diff --git a/src/CharacterWidth.cpp b/src/CharacterWidth.cpp index f08052b0..c025cbd5 100644 --- a/src/CharacterWidth.cpp +++ b/src/CharacterWidth.cpp @@ -1,164 +1,164 @@ /* This file is part of Konsole, a terminal emulator for KDE. Copyright 2018 by Mariusz Glebocki This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ //krazy:excludeall=typedefs // // THIS IS A GENERATED FILE. DO NOT EDIT. // // CharacterWidth.cpp file is automatically generated - do not edit it. // To change anything here, edit CharacterWidth.src.cpp and regenerate the file // using following command: // // uni2characterwidth -U "https://unicode.org/Public/11.0.0/ucd/UnicodeData.txt" -A "https://unicode.org/Public/11.0.0/ucd/EastAsianWidth.txt" -E "https://unicode.org/Public/emoji/11.0/emoji-data.txt" -W "tools/uni2characterwidth/overrides.txt" --ambiguous-width=1 --emoji=presentation -g "code:src/CharacterWidth.src.cpp" "src/CharacterWidth.cpp" // #include "CharacterWidth.h" #include "konsoledebug.h" #include "konsoleprivate_export.h" struct Range { uint first, last; }; struct RangeLut { int8_t width; const Range * const lut; int size; }; enum { - InvalidWidth = INT8_MIN, + InvalidWidth = INT8_MIN }; static constexpr const int8_t DIRECT_LUT[] = { 0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,-1, -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, }; static constexpr const Range LUT_NONPRINTABLE[] = { {0x00d800,0x00dfff}, }; static constexpr const Range LUT_2[] = { {0x001100,0x00115f},{0x00231a,0x00231b},{0x002329,0x00232a},{0x0023e9,0x0023ec},{0x0023f0,0x0023f0},{0x0023f3,0x0023f3},{0x0025fd,0x0025fe},{0x002614,0x002615}, {0x002648,0x002653},{0x00267f,0x00267f},{0x002693,0x002693},{0x0026a1,0x0026a1},{0x0026aa,0x0026ab},{0x0026bd,0x0026be},{0x0026c4,0x0026c5},{0x0026ce,0x0026ce}, {0x0026d4,0x0026d4},{0x0026ea,0x0026ea},{0x0026f2,0x0026f3},{0x0026f5,0x0026f5},{0x0026fa,0x0026fa},{0x0026fd,0x0026fd},{0x002705,0x002705},{0x00270a,0x00270b}, {0x002728,0x002728},{0x00274c,0x00274c},{0x00274e,0x00274e},{0x002753,0x002755},{0x002757,0x002757},{0x002795,0x002797},{0x0027b0,0x0027b0},{0x0027bf,0x0027bf}, {0x002b1b,0x002b1c},{0x002b50,0x002b50},{0x002b55,0x002b55},{0x002e80,0x002e99},{0x002e9b,0x002ef3},{0x002f00,0x002fd5},{0x002ff0,0x002ffb},{0x003000,0x003029}, {0x00302e,0x00303e},{0x003041,0x003096},{0x00309b,0x0030ff},{0x003105,0x00312f},{0x003131,0x00318e},{0x003190,0x0031ba},{0x0031c0,0x0031e3},{0x0031f0,0x00321e}, {0x003220,0x003247},{0x003250,0x0032fe},{0x003300,0x004dbf},{0x004e00,0x00a48c},{0x00a490,0x00a4c6},{0x00a960,0x00a97c},{0x00ac00,0x00d7a3},{0x00f900,0x00faff}, {0x00fe10,0x00fe19},{0x00fe30,0x00fe52},{0x00fe54,0x00fe66},{0x00fe68,0x00fe6b},{0x00ff01,0x00ff60},{0x00ffe0,0x00ffe6},{0x016fe0,0x016fe1},{0x017000,0x0187f1}, {0x018800,0x018af2},{0x01b000,0x01b11e},{0x01b170,0x01b2fb},{0x01f004,0x01f004},{0x01f0cf,0x01f0cf},{0x01f18e,0x01f18e},{0x01f191,0x01f19a},{0x01f1e6,0x01f202}, {0x01f210,0x01f23b},{0x01f240,0x01f248},{0x01f250,0x01f251},{0x01f260,0x01f265},{0x01f300,0x01f320},{0x01f32d,0x01f335},{0x01f337,0x01f37c},{0x01f37e,0x01f393}, {0x01f3a0,0x01f3ca},{0x01f3cf,0x01f3d3},{0x01f3e0,0x01f3f0},{0x01f3f4,0x01f3f4},{0x01f3f8,0x01f43e},{0x01f440,0x01f440},{0x01f442,0x01f4fc},{0x01f4ff,0x01f53d}, {0x01f54b,0x01f54e},{0x01f550,0x01f567},{0x01f57a,0x01f57a},{0x01f595,0x01f596},{0x01f5a4,0x01f5a4},{0x01f5fb,0x01f64f},{0x01f680,0x01f6c5},{0x01f6cc,0x01f6cc}, {0x01f6d0,0x01f6d2},{0x01f6eb,0x01f6ec},{0x01f6f4,0x01f6f9},{0x01f910,0x01f93e},{0x01f940,0x01f970},{0x01f973,0x01f976},{0x01f97a,0x01f97a},{0x01f97c,0x01f9a2}, {0x01f9b0,0x01f9b9},{0x01f9c0,0x01f9c2},{0x01f9d0,0x01f9ff},{0x020000,0x02fffd},{0x030000,0x03fffd}, }; static constexpr const Range LUT_0[] = { {0x000300,0x00036f},{0x000483,0x000489},{0x000591,0x0005bd},{0x0005bf,0x0005bf},{0x0005c1,0x0005c2},{0x0005c4,0x0005c5},{0x0005c7,0x0005c7},{0x000600,0x000605}, {0x000610,0x00061a},{0x00061c,0x00061c},{0x00064b,0x00065f},{0x000670,0x000670},{0x0006d6,0x0006dd},{0x0006df,0x0006e4},{0x0006e7,0x0006e8},{0x0006ea,0x0006ed}, {0x00070f,0x00070f},{0x000711,0x000711},{0x000730,0x00074a},{0x0007a6,0x0007b0},{0x0007eb,0x0007f3},{0x0007fd,0x0007fd},{0x000816,0x000819},{0x00081b,0x000823}, {0x000825,0x000827},{0x000829,0x00082d},{0x000859,0x00085b},{0x0008d3,0x000902},{0x00093a,0x00093a},{0x00093c,0x00093c},{0x000941,0x000948},{0x00094d,0x00094d}, {0x000951,0x000957},{0x000962,0x000963},{0x000981,0x000981},{0x0009bc,0x0009bc},{0x0009c1,0x0009c4},{0x0009cd,0x0009cd},{0x0009e2,0x0009e3},{0x0009fe,0x0009fe}, {0x000a01,0x000a02},{0x000a3c,0x000a3c},{0x000a41,0x000a42},{0x000a47,0x000a48},{0x000a4b,0x000a4d},{0x000a51,0x000a51},{0x000a70,0x000a71},{0x000a75,0x000a75}, {0x000a81,0x000a82},{0x000abc,0x000abc},{0x000ac1,0x000ac5},{0x000ac7,0x000ac8},{0x000acd,0x000acd},{0x000ae2,0x000ae3},{0x000afa,0x000aff},{0x000b01,0x000b01}, {0x000b3c,0x000b3c},{0x000b3f,0x000b3f},{0x000b41,0x000b44},{0x000b4d,0x000b4d},{0x000b56,0x000b56},{0x000b62,0x000b63},{0x000b82,0x000b82},{0x000bc0,0x000bc0}, {0x000bcd,0x000bcd},{0x000c00,0x000c00},{0x000c04,0x000c04},{0x000c3e,0x000c40},{0x000c46,0x000c48},{0x000c4a,0x000c4d},{0x000c55,0x000c56},{0x000c62,0x000c63}, {0x000c81,0x000c81},{0x000cbc,0x000cbc},{0x000cbf,0x000cbf},{0x000cc6,0x000cc6},{0x000ccc,0x000ccd},{0x000ce2,0x000ce3},{0x000d00,0x000d01},{0x000d3b,0x000d3c}, {0x000d41,0x000d44},{0x000d4d,0x000d4d},{0x000d62,0x000d63},{0x000dca,0x000dca},{0x000dd2,0x000dd4},{0x000dd6,0x000dd6},{0x000e31,0x000e31},{0x000e34,0x000e3a}, {0x000e47,0x000e4e},{0x000eb1,0x000eb1},{0x000eb4,0x000eb9},{0x000ebb,0x000ebc},{0x000ec8,0x000ecd},{0x000f18,0x000f19},{0x000f35,0x000f35},{0x000f37,0x000f37}, {0x000f39,0x000f39},{0x000f71,0x000f7e},{0x000f80,0x000f84},{0x000f86,0x000f87},{0x000f8d,0x000f97},{0x000f99,0x000fbc},{0x000fc6,0x000fc6},{0x00102d,0x001030}, {0x001032,0x001037},{0x001039,0x00103a},{0x00103d,0x00103e},{0x001058,0x001059},{0x00105e,0x001060},{0x001071,0x001074},{0x001082,0x001082},{0x001085,0x001086}, {0x00108d,0x00108d},{0x00109d,0x00109d},{0x001160,0x001160},{0x00135d,0x00135f},{0x001712,0x001714},{0x001732,0x001734},{0x001752,0x001753},{0x001772,0x001773}, {0x0017b4,0x0017b5},{0x0017b7,0x0017bd},{0x0017c6,0x0017c6},{0x0017c9,0x0017d3},{0x0017dd,0x0017dd},{0x00180b,0x00180e},{0x001885,0x001886},{0x0018a9,0x0018a9}, {0x001920,0x001922},{0x001927,0x001928},{0x001932,0x001932},{0x001939,0x00193b},{0x001a17,0x001a18},{0x001a1b,0x001a1b},{0x001a56,0x001a56},{0x001a58,0x001a5e}, {0x001a60,0x001a60},{0x001a62,0x001a62},{0x001a65,0x001a6c},{0x001a73,0x001a7c},{0x001a7f,0x001a7f},{0x001ab0,0x001abe},{0x001b00,0x001b03},{0x001b34,0x001b34}, {0x001b36,0x001b3a},{0x001b3c,0x001b3c},{0x001b42,0x001b42},{0x001b6b,0x001b73},{0x001b80,0x001b81},{0x001ba2,0x001ba5},{0x001ba8,0x001ba9},{0x001bab,0x001bad}, {0x001be6,0x001be6},{0x001be8,0x001be9},{0x001bed,0x001bed},{0x001bef,0x001bf1},{0x001c2c,0x001c33},{0x001c36,0x001c37},{0x001cd0,0x001cd2},{0x001cd4,0x001ce0}, {0x001ce2,0x001ce8},{0x001ced,0x001ced},{0x001cf4,0x001cf4},{0x001cf8,0x001cf9},{0x001dc0,0x001df9},{0x001dfb,0x001dff},{0x00200b,0x00200f},{0x00202a,0x00202e}, {0x002060,0x002064},{0x002066,0x00206f},{0x0020d0,0x0020f0},{0x002cef,0x002cf1},{0x002d7f,0x002d7f},{0x002de0,0x002dff},{0x00302a,0x00302d},{0x003099,0x00309a}, {0x00a66f,0x00a672},{0x00a674,0x00a67d},{0x00a69e,0x00a69f},{0x00a6f0,0x00a6f1},{0x00a802,0x00a802},{0x00a806,0x00a806},{0x00a80b,0x00a80b},{0x00a825,0x00a826}, {0x00a8c4,0x00a8c5},{0x00a8e0,0x00a8f1},{0x00a8ff,0x00a8ff},{0x00a926,0x00a92d},{0x00a947,0x00a951},{0x00a980,0x00a982},{0x00a9b3,0x00a9b3},{0x00a9b6,0x00a9b9}, {0x00a9bc,0x00a9bc},{0x00a9e5,0x00a9e5},{0x00aa29,0x00aa2e},{0x00aa31,0x00aa32},{0x00aa35,0x00aa36},{0x00aa43,0x00aa43},{0x00aa4c,0x00aa4c},{0x00aa7c,0x00aa7c}, {0x00aab0,0x00aab0},{0x00aab2,0x00aab4},{0x00aab7,0x00aab8},{0x00aabe,0x00aabf},{0x00aac1,0x00aac1},{0x00aaec,0x00aaed},{0x00aaf6,0x00aaf6},{0x00abe5,0x00abe5}, {0x00abe8,0x00abe8},{0x00abed,0x00abed},{0x00fb1e,0x00fb1e},{0x00fe00,0x00fe0f},{0x00fe20,0x00fe2f},{0x00feff,0x00feff},{0x00fff9,0x00fffb},{0x0101fd,0x0101fd}, {0x0102e0,0x0102e0},{0x010376,0x01037a},{0x010a01,0x010a03},{0x010a05,0x010a06},{0x010a0c,0x010a0f},{0x010a38,0x010a3a},{0x010a3f,0x010a3f},{0x010ae5,0x010ae6}, {0x010d24,0x010d27},{0x010f46,0x010f50},{0x011001,0x011001},{0x011038,0x011046},{0x01107f,0x011081},{0x0110b3,0x0110b6},{0x0110b9,0x0110ba},{0x0110bd,0x0110bd}, {0x0110cd,0x0110cd},{0x011100,0x011102},{0x011127,0x01112b},{0x01112d,0x011134},{0x011173,0x011173},{0x011180,0x011181},{0x0111b6,0x0111be},{0x0111c9,0x0111cc}, {0x01122f,0x011231},{0x011234,0x011234},{0x011236,0x011237},{0x01123e,0x01123e},{0x0112df,0x0112df},{0x0112e3,0x0112ea},{0x011300,0x011301},{0x01133b,0x01133c}, {0x011340,0x011340},{0x011366,0x01136c},{0x011370,0x011374},{0x011438,0x01143f},{0x011442,0x011444},{0x011446,0x011446},{0x01145e,0x01145e},{0x0114b3,0x0114b8}, {0x0114ba,0x0114ba},{0x0114bf,0x0114c0},{0x0114c2,0x0114c3},{0x0115b2,0x0115b5},{0x0115bc,0x0115bd},{0x0115bf,0x0115c0},{0x0115dc,0x0115dd},{0x011633,0x01163a}, {0x01163d,0x01163d},{0x01163f,0x011640},{0x0116ab,0x0116ab},{0x0116ad,0x0116ad},{0x0116b0,0x0116b5},{0x0116b7,0x0116b7},{0x01171d,0x01171f},{0x011722,0x011725}, {0x011727,0x01172b},{0x01182f,0x011837},{0x011839,0x01183a},{0x011a01,0x011a0a},{0x011a33,0x011a38},{0x011a3b,0x011a3e},{0x011a47,0x011a47},{0x011a51,0x011a56}, {0x011a59,0x011a5b},{0x011a8a,0x011a96},{0x011a98,0x011a99},{0x011c30,0x011c36},{0x011c38,0x011c3d},{0x011c3f,0x011c3f},{0x011c92,0x011ca7},{0x011caa,0x011cb0}, {0x011cb2,0x011cb3},{0x011cb5,0x011cb6},{0x011d31,0x011d36},{0x011d3a,0x011d3a},{0x011d3c,0x011d3d},{0x011d3f,0x011d45},{0x011d47,0x011d47},{0x011d90,0x011d91}, {0x011d95,0x011d95},{0x011d97,0x011d97},{0x011ef3,0x011ef4},{0x016af0,0x016af4},{0x016b30,0x016b36},{0x016f8f,0x016f92},{0x01bc9d,0x01bc9e},{0x01bca0,0x01bca3}, {0x01d167,0x01d169},{0x01d173,0x01d182},{0x01d185,0x01d18b},{0x01d1aa,0x01d1ad},{0x01d242,0x01d244},{0x01da00,0x01da36},{0x01da3b,0x01da6c},{0x01da75,0x01da75}, {0x01da84,0x01da84},{0x01da9b,0x01da9f},{0x01daa1,0x01daaf},{0x01e000,0x01e006},{0x01e008,0x01e018},{0x01e01b,0x01e021},{0x01e023,0x01e024},{0x01e026,0x01e02a}, {0x01e8d0,0x01e8d6},{0x01e944,0x01e94a},{0x0e0001,0x0e0001},{0x0e0020,0x0e007f},{0x0e0100,0x0e01ef}, }; static constexpr const RangeLut RANGE_LUT_LIST[] = { {-1, LUT_NONPRINTABLE, 1}, { 2, LUT_2 , 109}, { 0, LUT_0 , 325}, { 1, nullptr , 1}, }; static constexpr const int RANGE_LUT_LIST_SIZE = 4; int KONSOLEPRIVATE_EXPORT characterWidth(uint ucs4) { if(Q_LIKELY(ucs4 < sizeof(DIRECT_LUT))) { return DIRECT_LUT[ucs4]; } for(auto rl = RANGE_LUT_LIST; rl->lut != nullptr; ++rl) { int l = 0; int r = rl->size - 1; while(l <= r) { const int m = (l + r) / 2; if(rl->lut[m].last < ucs4) { l = m + 1; } else if(rl->lut[m].first > ucs4) { r = m - 1; } else { return rl->width; } } } return RANGE_LUT_LIST[RANGE_LUT_LIST_SIZE - 1].width; } diff --git a/src/LineBlockCharacters.cpp b/src/LineBlockCharacters.cpp index 478a9cdb..953f07a5 100644 --- a/src/LineBlockCharacters.cpp +++ b/src/LineBlockCharacters.cpp @@ -1,722 +1,722 @@ /* This file is part of Konsole, a terminal emulator for KDE. Copyright 2018-2019 by Mariusz Glebocki Copyright 2018 by Martin T. H. Sandsmark Copyright 2015-2018 by Kurt Hindenburg Copyright 2005 by Maksim Orlovich This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ // Own #include "LineBlockCharacters.h" // Qt #include namespace Konsole { namespace LineBlockCharacters { enum LineType { LtNone = 0, LtDouble = 1, LtLight = 2, - LtHeavy = 3, + LtHeavy = 3 }; // PackedLineTypes is an 8-bit number representing types of 4 line character's lines. Each line is // represented by 2 bits. Lines order, starting from MSB: top, right, bottom, left. static inline constexpr quint8 makePackedLineTypes(LineType top, LineType right, LineType bottom, LineType left) { return (int(top) & 3) << 6 | (int(right) & 3) << 4 | (int(bottom) & 3) << 2 | (int(left) & 3); } static constexpr const quint8 PackedLineTypesLut[] = { // top right bottom left makePackedLineTypes(LtNone , LtLight , LtNone , LtLight ), /* U+2500 ─ */ makePackedLineTypes(LtNone , LtHeavy , LtNone , LtHeavy ), /* U+2501 ━ */ makePackedLineTypes(LtLight , LtNone , LtLight , LtNone ), /* U+2502 │ */ makePackedLineTypes(LtHeavy , LtNone , LtHeavy , LtNone ), /* U+2503 ┃ */ 0, 0, 0, 0, 0, 0, 0, 0, /* U+2504-0x250b */ makePackedLineTypes(LtNone , LtLight , LtLight , LtNone ), /* U+250C ┌ */ makePackedLineTypes(LtNone , LtHeavy , LtLight , LtNone ), /* U+250D ┍ */ makePackedLineTypes(LtNone , LtLight , LtHeavy , LtNone ), /* U+250E ┎ */ makePackedLineTypes(LtNone , LtHeavy , LtHeavy , LtNone ), /* U+250F ┏ */ makePackedLineTypes(LtNone , LtNone , LtLight , LtLight ), /* U+2510 ┐ */ makePackedLineTypes(LtNone , LtNone , LtLight , LtHeavy ), /* U+2511 ┑ */ makePackedLineTypes(LtNone , LtNone , LtHeavy , LtLight ), /* U+2512 ┒ */ makePackedLineTypes(LtNone , LtNone , LtHeavy , LtHeavy ), /* U+2513 ┓ */ makePackedLineTypes(LtLight , LtLight , LtNone , LtNone ), /* U+2514 └ */ makePackedLineTypes(LtLight , LtHeavy , LtNone , LtNone ), /* U+2515 ┕ */ makePackedLineTypes(LtHeavy , LtLight , LtNone , LtNone ), /* U+2516 ┖ */ makePackedLineTypes(LtHeavy , LtHeavy , LtNone , LtNone ), /* U+2517 ┗ */ makePackedLineTypes(LtLight , LtNone , LtNone , LtLight ), /* U+2518 ┘ */ makePackedLineTypes(LtLight , LtNone , LtNone , LtHeavy ), /* U+2519 ┙ */ makePackedLineTypes(LtHeavy , LtNone , LtNone , LtLight ), /* U+251A ┚ */ makePackedLineTypes(LtHeavy , LtNone , LtNone , LtHeavy ), /* U+251B ┛ */ makePackedLineTypes(LtLight , LtLight , LtLight , LtNone ), /* U+251C ├ */ makePackedLineTypes(LtLight , LtHeavy , LtLight , LtNone ), /* U+251D ┝ */ makePackedLineTypes(LtHeavy , LtLight , LtLight , LtNone ), /* U+251E ┞ */ makePackedLineTypes(LtLight , LtLight , LtHeavy , LtNone ), /* U+251F ┟ */ makePackedLineTypes(LtHeavy , LtLight , LtHeavy , LtNone ), /* U+2520 ┠ */ makePackedLineTypes(LtHeavy , LtHeavy , LtLight , LtNone ), /* U+2521 ┡ */ makePackedLineTypes(LtLight , LtHeavy , LtHeavy , LtNone ), /* U+2522 ┢ */ makePackedLineTypes(LtHeavy , LtHeavy , LtHeavy , LtNone ), /* U+2523 ┣ */ makePackedLineTypes(LtLight , LtNone , LtLight , LtLight ), /* U+2524 ┤ */ makePackedLineTypes(LtLight , LtNone , LtLight , LtHeavy ), /* U+2525 ┥ */ makePackedLineTypes(LtHeavy , LtNone , LtLight , LtLight ), /* U+2526 ┦ */ makePackedLineTypes(LtLight , LtNone , LtHeavy , LtLight ), /* U+2527 ┧ */ makePackedLineTypes(LtHeavy , LtNone , LtHeavy , LtLight ), /* U+2528 ┨ */ makePackedLineTypes(LtHeavy , LtNone , LtLight , LtHeavy ), /* U+2529 ┩ */ makePackedLineTypes(LtLight , LtNone , LtHeavy , LtHeavy ), /* U+252A ┪ */ makePackedLineTypes(LtHeavy , LtNone , LtHeavy , LtHeavy ), /* U+252B ┫ */ makePackedLineTypes(LtNone , LtLight , LtLight , LtLight ), /* U+252C ┬ */ makePackedLineTypes(LtNone , LtLight , LtLight , LtHeavy ), /* U+252D ┭ */ makePackedLineTypes(LtNone , LtHeavy , LtLight , LtLight ), /* U+252E ┮ */ makePackedLineTypes(LtNone , LtHeavy , LtLight , LtHeavy ), /* U+252F ┯ */ makePackedLineTypes(LtNone , LtLight , LtHeavy , LtLight ), /* U+2530 ┰ */ makePackedLineTypes(LtNone , LtLight , LtHeavy , LtHeavy ), /* U+2531 ┱ */ makePackedLineTypes(LtNone , LtHeavy , LtHeavy , LtLight ), /* U+2532 ┲ */ makePackedLineTypes(LtNone , LtHeavy , LtHeavy , LtHeavy ), /* U+2533 ┳ */ makePackedLineTypes(LtLight , LtLight , LtNone , LtLight ), /* U+2534 ┴ */ makePackedLineTypes(LtLight , LtLight , LtNone , LtHeavy ), /* U+2535 ┵ */ makePackedLineTypes(LtLight , LtHeavy , LtNone , LtLight ), /* U+2536 ┶ */ makePackedLineTypes(LtLight , LtHeavy , LtNone , LtHeavy ), /* U+2537 ┷ */ makePackedLineTypes(LtHeavy , LtLight , LtNone , LtLight ), /* U+2538 ┸ */ makePackedLineTypes(LtHeavy , LtLight , LtNone , LtHeavy ), /* U+2539 ┹ */ makePackedLineTypes(LtHeavy , LtHeavy , LtNone , LtLight ), /* U+253A ┺ */ makePackedLineTypes(LtHeavy , LtHeavy , LtNone , LtHeavy ), /* U+253B ┻ */ makePackedLineTypes(LtLight , LtLight , LtLight , LtLight ), /* U+253C ┼ */ makePackedLineTypes(LtLight , LtLight , LtLight , LtHeavy ), /* U+253D ┽ */ makePackedLineTypes(LtLight , LtHeavy , LtLight , LtLight ), /* U+253E ┾ */ makePackedLineTypes(LtLight , LtHeavy , LtLight , LtHeavy ), /* U+253F ┿ */ makePackedLineTypes(LtHeavy , LtLight , LtLight , LtLight ), /* U+2540 ╀ */ makePackedLineTypes(LtLight , LtLight , LtHeavy , LtLight ), /* U+2541 ╁ */ makePackedLineTypes(LtHeavy , LtLight , LtHeavy , LtLight ), /* U+2542 ╂ */ makePackedLineTypes(LtHeavy , LtLight , LtLight , LtHeavy ), /* U+2543 ╃ */ makePackedLineTypes(LtHeavy , LtHeavy , LtLight , LtLight ), /* U+2544 ╄ */ makePackedLineTypes(LtLight , LtLight , LtHeavy , LtHeavy ), /* U+2545 ╅ */ makePackedLineTypes(LtLight , LtHeavy , LtHeavy , LtLight ), /* U+2546 ╆ */ makePackedLineTypes(LtHeavy , LtHeavy , LtLight , LtHeavy ), /* U+2547 ╇ */ makePackedLineTypes(LtLight , LtHeavy , LtHeavy , LtHeavy ), /* U+2548 ╈ */ makePackedLineTypes(LtHeavy , LtLight , LtHeavy , LtHeavy ), /* U+2549 ╉ */ makePackedLineTypes(LtHeavy , LtHeavy , LtHeavy , LtLight ), /* U+254A ╊ */ makePackedLineTypes(LtHeavy , LtHeavy , LtHeavy , LtHeavy ), /* U+254B ╋ */ 0, 0, 0, 0, /* U+254C - U+254F */ makePackedLineTypes(LtNone , LtDouble, LtNone , LtDouble), /* U+2550 ═ */ makePackedLineTypes(LtDouble, LtNone , LtDouble, LtNone ), /* U+2551 ║ */ makePackedLineTypes(LtNone , LtDouble, LtLight , LtNone ), /* U+2552 ╒ */ makePackedLineTypes(LtNone , LtLight , LtDouble, LtNone ), /* U+2553 ╓ */ makePackedLineTypes(LtNone , LtDouble, LtDouble, LtNone ), /* U+2554 ╔ */ makePackedLineTypes(LtNone , LtNone , LtLight , LtDouble), /* U+2555 ╕ */ makePackedLineTypes(LtNone , LtNone , LtDouble, LtLight ), /* U+2556 ╖ */ makePackedLineTypes(LtNone , LtNone , LtDouble, LtDouble), /* U+2557 ╗ */ makePackedLineTypes(LtLight , LtDouble, LtNone , LtNone ), /* U+2558 ╘ */ makePackedLineTypes(LtDouble, LtLight , LtNone , LtNone ), /* U+2559 ╙ */ makePackedLineTypes(LtDouble, LtDouble, LtNone , LtNone ), /* U+255A ╚ */ makePackedLineTypes(LtLight , LtNone , LtNone , LtDouble), /* U+255B ╛ */ makePackedLineTypes(LtDouble, LtNone , LtNone , LtLight ), /* U+255C ╜ */ makePackedLineTypes(LtDouble, LtNone , LtNone , LtDouble), /* U+255D ╝ */ makePackedLineTypes(LtLight , LtDouble, LtLight , LtNone ), /* U+255E ╞ */ makePackedLineTypes(LtDouble, LtLight , LtDouble, LtNone ), /* U+255F ╟ */ makePackedLineTypes(LtDouble, LtDouble, LtDouble, LtNone ), /* U+2560 ╠ */ makePackedLineTypes(LtLight , LtNone , LtLight , LtDouble), /* U+2561 ╡ */ makePackedLineTypes(LtDouble, LtNone , LtDouble, LtLight ), /* U+2562 ╢ */ makePackedLineTypes(LtDouble, LtNone , LtDouble, LtDouble), /* U+2563 ╣ */ makePackedLineTypes(LtNone , LtDouble, LtLight , LtDouble), /* U+2564 ╤ */ makePackedLineTypes(LtNone , LtLight , LtDouble, LtLight ), /* U+2565 ╥ */ makePackedLineTypes(LtNone , LtDouble, LtDouble, LtDouble), /* U+2566 ╦ */ makePackedLineTypes(LtLight , LtDouble, LtNone , LtDouble), /* U+2567 ╧ */ makePackedLineTypes(LtDouble, LtLight , LtNone , LtLight ), /* U+2568 ╨ */ makePackedLineTypes(LtDouble, LtDouble, LtNone , LtDouble), /* U+2569 ╩ */ makePackedLineTypes(LtLight , LtDouble, LtLight , LtDouble), /* U+256A ╪ */ makePackedLineTypes(LtDouble, LtLight , LtDouble, LtLight ), /* U+256B ╫ */ makePackedLineTypes(LtDouble, LtDouble, LtDouble, LtDouble), /* U+256C ╬ */ 0, 0, 0, 0, 0, 0, 0, /* U+256D - U+2573 */ makePackedLineTypes(LtNone , LtNone , LtNone , LtLight ), /* U+2574 ╴ */ makePackedLineTypes(LtLight , LtNone , LtNone , LtNone ), /* U+2575 ╵ */ makePackedLineTypes(LtNone , LtLight , LtNone , LtNone ), /* U+2576 ╶ */ makePackedLineTypes(LtNone , LtNone , LtLight , LtNone ), /* U+2577 ╷ */ makePackedLineTypes(LtNone , LtNone , LtNone , LtHeavy ), /* U+2578 ╸ */ makePackedLineTypes(LtHeavy , LtNone , LtNone , LtNone ), /* U+2579 ╹ */ makePackedLineTypes(LtNone , LtHeavy , LtNone , LtNone ), /* U+257A ╺ */ makePackedLineTypes(LtNone , LtNone , LtHeavy , LtNone ), /* U+257B ╻ */ makePackedLineTypes(LtNone , LtHeavy , LtNone , LtLight ), /* U+257C ╼ */ makePackedLineTypes(LtLight , LtNone , LtHeavy , LtNone ), /* U+257D ╽ */ makePackedLineTypes(LtNone , LtLight , LtNone , LtHeavy ), /* U+257E ╾ */ makePackedLineTypes(LtHeavy , LtNone , LtLight , LtNone ), /* U+257F ╿ */ }; // Bitwise rotate left template inline static T rotateBitsLeft(T value, quint8 amount) { static_assert (std::is_unsigned(), "T must be unsigned type"); Q_ASSERT(amount < sizeof(value) * 8); return value << amount | value >> (sizeof(value) * 8 - amount); } inline static const QPen pen(const QPainter &paint, uint lineWidth) { return QPen(paint.pen().brush(), lineWidth, Qt::SolidLine, Qt::FlatCap, Qt::MiterJoin); } static inline uint lineWidth(uint fontWidth, bool heavy, bool bold) { static const qreal LightWidthToFontWidthRatio = 1.0 / 6.5; static const qreal HeavyHalfExtraToLightRatio = 1.0 / 3.0; static const qreal BoldCoefficient = 1.5; // ▄▄▄▄▄▄▄ } heavyHalfExtraWidth ⎫ // ██████████████ } lightWidth ⎬ heavyWidth // ▀▀▀▀▀▀▀ ⎭ // light heavy const qreal baseWidth = fontWidth * LightWidthToFontWidthRatio; const qreal boldCoeff = bold ? BoldCoefficient : 1.0; // Unless font size is too small, make bold lines at least 1px wider than regular lines const qreal minWidth = bold && fontWidth >= 7 ? baseWidth + 1.0 : 1.0; const uint lightWidth = qRound(qMax(baseWidth * boldCoeff, minWidth)); const uint heavyHalfExtraWidth = qRound(qMax(lightWidth * HeavyHalfExtraToLightRatio, 1.0)); return heavy ? lightWidth + 2 * heavyHalfExtraWidth : lightWidth; } // Draws characters composed of straight solid lines static bool drawBasicLineCharacter(QPainter& paint, int x, int y, int w, int h, uchar code, bool bold) { quint8 packedLineTypes = code >= sizeof(PackedLineTypesLut) ? 0 : PackedLineTypesLut[code]; if (packedLineTypes == 0) { return false; } const uint lightLineWidth = lineWidth(w, false, bold); const uint heavyLineWidth = lineWidth(w, true, bold); // Distance from double line's parallel axis to each line's parallel axis const uint doubleLinesDistance = lightLineWidth; const QPen lightPen = pen(paint, lightLineWidth); const QPen heavyPen = pen(paint, heavyLineWidth); static constexpr const unsigned LinesNum = 4; // Pixel aligned center point const QPointF center = { x + int(w/2) + 0.5 * (lightLineWidth % 2), y + int(h/2) + 0.5 * (lightLineWidth % 2), }; // Lines starting points, on the cell edges const QPointF origin[] = { QPointF(center.x(), y ), QPointF(x+w , center.y() ), QPointF(center.x(), y+h ), QPointF(x , center.y() ), }; // Unit vectors with directions from center to the line's origin point static const QPointF dir[] = {{0, -1}, {1, 0}, {0, 1}, {-1, 0}}; const auto removeLineType = [&packedLineTypes](quint8 lineId)->void { lineId = LinesNum - 1 - lineId % LinesNum; packedLineTypes &= ~(3 << (2 * lineId)); }; const auto getLineType = [&packedLineTypes](quint8 lineId)->LineType { lineId = LinesNum - 1 - lineId % LinesNum; return LineType(packedLineTypes >> 2 * lineId & 3); }; QPainterPath lightPath; // PainterPath for light lines (Painter Path Light) QPainterPath heavyPath; // PainterPath for heavy lines (Painter Path Heavy) // Returns ppl or pph depending on line type const auto pathForLine = [&](quint8 lineId) -> QPainterPath& { Q_ASSERT(getLineType(lineId) != LtNone); return getLineType(lineId) == LtHeavy ? heavyPath : lightPath; }; // Process all single up-down/left-right lines for every character that has them. Doing it here // reduces amount of combinations below. // Fully draws: ╋ ╂ ┃ ┿ ┼ │ ━ ─ for (unsigned topIndex = 0; topIndex < LinesNum/2; topIndex++) { unsigned iB = (topIndex + 2) % LinesNum; const bool isSingleLine = (getLineType(topIndex) == LtLight || getLineType(topIndex) == LtHeavy); if (isSingleLine && getLineType(topIndex) == getLineType(iB)) { pathForLine(topIndex).moveTo(origin[topIndex]); pathForLine(topIndex).lineTo(origin[iB]); removeLineType(topIndex); removeLineType(iB); } } // Find base rotation of a character and map rotated line indices to the original rotation's // indices. The base rotation is defined as the one with largest packedLineTypes value. This way // we can use the same code for drawing 4 possible character rotations (see switch() below) uint topIndex = 0; // index of an original top line in a base rotation quint8 basePackedLineTypes = packedLineTypes; for (uint i = 0; i < LinesNum; i++) { const quint8 rotatedPackedLineTypes = rotateBitsLeft(packedLineTypes, i * 2); if (rotatedPackedLineTypes > basePackedLineTypes) { topIndex = i; basePackedLineTypes = rotatedPackedLineTypes; } } uint rightIndex = (topIndex + 1) % LinesNum; uint bottomIndex = (topIndex + 2) % LinesNum; uint leftIndex = (topIndex + 3) % LinesNum; // Common paths const auto drawDoubleUpRightShorterLine = [&](quint8 top, quint8 right) { // ╚ lightPath.moveTo(origin[top] + dir[right] * doubleLinesDistance); lightPath.lineTo(center + (dir[right] + dir[top]) * doubleLinesDistance); lightPath.lineTo(origin[right] + dir[top] * doubleLinesDistance); }; const auto drawUpRight = [&](quint8 top, quint8 right) { // └┗ pathForLine(top).moveTo(origin[top]); pathForLine(top).lineTo(center); pathForLine(top).lineTo(origin[right]); }; switch (basePackedLineTypes) { case makePackedLineTypes(LtHeavy , LtNone , LtLight , LtNone ): // ╿ ; ╼ ╽ ╾ ╊ ╇ ╉ ╈ ╀ ┾ ╁ ┽ lightPath.moveTo(origin[bottomIndex]); lightPath.lineTo(center + dir[topIndex] * lightLineWidth / 2.0); Q_FALLTHROUGH(); case makePackedLineTypes(LtHeavy , LtNone , LtNone , LtNone ): // ╹ ; ╺ ╻ ╸ ┻ ┣ ┳ ┫ ┸ ┝ ┰ ┥ case makePackedLineTypes(LtLight , LtNone , LtNone , LtNone ): // ╵ ; ╶ ╷ ╴ ┷ ┠ ┯ ┨ ┴ ├ ┬ ┤ pathForLine(topIndex).moveTo(origin[topIndex]); pathForLine(topIndex).lineTo(center); break; case makePackedLineTypes(LtHeavy , LtHeavy , LtLight , LtLight ): // ╄ ; ╃ ╆ ╅ drawUpRight(bottomIndex, leftIndex); Q_FALLTHROUGH(); case makePackedLineTypes(LtHeavy , LtHeavy , LtNone , LtNone ): // ┗ ; ┛ ┏ ┓ case makePackedLineTypes(LtLight , LtLight , LtNone , LtNone ): // └ ; ┘ ┌ ┐ drawUpRight(topIndex, rightIndex); break; case makePackedLineTypes(LtHeavy , LtLight , LtNone , LtNone ): // ┖ ; ┙ ┍ ┒ qSwap(leftIndex, rightIndex); Q_FALLTHROUGH(); case makePackedLineTypes(LtHeavy , LtNone , LtNone , LtLight ): // ┚ ; ┕ ┎ ┑ lightPath.moveTo(origin[leftIndex]); lightPath.lineTo(center); heavyPath.moveTo(origin[topIndex]); heavyPath.lineTo(center + dir[bottomIndex] * lightLineWidth / 2.0); break; case makePackedLineTypes(LtLight , LtDouble, LtNone , LtNone ): // ╘ ; ╜ ╓ ╕ qSwap(leftIndex, rightIndex); Q_FALLTHROUGH(); case makePackedLineTypes(LtLight , LtNone , LtNone , LtDouble): // ╛ ; ╙ ╒ ╖ lightPath.moveTo(origin[topIndex]); lightPath.lineTo(center + dir[bottomIndex] * doubleLinesDistance); lightPath.lineTo(origin[leftIndex] + dir[bottomIndex] * doubleLinesDistance); lightPath.moveTo(origin[leftIndex] - dir[bottomIndex] * doubleLinesDistance); lightPath.lineTo(center - dir[bottomIndex] * doubleLinesDistance); break; case makePackedLineTypes(LtHeavy , LtHeavy , LtLight , LtNone ): // ┡ ; ┹ ┪ ┲ qSwap(leftIndex, bottomIndex); qSwap(rightIndex, topIndex); Q_FALLTHROUGH(); case makePackedLineTypes(LtHeavy , LtHeavy , LtNone , LtLight ): // ┺ ; ┩ ┢ ┱ drawUpRight(topIndex, rightIndex); lightPath.moveTo(origin[leftIndex]); lightPath.lineTo(center); break; case makePackedLineTypes(LtHeavy , LtLight , LtLight , LtNone ): // ┞ ; ┵ ┧ ┮ qSwap(leftIndex, rightIndex); Q_FALLTHROUGH(); case makePackedLineTypes(LtHeavy , LtNone , LtLight , LtLight ): // ┦ ; ┶ ┟ ┭ heavyPath.moveTo(origin[topIndex]); heavyPath.lineTo(center + dir[bottomIndex] * lightLineWidth / 2.0); drawUpRight(bottomIndex, leftIndex); break; case makePackedLineTypes(LtLight , LtDouble, LtNone , LtDouble): // ╧ ; ╟ ╢ ╤ lightPath.moveTo(origin[topIndex]); lightPath.lineTo(center - dir[bottomIndex] * doubleLinesDistance); qSwap(leftIndex, bottomIndex); qSwap(rightIndex, topIndex); Q_FALLTHROUGH(); case makePackedLineTypes(LtDouble, LtNone , LtDouble, LtNone ): // ║ ; ╫ ═ ╪ lightPath.moveTo(origin[topIndex] + dir[leftIndex] * doubleLinesDistance); lightPath.lineTo(origin[bottomIndex] + dir[leftIndex] * doubleLinesDistance); lightPath.moveTo(origin[topIndex] + dir[rightIndex] * doubleLinesDistance); lightPath.lineTo(origin[bottomIndex] + dir[rightIndex] * doubleLinesDistance); break; case makePackedLineTypes(LtDouble, LtNone , LtNone , LtNone ): // ╨ ; ╞ ╥ ╡ lightPath.moveTo(origin[topIndex] + dir[leftIndex] * doubleLinesDistance); lightPath.lineTo(center + dir[leftIndex] * doubleLinesDistance); lightPath.moveTo(origin[topIndex] + dir[rightIndex] * doubleLinesDistance); lightPath.lineTo(center + dir[rightIndex] * doubleLinesDistance); break; case makePackedLineTypes(LtDouble, LtDouble, LtDouble, LtDouble): // ╬ drawDoubleUpRightShorterLine(topIndex, rightIndex); drawDoubleUpRightShorterLine(bottomIndex, rightIndex); drawDoubleUpRightShorterLine(topIndex, leftIndex); drawDoubleUpRightShorterLine(bottomIndex, leftIndex); break; case makePackedLineTypes(LtDouble, LtDouble, LtDouble, LtNone ): // ╠ ; ╩ ╣ ╦ lightPath.moveTo(origin[topIndex] + dir[leftIndex] * doubleLinesDistance); lightPath.lineTo(origin[bottomIndex] + dir[leftIndex] * doubleLinesDistance); drawDoubleUpRightShorterLine(topIndex, rightIndex); drawDoubleUpRightShorterLine(bottomIndex, rightIndex); break; case makePackedLineTypes(LtDouble, LtDouble, LtNone , LtNone ): // ╚ ; ╝ ╔ ╗ lightPath.moveTo(origin[topIndex] + dir[leftIndex] * doubleLinesDistance); lightPath.lineTo(center + (dir[leftIndex] + dir[bottomIndex]) * doubleLinesDistance); lightPath.lineTo(origin[rightIndex] + dir[bottomIndex] * doubleLinesDistance); drawDoubleUpRightShorterLine(topIndex, rightIndex); break; } // Draw paths if (!lightPath.isEmpty()) { paint.strokePath(lightPath, lightPen); } if (!heavyPath.isEmpty()) { paint.strokePath(heavyPath, heavyPen); } return true; } static inline bool drawDashedLineCharacter(QPainter &paint, int x, int y, int w, int h, uchar code, bool bold) { if (!((0x04 <= code && code <= 0x0B) || (0x4C <= code && code <= 0x4F))) { return false; } const uint lightLineWidth = lineWidth(w, false, bold); const uint heavyLineWidth = lineWidth(w, true, bold); const auto lightPen = pen(paint, lightLineWidth); const auto heavyPen = pen(paint, heavyLineWidth); // Pixel aligned center point const QPointF center = { int(x + w/2.0) + 0.5 * (lightLineWidth%2), int(y + h/2.0) + 0.5 * (lightLineWidth%2), }; const qreal halfGapH = qMax(w / 20.0, 0.5); const qreal halfGapV = qMax(h / 26.0, 0.5); // For some reason vertical double dash has bigger gap const qreal halfGapDDV = qMax(h / 14.0, 0.5); static const int LinesNumMax = 4; enum Orientation {Horizontal, Vertical}; struct { int linesNum; Orientation orientation; QPen pen; qreal halfGap; } lineProps; switch (code) { case 0x4C: lineProps = {2, Horizontal, lightPen, halfGapH }; break; // ╌ case 0x4D: lineProps = {2, Horizontal, heavyPen, halfGapH }; break; // ╍ case 0x4E: lineProps = {2, Vertical , lightPen, halfGapDDV}; break; // ╎ case 0x4F: lineProps = {2, Vertical , heavyPen, halfGapDDV}; break; // ╏ case 0x04: lineProps = {3, Horizontal, lightPen, halfGapH }; break; // ┄ case 0x05: lineProps = {3, Horizontal, heavyPen, halfGapH }; break; // ┅ case 0x06: lineProps = {3, Vertical , lightPen, halfGapV }; break; // ┆ case 0x07: lineProps = {3, Vertical , heavyPen, halfGapV }; break; // ┇ case 0x08: lineProps = {4, Horizontal, lightPen, halfGapH }; break; // ┈ case 0x09: lineProps = {4, Horizontal, heavyPen, halfGapH }; break; // ┉ case 0x0A: lineProps = {4, Vertical , lightPen, halfGapV }; break; // ┊ case 0x0B: lineProps = {4, Vertical , heavyPen, halfGapV }; break; // ┋ } Q_ASSERT(lineProps.linesNum <= LinesNumMax); const int size = (lineProps.orientation == Horizontal ? w : h); const int pos = (lineProps.orientation == Horizontal ? x : y); QLineF lines[LinesNumMax]; for (int i = 0; i < lineProps.linesNum; i++) { const qreal start = pos + qreal(size * (i )) / lineProps.linesNum; const qreal end = pos + qreal(size * (i+1)) / lineProps.linesNum; if (lineProps.orientation == Horizontal) { lines[i] = QLineF{start + lineProps.halfGap, center.y(), end - lineProps.halfGap, center.y()}; } else { lines[i] = QLineF{center.x(), start + lineProps.halfGap, center.x(), end - lineProps.halfGap}; } } const auto origPen = paint.pen(); paint.setPen(lineProps.pen); paint.drawLines(lines, lineProps.linesNum); paint.setPen(origPen); return true; } static inline bool drawRoundedCornerLineCharacter(QPainter &paint, int x, int y, int w, int h, uchar code, bool bold) { if (!(0x6D <= code && code <= 0x70)) { return false; } const uint lightLineWidth = lineWidth(w, false, bold); const auto lightPen = pen(paint, lightLineWidth); // Pixel aligned center point const QPointF center = { int(x + w/2.0) + 0.5 * (lightLineWidth%2), int(y + h/2.0) + 0.5 * (lightLineWidth%2), }; const int r = w * 3 / 8; const int d = 2 * r; QPainterPath path; // lineTo() between moveTo and arcTo is redundant - arcTo() draws line // to the arc's starting point switch (code) { case 0x6D: // BOX DRAWINGS LIGHT ARC DOWN AND RIGHT path.moveTo(center.x(), y + h); path.arcTo(center.x(), center.y(), d, d, 180, -90); path.lineTo(x + w, center.y()); break; case 0x6E: // BOX DRAWINGS LIGHT ARC DOWN AND LEFT path.moveTo(center.x(), y + h); path.arcTo(center.x() - d, center.y(), d, d, 0, 90); path.lineTo(x, center.y()); break; case 0x6F: // BOX DRAWINGS LIGHT ARC UP AND LEFT path.moveTo(center.x(), y); path.arcTo(center.x() - d, center.y() - d, d, d, 0, -90); path.lineTo(x, center.y()); break; case 0x70: // BOX DRAWINGS LIGHT ARC UP AND RIGHT path.moveTo(center.x(), y); path.arcTo(center.x(), center.y() - d, d, d, 180, 90); path.lineTo(x + w, center.y()); break; } paint.strokePath(path, lightPen); return true; } static inline bool drawDiagonalLineCharacter(QPainter &paint, int x, int y, int w, int h, uchar code, bool bold) { if (!(0x71 <= code && code <= 0x73)) { return false; } const uint lightLineWidth = lineWidth(w, false, bold); const auto lightPen = pen(paint, lightLineWidth); const QLineF lines[] = { QLineF(x+w, y, x , y+h), // '/' QLineF(x , y, x+w, y+h), // '\' }; const auto origPen = paint.pen(); paint.setPen(lightPen); switch (code) { case 0x71: // BOX DRAWINGS LIGHT DIAGONAL UPPER RIGHT TO LOWER LEFT paint.drawLine(lines[0]); break; case 0x72: // BOX DRAWINGS LIGHT DIAGONAL UPPER LEFT TO LOWER RIGHT paint.drawLine(lines[1]); break; case 0x73: // BOX DRAWINGS LIGHT DIAGONAL CROSS paint.drawLines(lines, 2); break; } paint.setPen(origPen); return true; } static inline bool drawBlockCharacter(QPainter &paint, int x, int y, int w, int h, uchar code, bool bold) { Q_UNUSED(bold); const QColor color = paint.pen().color(); // Center point const QPointF center = { x + w/2.0, y + h/2.0, }; // Default rect fills entire cell QRectF rect(x, y, w, h); // LOWER ONE EIGHTH BLOCK to LEFT ONE EIGHTH BLOCK if (code >= 0x81 && code <= 0x8f) { if (code < 0x88) { // Horizontal const qreal height = h * (0x88 - code) / 8.0; rect.setY(y + height); rect.setHeight(h - height); } else if (code > 0x88) { // Vertical const qreal width = w * (0x90 - code) / 8.0; rect.setWidth(width); } paint.fillRect(rect, color); return true; } // Combinations of quarter squares // LEFT ONE EIGHTH BLOCK to QUADRANT UPPER RIGHT AND LOWER LEFT AND LOWER RIGHT if (code >= 0x96 && code <= 0x9F) { const QRectF upperLeft (x , y , w/2.0, h/2.0); const QRectF upperRight(center.x(), y , w/2.0, h/2.0); const QRectF lowerLeft (x , center.y(), w/2.0, h/2.0); const QRectF lowerRight(center.x(), center.y(), w/2.0, h/2.0); QPainterPath path; switch (code) { case 0x96: // ▖ path.addRect(lowerLeft); break; case 0x97: // ▗ path.addRect(lowerRight); break; case 0x98: // ▘ path.addRect(upperLeft); break; case 0x99: // ▙ path.addRect(upperLeft); path.addRect(lowerLeft); path.addRect(lowerRight); break; case 0x9a: // ▚ path.addRect(upperLeft); path.addRect(lowerRight); break; case 0x9b: // ▛ path.addRect(upperLeft); path.addRect(upperRight); path.addRect(lowerLeft); break; case 0x9c: // ▜ path.addRect(upperLeft); path.addRect(upperRight); path.addRect(lowerRight); break; case 0x9d: // ▝ path.addRect(upperRight); break; case 0x9e: // ▞ path.addRect(upperRight); path.addRect(lowerLeft); break; case 0x9f: // ▟ path.addRect(upperRight); path.addRect(lowerLeft); path.addRect(lowerRight); break; } paint.fillPath(path, color); return true; } QBrush lightShade, mediumShade, darkShade; if (paint.testRenderHint(QPainter::Antialiasing)) { lightShade = QColor(color.red(), color.green(), color.blue(), 64); mediumShade = QColor(color.red(), color.green(), color.blue(), 128); darkShade = QColor(color.red(), color.green(), color.blue(), 192); } else { lightShade = QBrush(color, Qt::Dense6Pattern); mediumShade = QBrush(color, Qt::Dense4Pattern); darkShade = QBrush(color, Qt::Dense2Pattern); } // And the random stuff switch (code) { case 0x80: // Top half block rect.setHeight(h/2.0); paint.fillRect(rect, color); return true; case 0x90: // Right half block rect.moveLeft(center.x()); paint.fillRect(rect, color); return true; case 0x94: // Top one eighth block rect.setHeight(h/8.0); paint.fillRect(rect, color); return true; case 0x95: { // Right one eighth block const qreal width = 7 * w / 8.0; rect.moveLeft(x + width); paint.fillRect(rect, color); return true; } case 0x91: // Light shade paint.fillRect(rect, lightShade); return true; case 0x92: // Medium shade paint.fillRect(rect, mediumShade); return true; case 0x93: // Dark shade paint.fillRect(rect, darkShade); return true; default: return false; } } void draw(QPainter &paint, const QRect &cellRect, const QChar &chr, bool bold) { static const ushort FirstBoxDrawingCharacterCodePoint = 0x2500; const uchar code = chr.unicode() - FirstBoxDrawingCharacterCodePoint; int x = cellRect.x(); int y = cellRect.y(); int w = cellRect.width(); int h = cellRect.height(); // Each function below returns true when it has drawn the character, false otherwise. drawBasicLineCharacter(paint, x, y, w, h, code, bold) || drawDashedLineCharacter(paint, x, y, w, h, code, bold) || drawRoundedCornerLineCharacter(paint, x, y, w, h, code, bold) || drawDiagonalLineCharacter(paint, x, y, w, h, code, bold) || drawBlockCharacter(paint, x, y, w, h, code, bold); } } // namespace LineBlockCharacters } // namespace Konsole