Support Atlas textures in FadingNode

Authored by davidedmundson on Mar 6 2018, 11:09 AM.

Description

Support Atlas textures in FadingNode

Summary:
Previously IconItem would create icons in new textures for animating. By
keeping them in the atlas not only do we avoid that, but we should
implicitly share the QSGTexture used for non-animating item.

Test Plan:
Moused over icon, it changed correctly
Set core profile, moused over an icon it changed correctly

Reviewers: Plasma

Subscribers: Frameworks

Tags: Frameworks

Differential Revision: https://phabricator.kde.org/D11091

Details

Committed
davidedmundsonMar 6 2018, 12:36 PM
Differential Revision
D11091: Support Atlas textures in FadingNode
Parents
R242:188be131bca5: Fix FadingMaterial fragment with core profile
Branches
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Tags
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