diff --git a/plugins/dockers/advancedcolorselector/kis_color_selector_component.h b/plugins/dockers/advancedcolorselector/kis_color_selector_component.h index eb139a5ec7..f4b340b612 100644 --- a/plugins/dockers/advancedcolorselector/kis_color_selector_component.h +++ b/plugins/dockers/advancedcolorselector/kis_color_selector_component.h @@ -1,131 +1,131 @@ /* * Copyright (c) 2010 Adam Celarek * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software */ #ifndef KIS_COLOR_SELECTOR_COMPONENT_H #define KIS_COLOR_SELECTOR_COMPONENT_H #include #include #include #include "kis_color_selector.h" class KoColorSpace; class QPainter; class KisColorSelectorComponent : public QObject { Q_OBJECT public: typedef KisColorSelectorConfiguration::Parameters Parameter; typedef KisColorSelectorConfiguration::Type Type; explicit KisColorSelectorComponent(KisColorSelector* parent); void setGeometry(int x, int y, int width, int height); void paintEvent(QPainter*); /// saves the mouse position, so that a blip can be created. virtual void mouseEvent(int x, int y); /// return the color, that was selected by calling mouseEvent KoColor currentColor(); int width() const; int height() const; /// setConfiguration can be ignored (for instance ring and triangle, as they can have only one config) void setConfiguration(Parameter param, Type type); /// set the color, blibs etc - virtual void setColor(const KoColor& color) = 0; + virtual void setColor(const KoColor& color); /// force subsequent redraw of the component virtual void setDirty(); /// returns true, if this component wants to grab the mouse (normally true, if containsPoint returns true) bool wantsGrab(int x, int y) {return containsPointInComponentCoords(x-m_x, y-m_y);} void setGamutMask(KoGamutMask* gamutMask); void unsetGamutMask(); void updateGamutMaskPreview(); void toggleGamutMask(bool state); public Q_SLOTS: /// set hue, saturation, value or/and lightness /// unused parameters should be set to -1 void setParam(qreal hue, qreal hsvSaturation, qreal value, qreal hslSaturation, qreal lightness, qreal hsiSaturation, qreal intensity, qreal hsySaturation, qreal luma); Q_SIGNALS: /// request for repaint, for instance, if the hue changes. void update(); /// -1, if unaffected void paramChanged(qreal hue, qreal hsvSaturation, qreal value, qreal hslSaturation, qreal lightness, qreal hsiSaturation, qreal intensity, qreal hsySaturation, qreal luma); protected: const KoColorSpace* colorSpace() const; /// returns true, if ether the colour space, the size or the parameters have changed since the last paint event bool isDirty() const; /// this method must be overloaded to return the colour at position x/y and draw a marker on that position virtual KoColor selectColor(int x, int y) = 0; /// paint component using given painter /// the component should respect width() and height() (eg. scale to width and height), but doesn't /// have to care about x/y coordinates (top left corner) virtual void paint(QPainter*) = 0; /// a subclass can implement this method, the default returns true if the coordinates are in the component rect /// values for the subclasses are provided in component coordinates, eg (0,0) is top left of component virtual bool containsPointInComponentCoords(int x, int y) const; /// a subclass can implement this method to note that the point, although it is in /// containsPointInComponentCoords area, still cannot be selected as a color (e.g. /// it is masked out). Default implementation always returns true. virtual bool allowsColorSelectionAtPoint(const QPoint &pt) const; // Workaround for Bug 287001 void setLastMousePosition(int x, int y); qreal m_hue; qreal m_hsvSaturation; qreal m_value; qreal m_hslSaturation; qreal m_lightness; qreal m_hsiSaturation; qreal m_intensity; qreal m_hsySaturation; qreal m_luma; Parameter m_parameter; Type m_type; KisColorSelector* m_parent; bool m_gamutMaskOn; KoGamutMask* m_currentGamutMask; bool m_maskPreviewActive; qreal m_lastX; qreal m_lastY; int m_x; int m_y; private: int m_width; int m_height; bool m_dirty; const KoColorSpace* m_lastColorSpace; KoColor m_lastSelectedColor; }; #endif // KIS_COLOR_SELECTOR_COMPONENT_H