroke->strokeInsets(this, insets); bb.adjust(-insets.left, -insets.top, insets.right, insets.bottom); } if (bb.contains(point)) return true; // if there is no shadow we can as well just leave if (! d->shadow) return false; // the shadow has an offset to the shape, so we simply // check if the position minus the shadow offset hits the shape point = absoluteTransformation(0).inverted().map(position - d->shadow->offset()); return bb.contains(point); } QRectF KoShape::boundingRect() const { Q_D(const KoShape); QTransform transform = absoluteTransformation(0); QRectF bb = outlineRect(); if (d->stroke) { KoInsets insets; d->stroke->strokeInsets(this, insets); bb.adjust(-insets.left, -insets.top, insets.right, insets.bottom); } bb = transform.mapRect(bb); if (d->shadow) { KoInsets insets; d->shadow->insets(insets); bb.adjust(-insets.left, -insets.top, insets.right, insets.bottom); } if (d->filterEffectStack) { QRectF clipRect = d->filterEffectStack->clipRectForBoundingRect(outlineRect()); bb |= transform.mapRect(clipRect); } return bb; } QRectF KoShape::boundingRect(const QList &shapes) { QRectF boundingRect; Q_FOREACH (KoShape *shape, shapes) { boundingRect |= shape->boundingRect(); } return boundingRect; } QRectF KoShape::absoluteOutlineRect(KoViewConverter *converter) const { return absoluteTransformation(converter).map(outline()).boundingRect(); } QRectF KoShape::absoluteOutlineRect(const QList &shapes, KoViewConverter *converter) { QRectF absoluteOutlineRect; Q_FOREACH (KoShape *shape, shapes) { absoluteOutlineRect |= shape->absoluteOutlineRect(converter); } return absoluteOutlineRect; } QTransform KoShape::absoluteTransformation(const KoViewConverter *converter) const { Q_D(const KoShape); QTransform matrix; // apply parents matrix to inherit any transformations done there. KoShapeContainer * container = d->parent; if (container) { if (container->inheritsTransform(this)) { // We do need to pass the converter here, otherwise the parent's // translation is not inherited. matrix = container->absoluteTransformation(converter); } else { QSizeF containerSize = container->size(); QPointF containerPos = container->absolutePosition() - QPointF(0.5 * containerSize.width(), 0.5 * containerSize.height()); if (converter) containerPos = converter->documentToView(containerPos); matrix.translate(containerPos.x(), containerPos.y()); } } if (converter) { QPointF pos = d->localMatrix.map(QPointF()); QPointF trans = converter->documentToView(pos) - pos; matrix.translate(trans.x(), trans.y()); } return d->localMatrix * matrix; } void KoShape::applyAbsoluteTransformation(const QTransform &matrix) { QTransform globalMatrix = absoluteTransformation(0); // the transformation is relative to the global coordinate system // but we want to change the local matrix, so convert the matrix // to be relative to the local coordinate system QTransform transformMatrix = globalMatrix * matrix * globalMatrix.inverted(); applyTransformation(transformMatrix); } void KoShape::applyTransformation(const QTransform &matrix) { Q_D(KoShape); d->localMatrix = matrix * d->localMatrix; notifyChanged(); d->shapeChanged(GenericMatrixChange); } void KoShape::setTransformation(const QTransform &matrix) { Q_D(KoShape); d->localMatrix = matrix; notifyChanged(); d->shapeChanged(GenericMatrixChange); } QTransform KoShape::transformation() const { Q_D(const KoShape); return d->localMatrix; } KoShape::ChildZOrderPolicy KoShape::childZOrderPolicy() { return ChildZDefault; } bool KoShape::compareShapeZIndex(KoShape *s1, KoShape *s2) { /** * WARNING: Our definition of zIndex is not yet compatible with SVG2's * definition. In SVG stacking context of groups with the same * zIndex are **merged**, while in Krita the contents of groups * is never merged. One group will always below than the other. * Therefore, when zIndex of two groups inside the same parent * coincide, the resulting painting order in Krita is * **UNDEFINED**. * * To avoid this trouble we use KoShapeReorderCommand::mergeInShape() * inside KoShapeCreateCommand. */ /** * The algorithm below doesn't correctly handle the case when the two pointers actually * point to the same shape. So just check it in advance to guarantee strict weak ordering * relation requirement */ if (s1 == s2) return false; // First sort according to runThrough which is sort of a master level KoShape *parentShapeS1 = s1->parent(); KoShape *parentShapeS2 = s2->parent(); int runThrough1 = s1->runThrough(); int runThrough2 = s2->runThrough(); while (parentShapeS1) { if (parentShapeS1->childZOrderPolicy() == KoShape::ChildZParentChild) { runThrough1 = parentShapeS1->runThrough(); } else { runThrough1 = runThrough1 + parentShapeS1->runThrough(); } parentShapeS1 = parentShapeS1->parent(); } while (parentShapeS2) { if (parentShapeS2->childZOrderPolicy() == KoShape::ChildZParentChild) { runThrough2 = parentShapeS2->runThrough(); } else { runThrough2 = runThrough2 + parentShapeS2->runThrough(); } parentShapeS2 = parentShapeS2->parent(); } if (runThrough1 > runThrough2) { return false; } if (runThrough1 < runThrough2) { return true; } // If on the same runThrough level then the zIndex is all that matters. // // We basically walk up through the parents until we find a common base parent // To do that we need two loops where the inner loop walks up through the parents // of s2 every time we step up one parent level on s1 // // We don't update the index value until after we have seen that it's not a common base // That way we ensure that two children of a common base are sorted according to their respective // z value bool foundCommonParent = false; int index1 = s1->zIndex(); int index2 = s2->zIndex(); parentShapeS1 = s1; parentShapeS2 = s2; while (parentShapeS1 && !foundCommonParent) { parentShapeS2 = s2; index2 = parentShapeS2->zIndex(); while (parentShapeS2) { if (parentShapeS2 == parentShapeS1) { foundCommonParent = true; break; } if (parentShapeS2->childZOrderPolicy() == KoShape::ChildZParentChild) { index2 = parentShapeS2->zIndex(); } parentShapeS2 = parentShapeS2->parent(); } if (!foundCommonParent) { if (parentShapeS1->childZOrderPolicy() == KoShape::ChildZParentChild) { index1 = parentShapeS1->zIndex(); } parentShapeS1 = parentShapeS1->parent(); } } // If the one shape is a parent/child of the other then sort so. if (s1 == parentShapeS2) { return true; } if (s2 == parentShapeS1) { return false; } // If we went that far then the z-Index is used for sorting. return index1 < index2; } void KoShape::setParent(KoShapeContainer *parent) { Q_D(KoShape); if (d->parent == parent) { return; } KoShapeContainer *oldParent = d->parent; d->parent = 0; // avoids recursive removing if (oldParent) { oldParent->shapeInterface()->removeShape(this); } KIS_SAFE_ASSERT_RECOVER_NOOP(parent != this); if (parent && parent != this) { d->parent = parent; parent->shapeInterface()->addShape(this); } notifyChanged(); d->shapeChanged(ParentChanged); } bool KoShape::inheritsTransformFromAny(const QList ancestorsInQuestion) const { bool result = false; KoShape *shape = const_cast(this); while (shape) { KoShapeContainer *parent = shape->parent(); if (parent && !parent->inheritsTransform(shape)) { break; } if (ancestorsInQuestion.contains(shape)) { result = true; break; } shape = parent; } return result; } bool KoShape::hasCommonParent(const KoShape *shape) const { const KoShape *thisShape = this; while (thisShape) { const KoShape *otherShape = shape; while (otherShape) { if (thisShape == otherShape) { return true; } otherShape = otherShape->parent(); } thisShape = thisShape->parent(); } return false; } qint16 KoShape::zIndex() const { Q_D(const KoShape); return d->zIndex; } void KoShape::update() const { Q_D(const KoShape); if (!d->shapeManagers.empty()) { QRectF rect(boundingRect()); Q_FOREACH (KoShapeManager * manager, d->shapeManagers) { manager->update(rect, this, true); } } } void KoShape::updateAbsolute(const QRectF &rect) const { - if (rect.isEmpty() && !rect.isNull()) { return; } Q_D(const KoShape); if (!d->shapeManagers.empty() && isVisible()) { - Q_FOREACH (KoShapeManager * manager, d->shapeManagers) { + Q_FOREACH (KoShapeManager *manager, d->shapeManagers) { manager->update(rect); } } } QPainterPath KoShape::outline() const { QPainterPath path; path.addRect(outlineRect()); return path; } QRectF KoShape::outlineRect() const { const QSizeF s = size(); return QRectF(QPointF(0, 0), QSizeF(qMax(s.width(), qreal(0.0001)), qMax(s.height(), qreal(0.0001)))); } QPainterPath KoShape::shadowOutline() const { if (background()) { return outline(); } return QPainterPath(); } QPointF KoShape::absolutePosition(KoFlake::AnchorPosition anchor) const { const QRectF rc = outlineRect(); QPointF point = rc.topLeft(); bool valid = false; QPointF anchoredPoint = KoFlake::anchorToPoint(anchor, rc, &valid); if (valid) { point = anchoredPoint; } return absoluteTransformation(0).map(point); } void KoShape::setAbsolutePosition(const QPointF &newPosition, KoFlake::AnchorPosition anchor) { Q_D(KoShape); QPointF currentAbsPosition = absolutePosition(anchor); QPointF translate = newPosition - currentAbsPosition; QTransform translateMatrix; translateMatrix.translate(translate.x(), translate.y()); applyAbsoluteTransformation(translateMatrix); notifyChanged(); d->shapeChanged(PositionChanged); } void KoShape::copySettings(const KoShape *shape) { Q_D(KoShape); d->size = shape->size(); d->connectors.clear(); Q_FOREACH (const KoConnectionPoint &point, shape->connectionPoints()) addConnectionPoint(point); d->zIndex = shape->zIndex(); d->visible = shape->isVisible(false); // Ensure printable is true by default if (!d->visible) d->printable = true; else d->printable = shape->isPrintable(); d->geometryProtected = shape->isGeometryProtected(); d->protectContent = shape->isContentProtected(); d->selectable = shape->isSelectable(); d->keepAspect = shape->keepAspectRatio(); d->localMatrix = shape->d_ptr->localMatrix; } void KoShape::notifyChanged() { Q_D(KoShape); Q_FOREACH (KoShapeManager * manager, d->shapeManagers) { manager->notifyShapeChanged(this); } } void KoShape::setUserData(KoShapeUserData *userData) { Q_D(KoShape); d->userData.reset(userData); } KoShapeUserData *KoShape::userData() const { Q_D(const KoShape); return d->userData.data(); } bool KoShape::hasTransparency() const { Q_D(const KoShape); QSharedPointer bg = background(); return !bg || bg->hasTransparency() || d->transparency > 0.0; } void KoShape::setTransparency(qreal transparency) { Q_D(KoShape); d->transparency = qBound(0.0, transparency, 1.0); d->shapeChanged(TransparencyChanged); notifyChanged(); } qreal KoShape::transparency(bool recursive) const { Q_D(const KoShape); if (!recursive || !parent()) { return d->transparency; } else { const qreal parentOpacity = 1.0-parent()->transparency(recursive); const qreal childOpacity = 1.0-d->transparency; return 1.0-(parentOpacity*childOpacity); } } KoInsets KoShape::strokeInsets() const { Q_D(const KoShape); KoInsets answer; if (d->stroke) d->stroke->strokeInsets(this, answer); return answer; } qreal KoShape::rotation() const { Q_D(const KoShape); // try to extract the rotation angle out of the local matrix // if it is a pure rotation matrix // check if the matrix has shearing mixed in if (fabs(fabs(d->localMatrix.m12()) - fabs(d->localMatrix.m21())) > 1e-10) return std::numeric_limits::quiet_NaN(); // check if the matrix has scaling mixed in if (fabs(d->localMatrix.m11() - d->localMatrix.m22()) > 1e-10) return std::numeric_limits::quiet_NaN(); // calculate the angle from the matrix elements qreal angle = atan2(-d->localMatrix.m21(), d->localMatrix.m11()) * 180.0 / M_PI; if (angle < 0.0) angle += 360.0; return angle; } QSizeF KoShape::size() const { Q_D(const KoShape); return d->size; } QPointF KoShape::position() const { Q_D(const KoShape); QPointF center = outlineRect().center(); return d->localMatrix.map(center) - center; } int KoShape::addConnectionPoint(const KoConnectionPoint &point) { Q_D(KoShape); // get next glue point id int nextConnectionPointId = KoConnectionPoint::FirstCustomConnectionPoint; if (d->connectors.size()) nextConnectionPointId = qMax(nextConnectionPointId, (--d->connectors.end()).key()+1); KoConnectionPoint p = point; d->convertFromShapeCoordinates(p, size()); d->connectors[nextConnectionPointId] = p; return nextConnectionPointId; } bool KoShape::setConnectionPoint(int connectionPointId, const KoConnectionPoint &point) { Q_D(KoShape); if (connectionPointId < 0) return false; const bool insertPoint = !hasConnectionPoint(connectionPointId); switch(connectionPointId) { case KoConnectionPoint::TopConnectionPoint: case KoConnectionPoint::RightConnectionPoint: case KoConnectionPoint::BottomConnectionPoint: case KoConnectionPoint::LeftConnectionPoint: { KoConnectionPoint::PointId id = static_cast(connectionPointId); d->connectors[id] = KoConnectionPoint::defaultConnectionPoint(id); break; } default: { KoConnectionPoint p = point; d->convertFromShapeCoordinates(p, size()); d->connectors[connectionPointId] = p; break; } } if(!insertPoint) d->shapeChanged(ConnectionPointChanged); return true; } bool KoShape::hasConnectionPoint(int connectionPointId) const { Q_D(const KoShape); return d->connectors.contains(connectionPointId); } KoConnectionPoint KoShape::connectionPoint(int connectionPointId) const { Q_D(const KoShape); KoConnectionPoint p = d->connectors.value(connectionPointId, KoConnectionPoint()); // convert glue point to shape coordinates d->convertToShapeCoordinates(p, size()); return p; } KoConnectionPoints KoShape::connectionPoints() const { Q_D(const KoShape); QSizeF s = size(); KoConnectionPoints points = d->connectors; KoConnectionPoints::iterator point = points.begin(); KoConnectionPoints::iterator lastPoint = points.end(); // convert glue points to shape coordinates for(; point != lastPoint; ++point) { d->convertToShapeCoordinates(point.value(), s); } return points; } void KoShape::removeConnectionPoint(int connectionPointId) { Q_D(KoShape); d->connectors.remove(connectionPointId); d->shapeChanged(ConnectionPointChanged); } void KoShape::clearConnectionPoints() { Q_D(KoShape); d->connectors.clear(); } KoShape::TextRunAroundSide KoShape::textRunAroundSide() const { Q_D(const KoShape); return d->textRunAroundSide; } void KoShape::setTextRunAroundSide(TextRunAroundSide side, RunThroughLevel runThrought) { Q_D(KoShape); if (side == RunThrough) { if (runThrought == Background) { setRunThrough(-1); } else { setRunThrough(1); } } else { setRunThrough(0); } if ( d->textRunAroundSide == side) { return; } d->textRunAroundSide = side; notifyChanged(); d->shapeChanged(TextRunAroundChanged); } qreal KoShape::textRunAroundDistanceTop() const { Q_D(const KoShape); return d->textRunAroundDistanceTop; } void KoShape::setTextRunAroundDistanceTop(qreal distance) { Q_D(KoShape); d->textRunAroundDistanceTop = distance; } qreal KoShape::textRunAroundDistanceLeft() const { Q_D(const KoShape); return d->textRunAroundDistanceLeft; } void KoShape::setTextRunAroundDistanceLeft(qreal distance) { Q_D(KoShape); d->textRunAroundDistanceLeft = distance; } qreal KoShape::textRunAroundDistanceRight() const { Q_D(const KoShape); return d->textRunAroundDistanceRight; } void KoShape::setTextRunAroundDistanceRight(qreal distance) { Q_D(KoShape); d->textRunAroundDistanceRight = distance; } qreal KoShape::textRunAroundDistanceBottom() const { Q_D(const KoShape); return d->textRunAroundDistanceBottom; } void KoShape::setTextRunAroundDistanceBottom(qreal distance) { Q_D(KoShape); d->textRunAroundDistanceBottom = distance; } qreal KoShape::textRunAroundThreshold() const { Q_D(const KoShape); return d->textRunAroundThreshold; } void KoShape::setTextRunAroundThreshold(qreal threshold) { Q_D(KoShape); d->textRunAroundThreshold = threshold; } KoShape::TextRunAroundContour KoShape::textRunAroundContour() const { Q_D(const KoShape); return d->textRunAroundContour; } void KoShape::setTextRunAroundContour(KoShape::TextRunAroundContour contour) { Q_D(KoShape); d->textRunAroundContour = contour; } void KoShape::setBackground(QSharedPointer fill) { Q_D(KoShape); d->inheritBackground = false; d->fill = fill; d->shapeChanged(BackgroundChanged); notifyChanged(); } QSharedPointer KoShape::background() const { Q_D(const KoShape); QSharedPointer bg; if (!d->inheritBackground) { bg = d->fill; } else if (parent()) { bg = parent()->background(); } return bg; } void KoShape::setInheritBackground(bool value) { Q_D(KoShape); d->inheritBackground = value; if (d->inheritBackground) { d->fill.clear(); } } bool KoShape::inheritBackground() const { Q_D(const KoShape); return d->inheritBackground; } void KoShape::setZIndex(qint16 zIndex) { Q_D(KoShape); if (d->zIndex == zIndex) return; d->zIndex = zIndex; notifyChanged(); } int KoShape::runThrough() { Q_D(const KoShape); return d->runThrough; } void KoShape::setRunThrough(short int runThrough) { Q_D(KoShape); d->runThrough = runThrough; } void KoShape::setVisible(bool on) { Q_D(KoShape); int _on = (on ? 1 : 0); if (d->visible == _on) return; d->visible = _on; } bool KoShape::isVisible(bool recursive) const { Q_D(const KoShape); if (!recursive) return d->visible; if (!d->visible) return false; KoShapeContainer * parentShape = parent(); if (parentShape) { return parentShape->isVisible(true); } return true; } void KoShape::setPrintable(bool on) { Q_D(KoShape); d->printable = on; } bool KoShape::isPrintable() const { Q_D(const KoShape); if (d->visible) return d->printable; else return false; } void KoShape::setSelectable(bool selectable) { Q_D(KoShape); d->selectable = selectable; } bool KoShape::isSelectable() const { Q_D(const KoShape); return d->selectable; } void KoShape::setGeometryProtected(bool on) { Q_D(KoShape); d->geometryProtected = on; } bool KoShape::isGeometryProtected() const { Q_D(const KoShape); return d->geometryProtected; } void KoShape::setContentProtected(bool protect) { Q_D(KoShape); d->protectContent = protect; } bool KoShape::isContentProtected() const { Q_D(const KoShape); return d->protectContent; } KoShapeContainer *KoShape::parent() const { Q_D(const KoShape); return d->parent; } void KoShape::setKeepAspectRatio(bool keepAspect) { Q_D(KoShape); d->keepAspect = keepAspect; d->shapeChanged(KeepAspectRatioChange); notifyChanged(); } bool KoShape::keepAspectRatio() const { Q_D(const KoShape); return d->keepAspect; } QString KoShape::shapeId() const { Q_D(const KoShape); return d->shapeId; } void KoShape::setShapeId(const QString &id) { Q_D(KoShape); d->shapeId = id; } void KoShape::setCollisionDetection(bool detect) { Q_D(KoShape); d->detectCollision = detect; } bool KoShape::collisionDetection() { Q_D(KoShape); return d->detectCollision; } KoShapeStrokeModelSP KoShape::stroke() const { Q_D(const KoShape); KoShapeStrokeModelSP stroke; if (!d->inheritStroke) { stroke = d->stroke; } else if (parent()) { stroke = parent()->stroke(); } return stroke; } void KoShape::setStroke(KoShapeStrokeModelSP stroke) { Q_D(KoShape); d->inheritStroke = false; d->stroke = stroke; d->shapeChanged(StrokeChanged); notifyChanged(); } void KoShape::setInheritStroke(bool value) { Q_D(KoShape); d->inheritStroke = value; if (d->inheritStroke) { d->stroke.clear(); } } bool KoShape::inheritStroke() const { Q_D(const KoShape); return d->inheritStroke; } void KoShape::setShadow(KoShapeShadow *shadow) { Q_D(KoShape); if (d->shadow) d->shadow->deref(); d->shadow = shadow; if (d->shadow) { d->shadow->ref(); // TODO update changed area } d->shapeChanged(ShadowChanged); notifyChanged(); } KoShapeShadow *KoShape::shadow() const { Q_D(const KoShape); return d->shadow; } void KoShape::setBorder(KoBorder *border) { Q_D(KoShape); if (d->border) { // The shape owns the border. delete d->border; } d->border = border; d->shapeChanged(BorderChanged); notifyChanged(); } KoBorder *KoShape::border() const { Q_D(const KoShape); return d->border; } void KoShape::setClipPath(KoClipPath *clipPath) { Q_D(KoShape); d->clipPath.reset(clipPath); d->shapeChanged(ClipPathChanged); notifyChanged(); } KoClipPath * KoShape::clipPath() const { Q_D(const KoShape); return d->clipPath.data(); } void KoShape::setClipMask(KoClipMask *clipMask) { Q_D(KoShape); d->clipMask.reset(clipMask); } KoClipMask* KoShape::clipMask() const { Q_D(const KoShape); return d->clipMask.data(); } QTransform KoShape::transform() const { Q_D(const KoShape); return d->localMatrix; } QString KoShape::name() const { Q_D(const KoShape); return d->name; } void KoShape::setName(const QString &name) { Q_D(KoShape); d->name = name; } void KoShape::waitUntilReady(const KoViewConverter &converter, bool asynchronous) const { Q_UNUSED(converter); Q_UNUSED(asynchronous); } bool KoShape::isShapeEditable(bool recursive) const { Q_D(const KoShape); if (!d->visible || d->geometryProtected) return false; if (recursive && d->parent) { return d->parent->isShapeEditable(true); } return true; } // painting void KoShape::paintBorder(QPainter &painter, const KoViewConverter &converter) { Q_UNUSED(converter); KoBorder *bd = border(); if (!bd) { return; } QRectF borderRect = QRectF(QPointF(0, 0), size()); // Paint the border. bd->paint(painter, borderRect, KoBorder::PaintInsideLine); } // loading & saving methods QString KoShape::saveStyle(KoGenStyle &style, KoShapeSavingContext &context) const { Q_D(const KoShape); // and fill the style KoShapeStrokeModelSP sm = stroke(); if (sm) { sm->fillStyle(style, context); } else { style.addProperty("draw:stroke", "none", KoGenStyle::GraphicType); } KoShapeShadow *s = shadow(); if (s) s->fillStyle(style, context); QSharedPointer bg = background(); if (bg) { bg->fillStyle(style, context); } else { style.addProperty("draw:fill", "none", KoGenStyle::GraphicType); } KoBorder *b = border(); if (b) { b->saveOdf(style); } if (context.isSet(KoShapeSavingContext::AutoStyleInStyleXml)) { style.setAutoStyleInStylesDotXml(true); } QString value; if (isGeometryProtected()) { value = "position size"; } if (isContentProtected()) { if (! value.isEmpty()) value += ' '; value += "content"; } if (!value.isEmpty()) { style.addProperty("style:protect", value, KoGenStyle::GraphicType); } QMap::const_iterator it(d->additionalStyleAttributes.constBegin()); for (; it != d->additionalStyleAttributes.constEnd(); ++it) { style.addProperty(it.key(), it.value()); } if (parent() && parent()->isClipped(this)) { /* * In Calligra clipping is done using a parent shape which can be rotated, sheared etc * and even non-square. So the ODF interoperability version we write here is really * just a very simple version of that... */ qreal top = -position().y(); qreal left = -position().x(); qreal right = parent()->size().width() - size().width() - left; qreal bottom = parent()->size().height() - size().height() - top; style.addProperty("fo:clip", QString("rect(%1pt, %2pt, %3pt, %4pt)") .arg(top, 10, 'f').arg(right, 10, 'f') .arg(bottom, 10, 'f').arg(left, 10, 'f'), KoGenStyle::GraphicType); } QString wrap; switch (textRunAroundSide()) { case BiggestRunAroundSide: wrap = "biggest"; break; case LeftRunAroundSide: wrap = "left"; break; case RightRunAroundSide: wrap = "right"; break; case EnoughRunAroundSide: wrap = "dynamic"; break; case BothRunAroundSide: wrap = "parallel"; break; case NoRunAround: wrap = "none"; break; case RunThrough: wrap = "run-through"; break; } style.addProperty("style:wrap", wrap, KoGenStyle::GraphicType); switch (textRunAroundContour()) { case ContourBox: style.addProperty("style:wrap-contour", "false", KoGenStyle::GraphicType); break; case ContourFull: style.addProperty("style:wrap-contour", "true", KoGenStyle::GraphicType); style.addProperty("style:wrap-contour-mode", "full", KoGenStyle::GraphicType); break; case ContourOutside: style.addProperty("style:wrap-contour", "true", KoGenStyle::GraphicType); style.addProperty("style:wrap-contour-mode", "outside", KoGenStyle::GraphicType); break; } style.addPropertyPt("style:wrap-dynamic-threshold", textRunAroundThreshold(), KoGenStyle::GraphicType); if ((textRunAroundDistanceLeft() == textRunAroundDistanceRight()) && (textRunAroundDistanceTop() == textRunAroundDistanceBottom()) && (textRunAroundDistanceLeft() == textRunAroundDistanceTop())) { style.addPropertyPt("fo:margin", textRunAroundDistanceLeft(), KoGenStyle::GraphicType); } else { style.addPropertyPt("fo:margin-left", textRunAroundDistanceLeft(), KoGenStyle::GraphicType); style.addPropertyPt("fo:margin-top", textRunAroundDistanceTop(), KoGenStyle::GraphicType); style.addPropertyPt("fo:margin-right", textRunAroundDistanceRight(), KoGenStyle::GraphicType); style.addPropertyPt("fo:margin-bottom", textRunAroundDistanceBottom(), KoGenStyle::GraphicType); } return context.mainStyles().insert(style, context.isSet(KoShapeSavingContext::PresentationShape) ? "pr" : "gr"); } void KoShape::loadStyle(const KoXmlElement &element, KoShapeLoadingContext &context) { Q_D(KoShape); KoStyleStack &styleStack = context.odfLoadingContext().styleStack(); styleStack.setTypeProperties("graphic"); d->fill.clear(); d->stroke.clear(); if (d->shadow && !d->shadow->deref()) { delete d->shadow; d->shadow = 0; } setBackground(loadOdfFill(context)); setStroke(loadOdfStroke(element, context)); setShadow(d->loadOdfShadow(context)); setBorder(d->loadOdfBorder(context)); QString protect(styleStack.property(KoXmlNS::style, "protect")); setGeometryProtected(protect.contains("position") || protect.contains("size")); setContentProtected(protect.contains("content")); QString margin = styleStack.property(KoXmlNS::fo, "margin"); if (!margin.isEmpty()) { setTextRunAroundDistanceLeft(KoUnit::parseValue(margin)); setTextRunAroundDistanceTop(KoUnit::parseValue(margin)); setTextRunAroundDistanceRight(KoUnit::parseValue(margin)); setTextRunAroundDistanceBottom(KoUnit::parseValue(margin)); } margin = styleStack.property(KoXmlNS::fo, "margin-left"); if (!margin.isEmpty()) { setTextRunAroundDistanceLeft(KoUnit::parseValue(margin)); } margin = styleStack.property(KoXmlNS::fo, "margin-top"); if (!margin.isEmpty()) { setTextRunAroundDistanceTop(KoUnit::parseValue(margin)); } margin = styleStack.property(KoXmlNS::fo, "margin-right"); if (!margin.isEmpty()) { setTextRunAroundDistanceRight(KoUnit::parseValue(margin)); } margin = styleStack.property(KoXmlNS::fo, "margin-bottom"); if (!margin.isEmpty()) { setTextRunAroundDistanceBottom(KoUnit::parseValue(margin)); } QString wrap; if (styleStack.hasProperty(KoXmlNS::style, "wrap")) { wrap = styleStack.property(KoXmlNS::style, "wrap"); } else { // no value given in the file, but guess biggest wrap = "biggest"; } if (wrap == "none") { setTextRunAroundSide(KoShape::NoRunAround); } else if (wrap == "run-through") { QString runTrought = styleStack.property(KoXmlNS::style, "run-through", "background"); if (runTrought == "background") { setTextRunAroundSide(KoShape::RunThrough, KoShape::Background); } else { setTextRunAroundSide(KoShape::RunThrough, KoShape::Foreground); } } else { if (wrap == "biggest") setTextRunAroundSide(KoShape::BiggestRunAroundSide); else if (wrap == "left") setTextRunAroundSide(KoShape::LeftRunAroundSide); else if (wrap == "right") setTextRunAroundSide(KoShape::RightRunAroundSide); else if (wrap == "dynamic") setTextRunAroundSide(KoShape::EnoughRunAroundSide); else if (wrap == "parallel") setTextRunAroundSide(KoShape::BothRunAroundSide); } if (styleStack.hasProperty(KoXmlNS::style, "wrap-dynamic-threshold")) { QString wrapThreshold = styleStack.property(KoXmlNS::style, "wrap-dynamic-threshold"); if (!wrapThreshold.isEmpty()) { setTextRunAroundThreshold(KoUnit::parseValue(wrapThreshold)); } } if (styleStack.property(KoXmlNS::style, "wrap-contour", "false") == "true") { if (styleStack.property(KoXmlNS::style, "wrap-contour-mode", "full") == "full") { setTextRunAroundContour(KoShape::ContourFull); } else { setTextRunAroundContour(KoShape::ContourOutside); } } else { setTextRunAroundContour(KoShape::ContourBox); } } bool KoShape::loadOdfAttributes(const KoXmlElement &element, KoShapeLoadingContext &context, int attributes) { if (attributes & OdfPosition) { QPointF pos(position()); if (element.hasAttributeNS(KoXmlNS::svg, "x")) pos.setX(KoUnit::parseValue(element.attributeNS(KoXmlNS::svg, "x", QString()))); if (element.hasAttributeNS(KoXmlNS::svg, "y")) pos.setY(KoUnit::parseValue(element.attributeNS(KoXmlNS::svg, "y", QString()))); setPosition(pos); } if (attributes & OdfSize) { QSizeF s(size()); if (element.hasAttributeNS(KoXmlNS::svg, "width")) s.setWidth(KoUnit::parseValue(element.attributeNS(KoXmlNS::svg, "width", QString()))); if (element.hasAttributeNS(KoXmlNS::svg, "height")) s.setHeight(KoUnit::parseValue(element.attributeNS(KoXmlNS::svg, "height", QString()))); setSize(s); } if (attributes & OdfLayer) { if (element.hasAttributeNS(KoXmlNS::draw, "layer")) { KoShapeLayer *layer = context.layer(element.attributeNS(KoXmlNS::draw, "layer")); if (layer) { setParent(layer); } } } if (attributes & OdfId) { KoElementReference ref; ref.loadOdf(element); if (ref.isValid()) { context.addShapeId(this, ref.toString()); } } if (attributes & OdfZIndex) { if (element.hasAttributeNS(KoXmlNS::draw, "z-index")) { setZIndex(element.attributeNS(KoXmlNS::draw, "z-index").toInt()); } else { setZIndex(context.zIndex()); } } if (attributes & OdfName) { if (element.hasAttributeNS(KoXmlNS::draw, "name")) { setName(element.attributeNS(KoXmlNS::draw, "name")); } } if (attributes & OdfStyle) { KoStyleStack &styleStack = context.odfLoadingContext().styleStack(); styleStack.save(); if (element.hasAttributeNS(KoXmlNS::draw, "style-name")) { context.odfLoadingContext().fillStyleStack(element, KoXmlNS::draw, "style-name", "graphic"); } if (element.hasAttributeNS(KoXmlNS::presentation, "style-name")) { context.odfLoadingContext().fillStyleStack(element, KoXmlNS::presentation, "style-name", "presentation"); } loadStyle(element, context); styleStack.restore(); } if (attributes & OdfTransformation) { QString transform = element.attributeNS(KoXmlNS::draw, "transform", QString()); if (! transform.isEmpty()) applyAbsoluteTransformation(parseOdfTransform(transform)); } if (attributes & OdfAdditionalAttributes) { QSet additionalAttributeData = KoShapeLoadingContext::additionalAttributeData(); Q_FOREACH (const KoShapeLoadingContext::AdditionalAttributeData &attributeData, additionalAttributeData) { if (element.hasAttributeNS(attributeData.ns, attributeData.tag)) { QString value = element.attributeNS(attributeData.ns, attributeData.tag); //debugFlake << "load additional attribute" << attributeData.tag << value; setAdditionalAttribute(attributeData.name, value); } } } if (attributes & OdfCommonChildElements) { // load glue points (connection points) loadOdfGluePoints(element, context); } return true; } QSharedPointer KoShape::loadOdfFill(KoShapeLoadingContext &context) const { QString fill = KoShapePrivate::getStyleProperty("fill", context); QSharedPointer bg; if (fill == "solid") { bg = QSharedPointer(new KoColorBackground()); } else if (fill == "hatch") { bg = QSharedPointer(new KoHatchBackground()); } else if (fill == "gradient") { QString styleName = KoShapePrivate::getStyleProperty("fill-gradient-name", context); KoXmlElement *e = context.odfLoadingContext().stylesReader().drawStyles("gradient")[styleName]; QString style; if (e) { style = e->attributeNS(KoXmlNS::draw, "style", QString()); } if ((style == "rectangular") || (style == "square")) { bg = QSharedPointer(new KoOdfGradientBackground()); } else { QGradient *gradient = new QLinearGradient(); gradient->setCoordinateMode(QGradient::ObjectBoundingMode); bg = QSharedPointer(new KoGradientBackground(gradient)); } } else if (fill == "bitmap") { bg = QSharedPointer(new KoPatternBackground(context.imageCollection())); #ifndef NWORKAROUND_ODF_BUGS } else if (fill.isEmpty()) { bg = QSharedPointer(KoOdfWorkaround::fixBackgroundColor(this, context)); return bg; #endif } else { return QSharedPointer(0); } if (!bg->loadStyle(context.odfLoadingContext(), size())) { return QSharedPointer(0); } return bg; } KoShapeStrokeModelSP KoShape::loadOdfStroke(const KoXmlElement &element, KoShapeLoadingContext &context) const { KoStyleStack &styleStack = context.odfLoadingContext().styleStack(); KoOdfStylesReader &stylesReader = context.odfLoadingContext().stylesReader(); QString stroke = KoShapePrivate::getStyleProperty("stroke", context); if (stroke == "solid" || stroke == "dash") { QPen pen = KoOdfGraphicStyles::loadOdfStrokeStyle(styleStack, stroke, stylesReader); QSharedPointer stroke(new KoShapeStroke()); if (styleStack.hasProperty(KoXmlNS::calligra, "stroke-gradient")) { QString gradientName = styleStack.property(KoXmlNS::calligra, "stroke-gradient"); QBrush brush = KoOdfGraphicStyles::loadOdfGradientStyleByName(stylesReader, gradientName, size()); stroke->setLineBrush(brush); } else { stroke->setColor(pen.color()); } #ifndef NWORKAROUND_ODF_BUGS KoOdfWorkaround::fixPenWidth(pen, context); #endif stroke->setLineWidth(pen.widthF()); stroke->setJoinStyle(pen.joinStyle()); stroke->setLineStyle(pen.style(), pen.dashPattern()); stroke->setCapStyle(pen.capStyle()); return stroke; #ifndef NWORKAROUND_ODF_BUGS } else if (stroke.isEmpty()) { QPen pen = KoOdfGraphicStyles::loadOdfStrokeStyle(styleStack, "solid", stylesReader); if (KoOdfWorkaround::fixMissingStroke(pen, element, context, this)) { QSharedPointer stroke(new KoShapeStroke()); #ifndef NWORKAROUND_ODF_BUGS KoOdfWorkaround::fixPenWidth(pen, context); #endif stroke->setLineWidth(pen.widthF()); stroke->setJoinStyle(pen.joinStyle()); stroke->setLineStyle(pen.style(), pen.dashPattern()); stroke->setCapStyle(pen.capStyle()); stroke->setColor(pen.color()); return stroke; } #endif } return KoShapeStrokeModelSP(); } KoShapeShadow *KoShapePrivate::loadOdfShadow(KoShapeLoadingContext &context) const { KoStyleStack &styleStack = context.odfLoadingContext().styleStack(); QString shadowStyle = KoShapePrivate::getStyleProperty("shadow", context); if (shadowStyle == "visible" || shadowStyle == "hidden") { KoShapeShadow *shadow = new KoShapeShadow(); QColor shadowColor(styleStack.property(KoXmlNS::draw, "shadow-color")); qreal offsetX = KoUnit::parseValue(styleStack.property(KoXmlNS::draw, "shadow-offset-x")); qreal offsetY = KoUnit::parseValue(styleStack.property(KoXmlNS::draw, "shadow-offset-y")); shadow->setOffset(QPointF(offsetX, offsetY)); qreal blur = KoUnit::parseValue(styleStack.property(KoXmlNS::calligra, "shadow-blur-radius")); shadow->setBlur(blur); QString opacity = styleStack.property(KoXmlNS::draw, "shadow-opacity"); if (! opacity.isEmpty() && opacity.right(1) == "%") shadowColor.setAlphaF(opacity.left(opacity.length() - 1).toFloat() / 100.0); shadow->setColor(shadowColor); shadow->setVisible(shadowStyle == "visible"); return shadow; } return 0; } KoBorder *KoShapePrivate::loadOdfBorder(KoShapeLoadingContext &context) const { KoStyleStack &styleStack = context.odfLoadingContext().styleStack(); KoBorder *border = new KoBorder(); if (border->loadOdf(styleStack)) { return border; } delete border; return 0; } void KoShape::loadOdfGluePoints(const KoXmlElement &element, KoShapeLoadingContext &context) { Q_D(KoShape); KoXmlElement child; bool hasCenterGluePoint = false; forEachElement(child, element) { if (child.namespaceURI() != KoXmlNS::draw) continue; if (child.localName() != "glue-point") continue; // NOTE: this uses draw:id, but apparently while ODF 1.2 has deprecated // all use of draw:id for xml:id, it didn't specify that here, so it // doesn't support xml:id (and so, maybe, shouldn't use KoElementReference. const QString id = child.attributeNS(KoXmlNS::draw, "id", QString()); const int index = id.toInt(); // connection point in center should be default but odf doesn't support, // in new shape, first custom point is in center, it's okay to replace that point // with point from xml now, we'll add it back later if(id.isEmpty() || index < KoConnectionPoint::FirstCustomConnectionPoint || (index != KoConnectionPoint::FirstCustomConnectionPoint && d->connectors.contains(index))) { warnFlake << "glue-point with no or invalid id"; continue; } QString xStr = child.attributeNS(KoXmlNS::svg, "x", QString()).simplified(); QString yStr = child.attributeNS(KoXmlNS::svg, "y", QString()).simplified(); if(xStr.isEmpty() || yStr.isEmpty()) { warnFlake << "glue-point with invald position"; continue; } KoConnectionPoint connector; const QString align = child.attributeNS(KoXmlNS::draw, "align", QString()); if (align.isEmpty()) { #ifndef NWORKAROUND_ODF_BUGS KoOdfWorkaround::fixGluePointPosition(xStr, context); KoOdfWorkaround::fixGluePointPosition(yStr, context); #endif if(!xStr.endsWith('%') || !yStr.endsWith('%')) { warnFlake << "glue-point with invald position"; continue; } // x and y are relative to drawing object center connector.position.setX(xStr.remove('%').toDouble()/100.0); connector.position.setY(yStr.remove('%').toDouble()/100.0); // convert position to be relative to top-left corner connector.position += QPointF(0.5, 0.5); connector.position.rx() = qBound(0.0, connector.position.x(), 1.0); connector.position.ry() = qBound(0.0, connector.position.y(), 1.0); } else { // absolute distances to the edge specified by align connector.position.setX(KoUnit::parseValue(xStr)); connector.position.setY(KoUnit::parseValue(yStr)); if (align == "top-left") { connector.alignment = KoConnectionPoint::AlignTopLeft; } else if (align == "top") { connector.alignment = KoConnectionPoint::AlignTop; } else if (align == "top-right") { connector.alignment = KoConnectionPoint::AlignTopRight; } else if (align == "left") { connector.alignment = KoConnectionPoint::AlignLeft; } else if (align == "center") { connector.alignment = KoConnectionPoint::AlignCenter; } else if (align == "right") { connector.alignment = KoConnectionPoint::AlignRight; } else if (align == "bottom-left") { connector.alignment = KoConnectionPoint::AlignBottomLeft; } else if (align == "bottom") { connector.alignment = KoConnectionPoint::AlignBottom; } else if (align == "bottom-right") { connector.alignment = KoConnectionPoint::AlignBottomRight; } debugFlake << "using alignment" << align; } const QString escape = child.attributeNS(KoXmlNS::draw, "escape-direction", QString()); if (!escape.isEmpty()) { if (escape == "horizontal") { connector.escapeDirection = KoConnectionPoint::HorizontalDirections; } else if (escape == "vertical") { connector.escapeDirection = KoConnectionPoint::VerticalDirections; } else if (escape == "left") { connector.escapeDirection = KoConnectionPoint::LeftDirection; } else if (escape == "right") { connector.escapeDirection = KoConnectionPoint::RightDirection; } else if (escape == "up") { connector.escapeDirection = KoConnectionPoint::UpDirection; } else if (escape == "down") { connector.escapeDirection = KoConnectionPoint::DownDirection; } debugFlake << "using escape direction" << escape; } d->connectors[index] = connector; debugFlake << "loaded glue-point" << index << "at position" << connector.position; if (d->connectors[index].position == QPointF(0.5, 0.5)) { hasCenterGluePoint = true; debugFlake << "center glue-point found at id " << index; } } if (!hasCenterGluePoint) { d->connectors[d->connectors.count()] = KoConnectionPoint(QPointF(0.5, 0.5), KoConnectionPoint::AllDirections, KoConnectionPoint::AlignCenter); } debugFlake << "shape has now" << d->connectors.count() << "glue-points"; } void KoShape::loadOdfClipContour(const KoXmlElement &element, KoShapeLoadingContext &context, const QSizeF &scaleFactor) { Q_D(KoShape); KoXmlElement child; forEachElement(child, element) { if (child.namespaceURI() != KoXmlNS::draw) continue; if (child.localName() != "contour-polygon") continue; debugFlake << "shape loads contour-polygon"; KoPathShape *ps = new KoPathShape(); ps->loadContourOdf(child, context, scaleFactor); ps->setTransformation(transformation()); KoClipPath *clipPath = new KoClipPath({ps}, KoFlake::UserSpaceOnUse); d->clipPath.reset(clipPath); } } QTransform KoShape::parseOdfTransform(const QString &transform) { QTransform matrix; // Split string for handling 1 transform statement at a time QStringList subtransforms = transform.split(')', QString::SkipEmptyParts); QStringList::ConstIterator it = subtransforms.constBegin(); QStringList::ConstIterator end = subtransforms.constEnd(); for (; it != end; ++it) { QStringList subtransform = (*it).split('(', QString::SkipEmptyParts); subtransform[0] = subtransform[0].trimmed().toLower(); subtransform[1] = subtransform[1].simplified(); QRegExp reg("[,( ]"); QStringList params = subtransform[1].split(reg, QString::SkipEmptyParts); if (subtransform[0].startsWith(';') || subtransform[0].startsWith(',')) subtransform[0] = subtransform[0].right(subtransform[0].length() - 1); QString cmd = subtransform[0].toLower(); if (cmd == "rotate") { QTransform rotMatrix; if (params.count() == 3) { qreal x = KoUnit::parseValue(params[1]); qreal y = KoUnit::parseValue(params[2]); rotMatrix.translate(x, y); // oo2 rotates by radians rotMatrix.rotate(-params[0].toDouble()*180.0 / M_PI); rotMatrix.translate(-x, -y); } else { // oo2 rotates by radians rotMatrix.rotate(-params[0].toDouble()*180.0 / M_PI); } matrix = matrix * rotMatrix; } else if (cmd == "translate") { QTransform moveMatrix; if (params.count() == 2) { qreal x = KoUnit::parseValue(params[0]); qreal y = KoUnit::parseValue(params[1]); moveMatrix.translate(x, y); } else // Spec : if only one param given, assume 2nd param to be 0 moveMatrix.translate(KoUnit::parseValue(params[0]) , 0); matrix = matrix * moveMatrix; } else if (cmd == "scale") { QTransform scaleMatrix; if (params.count() == 2) scaleMatrix.scale(params[0].toDouble(), params[1].toDouble()); else // Spec : if only one param given, assume uniform scaling scaleMatrix.scale(params[0].toDouble(), params[0].toDouble()); matrix = matrix * scaleMatrix; } else if (cmd == "skewx") { QPointF p = absolutePosition(KoFlake::TopLeft); QTransform shearMatrix; shearMatrix.translate(p.x(), p.y()); shearMatrix.shear(tan(-params[0].toDouble()), 0.0F); shearMatrix.translate(-p.x(), -p.y()); matrix = matrix * shearMatrix; } else if (cmd == "skewy") { QPointF p = absolutePosition(KoFlake::TopLeft); QTransform shearMatrix; shearMatrix.translate(p.x(), p.y()); shearMatrix.shear(0.0F, tan(-params[0].toDouble())); shearMatrix.translate(-p.x(), -p.y()); matrix = matrix * shearMatrix; } else if (cmd == "matrix") { QTransform m; if (params.count() >= 6) { m.setMatrix(params[0].toDouble(), params[1].toDouble(), 0, params[2].toDouble(), params[3].toDouble(), 0, KoUnit::parseValue(params[4]), KoUnit::parseValue(params[5]), 1); } matrix = matrix * m; } } return matrix; } void KoShape::saveOdfAttributes(KoShapeSavingContext &context, int attributes) const { Q_D(const KoShape); if (attributes & OdfStyle) { KoGenStyle style; // all items that should be written to 'draw:frame' and any other 'draw:' object that inherits this shape if (context.isSet(KoShapeSavingContext::PresentationShape)) { style = KoGenStyle(KoGenStyle::PresentationAutoStyle, "presentation"); context.xmlWriter().addAttribute("presentation:style-name", saveStyle(style, context)); } else { style = KoGenStyle(KoGenStyle::GraphicAutoStyle, "graphic"); context.xmlWriter().addAttribute("draw:style-name", saveStyle(style, context)); } } if (attributes & OdfId) { if (context.isSet(KoShapeSavingContext::DrawId)) { KoElementReference ref = context.xmlid(this, "shape", KoElementReference::Counter); ref.saveOdf(&context.xmlWriter(), KoElementReference::DrawId); } } if (attributes & OdfName) { if (! name().isEmpty()) context.xmlWriter().addAttribute("draw:name", name()); } if (attributes & OdfLayer) { KoShape *parent = d->parent; while (parent) { if (dynamic_cast(parent)) { context.xmlWriter().addAttribute("draw:layer", parent->name()); break; } parent = parent->parent(); } } if (attributes & OdfZIndex && context.isSet(KoShapeSavingContext::ZIndex)) { context.xmlWriter().addAttribute("draw:z-index", zIndex()); } if (attributes & OdfSize) { QSizeF s(size()); if (parent() && parent()->isClipped(this)) { // being clipped shrinks our visible size // clipping in ODF is done using a combination of visual size and content cliprect. // A picture of 10cm x 10cm displayed in a box of 2cm x 4cm will be scaled (out // of proportion in this case). If we then add a fo:clip like; // fo:clip="rect(2cm, 3cm, 4cm, 5cm)" (top, right, bottom, left) // our original 10x10 is clipped to 2cm x 4cm and *then* fitted in that box. // TODO do this properly by subtracting rects s = parent()->size(); } context.xmlWriter().addAttribute("svg:width", s.width()); context.xmlWriter().addAttribute("svg:height", s.height()); } // The position is implicitly stored in the transformation matrix // if the transformation is saved as well if ((attributes & OdfPosition) && !(attributes & OdfTransformation)) { const QPointF p(position() * context.shapeOffset(this)); context.xmlWriter().addAttribute("svg:x", p.x()); context.xmlWriter().addAttribute("svg:y", p.y()); } if (attributes & OdfTransformation) { QTransform matrix = absoluteTransformation(0) * context.shapeOffset(this); if (! matrix.isIdentity()) { if (qAbs(matrix.m11() - 1) < 1E-5 // 1 && qAbs(matrix.m12()) < 1E-5 // 0 && qAbs(matrix.m21()) < 1E-5 // 0 && qAbs(matrix.m22() - 1) < 1E-5) { // 1 context.xmlWriter().addAttribute("svg:x", matrix.dx()); context.xmlWriter().addAttribute("svg:y", matrix.dy()); } else { QString m = QString("matrix(%1 %2 %3 %4 %5pt %6pt)") .arg(matrix.m11(), 0, 'f', 11) .arg(matrix.m12(), 0, 'f', 11) .arg(matrix.m21(), 0, 'f', 11) .arg(matrix.m22(), 0, 'f', 11) .arg(matrix.dx(), 0, 'f', 11) .arg(matrix.dy(), 0, 'f', 11); context.xmlWriter().addAttribute("draw:transform", m); } } } if (attributes & OdfViewbox) { const QSizeF s(size()); QString viewBox = QString("0 0 %1 %2").arg(qRound(s.width())).arg(qRound(s.height())); context.xmlWriter().addAttribute("svg:viewBox", viewBox); } if (attributes & OdfAdditionalAttributes) { QMap::const_iterator it(d->additionalAttributes.constBegin()); for (; it != d->additionalAttributes.constEnd(); ++it) { context.xmlWriter().addAttribute(it.key().toUtf8(), it.value()); } } } void KoShape::saveOdfCommonChildElements(KoShapeSavingContext &context) const { Q_D(const KoShape); // save glue points see ODF 9.2.19 Glue Points if(d->connectors.count()) { KoConnectionPoints::const_iterator cp = d->connectors.constBegin(); KoConnectionPoints::const_iterator lastCp = d->connectors.constEnd(); for(; cp != lastCp; ++cp) { // do not save default glue points if(cp.key() < 4) continue; context.xmlWriter().startElement("draw:glue-point"); context.xmlWriter().addAttribute("draw:id", QString("%1").arg(cp.key())); if (cp.value().alignment == KoConnectionPoint::AlignNone) { // convert to percent from center const qreal x = cp.value().position.x() * 100.0 - 50.0; const qreal y = cp.value().position.y() * 100.0 - 50.0; context.xmlWriter().addAttribute("svg:x", QString("%1%").arg(x)); context.xmlWriter().addAttribute("svg:y", QString("%1%").arg(y)); } else { context.xmlWriter().addAttribute("svg:x", cp.value().position.x()); context.xmlWriter().addAttribute("svg:y", cp.value().position.y()); } QString escapeDirection; switch(cp.value().escapeDirection) { case KoConnectionPoint::HorizontalDirections: escapeDirection = "horizontal"; break; case KoConnectionPoint::VerticalDirections: escapeDirection = "vertical"; break; case KoConnectionPoint::LeftDirection: escapeDirection = "left"; break; case KoConnectionPoint::RightDirection: escapeDirection = "right"; break; case KoConnectionPoint::UpDirection: escapeDirection = "up"; break; case KoConnectionPoint::DownDirection: escapeDirection = "down"; break; default: // fall through break; } if(!escapeDirection.isEmpty()) { context.xmlWriter().addAttribute("draw:escape-direction", escapeDirection); } QString alignment; switch(cp.value().alignment) { case KoConnectionPoint::AlignTopLeft: alignment = "top-left"; break; case KoConnectionPoint::AlignTop: alignment = "top"; break; case KoConnectionPoint::AlignTopRight: alignment = "top-right"; break; case KoConnectionPoint::AlignLeft: alignment = "left"; break; case KoConnectionPoint::AlignCenter: alignment = "center"; break; case KoConnectionPoint::AlignRight: alignment = "right"; break; case KoConnectionPoint::AlignBottomLeft: alignment = "bottom-left"; break; case KoConnectionPoint::AlignBottom: alignment = "bottom"; break; case KoConnectionPoint::AlignBottomRight: alignment = "bottom-right"; break; default: // fall through break; } if(!alignment.isEmpty()) { context.xmlWriter().addAttribute("draw:align", alignment); } context.xmlWriter().endElement(); } } } void KoShape::saveOdfClipContour(KoShapeSavingContext &context, const QSizeF &originalSize) const { Q_D(const KoShape); debugFlake << "shape saves contour-polygon"; if (d->clipPath && !d->clipPath->clipPathShapes().isEmpty()) { // This will loose data as odf can only save one set of contour whereas // svg loading and at least karbon editing can produce more than one // TODO, FIXME see if we can save more than one clipshape to odf d->clipPath->clipPathShapes().first()->saveContourOdf(context, originalSize); } } // end loading & saving methods // static void KoShape::applyConversion(QPainter &painter, const KoViewConverter &converter) { qreal zoomX, zoomY; converter.zoom(&zoomX, &zoomY); painter.scale(zoomX, zoomY); } KisHandlePainterHelper KoShape::createHandlePainterHelper(QPainter *painter, KoShape *shape, const KoViewConverter &converter, qreal handleRadius) { const QTransform originalPainterTransform = painter->transform(); painter->setTransform(shape->absoluteTransformation(&converter) * painter->transform()); KoShape::applyConversion(*painter, converter); // move c-tor return KisHandlePainterHelper(painter, originalPainterTransform, handleRadius); } QPointF KoShape::shapeToDocument(const QPointF &point) const { return absoluteTransformation(0).map(point); } QRectF KoShape::shapeToDocument(const QRectF &rect) const { return absoluteTransformation(0).mapRect(rect); } QPointF KoShape::documentToShape(const QPointF &point) const { return absoluteTransformation(0).inverted().map(point); } QRectF KoShape::documentToShape(const QRectF &rect) const { return absoluteTransformation(0).inverted().mapRect(rect); } bool KoShape::addDependee(KoShape *shape) { Q_D(KoShape); if (! shape) return false; // refuse to establish a circular dependency if (shape->hasDependee(this)) return false; if (! d->dependees.contains(shape)) d->dependees.append(shape); return true; } void KoShape::removeDependee(KoShape *shape) { Q_D(KoShape); int index = d->dependees.indexOf(shape); if (index >= 0) d->dependees.removeAt(index); } bool KoShape::hasDependee(KoShape *shape) const { Q_D(const KoShape); return d->dependees.contains(shape); } QList KoShape::dependees() const { Q_D(const KoShape); return d->dependees; } void KoShape::shapeChanged(ChangeType type, KoShape *shape) { Q_UNUSED(type); Q_UNUSED(shape); } KoSnapData KoShape::snapData() const { return KoSnapData(); } void KoShape::setAdditionalAttribute(const QString &name, const QString &value) { Q_D(KoShape); d->additionalAttributes.insert(name, value); } void KoShape::removeAdditionalAttribute(const QString &name) { Q_D(KoShape); d->additionalAttributes.remove(name); } bool KoShape::hasAdditionalAttribute(const QString &name) const { Q_D(const KoShape); return d->additionalAttributes.contains(name); } QString KoShape::additionalAttribute(const QString &name) const { Q_D(const KoShape); return d->additionalAttributes.value(name); } void KoShape::setAdditionalStyleAttribute(const char *name, const QString &value) { Q_D(KoShape); d->additionalStyleAttributes.insert(name, value); } void KoShape::removeAdditionalStyleAttribute(const char *name) { Q_D(KoShape); d->additionalStyleAttributes.remove(name); } KoFilterEffectStack *KoShape::filterEffectStack() const { Q_D(const KoShape); return d->filterEffectStack; } void KoShape::setFilterEffectStack(KoFilterEffectStack *filterEffectStack) { Q_D(KoShape); if (d->filterEffectStack) d->filterEffectStack->deref(); d->filterEffectStack = filterEffectStack; if (d->filterEffectStack) { d->filterEffectStack->ref(); } notifyChanged(); } QSet KoShape::toolDelegates() const { Q_D(const KoShape); return d->toolDelegates; } void KoShape::setToolDelegates(const QSet &delegates) { Q_D(KoShape); d->toolDelegates = delegates; } QString KoShape::hyperLink () const { Q_D(const KoShape); return d->hyperLink; } void KoShape::setHyperLink(const QString &hyperLink) { Q_D(KoShape); d->hyperLink = hyperLink; } KoShapePrivate *KoShape::priv() { Q_D(KoShape); return d; } KoShape::ShapeChangeListener::~ShapeChangeListener() { Q_FOREACH(KoShape *shape, m_registeredShapes) { shape->removeShapeChangeListener(this); } } void KoShape::ShapeChangeListener::registerShape(KoShape *shape) { KIS_SAFE_ASSERT_RECOVER_RETURN(!m_registeredShapes.contains(shape)); m_registeredShapes.append(shape); } void KoShape::ShapeChangeListener::unregisterShape(KoShape *shape) { KIS_SAFE_ASSERT_RECOVER_RETURN(m_registeredShapes.contains(shape)); m_registeredShapes.removeAll(shape); } void KoShape::ShapeChangeListener::notifyShapeChangedImpl(KoShape::ChangeType type, KoShape *shape) { KIS_SAFE_ASSERT_RECOVER_RETURN(m_registeredShapes.contains(shape)); notifyShapeChanged(type, shape); if (type == KoShape::Deleted) { unregisterShape(shape); } } void KoShape::addShapeChangeListener(KoShape::ShapeChangeListener *listener) { Q_D(KoShape); KIS_SAFE_ASSERT_RECOVER_RETURN(!d->listeners.contains(listener)); listener->registerShape(this); d->listeners.append(listener); } void KoShape::removeShapeChangeListener(KoShape::ShapeChangeListener *listener) { Q_D(KoShape); KIS_SAFE_ASSERT_RECOVER_RETURN(d->listeners.contains(listener)); d->listeners.removeAll(listener); listener->unregisterShape(this); } QList KoShape::linearizeSubtree(const QList &shapes) { QList result; Q_FOREACH (KoShape *shape, shapes) { result << shape; KoShapeContainer *container = dynamic_cast(shape); if (container) { result << linearizeSubtree(container->shapes()); } } return result; } diff --git a/libs/flake/KoShape.h b/libs/flake/KoShape.h index ecbfa117de..8786cd679f 100644 --- a/libs/flake/KoShape.h +++ b/libs/flake/KoShape.h @@ -1,1305 +1,1303 @@ /* This file is part of the KDE project Copyright (C) 2006-2008 Thorsten Zachmann Copyright (C) 2006, 2008 C. Boemann Copyright (C) 2006-2010 Thomas Zander Copyright (C) 2007-2009,2011 Jan Hambrecht This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef KOSHAPE_H #define KOSHAPE_H #include "KoFlake.h" #include "KoFlakeTypes.h" #include "KoConnectionPoint.h" #include #include #include #include #include "kritaflake_export.h" class QPainter; class QRectF; class QPainterPath; class QTransform; class KoShapeContainer; class KoShapeStrokeModel; class KoShapeUserData; class KoViewConverter; class KoShapeApplicationData; class KoShapeSavingContext; class KoShapeLoadingContext; class KoGenStyle; class KoShapeShadow; class KoShapePrivate; class KoFilterEffectStack; class KoSnapData; class KoClipPath; class KoClipMask; class KoShapePaintingContext; class KoShapeAnchor; class KoBorder; struct KoInsets; class KoShapeBackground; class KisHandlePainterHelper; - /** - * * Base class for all flake shapes. Shapes extend this class * to allow themselves to be manipulated. This class just represents * a graphical shape in the document and can be manipulated by some default * tools in this library. * * Due to the limited responsibility of this class, the extending object * can have any data backend and is responsible for painting itself. * * We strongly suggest that any extending class will use a Model View * Controller (MVC) design where the View part is all in this class, as well * as the one that inherits from this one. This allows the data that rests * in the model to be reused in different parts of the document. For example * by having two flake objects that show that same data. Or each showing a section of it. * * The KoShape data is completely in postscript-points (pt) (see KoUnit * for conversion methods to and from points). * This image will explain the real-world use of the shape and its options. *
* The Rotation center can be returned with absolutePosition() * *

Flake objects can be created in three ways: *

    *
  • a simple new KoDerivedFlake(), *
  • through an associated tool, *
  • through a factory *
* *

Shape interaction notifications

* We had several notification methods that allow your shape to be notified of changes in other * shapes positions or rotation etc. *
  1. The most general is KoShape::shapeChanged().
    * a virtual method that you can use to check various changed to your shape made by tools or otherwise.
  2. *
  3. for shape hierarchies the parent may receive a notification when a child was modified. * This is done though KoShapeContainerModel::childChanged()
  4. *
  5. any shape that is at a similar position as another shape there is collision detection. * You can register your shape to be sensitive to any changes like moving or whatever to * other shapes that intersect yours. * Such changes will then be notified to your shape using the method from (1) You should call * KoShape::setCollisionDetection(bool) to enable this. *
*/ class KRITAFLAKE_EXPORT KoShape { public: /// Used by shapeChanged() to select which change was made enum ChangeType { PositionChanged, ///< used after a setPosition() RotationChanged, ///< used after a setRotation() ScaleChanged, ///< used after a scale() ShearChanged, ///< used after a shear() SizeChanged, ///< used after a setSize() GenericMatrixChange, ///< used after the matrix was changed without knowing which property explicitly changed KeepAspectRatioChange, ///< used after setKeepAspectRatio() ParentChanged, ///< used after a setParent() CollisionDetected, ///< used when another shape moved in our boundingrect Deleted, ///< the shape was deleted StrokeChanged, ///< the shapes stroke has changed BackgroundChanged, ///< the shapes background has changed ShadowChanged, ///< the shapes shadow has changed BorderChanged, ///< the shapes border has changed ParameterChanged, ///< the shapes parameter has changed (KoParameterShape only) ContentChanged, ///< the content of the shape changed e.g. a new image inside a pixmap/text change inside a textshape TextRunAroundChanged, ///< used after a setTextRunAroundSide() ChildChanged, ///< a child of a container was changed/removed. This is propagated to all parents ConnectionPointChanged, ///< a connection point has changed ClipPathChanged, ///< the shapes clip path has changed TransparencyChanged ///< the shapetransparency value has changed }; /// The behavior text should do when intersecting this shape. enum TextRunAroundSide { BiggestRunAroundSide, ///< Run other text around the side that has the most space LeftRunAroundSide, ///< Run other text around the left side of the frame RightRunAroundSide, ///< Run other text around the right side of the frame EnoughRunAroundSide, ///< Run other text dynamically around both sides of the shape, provided there is sufficient space left BothRunAroundSide, ///< Run other text around both sides of the shape NoRunAround, ///< The text will be completely avoiding the frame by keeping the horizontal space that this frame occupies blank. RunThrough ///< The text will completely ignore the frame and layout as if it was not there }; /// The behavior text should do when intersecting this shape. enum TextRunAroundContour { ContourBox, /// Run other text around a bounding rect of the outline ContourFull, ///< Run other text around also on the inside ContourOutside ///< Run other text around only on the outside }; /** * TODO */ enum RunThroughLevel { Background, Foreground }; /** * @brief Constructor */ KoShape(); /** * @brief Destructor */ virtual ~KoShape(); /** * @brief creates a deep copy of the shape or shape's subtree * @return a cloned shape */ virtual KoShape* cloneShape() const; /** * @brief Paint the shape fill * The class extending this one is responsible for painting itself. Since we do not * assume the shape is square the paint must also clear its background if it will draw * something transparent on top. * This can be done with a method like: * painter.fillRect(converter.normalToView(QRectF(QPointF(0.0,0.0), size())), background()); * Or equivalent for non-square objects. * Do note that a shape's top-left is always at coordinate 0,0. Even if the shape itself is rotated * or translated. * @param painter used for painting the shape * @param converter to convert between internal and view coordinates. * @see applyConversion() * @param paintcontext the painting context. */ virtual void paint(QPainter &painter, const KoViewConverter &converter, KoShapePaintingContext &paintcontext) = 0; /** * @brief paintStroke paints the shape's stroked outline * @param painter used for painting the shape * @param converter to convert between internal and view coordinates. * @see applyConversion() * @param paintcontext the painting context. */ virtual void paintStroke(QPainter &painter, const KoViewConverter &converter, KoShapePaintingContext &paintcontext); /** * @brief Paint the shape's border * This is a helper function that could be called from the paint() method of all shapes. * @param painter used for painting the shape * @param converter to convert between internal and view coordinates. * @see applyConversion() */ virtual void paintBorder(QPainter &painter, const KoViewConverter &converter); /** * Load a shape from odf * * @param context the KoShapeLoadingContext used for loading * @param element element which represents the shape in odf * * @return false if loading failed */ virtual bool loadOdf(const KoXmlElement &element, KoShapeLoadingContext &context) = 0; /** * @brief store the shape data as ODF XML. * This is the method that will be called when saving a shape as a described in * OpenDocument 9.2 Drawing Shapes. * @see saveOdfAttributes */ virtual void saveOdf(KoShapeSavingContext &context) const = 0; /** * This method can be used while saving the shape as ODF to add the data * stored on this shape to the current element. * * @param context the context for the current save. * @param attributes a number of OdfAttribute items to state which attributes to save. * @see saveOdf */ void saveOdfAttributes(KoShapeSavingContext &context, int attributes) const; /** * This method can be used while saving the shape as Odf to add common child elements * * The office:event-listeners and draw:glue-point are saved. * @param context the context for the current save. */ void saveOdfCommonChildElements(KoShapeSavingContext &context) const; /** * This method can be used to save contour data from the clipPath() * * The draw:contour-polygon or draw:contour-path elements are saved. * @param context the context for the current save. * @param originalSize the original size of the unscaled image. */ void saveOdfClipContour(KoShapeSavingContext &context, const QSizeF &originalSize) const; /** * @brief Scale the shape using the zero-point which is the top-left corner. * @see position() * * @param sx scale in x direction * @param sy scale in y direction */ void scale(qreal sx, qreal sy); /** * @brief Rotate the shape (relative) * * The shape will be rotated from the current rotation using the center of the shape using the size() * * @param angle change the angle of rotation increasing it with 'angle' degrees */ void rotate(qreal angle); /** * Return the current rotation in degrees. * It returns NaN if the shape has a shearing or scaling transformation applied. */ qreal rotation() const; /** * @brief Shear the shape * The shape will be sheared using the zero-point which is the top-left corner. * @see position() * * @param sx shear in x direction * @param sy shear in y direction */ void shear(qreal sx, qreal sy); /** * @brief Resize the shape * * @param size the new size of the shape. This is different from scaling as * scaling is a so called secondary operation which is comparable to zooming in * instead of changing the size of the basic shape. * Easiest example of this difference is that using this method will not distort the * size of pattern-fills and strokes. */ virtual void setSize(const QSizeF &size); /** * @brief Get the size of the shape in pt. * * The size is in shape coordinates. * * @return the size of the shape as set by setSize() */ virtual QSizeF size() const; /** * @brief Set the position of the shape in pt * * @param position the new position of the shape */ virtual void setPosition(const QPointF &position); /** * @brief Get the position of the shape in pt * * @return the position of the shape */ QPointF position() const; /** * @brief Check if the shape is hit on position * @param position the position where the user clicked. * @return true when it hits. */ virtual bool hitTest(const QPointF &position) const; /** * @brief Get the bounding box of the shape * * This includes the line width and the shadow of the shape * * @return the bounding box of the shape */ virtual QRectF boundingRect() const; /** * Get the united bounding box of a group of shapes. This is a utility * function used in many places in Krita. */ static QRectF boundingRect(const QList &shapes); /** * @return the bounding rect of the outline of the shape measured * in absolute coordinate system. Please note that in contrast to * boundingRect() this rect doesn't include the stroke and other * insets. */ QRectF absoluteOutlineRect(KoViewConverter *converter = 0) const; /** * Same as a member function, but applies to a list of shapes and returns a * united rect. */ static QRectF absoluteOutlineRect(const QList &shapes, KoViewConverter *converter = 0); /** * @brief Add a connector point to the shape * * A connector is a place on the shape that allows a graphical connection to be made * using a line, for example. * * @param point the connection point to add * @return the id of the new connection point */ int addConnectionPoint(const KoConnectionPoint &point); /** * Sets data of connection point with specified id. * * The position of the connector is restricted to the bounding rectangle of the shape. * When setting a default connection point, the new position is ignored, as these * are fixed at their default position. * The function will insert a new connection point if the specified id was not used * before. * * @param connectionPointId the id of the connection point to set * @param point the connection point data * @return false if specified connection point id is invalid, else true */ bool setConnectionPoint(int connectionPointId, const KoConnectionPoint &point); /// Checks if a connection point with the specified id exists bool hasConnectionPoint(int connectionPointId) const; /// Returns connection point with specified connection point id KoConnectionPoint connectionPoint(int connectionPointId) const; /** * Return a list of the connection points that have been added to this shape. * All the points are relative to the shape position, see absolutePosition(). * @return a list of the connectors that have been added to this shape. */ KoConnectionPoints connectionPoints() const; /// Removes connection point with specified id void removeConnectionPoint(int connectionPointId); /// Removes all connection points void clearConnectionPoints(); /** * Return the side text should flow around this shape. This implements the ODF style:wrap * attribute that specifies how text is displayed around a frame or graphic object. */ TextRunAroundSide textRunAroundSide() const; /** * Set the side text should flow around this shape. * @param side the requested side * @param runThrought run through the foreground or background or... */ void setTextRunAroundSide(TextRunAroundSide side, RunThroughLevel runThrough = Background); /** * The space between this shape's left edge and text that runs around this shape. * @return the space around this shape to keep free from text */ qreal textRunAroundDistanceLeft() const; /** * Set the space between this shape's left edge and the text that run around this shape. * @param distance the space around this shape to keep free from text */ void setTextRunAroundDistanceLeft(qreal distance); /** * The space between this shape's top edge and text that runs around this shape. * @return the space around this shape to keep free from text */ qreal textRunAroundDistanceTop() const; /** * Set the space between this shape's top edge and the text that run around this shape. * @param distance the space around this shape to keep free from text */ void setTextRunAroundDistanceTop(qreal distance); /** * The space between this shape's right edge and text that runs around this shape. * @return the space around this shape to keep free from text */ qreal textRunAroundDistanceRight() const; /** * Set the space between this shape's right edge and the text that run around this shape. * @param distance the space around this shape to keep free from text */ void setTextRunAroundDistanceRight(qreal distance); /** * The space between this shape's bottom edge and text that runs around this shape. * @return the space around this shape to keep free from text */ qreal textRunAroundDistanceBottom() const; /** * Set the space between this shape's bottom edge and the text that run around this shape. * @param distance the space around this shape to keep free from text */ void setTextRunAroundDistanceBottom(qreal distance); /** * Return the threshold above which text should flow around this shape. * The text will not flow around the shape on a side unless the space available on that side * is above this threshold. Only used when the text run around side is EnoughRunAroundSide. * @return threshold the threshold */ qreal textRunAroundThreshold() const; /** * Set the threshold above which text should flow around this shape. * The text will not flow around the shape on a side unless the space available on that side * is above this threshold. Only used when the text run around side is EnoughRunAroundSide. * @param threshold the new threshold */ void setTextRunAroundThreshold(qreal threshold); /** * Return the how tight text run around is done around this shape. * @return the contour */ TextRunAroundContour textRunAroundContour() const; /** * Set how tight text run around is done around this shape. * @param contour the new contour */ void setTextRunAroundContour(TextRunAroundContour contour); /** * Set the KoShapeAnchor */ void setAnchor(KoShapeAnchor *anchor); /** * Return the KoShapeAnchor, or 0 */ KoShapeAnchor *anchor() const; /** * Set the minimum height of the shape. * Currently it's not respected but only for informational purpose * @param minimumShapeHeight the minimum height of the frame. */ void setMinimumHeight(qreal height); /** * Return the minimum height of the shape. * @return the minimum height of the shape. Default is 0.0. */ qreal minimumHeight() const; /** * Set the background of the shape. * A shape background can be a plain color, a gradient, a pattern, be fully transparent * or have a complex fill. * Setting such a background will allow the shape to be filled and will be able to tell * if it is transparent or not. * * If the shape inherited the background from its parent, its stops inheriting it, that * is inheritBackground property resets to false. * * @param background the new shape background. */ void setBackground(QSharedPointer background); /** * return the brush used to paint te background of this shape with. * A QBrush can have a plain color, be fully transparent or have a complex fill. * setting such a brush will allow the shape to fill itself using that brush and * will be able to tell if its transparent or not. * @return the background-brush */ QSharedPointer background() const; /** * @brief setInheritBackground marks a shape as inhiriting the background * from the parent shape. NOTE: The currently selected background is destroyed. * @param value true if the shape should inherit the filling background */ void setInheritBackground(bool value); /** * @brief inheritBackground shows if the shape inherits background from its parent * @return true if the shape inherits the fill */ bool inheritBackground() const; /** * Returns true if there is some transparency, false if the shape is fully opaque. * The default implementation will just return if the background has some transparency, * you should override it and always return true if your shape is not square. * @return if the shape is (partly) transparent. */ virtual bool hasTransparency() const; /** * Sets shape level transparency. * @param transparency the new shape level transparency */ void setTransparency(qreal transparency); /** * Returns the shape level transparency. * @param recursive when true takes the parents transparency into account */ qreal transparency(bool recursive=false) const; /** * Retrieve the z-coordinate of this shape. * The zIndex property is used to determine which shape lies on top of other objects. * An shape with a higher z-order is on top, and can obscure another shape. * @return the z-index of this shape. * @see setZIndex() */ qint16 zIndex() const; /** * Set the z-coordinate of this shape. * The zIndex property is used to determine which shape lies on top of other objects. * An shape with a higher z-order is on top, and can obscure, another shape. *

Just like two objects having the same x or y coordinate will make them 'touch', * so will two objects with the same z-index touch on the z plane. In layering the * shape this, however, can cause a little confusion as one always has to be on top. * The layering if two overlapping objects have the same index is implementation dependent * and probably depends on the order in which they are added to the shape manager. * @param zIndex the new z-index; */ void setZIndex(qint16 zIndex); /** * Maximum value of z-index */ static const qint16 maxZIndex; /** * Minimum value of z-index */ static const qint16 minZIndex; /** * Retrieve the run through property of this shape. * The run through property is used to determine if the shape is behind, inside or before text. * @return the run through of this shape. */ int runThrough(); /** * Set the run through property of this shape. * The run through property is used to determine if the shape is behind, inside or before text. * @param runThrough the new run through; */ virtual void setRunThrough(short int runThrough); /** * Changes the Shape to be visible or invisible. * Being visible means being painted, as well as being used for * things like guidelines or searches. * @param on when true; set the shape to be visible. * @see setGeometryProtected(), setContentProtected(), setSelectable() */ void setVisible(bool on); /** * Returns current visibility state of this shape. * Being visible means being painted, as well as being used for * things like guidelines or searches. * @param recursive when true, checks visibility recursively * @return current visibility state of this shape. * @see isGeometryProtected(), isContentProtected(), isSelectable() */ bool isVisible(bool recursive = true) const; /** * Changes the shape to be printable or not. The default is true. * * If a Shape's print flag is true, the shape will be printed. If * false, the shape will not be printed. If a shape is not visible (@see isVisible), * it isPrinted will return false, too. */ void setPrintable(bool on); /** * Returns the current printable state of this shape. * * A shape can be visible but not printable, not printable and not visible * or visible and printable, but not invisible and still printable. * * @return current printable state of this shape. */ bool isPrintable() const; /** * Makes it possible for the user to select this shape. * This parameter defaults to true. * @param selectable when true; set the shape to be selectable by the user. * @see setGeometryProtected(), setContentProtected(), setVisible() */ void setSelectable(bool selectable); /** * Returns if this shape can be selected by the user. * @return true only when the object is selectable. * @see isGeometryProtected(), isContentProtected(), isVisible() */ bool isSelectable() const; /** * Tells the shape to have its position/rotation and size protected from user-changes. * The geometry being protected means the user can not change shape or position of the * shape. This includes any matrix operation such as rotation. * @param on when true; set the shape to have its geometry protected. * @see setContentProtected(), setSelectable(), setVisible() */ void setGeometryProtected(bool on); /** * Returns current geometry protection state of this shape. * The geometry being protected means the user can not change shape or position of the * shape. This includes any matrix operation such as rotation. * @return current geometry protection state of this shape. * @see isContentProtected(), isSelectable(), isVisible() */ bool isGeometryProtected() const; /** * Marks the shape to have its content protected against editing. * Content protection is a hint for tools to disallow the user editing the content. * @param protect when true set the shapes content to be protected from user modification. * @see setGeometryProtected(), setSelectable(), setVisible() */ void setContentProtected(bool protect); /** * Returns current content protection state of this shape. * Content protection is a hint for tools to disallow the user editing the content. * @return current content protection state of this shape. * @see isGeometryProtected(), isSelectable(), isVisible() */ bool isContentProtected() const; /** * Returns the parent, or 0 if there is no parent. * @return the parent, or 0 if there is no parent. */ KoShapeContainer *parent() const; /** * Set the parent of this shape. * @param parent the new parent of this shape. Can be 0 if the shape has no parent anymore. */ void setParent(KoShapeContainer *parent); /** * @brief inheritsTransformFromAny checks if the shape inherits transformation from * any of the shapes listed in \p ancestorsInQuestion. The inheritance is checked * in recursive way. * @return true if there is a (transitive) transformation-wise parent found in \p ancestorsInQuestion */ bool inheritsTransformFromAny(const QList ancestorsInQuestion) const; /** * @return true if this shape has a common parent with \p shape */ bool hasCommonParent(const KoShape *shape) const; /** * Request a repaint to be queued. * The repaint will be of the entire Shape, including its selection handles should this * shape be selected. *

This method will return immediately and only request a repaint. Successive calls * will be merged into an appropriate repaint action. */ virtual void update() const; /** * Request a repaint to be queued. * The repaint will be restricted to the parameters rectangle, which is expected to be * in absolute coordinates of the canvas and it is expected to be * normalized. *

This method will return immediately and only request a repaint. Successive calls * will be merged into an appropriate repaint action. * @param rect the rectangle (in pt) to queue for repaint. */ virtual void updateAbsolute(const QRectF &rect) const; /// Used by compareShapeZIndex() to order shapes enum ChildZOrderPolicy { ChildZDefault, ChildZParentChild = ChildZDefault, ///< normal parent/child ordering ChildZPassThrough ///< children are considered equal to this shape }; /** * Returns if during compareShapeZIndex() how this shape portrays the values * of its children. The default behaviour is to let this shape's z values take * the place of its childrens values, so you get a parent/child relationship. * The children are naturally still ordered relatively to their z values * * But for special cases (like Calligra's TextShape) it can be overloaded to return * ChildZPassThrough which means the children keep their own z values * @returns the z order policy of this shape */ virtual ChildZOrderPolicy childZOrderPolicy(); /** * This is a method used to sort a list using the STL sorting methods. * @param s1 the first shape * @param s2 the second shape */ static bool compareShapeZIndex(KoShape *s1, KoShape *s2); /** * returns the outline of the shape in the form of a path. * The outline returned will always be relative to the position() of the shape, so * moving the shape will not alter the result. The outline is used to draw the stroke * on, for example. * @returns the outline of the shape in the form of a path. */ virtual QPainterPath outline() const; /** * returns the outline of the shape in the form of a rect. * The outlineRect returned will always be relative to the position() of the shape, so * moving the shape will not alter the result. The outline is used to calculate * the boundingRect. * @returns the outline of the shape in the form of a rect. */ virtual QRectF outlineRect() const; /** * returns the outline of the shape in the form of a path for the use of painting a shadow. * * Normally this would be the same as outline() if there is a fill (background) set on the * shape and empty if not. However, a shape could reimplement this to return an outline * even if no fill is defined. A typical example of this would be the picture shape * which has a picture but almost never a background. * * @returns the outline of the shape in the form of a path. */ virtual QPainterPath shadowOutline() const; /** * Returns the currently set stroke, or 0 if there is no stroke. * @return the currently set stroke, or 0 if there is no stroke. */ KoShapeStrokeModelSP stroke() const; /** * Set a new stroke, removing the old one. The stroke inheritance becomes disabled. * @param stroke the new stroke, or 0 if there should be no stroke. */ void setStroke(KoShapeStrokeModelSP stroke); /** * @brief setInheritStroke marks a shape as inhiriting the stroke * from the parent shape. NOTE: The currently selected stroke is destroyed. * @param value true if the shape should inherit the stroke style */ void setInheritStroke(bool value); /** * @brief inheritStroke shows if the shape inherits the stroke from its parent * @return true if the shape inherits the stroke style */ bool inheritStroke() const; /** * Return the insets of the stroke. * Convenience method for KoShapeStrokeModel::strokeInsets() */ KoInsets strokeInsets() const; /// Sets the new shadow, removing the old one void setShadow(KoShapeShadow *shadow); /// Returns the currently set shadow or 0 if there is no shadow set KoShapeShadow *shadow() const; /// Sets the new border, removing the old one. void setBorder(KoBorder *border); /// Returns the currently set border or 0 if there is no border set KoBorder *border() const; /// Sets a new clip path, removing the old one void setClipPath(KoClipPath *clipPath); /// Returns the currently set clip path or 0 if there is no clip path set KoClipPath * clipPath() const; /// Sets a new clip mask, removing the old one. The mask is owned by the shape. void setClipMask(KoClipMask *clipMask); /// Returns the currently set clip mask or 0 if there is no clip mask set KoClipMask* clipMask() const; /** * Setting the shape to keep its aspect-ratio has the effect that user-scaling will * keep the width/height ratio intact so as not to distort shapes that rely on that * ratio. * @param keepAspect the new value */ void setKeepAspectRatio(bool keepAspect); /** * Setting the shape to keep its aspect-ratio has the effect that user-scaling will * keep the width/height ratio intact so as not to distort shapes that rely on that * ratio. * @return whether to keep aspect ratio of this shape */ bool keepAspectRatio() const; /** * Return the position of this shape regardless of rotation/skew/scaling and regardless of * this shape having a parent (being in a group) or not.
* @param anchor The place on the (unaltered) shape that you want the position of. * @return the point that is the absolute, centered position of this shape. */ QPointF absolutePosition(KoFlake::AnchorPosition anchor = KoFlake::Center) const; /** * Move this shape to an absolute position where the end location will be the same * regardless of the shape's rotation/skew/scaling and regardless of this shape having * a parent (being in a group) or not.
* The newPosition is going to be the center of the shape. * This has the convenient effect that:

     shape->setAbsolutePosition(QPointF(0,0));
     shape->rotate(45);
Will result in the same visual position of the shape as the opposite:
     shape->rotate(45);
     shape->setAbsolutePosition(QPointF(0,0));
* @param newPosition the new absolute center of the shape. * @param anchor The place on the (unaltered) shape that you set the position of. */ void setAbsolutePosition(const QPointF &newPosition, KoFlake::AnchorPosition anchor = KoFlake::Center); /** * Set a data object on the shape to be used by an application. * This is specifically useful when a shape is created in a plugin and that data from that * shape should be accessible outside the plugin. * @param userData the new user data, or 0 to delete the current one. */ void setUserData(KoShapeUserData *userData); /** * Return the current userData. */ KoShapeUserData *userData() const; /** * Return the Id of this shape, identifying the type of shape by the id of the factory. * @see KoShapeFactoryBase::shapeId() * @return the id of the shape-type */ QString shapeId() const; /** * Set the Id of this shape. A shapeFactory is expected to set the Id at creation * so applications can find out what kind of shape this is. * @see KoShapeFactoryBase::shapeId() * @param id the ID from the factory that created this shape */ void setShapeId(const QString &id); /** * Create a matrix that describes all the transformations done on this shape. * * The absolute transformation is the combined transformation of this shape * and all its parents and grandparents. * * @param converter if not null, this method uses the converter to mark the right * offsets in the current view. */ QTransform absoluteTransformation(const KoViewConverter *converter) const; /** * Applies a transformation to this shape. * * The transformation given is relative to the global coordinate system, i.e. the document. * This is a convenience function to apply a global transformation to this shape. * @see applyTransformation * * @param matrix the transformation matrix to apply */ void applyAbsoluteTransformation(const QTransform &matrix); /** * Sets a new transformation matrix describing the local transformations on this shape. * @param matrix the new transformation matrix */ void setTransformation(const QTransform &matrix); /// Returns the shapes local transformation matrix QTransform transformation() const; /** * Applies a transformation to this shape. * * The transformation given is relative to the shape coordinate system. * * @param matrix the transformation matrix to apply */ void applyTransformation(const QTransform &matrix); /** * Copy all the settings from the parameter shape and apply them to this shape. * Settings like the position and rotation to visible and locked. The parent * is a notable exclusion. * @param shape the shape to use as original */ void copySettings(const KoShape *shape); /** * Convenience method that allows people implementing paint() to use the shape * internal coordinate system directly to paint itself instead of considering the * views zoom. * @param painter the painter to alter the zoom level of. * @param converter the converter for the current views zoom. */ static void applyConversion(QPainter &painter, const KoViewConverter &converter); /** * A convenience method that creates a handles helper with applying transformations at * the same time. Please note that you shouldn't save/restore additionally. All the work * on restoring original painter's transformations is done by the helper. */ static KisHandlePainterHelper createHandlePainterHelper(QPainter *painter, KoShape *shape, const KoViewConverter &converter, qreal handleRadius = 0.0); /** * @brief Transforms point from shape coordinates to document coordinates * @param point in shape coordinates * @return point in document coordinates */ QPointF shapeToDocument(const QPointF &point) const; /** * @brief Transforms rect from shape coordinates to document coordinates * @param rect in shape coordinates * @return rect in document coordinates */ QRectF shapeToDocument(const QRectF &rect) const; /** * @brief Transforms point from document coordinates to shape coordinates * @param point in document coordinates * @return point in shape coordinates */ QPointF documentToShape(const QPointF &point) const; /** * @brief Transform rect from document coordinates to shape coordinates * @param rect in document coordinates * @return rect in shape coordinates */ QRectF documentToShape(const QRectF &rect) const; /** * Returns the name of the shape. * @return the shapes name */ QString name() const; /** * Sets the name of the shape. * @param name the new shape name */ void setName(const QString &name); /** * Update the position of the shape in the tree of the KoShapeManager. */ void notifyChanged(); /** * A shape can be in a state that it is doing processing data like loading or text layout. * In this case it can be shown on screen probably partially but it should really not be printed * until it is fully done processing. * Warning! This method can be blocking for a long time * @param asynchronous If set to true the processing will can take place in a different thread and the * function will not block until the shape is finished. * In case of printing Flake will call this method from a non-main thread and only * start printing it when the in case of printing method returned. * If set to false the processing needs to be done synchronously and will * block until the result is finished. */ virtual void waitUntilReady(const KoViewConverter &converter, bool asynchronous = true) const; /// checks recursively if the shape or one of its parents is not visible or locked virtual bool isShapeEditable(bool recursive = true) const; /** * Adds a shape which depends on this shape. * Making a shape dependent on this one means it will get shapeChanged() called * on each update of this shape. * * If this shape already depends on the given shape, establishing the * dependency is refused to prevent circular dependencies. * * @param shape the shape which depends on this shape * @return true if dependency could be established, otherwise false * @see removeDependee(), hasDependee() */ bool addDependee(KoShape *shape); /** * Removes as shape depending on this shape. * @see addDependee(), hasDependee() */ void removeDependee(KoShape *shape); /// Returns if the given shape is dependent on this shape bool hasDependee(KoShape *shape) const; /// Returns list of shapes depending on this shape QList dependees() const; /// Returns additional snap data the shape wants to have snapping to virtual KoSnapData snapData() const; /** * Set additional attribute * * This can be used to attach additional attributes to a shape for attributes * that are application specific like presentation:placeholder * * @param name The name of the attribute in the following form prefix:tag e.g. presentation:placeholder * @param value The value of the attribute */ void setAdditionalAttribute(const QString &name, const QString &value); /** * Remove additional attribute * * @param name The name of the attribute in the following form prefix:tag e.g. presentation:placeholder */ void removeAdditionalAttribute(const QString &name); /** * Check if additional attribute is set * * @param name The name of the attribute in the following form prefix:tag e.g. presentation:placeholder * * @return true if there is a attribute with prefix:tag set, false otherwise */ bool hasAdditionalAttribute(const QString &name) const; /** * Get additional attribute * * @param name The name of the attribute in the following form prefix:tag e.g. presentation:placeholder * * @return The value of the attribute if it exists or a null string if not found. */ QString additionalAttribute(const QString &name) const; void setAdditionalStyleAttribute(const char *name, const QString &value); void removeAdditionalStyleAttribute(const char *name); /** * Returns the filter effect stack of the shape * * @return the list of filter effects applied on the shape when rendering. */ KoFilterEffectStack *filterEffectStack() const; /// Sets the new filter effect stack, removing the old one void setFilterEffectStack(KoFilterEffectStack *filterEffectStack); /** * Set the property collision detection. * Setting this to true will result in calls to shapeChanged() with the CollisionDetected * parameter whenever either this or another shape is moved/rotated etc and intersects this shape. * @param detect if true detect collisions. */ void setCollisionDetection(bool detect); /** * get the property collision detection. * @returns true if collision detection is on. */ bool collisionDetection(); /** * Return the tool delegates for this shape. * In Flake a shape being selected will cause the tool manager to make available all tools that * can edit the selected shapes. In some cases selecting one shape should allow the tool to * edit a related shape be available too. The tool delegates allows this to happen by taking * all the shapes in the set into account on tool selection. * Notice that if the set is non-empty 'this' shape is no longer looked at. You can choose * to add itself to the set too. */ QSet toolDelegates() const; /** * Set the tool delegates. * @param delegates the new delegates. * @see toolDelegates() */ void setToolDelegates(const QSet &delegates); /** * Return the hyperlink for this shape. */ QString hyperLink () const; /** * Set hyperlink for this shape. * @param hyperLink name. */ void setHyperLink(const QString &hyperLink); /** * \internal * Returns the private object for use within the flake lib */ KoShapePrivate *priv(); public: struct KRITAFLAKE_EXPORT ShapeChangeListener { virtual ~ShapeChangeListener(); virtual void notifyShapeChanged(ChangeType type, KoShape *shape) = 0; private: friend class KoShape; friend class KoShapePrivate; void registerShape(KoShape *shape); void unregisterShape(KoShape *shape); void notifyShapeChangedImpl(ChangeType type, KoShape *shape); QList m_registeredShapes; }; void addShapeChangeListener(ShapeChangeListener *listener); void removeShapeChangeListener(ShapeChangeListener *listener); public: static QList linearizeSubtree(const QList &shapes); protected: /// constructor KoShape(KoShapePrivate *); /* ** loading saving helper methods */ /// attributes from ODF 1.1 chapter 9.2.15 Common Drawing Shape Attributes enum OdfAttribute { OdfTransformation = 1, ///< Store transformation information OdfSize = 2, ///< Store size information OdfPosition = 8, ///< Store position OdfAdditionalAttributes = 4, ///< Store additional attributes of the shape OdfCommonChildElements = 16, ///< Event actions and connection points OdfLayer = 64, ///< Store layer name OdfStyle = 128, ///< Store the style OdfId = 256, ///< Store the unique ID OdfName = 512, ///< Store the name of the shape OdfZIndex = 1024, ///< Store the z-index OdfViewbox = 2048, ///< Store the viewbox /// A mask for all mandatory attributes OdfMandatories = OdfLayer | OdfStyle | OdfId | OdfName | OdfZIndex, /// A mask for geometry attributes OdfGeometry = OdfPosition | OdfSize, /// A mask for all the attributes OdfAllAttributes = OdfTransformation | OdfGeometry | OdfAdditionalAttributes | OdfMandatories | OdfCommonChildElements }; /** * This method is used during loading of the shape to load common attributes * * @param context the KoShapeLoadingContext used for loading * @param element element which represents the shape in odf * @param attributes a number of OdfAttribute items to state which attributes to load. */ bool loadOdfAttributes(const KoXmlElement &element, KoShapeLoadingContext &context, int attributes); /** * Parses the transformation attribute from the given string * @param transform the transform attribute string * @return the resulting transformation matrix */ QTransform parseOdfTransform(const QString &transform); /** * @brief Saves the style used for the shape * * This method fills the given style object with the stroke and * background properties and then adds the style to the context. * * @param style the style object to fill * @param context used for saving * @return the name of the style * @see saveOdf */ virtual QString saveStyle(KoGenStyle &style, KoShapeSavingContext &context) const; /** * Loads the stroke and fill style from the given element. * * @param element the xml element to load the style from * @param context the loading context used for loading */ virtual void loadStyle(const KoXmlElement &element, KoShapeLoadingContext &context); /// Loads the stroke style KoShapeStrokeModelSP loadOdfStroke(const KoXmlElement &element, KoShapeLoadingContext &context) const; /// Loads the fill style QSharedPointer loadOdfFill(KoShapeLoadingContext &context) const; /// Loads the connection points void loadOdfGluePoints(const KoXmlElement &element, KoShapeLoadingContext &context); /// Loads the clip contour void loadOdfClipContour(const KoXmlElement &element, KoShapeLoadingContext &context, const QSizeF &scaleFactor); /* ** end loading saving */ /** * A hook that allows inheriting classes to do something after a KoShape property changed * This is called whenever the shape, position rotation or scale properties were altered. * @param type an indicator which type was changed. */ virtual void shapeChanged(ChangeType type, KoShape *shape = 0); /// return the current matrix that contains the rotation/scale/position of this shape QTransform transform() const; KoShapePrivate *d_ptr; private: Q_DECLARE_PRIVATE(KoShape) }; Q_DECLARE_METATYPE(KoShape*) #endif diff --git a/libs/flake/KoShapeManager.h b/libs/flake/KoShapeManager.h index f9bbb3ddb0..8b9600658d 100644 --- a/libs/flake/KoShapeManager.h +++ b/libs/flake/KoShapeManager.h @@ -1,213 +1,212 @@ /* This file is part of the KDE project Copyright (C) 2006-2008 Thorsten Zachmann Copyright (C) 2007, 2009 Thomas Zander This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef KOSHAPEMANAGER_H #define KOSHAPEMANAGER_H #include #include #include #include "KoFlake.h" #include "kritaflake_export.h" class KoShape; class KoSelection; class KoViewConverter; class KoCanvasBase; class KoPointerEvent; class KoShapePaintingContext; - class QPainter; class QPointF; class QRectF; /** * The shape manager hold a list of all shape which are in scope. * There is one shape manager per canvas. This makes the shape manager * different from QGraphicsScene, which contains the datamodel for all * graphics items: KoShapeManager only contains the subset of shapes * that are shown in its canvas. * * The selection in the different views can be different. */ class KRITAFLAKE_EXPORT KoShapeManager : public QObject { Q_OBJECT public: /// enum for add() enum Repaint { PaintShapeOnAdd, ///< Causes each shapes 'update()' to be called after being added to the shapeManager AddWithoutRepaint ///< Avoids each shapes 'update()' to be called for faster addition when its possible. }; /** * Constructor. */ explicit KoShapeManager(KoCanvasBase *canvas); /** * Constructor that takes a list of shapes, convenience version. * @param shapes the shapes to start out with, see also setShapes() * @param canvas the canvas this shape manager is working on. */ KoShapeManager(KoCanvasBase *canvas, const QList &shapes); ~KoShapeManager() override; /** * Remove all previously owned shapes and make the argument list the new shapes * to be managed by this manager. * @param shapes the new shapes to manage. * @param repaint if true it will trigger a repaint of the shapes */ void setShapes(const QList &shapes, Repaint repaint = PaintShapeOnAdd); /// returns the list of maintained shapes QList shapes() const; /** * Get a list of all shapes that don't have a parent. */ QList topLevelShapes() const; public Q_SLOTS: /** * Add a KoShape to be displayed and managed by this manager. * This will trigger a repaint of the shape. * @param shape the shape to add * @param repaint if true it will trigger a repaint of the shape */ void addShape(KoShape *shape, KoShapeManager::Repaint repaint = PaintShapeOnAdd); /** * Remove a KoShape from this manager * @param shape the shape to remove */ void remove(KoShape *shape); public: /// return the selection shapes for this shapeManager KoSelection *selection() const; /** * Paint all shapes and their selection handles etc. * @param painter the painter to paint to. * @param forPrint if true, make sure only actual content is drawn and no decorations. * @param converter to convert between document and view coordinates. */ void paint(QPainter &painter, const KoViewConverter &converter, bool forPrint); /** * Returns the shape located at a specific point in the document. * If more than one shape is located at the specific point, the given selection type * controls which of them is returned. * @param position the position in the document coordinate system. * @param selection controls which shape is returned when more than one shape is at the specific point * @param omitHiddenShapes if true, only visible shapes are considered */ KoShape *shapeAt(const QPointF &position, KoFlake::ShapeSelection selection = KoFlake::ShapeOnTop, bool omitHiddenShapes = true); /** * Returns the shapes which intersects the specific rect in the document. * @param rect the rectangle in the document coordinate system. * @param omitHiddenShapes if true, only visible shapes are considered */ QList shapesAt(const QRectF &rect, bool omitHiddenShapes = true, bool containedMode = false); /** * Request a repaint to be queued. * The repaint will be restricted to the parameters rectangle, which is expected to be * in points (the document coordinates system of KoShape) and it is expected to be * normalized and based in the global coordinates, not any local coordinates. *

This method will return immediately and only request a repaint. Successive calls * will be merged into an appropriate repaint action. * @param rect the rectangle (in pt) to queue for repaint. * @param shape the shape that is going to be redrawn; only needed when selectionHandles=true * @param selectionHandles if true; find out if the shape is selected and repaint its * selection handles at the same time. */ void update(const QRectF &rect, const KoShape *shape = 0, bool selectionHandles = false); /** * Update the tree for finding the shapes. * This will remove the shape from the tree and will reinsert it again. * The update to the tree will be posponed until it is needed so that successive calls * will be merged into one. * @param shape the shape to updated its position in the tree. */ void notifyShapeChanged(KoShape *shape); /** * Paint a shape * * @param shape the shape to paint * @param painter the painter to paint to. * @param converter to convert between document and view coordinates. */ static void paintShape(KoShape *shape, QPainter &painter, const KoViewConverter &converter, KoShapePaintingContext &paintContext); /** * @brief renderSingleShape renders a shape on \p painter. This method includes all the * needed steps for painting a single shape: setting transformations, clipping and masking. */ static void renderSingleShape(KoShape *shape, QPainter &painter, const KoViewConverter &converter, KoShapePaintingContext &paintContext); /** * A special interface for KoShape to use during shape destruction. Don't use this * interface directly unless you are KoShape. */ struct ShapeInterface { ShapeInterface(KoShapeManager *_q); /** * Called by a shape when it is destructed. Please note that you cannot access * any shape's method type or information during this call because the shape might be * semi-destroyed. */ void notifyShapeDestructed(KoShape *shape); protected: KoShapeManager *q; }; ShapeInterface* shapeInterface(); Q_SIGNALS: /// emitted when the selection is changed void selectionChanged(); /// emitted when an object in the selection is changed (moved/rotated etc) void selectionContentChanged(); /// emitted when any object changed (moved/rotated etc) void contentChanged(); private: KoCanvasBase *canvas(); class Private; Private * const d; Q_PRIVATE_SLOT(d, void updateTree()) }; #endif diff --git a/libs/flake/KoShapeStroke.cpp b/libs/flake/KoShapeStroke.cpp index 9731518b4e..a5153af3a4 100644 --- a/libs/flake/KoShapeStroke.cpp +++ b/libs/flake/KoShapeStroke.cpp @@ -1,420 +1,421 @@ /* This file is part of the KDE project * * Copyright (C) 2006-2007 Thomas Zander * Copyright (C) 2006-2008 Jan Hambrecht * Copyright (C) 2007,2009 Thorsten Zachmann * Copyright (C) 2012 Inge Wallin * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ // Own #include "KoShapeStroke.h" // Posix #include // Qt #include #include // Calligra #include #include // Flake #include "KoViewConverter.h" #include "KoShape.h" #include "KoShapeSavingContext.h" #include "KoPathShape.h" #include "KoMarker.h" #include "KoInsets.h" #include #include #include #include "KisQPainterStateSaver.h" #include "kis_global.h" class Q_DECL_HIDDEN KoShapeStroke::Private { public: Private(KoShapeStroke *_q) : q(_q) {} KoShapeStroke *q; void paintBorder(KoShape *shape, QPainter &painter, const QPen &pen) const; QColor color; QPen pen; QBrush brush; }; namespace { QPair anglesForSegment(KoPathSegment segment) { const qreal eps = 1e-6; if (segment.degree() < 3) { segment = segment.toCubic(); } QList points = segment.controlPoints(); KIS_SAFE_ASSERT_RECOVER_RETURN_VALUE(points.size() == 4, qMakePair(0.0, 0.0)); QPointF vec1 = points[1] - points[0]; QPointF vec2 = points[3] - points[2]; if (vec1.manhattanLength() < eps) { points[1] = segment.pointAt(eps); vec1 = points[1] - points[0]; } if (vec2.manhattanLength() < eps) { points[2] = segment.pointAt(1.0 - eps); vec2 = points[3] - points[2]; } const qreal angle1 = std::atan2(vec1.y(), vec1.x()); const qreal angle2 = std::atan2(vec2.y(), vec2.x()); return qMakePair(angle1, angle2); } } void KoShapeStroke::Private::paintBorder(KoShape *shape, QPainter &painter, const QPen &pen) const { if (!pen.isCosmetic() && pen.style() != Qt::NoPen) { KoPathShape *pathShape = dynamic_cast(shape); if (pathShape) { QPainterPath path = pathShape->pathStroke(pen); + painter.fillPath(path, pen.brush()); if (!pathShape->hasMarkers()) return; const bool autoFillMarkers = pathShape->autoFillMarkers(); KoMarker *startMarker = pathShape->marker(KoFlake::StartMarker); KoMarker *midMarker = pathShape->marker(KoFlake::MidMarker); KoMarker *endMarker = pathShape->marker(KoFlake::EndMarker); for (int i = 0; i < pathShape->subpathCount(); i++) { const int numSubPoints = pathShape->subpathPointCount(i); if (numSubPoints < 2) continue; const bool isClosedSubpath = pathShape->isClosedSubpath(i); qreal firstAngle = 0.0; { KoPathSegment segment = pathShape->segmentByIndex(KoPathPointIndex(i, 0)); firstAngle= anglesForSegment(segment).first; } const int numSegments = isClosedSubpath ? numSubPoints : numSubPoints - 1; qreal lastAngle = 0.0; { KoPathSegment segment = pathShape->segmentByIndex(KoPathPointIndex(i, numSegments - 1)); lastAngle = anglesForSegment(segment).second; } qreal previousAngle = 0.0; for (int j = 0; j < numSegments; j++) { KoPathSegment segment = pathShape->segmentByIndex(KoPathPointIndex(i, j)); QPair angles = anglesForSegment(segment); const qreal angle1 = angles.first; const qreal angle2 = angles.second; if (j == 0 && startMarker) { const qreal angle = isClosedSubpath ? bisectorAngle(firstAngle, lastAngle) : firstAngle; if (autoFillMarkers) { startMarker->applyShapeStroke(shape, q, segment.first()->point(), pen.widthF(), angle); } startMarker->paintAtPosition(&painter, segment.first()->point(), pen.widthF(), angle); } if (j > 0 && midMarker) { const qreal angle = bisectorAngle(previousAngle, angle1); if (autoFillMarkers) { midMarker->applyShapeStroke(shape, q, segment.first()->point(), pen.widthF(), angle); } midMarker->paintAtPosition(&painter, segment.first()->point(), pen.widthF(), angle); } if (j == numSegments - 1 && endMarker) { const qreal angle = isClosedSubpath ? bisectorAngle(firstAngle, lastAngle) : lastAngle; if (autoFillMarkers) { endMarker->applyShapeStroke(shape, q, segment.second()->point(), pen.widthF(), angle); } endMarker->paintAtPosition(&painter, segment.second()->point(), pen.widthF(), angle); } previousAngle = angle2; } } return; } painter.strokePath(shape->outline(), pen); } } KoShapeStroke::KoShapeStroke() : d(new Private(this)) { d->color = QColor(Qt::black); // we are not rendering stroke with zero width anymore // so lets use a default width of 1.0 d->pen.setWidthF(1.0); } KoShapeStroke::KoShapeStroke(const KoShapeStroke &other) : KoShapeStrokeModel(), d(new Private(this)) { d->color = other.d->color; d->pen = other.d->pen; d->brush = other.d->brush; } KoShapeStroke::KoShapeStroke(qreal lineWidth, const QColor &color) : d(new Private(this)) { d->pen.setWidthF(qMax(qreal(0.0), lineWidth)); d->pen.setJoinStyle(Qt::MiterJoin); d->color = color; } KoShapeStroke::~KoShapeStroke() { delete d; } KoShapeStroke &KoShapeStroke::operator = (const KoShapeStroke &rhs) { if (this == &rhs) return *this; d->pen = rhs.d->pen; d->color = rhs.d->color; d->brush = rhs.d->brush; return *this; } void KoShapeStroke::fillStyle(KoGenStyle &style, KoShapeSavingContext &context) const { QPen pen = d->pen; if (d->brush.gradient()) pen.setBrush(d->brush); else pen.setColor(d->color); KoOdfGraphicStyles::saveOdfStrokeStyle(style, context.mainStyles(), pen); } void KoShapeStroke::strokeInsets(const KoShape *shape, KoInsets &insets) const { Q_UNUSED(shape); // '0.5' --- since we draw a line half inside, and half outside the object. qreal extent = 0.5 * (d->pen.widthF() >= 0 ? d->pen.widthF() : 1.0); // if we have square cap, we need a little more space // -> sqrt((0.5*penWidth)^2 + (0.5*penWidth)^2) if (capStyle() == Qt::SquareCap) { extent *= M_SQRT2; } if (joinStyle() == Qt::MiterJoin) { // miter limit in Qt is normalized by the line width (and not half-width) extent = qMax(extent, d->pen.widthF() * miterLimit()); } insets.top = extent; insets.bottom = extent; insets.left = extent; insets.right = extent; } qreal KoShapeStroke::strokeMaxMarkersInset(const KoShape *shape) const { qreal result = 0.0; const KoPathShape *pathShape = dynamic_cast(shape); if (pathShape && pathShape->hasMarkers()) { const qreal lineWidth = d->pen.widthF(); QVector markers; markers << pathShape->marker(KoFlake::StartMarker); markers << pathShape->marker(KoFlake::MidMarker); markers << pathShape->marker(KoFlake::EndMarker); Q_FOREACH (const KoMarker *marker, markers) { if (marker) { result = qMax(result, marker->maxInset(lineWidth)); } } } return result; } bool KoShapeStroke::hasTransparency() const { return d->color.alpha() > 0; } QPen KoShapeStroke::resultLinePen() const { QPen pen = d->pen; if (d->brush.gradient()) { pen.setBrush(d->brush); } else { pen.setColor(d->color); } return pen; } void KoShapeStroke::paint(KoShape *shape, QPainter &painter, const KoViewConverter &converter) { KisQPainterStateSaver saver(&painter); // TODO: move apply conversion to some centralized place KoShape::applyConversion(painter, converter); d->paintBorder(shape, painter, resultLinePen()); } bool KoShapeStroke::compareFillTo(const KoShapeStrokeModel *other) { if (!other) return false; const KoShapeStroke *stroke = dynamic_cast(other); if (!stroke) return false; return (d->brush.gradient() && d->brush == stroke->d->brush) || (!d->brush.gradient() && d->color == stroke->d->color); } bool KoShapeStroke::compareStyleTo(const KoShapeStrokeModel *other) { if (!other) return false; const KoShapeStroke *stroke = dynamic_cast(other); if (!stroke) return false; QPen pen1 = d->pen; QPen pen2 = stroke->d->pen; // just a random color top avoid comparison of that property pen1.setColor(Qt::magenta); pen2.setColor(Qt::magenta); return pen1 == pen2; } bool KoShapeStroke::isVisible() const { return d->pen.widthF() > 0 && (d->brush.gradient() || d->color.alpha() > 0); } void KoShapeStroke::setCapStyle(Qt::PenCapStyle style) { d->pen.setCapStyle(style); } Qt::PenCapStyle KoShapeStroke::capStyle() const { return d->pen.capStyle(); } void KoShapeStroke::setJoinStyle(Qt::PenJoinStyle style) { d->pen.setJoinStyle(style); } Qt::PenJoinStyle KoShapeStroke::joinStyle() const { return d->pen.joinStyle(); } void KoShapeStroke::setLineWidth(qreal lineWidth) { d->pen.setWidthF(qMax(qreal(0.0), lineWidth)); } qreal KoShapeStroke::lineWidth() const { return d->pen.widthF(); } void KoShapeStroke::setMiterLimit(qreal miterLimit) { d->pen.setMiterLimit(miterLimit); } qreal KoShapeStroke::miterLimit() const { return d->pen.miterLimit(); } QColor KoShapeStroke::color() const { return d->color; } void KoShapeStroke::setColor(const QColor &color) { d->color = color; } void KoShapeStroke::setLineStyle(Qt::PenStyle style, const QVector &dashes) { if (style < Qt::CustomDashLine) { d->pen.setStyle(style); } else { d->pen.setDashPattern(dashes); } } Qt::PenStyle KoShapeStroke::lineStyle() const { return d->pen.style(); } QVector KoShapeStroke::lineDashes() const { return d->pen.dashPattern(); } void KoShapeStroke::setDashOffset(qreal dashOffset) { d->pen.setDashOffset(dashOffset); } qreal KoShapeStroke::dashOffset() const { return d->pen.dashOffset(); } void KoShapeStroke::setLineBrush(const QBrush &brush) { d->brush = brush; } QBrush KoShapeStroke::lineBrush() const { return d->brush; } diff --git a/libs/ui/flake/kis_shape_layer_canvas.cpp b/libs/ui/flake/kis_shape_layer_canvas.cpp index e59062f89c..540dcc3178 100644 --- a/libs/ui/flake/kis_shape_layer_canvas.cpp +++ b/libs/ui/flake/kis_shape_layer_canvas.cpp @@ -1,350 +1,353 @@ /* * Copyright (c) 2007 Boudewijn Rempt * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "kis_shape_layer_canvas.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "kis_image_view_converter.h" #include #include #include #include #include "kis_global.h" //#define DEBUG_REPAINT KisShapeLayerCanvasBase::KisShapeLayerCanvasBase(KisShapeLayer *parent, KisImageWSP image) : KoCanvasBase(0) , m_viewConverter(new KisImageViewConverter(image)) , m_shapeManager(new KoShapeManager(this)) , m_selectedShapesProxy(new KoSelectedShapesProxySimple(m_shapeManager.data())) { m_shapeManager->selection()->setActiveLayer(parent); } KoShapeManager *KisShapeLayerCanvasBase::shapeManager() const { return m_shapeManager.data(); } KoSelectedShapesProxy *KisShapeLayerCanvasBase::selectedShapesProxy() const { return m_selectedShapesProxy.data(); } KoViewConverter* KisShapeLayerCanvasBase::viewConverter() const { return m_viewConverter.data(); } void KisShapeLayerCanvasBase::gridSize(QPointF *offset, QSizeF *spacing) const { KIS_SAFE_ASSERT_RECOVER_NOOP(false); // This should never be called as this canvas should have no tools. Q_UNUSED(offset); Q_UNUSED(spacing); } bool KisShapeLayerCanvasBase::snapToGrid() const { KIS_SAFE_ASSERT_RECOVER_NOOP(false); // This should never be called as this canvas should have no tools. return false; } void KisShapeLayerCanvasBase::addCommand(KUndo2Command *) { KIS_SAFE_ASSERT_RECOVER_NOOP(false); // This should never be called as this canvas should have no tools. } KoToolProxy * KisShapeLayerCanvasBase::toolProxy() const { // KIS_SAFE_ASSERT_RECOVER_NOOP(false); // This should never be called as this canvas should have no tools. return 0; } QWidget* KisShapeLayerCanvasBase::canvasWidget() { return 0; } const QWidget* KisShapeLayerCanvasBase::canvasWidget() const { return 0; } KoUnit KisShapeLayerCanvasBase::unit() const { KIS_SAFE_ASSERT_RECOVER_NOOP(false); // This should never be called as this canvas should have no tools. return KoUnit(KoUnit::Point); } void KisShapeLayerCanvasBase::prepareForDestroying() { m_isDestroying = true; } bool KisShapeLayerCanvasBase::hasChangedWhileBeingInvisible() { return m_hasChangedWhileBeingInvisible; } KisShapeLayerCanvas::KisShapeLayerCanvas(KisShapeLayer *parent, KisImageWSP image) : KisShapeLayerCanvasBase(parent, image) , m_projection(0) , m_parentLayer(parent) + , m_canvasUpdateCompressor(new KisSignalCompressor(500, KisSignalCompressor::FIRST_INACTIVE, this)) , m_asyncUpdateSignalCompressor(100, KisSignalCompressor::FIRST_INACTIVE) { /** * The layour should also add itself to its own shape manager, so that the canvas * would track its changes/transformations */ m_shapeManager->addShape(parent, KoShapeManager::AddWithoutRepaint); m_shapeManager->selection()->setActiveLayer(parent); - connect(this, SIGNAL(forwardRepaint()), SLOT(repaint()), Qt::QueuedConnection); + connect(this, SIGNAL(forwardRepaint()), m_canvasUpdateCompressor, SLOT(start())); + connect(m_canvasUpdateCompressor, SIGNAL(timeout()), this, SLOT(repaint())); + connect(&m_asyncUpdateSignalCompressor, SIGNAL(timeout()), SLOT(slotStartAsyncRepaint())); setImage(image); } KisShapeLayerCanvas::~KisShapeLayerCanvas() { m_shapeManager->remove(m_parentLayer); } void KisShapeLayerCanvas::setImage(KisImageWSP image) { if (m_image) { disconnect(m_image, 0, this, 0); } m_viewConverter->setImage(image); m_image = image; if (image) { connect(m_image, SIGNAL(sigSizeChanged(QPointF,QPointF)), SLOT(slotImageSizeChanged())); m_cachedImageRect = m_image->bounds(); } } #ifdef DEBUG_REPAINT # include #endif class KisRepaintShapeLayerLayerJob : public KisSpontaneousJob { public: KisRepaintShapeLayerLayerJob(KisShapeLayerSP layer, KisShapeLayerCanvas *canvas) : m_layer(layer), m_canvas(canvas) { } bool overrides(const KisSpontaneousJob *_otherJob) override { const KisRepaintShapeLayerLayerJob *otherJob = dynamic_cast(_otherJob); return otherJob && otherJob->m_canvas == m_canvas; } void run() override { m_canvas->repaint(); } int levelOfDetail() const override { return 0; } private: // we store a pointer to the layer just // to keep the lifetime of the canvas! KisShapeLayerSP m_layer; KisShapeLayerCanvas *m_canvas; }; void KisShapeLayerCanvas::updateCanvas(const QVector ®ion) { if (!m_parentLayer->image() || m_isDestroying) { return; } { QMutexLocker locker(&m_dirtyRegionMutex); Q_FOREACH (const QRectF &rc, region) { // grow for antialiasing const QRect imageRect = kisGrowRect(m_viewConverter->documentToView(rc).toAlignedRect(), 2); m_dirtyRegion += imageRect; } } /** * HACK ALERT! * * The shapes may be accessed from both, GUI and worker threads! And we have no real * guard against this until the vector tools will be ported to the strokes framework. * * Here we just avoid the most obvious conflict of threads: * - * 1) If the layer if modified by a non-gui (worker) thread, use a spontaneous jobs + * 1) If the layer is modified by a non-gui (worker) thread, use a spontaneous jobs * to rerender the canvas. The job will be executed (almost) exclusively and it is * the responsibility of the worker thread to add a barrier to wait until this job is * completed, and not try to access the shapes concurrently. * * 2) If the layer is modified by a gui thread, it means that we are being accessed by * a legacy vector tool. It this case just emit a queued signal to make sure the updates * are compressed a little bit (TODO: add a compressor?) */ if (qApp->thread() == QThread::currentThread()) { emit forwardRepaint(); } else { m_asyncUpdateSignalCompressor.start(); m_hasUpdateInCompressor = true; } } void KisShapeLayerCanvas::updateCanvas(const QRectF& rc) { updateCanvas(QVector({rc})); } void KisShapeLayerCanvas::slotStartAsyncRepaint() { m_hasUpdateInCompressor = false; m_image->addSpontaneousJob(new KisRepaintShapeLayerLayerJob(m_parentLayer, this)); } void KisShapeLayerCanvas::slotImageSizeChanged() { QRegion dirtyCacheRegion; dirtyCacheRegion += m_image->bounds(); dirtyCacheRegion += m_cachedImageRect; dirtyCacheRegion -= m_image->bounds() & m_cachedImageRect; QVector dirtyRects; Q_FOREACH (const QRect &rc, dirtyCacheRegion.rects()) { dirtyRects.append(m_viewConverter->viewToDocument(rc)); } updateCanvas(dirtyRects); m_cachedImageRect = m_image->bounds(); } void KisShapeLayerCanvas::repaint() { - - QRect r; + QRect repaintRect; { QMutexLocker locker(&m_dirtyRegionMutex); - r = m_dirtyRegion.boundingRect(); + repaintRect = m_dirtyRegion.boundingRect(); m_dirtyRegion = QRegion(); } - if (r.isEmpty()) return; + if (repaintRect.isEmpty()) { + return; + } // Crop the update rect by the image bounds. We keep the cache consistent // by tracking the size of the image in slotImageSizeChanged() - r = r.intersected(m_parentLayer->image()->bounds()); + repaintRect = repaintRect.intersected(m_parentLayer->image()->bounds()); - QImage image(r.width(), r.height(), QImage::Format_ARGB32); + QImage image(repaintRect.width(), repaintRect.height(), QImage::Format_ARGB32); image.fill(0); - QPainter p(&image); + QPainter tempPainter(&image); - p.setRenderHint(QPainter::Antialiasing); - p.setRenderHint(QPainter::TextAntialiasing); - p.translate(-r.x(), -r.y()); - p.setClipRect(r); + tempPainter.setRenderHint(QPainter::Antialiasing); + tempPainter.setRenderHint(QPainter::TextAntialiasing); + tempPainter.translate(-repaintRect.x(), -repaintRect.y()); + tempPainter.setClipRect(repaintRect); #ifdef DEBUG_REPAINT QColor color = QColor(random() % 255, random() % 255, random() % 255); - p.fillRect(r, color); + tempPainter.fillRect(r, color); #endif - m_shapeManager->paint(p, *m_viewConverter, false); - p.end(); + m_shapeManager->paint(tempPainter, *m_viewConverter, false); + tempPainter.end(); KisPaintDeviceSP dev = new KisPaintDevice(m_projection->colorSpace()); dev->convertFromQImage(image, 0); - KisPainter::copyAreaOptimized(r.topLeft(), dev, m_projection, QRect(QPoint(), r.size())); + KisPainter::copyAreaOptimized(repaintRect.topLeft(), dev, m_projection, QRect(QPoint(), repaintRect.size())); - m_parentLayer->setDirty(r); + m_parentLayer->setDirty(repaintRect); m_hasChangedWhileBeingInvisible |= !m_parentLayer->visible(true); } void KisShapeLayerCanvas::forceRepaint() { /** * WARNING! Although forceRepaint() may be called from different threads, it is * not entirely safe. If the user plays with shapes at the same time (vector tools are * not ported to strokes yet), the shapes my be accessed from two different places at * the same time, which will cause a crash. * * The only real solution to this is to port vector tools to strokes framework. */ if (m_hasUpdateInCompressor) { m_asyncUpdateSignalCompressor.stop(); slotStartAsyncRepaint(); } } void KisShapeLayerCanvas::resetCache() { m_projection->clear(); QList shapes = m_shapeManager->shapes(); Q_FOREACH (const KoShape* shape, shapes) { shape->update(); } } void KisShapeLayerCanvas::rerenderAfterBeingInvisible() { KIS_SAFE_ASSERT_RECOVER_RETURN(m_parentLayer->visible(true)) m_hasChangedWhileBeingInvisible = false; resetCache(); } - diff --git a/libs/ui/flake/kis_shape_layer_canvas.h b/libs/ui/flake/kis_shape_layer_canvas.h index 64251a5ed7..f422929959 100644 --- a/libs/ui/flake/kis_shape_layer_canvas.h +++ b/libs/ui/flake/kis_shape_layer_canvas.h @@ -1,128 +1,130 @@ /* * Copyright (c) 2007 Boudewijn Rempt * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef KIS_SHAPE_LAYER_CANVAS_H #define KIS_SHAPE_LAYER_CANVAS_H #include #include #include #include #include "kis_thread_safe_signal_compressor.h" #include #include #include class KoShapeManager; class KoToolProxy; class KoViewConverter; class KUndo2Command; class QWidget; class KoUnit; class KisImageViewConverter; +class KisSignalCompressor; class KisShapeLayerCanvasBase : public KoCanvasBase { public: KisShapeLayerCanvasBase(KisShapeLayer *parent, KisImageWSP image); virtual void setImage(KisImageWSP image) = 0; void prepareForDestroying(); virtual void forceRepaint() = 0; bool hasChangedWhileBeingInvisible(); virtual void rerenderAfterBeingInvisible() = 0; virtual void resetCache() = 0; KoShapeManager *shapeManager() const override; KoViewConverter *viewConverter() const override; void gridSize(QPointF *offset, QSizeF *spacing) const override; bool snapToGrid() const override; void addCommand(KUndo2Command *command) override; KoSelectedShapesProxy *selectedShapesProxy() const override; KoToolProxy * toolProxy() const override; QWidget* canvasWidget() override; const QWidget* canvasWidget() const override; KoUnit unit() const override; void updateInputMethodInfo() override {} void setCursor(const QCursor &) override {} protected: QScopedPointer m_viewConverter; QScopedPointer m_shapeManager; QScopedPointer m_selectedShapesProxy; bool m_hasChangedWhileBeingInvisible {false}; bool m_isDestroying {false}; }; /** * KisShapeLayerCanvas is a special canvas implementation that Krita * uses for non-krita shapes to request updates on. * * Do NOT give this canvas to tools or to the KoCanvasController, it's * not made for that. */ class KisShapeLayerCanvas : public KisShapeLayerCanvasBase { Q_OBJECT public: KisShapeLayerCanvas(KisShapeLayer *parent, KisImageWSP image); ~KisShapeLayerCanvas() override; /// This canvas won't render onto a widget, but a projection void setProjection(KisPaintDeviceSP projection) { m_projection = projection; } void setImage(KisImageWSP image) override; void updateCanvas(const QRectF& rc) override; void updateCanvas(const QVector ®ion); void forceRepaint() override; void resetCache() override; void rerenderAfterBeingInvisible() override; private Q_SLOTS: friend class KisRepaintShapeLayerLayerJob; void repaint(); void slotStartAsyncRepaint(); void slotImageSizeChanged(); Q_SIGNALS: void forwardRepaint(); private: KisPaintDeviceSP m_projection; KisShapeLayer *m_parentLayer; + KisSignalCompressor *m_canvasUpdateCompressor; KisThreadSafeSignalCompressor m_asyncUpdateSignalCompressor; volatile bool m_hasUpdateInCompressor = false; QRegion m_dirtyRegion; QMutex m_dirtyRegionMutex; QRect m_cachedImageRect; KisImageWSP m_image; }; #endif