diff --git a/src/widgets/3dview/linemesh.cpp b/src/widgets/3dview/linemesh.cpp
index 28569a6..e36e63c 100644
--- a/src/widgets/3dview/linemesh.cpp
+++ b/src/widgets/3dview/linemesh.cpp
@@ -1,71 +1,69 @@
/* Atelier KDE Printer Host for 3D Printing
Copyright (C) <2017-2018>
Author: Patrick José Pereira - patrickjp@kde.org
Kevin Ottens - ervin@kde.org
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 3 of
the License or any later version accepted by the membership of
KDE e.V. (or its successor approved by the membership of KDE
e.V.), which shall act as a proxy defined in Section 14 of
version 3 of the license.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#include
#include
#include
#include "gcodeto4d.h"
#include "linemesh.h"
#include "linemeshgeometry.h"
LineMesh::LineMesh(Qt3DCore::QNode *parent) :
Qt3DRender::QGeometryRenderer(parent)
, _lineMeshGeo(nullptr)
{
setInstanceCount(1);
setIndexOffset(0);
setFirstInstance(0);
setPrimitiveType(Qt3DRender::QGeometryRenderer::LineStrip);
qRegisterMetaType>("QVector");
connect(&_gcode, &GcodeTo4D::posFinished, this, &LineMesh::posUpdate);
}
LineMesh::~LineMesh()
{
}
void LineMesh::readAndRun(const QString &path)
{
_gcode.read(path);
}
void LineMesh::read(const QString &path)
{
emit run(path);
}
void LineMesh::posUpdate(const QVector &pos)
{
QVector vertices;
vertices.reserve(pos.size());
- std::transform(pos.cbegin(), pos.cend(),
- std::back_inserter(vertices),
- [](const QVector4D & x) {
- return x.toVector3D();
- });
+ std::transform(pos.cbegin(), pos.cend(), std::back_inserter(vertices), [](const QVector4D & x) {
+ return x.toVector3D();
+ });
_lineMeshGeo = new LineMeshGeometry(vertices, this);
setVertexCount(_lineMeshGeo->vertexCount());
setGeometry(_lineMeshGeo);
emit finished();
}