diff --git a/src/activities/lang/Lang.qml b/src/activities/lang/Lang.qml index cb1ee1411..20ba8a294 100644 --- a/src/activities/lang/Lang.qml +++ b/src/activities/lang/Lang.qml @@ -1,643 +1,650 @@ /* GCompris - lang.qml * * Copyright (C) Siddhesh suthar (Qt Quick port) * * Authors: * Pascal Georges (pascal.georges1@free.fr) (GTK+ version) * Holger Kaelberer (Qt Quick port of imageid) * Siddhesh suthar (Qt Quick port) * Bruno Coudoin (Integration Lang dataset) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ import QtQuick 2.1 import GCompris 1.0 import QtGraphicalEffects 1.0 import "../../core" import "lang.js" as Activity import "quiz.js" as QuizActivity import "spell_it.js" as SpellActivity import "qrc:/gcompris/src/core/core.js" as Core ActivityBase { id: activity onStart: focus = true onStop: {} pageComponent: Image { id: background source: "qrc:/gcompris/src/activities/lang/resource/imageid-bg.svg" fillMode: Image.PreserveAspectCrop sourceSize.width: parent.width property bool horizontalLayout: background.width > background.height property bool keyNavigation: false readonly property string wordsResource: "data2/words/words.rcc" property bool englishFallback: false property bool downloadWordsNeeded: false //system locale by default property string locale: "system" signal start signal stop signal voiceError signal voiceDone Component.onCompleted: { dialogActivityConfig.getInitialConfiguration() activity.start.connect(start) activity.stop.connect(stop) } // Add here the QML items you need to access in javascript QtObject { id: items property Item main: activity.main property alias background: background property alias bar: bar property alias bonus: bonus property alias score: score property alias wordImage: wordImage property alias imageFrame: imageFrame property alias wordTextbg: wordTextbg property alias wordText: wordText property alias categoryTextbg: categoryTextbg property alias categoryText: categoryText property alias previousWordButton: previousWordButton property alias parser: parser property alias repeatItem: repeatItem property alias keyboard: keyboard property alias menuModel: menu_screen.menuModel property alias menu_screen: menu_screen property variant goodWord property int goodWordIndex property alias englishFallbackDialog: englishFallbackDialog property alias miniGameLoader: miniGameLoader property alias locale: background.locale property alias progress: background.progress property alias dialogActivityConfig: dialogActivityConfig function checkWordExistence(wordForCheck) { return activity.audioVoices.fileExists(ApplicationInfo.getAudioFilePath(wordForCheck.voice)) } function playWord() { if(!activity.audioVoices.fileExists(ApplicationInfo.getAudioFilePath(goodWord.voice))) { voiceError(); } else { activity.audioVoices.clearQueue() if (!activity.audioVoices.append(ApplicationInfo.getAudioFilePath(goodWord.voice))) voiceError(); } } onGoodWordChanged: playWord() } function handleResourceRegistered(resource) { if (resource == wordsResource) Activity.start(items); } onStart: { Activity.init(items) // items.menu_screen.visible = true // repeatItem.visible = false activity.audioVoices.error.connect(voiceError) activity.audioVoices.done.connect(voiceDone) // check for words.rcc: if (DownloadManager.isDataRegistered("words")) { // words.rcc is already registered -> start right away Activity.start(items); } else if(DownloadManager.haveLocalResource(wordsResource)) { // words.rcc is there, but not yet registered -> updateResource DownloadManager.resourceRegistered.connect(handleResourceRegistered); DownloadManager.updateResource(wordsResource); } else { // words.rcc has not been downloaded yet -> ask for download downloadWordsNeeded = true } } onStop: { DownloadManager.resourceRegistered.disconnect(handleResourceRegistered); dialogActivityConfig.saveDatainConfiguration() Activity.stop() } Keys.onPressed: { if(event.modifiers === Qt.ControlModifier && event.key === Qt.Key_1) { Activity.initLevel(bar.level-1) } if(event.modifiers === Qt.ControlModifier && event.key === Qt.Key_2) { Activity.currentMiniGame = 0 Activity.nextMiniGame() } if(event.modifiers === Qt.ControlModifier && event.key === Qt.Key_3) { Activity.currentMiniGame = 1 Activity.nextMiniGame() } if(event.modifiers === Qt.ControlModifier && event.key === Qt.Key_4) { Activity.currentMiniGame = 2 Activity.nextMiniGame() } if(event.modifiers === Qt.ControlModifier && event.key === Qt.Key_5) { Activity.currentMiniGame = 3 Activity.nextMiniGame() } } Keys.onEscapePressed: { if (Activity.currentMiniGame != -1) { Activity.launchMenuScreen() } } Keys.onLeftPressed: { if( Activity.currentMiniGame == 0 && score.currentSubLevel > 1 ) { keyNavigation = true Activity.prevSubLevel() } } Keys.onRightPressed: { if( Activity.currentMiniGame == 0) { keyNavigation = true Activity.nextSubLevel() } } Keys.onSpacePressed: { if( Activity.currentMiniGame == 0) { keyNavigation = true Activity.nextSubLevel() } } Keys.onEnterPressed: { if( Activity.currentMiniGame == 0) { keyNavigation = true Activity.nextSubLevel() } } Keys.onReturnPressed: { if(!menu_screen.visible && Activity.currentMiniGame == 0) { keyNavigation = true Activity.nextSubLevel() } } JsonParser { id: parser onError: console.error("lang: Error parsing json: " + msg); } Rectangle { id: categoryTextbg x: categoryText.x -4 y: categoryText.y -4 width: imageFrame.width height: categoryText.height +4 color: "#5090ff" border.color: "#000000" border.width: 2 radius: 16 anchors.bottom: imageFrame.top anchors.left: imageFrame.left anchors.bottomMargin: 20 GCText { id: categoryText text: "" fontSize: largeSize font.weight: Font.DemiBold width: parent.width horizontalAlignment: Text.AlignHCenter verticalAlignment: Text.AlignVCenter color: "white" wrapMode: Text.WordWrap property string nextCategory function changeCategory(nextCategory_) { nextCategory = nextCategory_ animCategory.start() } SequentialAnimation { id: animCategory PropertyAnimation { target: categoryText property: "opacity" to: 0 duration: 100 } PropertyAction { target: categoryText property: "text" value: qsTr("Category: ")+ categoryText.nextCategory } PropertyAnimation { target: categoryText property: "opacity" to: 1 duration: 100 } } } } Image { id: imageFrame width: background.width * 0.55 height: background.horizontalLayout ? (background.height - bar.height)* 0.7 : (background.height - bar.height) * 0.4 anchors { horizontalCenter: background.horizontalCenter top: background.top topMargin: (background.height - bar.height) * 0.15 } source: "qrc:/gcompris/src/activities/lang/resource/imageid_frame.svg" sourceSize.width: background.horizontalLayout ? parent.width * 0.9 : parent.height * 1.2 z: 11 Image { id: wordImage sourceSize.width: parent.width * 0.6 anchors { centerIn: parent margins: 0.05 + parent.width } property string nextSource function changeSource(nextSource_) { nextSource = nextSource_ animImage.start() } SequentialAnimation { id: animImage PropertyAnimation { target: wordImage property: "opacity" to: 0 duration: 100 } PropertyAction { target: wordImage property: "source" value: wordImage.nextSource } PropertyAnimation { target: wordImage property: "opacity" to: 1 duration: 100 } } MouseArea { anchors.fill: parent onClicked: { if(Activity.currentMiniGame == 0) items.playWord() } } } Image { id: previousWordButton source: "qrc:/gcompris/src/core/resource/bar_previous.svg"; sourceSize.width: 30 * 1.2 * ApplicationInfo.ratio anchors { right: parent.left rightMargin: 30 top: parent.top topMargin: parent.height/2 - previousWordButton.height/2 } MouseArea { id: previousWordButtonArea anchors.fill: parent onClicked: Activity.prevSubLevel() } } Image { id: nextWordButton source: "qrc:/gcompris/src/core/resource/bar_next.svg"; sourceSize.width: 30 * 1.2 * ApplicationInfo.ratio anchors { left: parent.right leftMargin: 30 top: parent.top topMargin: parent.height/2 - previousWordButton.height/2 } MouseArea { id: nextWordButtonArea anchors.fill: parent onClicked: Activity.nextSubLevel(); } } } Rectangle { id: wordTextbg x: wordText.x -4 y: wordText.y -4 width: imageFrame.width height: wordText.height +4 color: "#5090ff" border.color: "#000000" border.width: 2 radius: 16 anchors.top: imageFrame.bottom anchors.left: imageFrame.left anchors.topMargin: 20 GCText { id: wordText text: "" fontSize: largeSize font.weight: Font.DemiBold width: parent.width horizontalAlignment: Text.AlignHCenter verticalAlignment: Text.AlignVCenter color: "white" wrapMode: Text.WordWrap property string nextWord function changeText(nextWord_) { nextWord = nextWord_ animWord.start() } SequentialAnimation { id: animWord PropertyAnimation { target: wordText property: "opacity" to: 0 duration: 100 } PropertyAction { target: wordText property: "text" value: wordText.nextWord } PropertyAnimation { target: wordText property: "opacity" to: 1 duration: 100 } } } } MenuScreen{ id: menu_screen } onVoiceDone: repeatItem.visible = true onVoiceError: repeatItem.visible = false BarButton { id: repeatItem source: "qrc:/gcompris/src/core/resource/bar_repeat.svg"; sourceSize.width: 80 * ApplicationInfo.ratio z: menu_screen.visible ? -12 : 12 anchors { top: parent.top left: parent.left margins: 10 * ApplicationInfo.ratio } onClicked: { //items.playWord() if(Activity.currentMiniGame ==0) items.playWord() else Activity.loadedItems.playWord(); } } DialogHelp { id: dialogHelp onClose: home() } Bar { id: bar anchors.bottom: keyboard.top content: BarEnumContent { value: menu_screen.visible ? help | home |config : help | home } onHelpClicked: { displayDialog(dialogHelp) } onHomeClicked: { if(items.menu_screen.visible == false) Activity.launchMenuScreen() else home() } onConfigClicked: { dialogActivityConfig.active = true dialogActivityConfig.setDefaultValues() displayDialog(dialogActivityConfig) } } Bonus { id: bonus Component.onCompleted: win.connect(Activity.nextLevel) } Loader { id: englishFallbackDialog sourceComponent: GCDialog { parent: activity.main message: qsTr("We are sorry, we don't have yet a translation for your language.") + " " + qsTr("GCompris is developed by the KDE community, you can translate GCompris by joining a translation team on %2").arg("http://l10n.kde.org/") + "

" + qsTr("We switched to English for this activity but you can select another language in the configuration dialog.") onClose: background.englishFallback = false } anchors.fill: parent focus: true active: background.englishFallback onStatusChanged: if (status == Loader.Ready) item.start() } Loader { id: downloadWordsDialog sourceComponent: GCDialog { parent: activity.main message: qsTr("The images for this activity are not yet installed.") button1Text: qsTr("Download the images") onClose: background.downloadWordsNeeded = false onButton1Hit: { DownloadManager.resourceRegistered.connect(handleResourceRegistered); DownloadManager.downloadResource(wordsResource) var downloadDialog = Core.showDownloadDialog(activity, {}); } } anchors.fill: parent focus: true active: background.downloadWordsNeeded onStatusChanged: if (status == Loader.Ready) item.start() } Score { id: score anchors.bottom: keyboard.top anchors.bottomMargin: 10 * ApplicationInfo.ratio anchors.right: parent.right anchors.rightMargin: 10 * ApplicationInfo.ratio anchors.top: undefined } Loader { id: miniGameLoader width: parent.width height: parent.height anchors.fill: parent asynchronous: false } VirtualKeyboard { id: keyboard anchors.bottom: parent.bottom anchors.horizontalCenter: parent.horizontalCenter width: parent.width property bool visibleFlag: false visible: ApplicationSettings.isVirtualKeyboard && items.keyboard.visibleFlag && !menu_screen.visible onKeypress: SpellActivity.processKeyPress(text) onError: console.log("VirtualKeyboard error: " + msg); } DialogActivityConfig { id: dialogActivityConfig currentActivity: activity content: Component { Item { property alias localeBox: localeBox height: column.height property alias availableLangs: langs.languages LanguageList { id: langs } Column { id: column spacing: 10 width: parent.width Flow { spacing: 5 width: dialogActivityConfig.width GCComboBox { id: localeBox model: langs.languages background: dialogActivityConfig width: 250 * ApplicationInfo.ratio label: qsTr("Select your locale") } } } } } onLoadData: { - if(dataToSave && dataToSave["locale"] && dataToSave["progress"] && dataToSave["favorites"]) { + if(dataToSave && dataToSave["locale"] && dataToSave["progress"] + && dataToSave["favorites"] && dataToSave["partitionsPassed"]) { background.locale = dataToSave["locale"]; var locale = ApplicationInfo.getVoicesLocale(background.locale) Activity.saveNewProgress(dataToSave["progress"][locale],locale); + Activity.savePartitionsPassed(dataToSave["partitionsPassed"][locale],locale); var storedFavorites = dataToSave["favorites"][locale]; for(var i = 0;i < storedFavorites.length; i++) { var currentSection = Activity.lessons[i].name Activity.favorites[currentSection] = ( storedFavorites[currentSection] === "true" || storedFavorites[currentSection] === true); } } } onSaveData: { var oldLocale = background.locale; oldLocale = ApplicationInfo.getVoicesLocale(oldLocale) var newLocale = oldLocale; if(dialogActivityConfig.loader.item) newLocale = dialogActivityConfig.configItem.availableLangs[dialogActivityConfig.loader.item.localeBox.currentIndex].locale; // Remove .UTF-8 if(newLocale.indexOf('.') != -1) { newLocale = newLocale.substring(0, newLocale.indexOf('.')) } newLocale = ApplicationInfo.getVoicesLocale(newLocale) var newProgress = {}; newProgress = Activity.newProgress newProgress[oldLocale] = Activity.savedProgress var newFavorites = {}; newFavorites = Activity.newFavorites newFavorites[oldLocale] = Activity.favorites - dataToSave = {"locale": newLocale, "progress": newProgress, "favorites": newFavorites} + var partitionsPassed = {}; + partitionsPassed[oldLocale] = Activity.partitionsPassed + + dataToSave = {"locale": newLocale, "progress": newProgress, + "favorites": newFavorites, "partitionsPassed": partitionsPassed} background.locale = newLocale; Activity.newProgress = newProgress; Activity.newFavorites = newFavorites; Activity.saveNewProgress(newProgress[newLocale], newLocale); Activity.saveNewFavorites(newFavorites[newLocale], newLocale); + Activity.savePartitionsPassed(partitionsPassed[newLocale],newLocale); // Restart the activity with new information if(oldLocale !== newLocale) { background.stop(); background.start(); } } function setDefaultValues() { var localeUtf8 = background.locale; if(background.locale != "system") { localeUtf8 += ".UTF-8"; } for(var i = 0 ; i < dialogActivityConfig.configItem.availableLangs.length ; i ++) { if(dialogActivityConfig.configItem.availableLangs[i].locale === localeUtf8) { dialogActivityConfig.loader.item.localeBox.currentIndex = i; break; } } } onClose: home() } } } diff --git a/src/activities/lang/lang.js b/src/activities/lang/lang.js index b9b97ba1f..2685bc402 100644 --- a/src/activities/lang/lang.js +++ b/src/activities/lang/lang.js @@ -1,372 +1,406 @@ /* GCompris - lang.js * * Copyright (C) Siddhesh suthar (Qt Quick port) * * Authors: * Pascal Georges (pascal.georges1@free.fr) (GTK+ version) * Holger Kaelberer (Qt Quick port of imageid) * Siddhesh suthar (Qt Quick port) * Bruno Coudoin (Integration Lang dataset) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */.pragma library .import QtQuick 2.0 as Quick .import GCompris 1.0 as GCompris .import "qrc:/gcompris/src/core/core.js" as Core .import "qrc:/gcompris/src/activities/lang/lang_api.js" as Lang .import "qrc:/gcompris/src/activities/lang/quiz.js" as QuizActivity .import "qrc:/gcompris/src/activities/lang/spell_it.js" as SpellActivity var currentLevel = 0; var currentSubLevel = 0; var level = null; var maxLevel; var maxSubLevel; var items; var baseUrl = "qrc:/gcompris/src/activities/lang/resource/"; var dataset = null; var lessons var maxWordInLesson = 12 var wordList var subLevelsLeft var menus = [] var currentProgress = [] var savedProgress = {} var favorites= {} var subWordList var currentSubLesson var maxSubLesson var currentLocale // miniGames is list of miniGames // first element is Activity name, // second element is mode of miniGame // third element is the qml to load var miniGames = [["QuizActivity", 1,"Quiz.qml"], ["QuizActivity", 2,"Quiz.qml"], ["QuizActivity", 3,"Quiz.qml"], ["SpellActivity", 1,"SpellIt.qml"]]; var currentMiniGame var loadedItems var currentSection var newProgress = {} var newFavorites = {} +var partitionsPassed = {} function init(items_) { items = items_ maxLevel = 0 maxSubLevel = 0 currentLevel = 0 currentSubLevel = 0 currentSubLesson = 0 currentMiniGame = -1 } function start() { currentLevel = 0; currentSubLevel = 0; console.log("the locale in items", GCompris.ApplicationInfo.getVoicesLocale(items.locale) +" vs " +items.locale) // var locale = items.locale == "system" ? "$LOCALE" : items.locale var locale = GCompris.ApplicationInfo.getVoicesLocale(items.locale) dataset = Lang.load(items.parser, baseUrl, "words.json", "content-"+ locale +".json") // If dataset is empty, we try to load from short locale and if not present again, we switch to default one var localeUnderscoreIndex = locale.indexOf('_') if(!dataset) { var localeShort; // We will first look again for locale xx (without _XX if exist) if(localeUnderscoreIndex > 0) { localeShort = locale.substring(0, localeUnderscoreIndex) } else { localeShort = locale; } dataset = Lang.load(items.parser, baseUrl, "words.json", "content-"+localeShort+ ".json") } //If still dataset is empty then fallback to english if(!dataset) { // English fallback items.background.englishFallback = true dataset = Lang.load(items.parser, baseUrl, "words.json", "content-en.json") } else { items.background.englishFallback = false } lessons = Lang.getAllLessons(dataset) maxLevel = lessons.length menus = Lang.getMenuModel(dataset, items) items.menuModel.clear() for (var j =0; j 0)) //useless now currentProgress[j] = 0 } //initiallizing progress and favorites for(var k =0; k