diff --git a/src/activities/drawing/Drawing.qml b/src/activities/drawing/Drawing.qml index b8d4da764..349661868 100644 --- a/src/activities/drawing/Drawing.qml +++ b/src/activities/drawing/Drawing.qml @@ -1,881 +1,880 @@ /* GCompris - Drawing.qml * * Copyright (C) 2016 Toncu Stefan * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ import QtQuick 2.6 import GCompris 1.0 import QtQuick.Controls 1.5 import QtQuick.Controls.Styles 1.4 import QtQuick.Dialogs 1.0 import "../../core" import "drawing.js" as Activity import "qrc:/gcompris/src/core/core.js" as Core // TODO1: undo/redo // TODO: (optional): Shape creator: press on the canvas to draw lines; at the end, press on the starting point to create a shape ActivityBase { id: activity onStart: focus = true onStop: {} pageComponent: Rectangle { id: background anchors.fill: parent color: "#add8e6" signal start signal stop Component.onCompleted: { activity.start.connect(start) activity.stop.connect(stop) } property bool started: false // When the width/height is changed, paint the last image on the canvas onWidthChanged: { if (items.background.started) { items.widthHeightChanged = true Activity.initLevel() } } onHeightChanged: { if (items.background.started) { items.widthHeightChanged = true Activity.initLevel() } } File { id: file onError: console.error("File error: " + msg); } Timer { id: timer interval: 1 running: true repeat: true property int index: 0 onTriggered: { index ++ if (index >= 10) stop() } } function reloadSelectedPen() { timer.index = 0 timer.start() } SaveToFilePrompt { id: saveToFilePrompt z: -1 } // Add here the QML items you need to access in javascript QtObject { id: items property Item main: activity.main property alias background: background property alias bar: bar property alias bonus: bonus property alias canvas: canvas property alias timer: timer property alias area: area property alias inputText: inputTextFrame.inputText property alias inputTextFrame: inputTextFrame property alias parser: parser property alias gridView2: loadSavedPainting.gridView2 property alias file: file property alias load: load property alias mainRegion: main property alias shape: shape property int activeColorIndex: 1 property alias toolsMode: foldablePanels.toolsMode property alias saveToFilePrompt: saveToFilePrompt property color paintColor: "#00ff00" property string urlImage property bool next: false property bool next2: false property bool loadSavedImage: false property bool initSave: false property bool nothingChanged: true property bool widthHeightChanged: false property bool mainAnimationOnX: true property bool undoRedo: false property int sizeS: 2 property int index: 0 property string toolSelected: "pencil" property string patternType: "dot" property string lastUrl property string lastToolSelected: "pencil" } JsonParser { id: parser onError: console.error("Paint: Error parsing JSON: " + msg); } onStart: { Activity.start(items) } onStop: { Activity.stop() } DialogHelp { id: dialogHelp onClose: home() } Bar { id: bar content: BarEnumContent { value: help | home | reload } onHelpClicked: { displayDialog(dialogHelp) } onHomeClicked: { saveToFilePrompt.buttonPressed = "home" if (!items.nothingChanged) { saveToFilePrompt.text = qsTr("Do you want to save your painting?") main.opacity = 0.5 saveToFilePrompt.opacity = 1 saveToFilePrompt.z = 200 } else { if (main.x == 0) load.opacity = 0 activity.home() } } onReloadClicked: { if (!items.nothingChanged) { saveToFilePrompt.buttonPressed = "reload" saveToFilePrompt.text = qsTr("Do you want to save your painting before reseting the board?") main.opacity = 0.5 saveToFilePrompt.opacity = 1 saveToFilePrompt.z = 200 } else { Activity.initLevel() } } } Bonus { id: bonus Component.onCompleted: win.connect(Activity.nextLevel) } function hideExpandedTools () { // hide the inputTextFrame - items.inputTextFrame.opacity = 0 - items.inputTextFrame.z = -1 - items.inputText.text = "" +// items.inputTextFrame.opacity = 0 +// items.inputTextFrame.z = -1 +// items.inputText.text = "" } Rectangle { id: main width: parent.width height: parent.height color: background.color Behavior on x { enabled: items.mainAnimationOnX NumberAnimation { target: main property: "x" duration: 800 easing.type: Easing.InOutQuad } } Behavior on y { NumberAnimation { target: main property: "y" duration: 800 easing.type: Easing.InOutQuad } } // Text input box. TextInputTool { id: inputTextFrame } //Rectangle { // id: canvasBackground // z: 1 // anchors.fill: parent // anchors.margins: 8 // color: "green" Canvas { id: canvas anchors.fill: parent property real lastX property real lastY // for brush property var lastPoint property var currentPoint property var ctx property string url: "" GCText { id: onBoardText text: "" color: items.paintColor // font.pointSize: (ApplicationSettings.baseFontSize + 32) * ApplicationInfo.fontRatio font.pointSize: items.sizeS * 10 z: -1 opacity: 0 } function clearCanvas() { // clear all drawings from the board var ctx = getContext('2d') ctx.beginPath() ctx.clearRect(0, 0, canvas.width, canvas.height); paintWhite() canvas.ctx.strokeStyle = "#ffffff" } function paintWhite() { canvas.ctx = getContext("2d") canvas.ctx.fillStyle = "#ffffff" canvas.ctx.beginPath() canvas.ctx.moveTo(0, 0) canvas.ctx.lineTo(background.width, 0) canvas.ctx.lineTo(background.width, background.height) canvas.ctx.lineTo(0, background.height) canvas.ctx.closePath() canvas.ctx.fill() } onImageLoaded: { // load images from files if (canvas.url != "") { canvas.clearCanvas() if (items.loadSavedImage) { canvas.ctx.drawImage(canvas.url, 0, 0, canvas.width, canvas.height) } else { canvas.ctx.drawImage(canvas.url, canvas.width / 2 - canvas.height / 2, 0, canvas.height, canvas.height) } // mark the loadSavedImage as finished items.loadSavedImage = false requestPaint() items.lastUrl = canvas.url unloadImage(canvas.url) items.mainAnimationOnX = true canvas.url = "" // undo and redo } else if (items.undoRedo) { ctx.drawImage(items.urlImage,0,0) requestPaint() items.lastUrl = canvas.url unloadImage(items.urlImage) items.undoRedo = false } } function resetShape () { area.currentShape.rotationn = 0 area.currentShape.x = 0 area.currentShape.y = 0 area.currentShape.width = 0 area.currentShape.height = 0 area.endX = 0 area.endY = 0 canvas.lastX = 0 canvas.lastY = 0 } function midPointBtw(p1, p2) { return { x: p1.x + (p2.x - p1.x) / 2, y: p1.y + (p2.y - p1.y) / 2 }; } function distanceBetween(point1, point2) { return Math.sqrt(Math.pow(point2.x - point1.x, 2) + Math.pow(point2.y - point1.y, 2)); } function angleBetween(point1, point2) { return Math.atan2( point2.x - point1.x, point2.y - point1.y ); } function getRandomInt(min, max) { return Math.floor(Math.random() * (max - min + 1)) + min; } function removeShadow() { // remove the shadow effect canvas.ctx.shadowColor = 'rgba(0,0,0,0)' canvas.ctx.shadowBlur = 0 canvas.ctx.shadowOffsetX = 0 canvas.ctx.shadowOffsetY = 0 } onPaint: { canvas.ctx = getContext('2d') } MouseArea { id: area anchors.fill: parent hoverEnabled: false property var mappedMouse: mapToItem(parent, mouseX, mouseY) property var currentShape: items.toolSelected == "circle" ? circle : rectangle property real originalX property real originalY property real endX property real endY Timer { id: moveOnBoardText interval: 1 repeat: true running: false triggeredOnStart: { onBoardText.x = area.realMouseX onBoardText.y = area.realMouseY - onBoardText.height * 0.8 } } property real realMouseX: mouseX property real realMouseY: mouseY onPressed: { if (items.nothingChanged) items.nothingChanged = false background.hideExpandedTools() mappedMouse = mapToItem(parent, mouseX, mouseY) print("tools: ",items.toolSelected) if (items.toolSelected == "rectangle" || items.toolSelected == "circle" || items.toolSelected == "lineShift") { // set the origin coordinates for current shape currentShape.x = mapToItem(parent, mouseX, mouseY).x currentShape.y = mapToItem(parent, mouseX, mouseY).y originalX = currentShape.x originalY = currentShape.y // set the current color for the current shape currentShape.color = items.paintColor } else if (items.toolSelected == "line") { // set the origin coordinates for current shape currentShape.x = mapToItem(parent, mouseX, mouseY).x currentShape.y = mapToItem(parent, mouseX, mouseY).y originalX = currentShape.x originalY = currentShape.y currentShape.height = items.sizeS // set the current color for the current shape currentShape.color = items.paintColor } else if (items.toolSelected == "text") { canvas.lastX = mouseX canvas.lastY = mouseY } else if (items.toolSelected == "pattern") { canvas.ctx.strokeStyle = "#ffffff" // very important! canvas.lastX = mouseX canvas.lastY = mouseY Activity.points.push({x: mouseX, y: mouseY}) } else if (items.toolSelected == "spray") { canvas.lastX = mouseX canvas.lastY = mouseY } else if (items.toolSelected == "eraser") { canvas.lastX = mouseX canvas.lastY = mouseY canvas.ctx.strokeStyle = "#ffefff" } else if (items.toolSelected == "pencil") { canvas.lastX = mouseX canvas.lastY = mouseY } else if (items.toolSelected == "brush3") { canvas.lastX = mouseX canvas.lastY = mouseY canvas.lastPoint = { x: mouseX, y: mouseY } } else if (items.toolSelected == "brush4") { canvas.ctx.strokeStyle = "#ffefff" Activity.points.push({x: mouseX, y: mouseY}) } else if (items.toolSelected == "brush5") { Activity.connectedPoints.push({x: mouseX, y: mouseY}) } else if (items.toolSelected == "blur") { canvas.lastX = mouseX canvas.lastY = mouseY } else { canvas.lastX = mouseX canvas.lastY = mouseY print("ON Pressed - tool not known") } } onReleased: { // for line tool mappedMouse = mapToItem(parent, mouseX, mouseY) area.endX = mappedMouse.x area.endY = mappedMouse.y // Reset text elements: // hide the text onBoardText.opacity = 0 onBoardText.z = -1 // stop the text following the cursor if (moveOnBoardText.running) moveOnBoardText.stop() // disable hover area.hoverEnabled = false if (items.toolSelected == "line") { canvas.removeShadow() canvas.ctx.fillStyle = items.paintColor canvas.ctx.beginPath() var angleRad = (360 - area.currentShape.rotationn) * Math.PI / 180 var auxX = items.sizeS * Math.sin(angleRad) var auxY = items.sizeS * Math.cos(angleRad) canvas.ctx.moveTo(area.currentShape.x,area.currentShape.y) canvas.ctx.lineTo(area.endX,area.endY) canvas.ctx.lineTo(area.endX + auxX,area.endY + auxY) canvas.ctx.lineTo(area.currentShape.x + auxX,area.currentShape.y + auxY) canvas.ctx.closePath() canvas.ctx.fill() canvas.resetShape() canvas.requestPaint() } if (items.toolSelected == "circle") { canvas.removeShadow() canvas.ctx = canvas.getContext('2d') canvas.ctx.beginPath(); canvas.ctx.arc(area.currentShape.x + area.currentShape.width / 2, area.currentShape.y + area.currentShape.width / 2, area.currentShape.width / 2, 0, 2 * Math.PI, false); canvas.ctx.fillStyle = items.paintColor canvas.ctx.fill(); canvas.resetShape() canvas.requestPaint() } if (items.toolSelected == "rectangle" || items.toolSelected == "lineShift") { canvas.removeShadow() canvas.ctx.fillStyle = items.paintColor canvas.ctx.beginPath() canvas.ctx.moveTo(area.currentShape.x,area.currentShape.y) canvas.ctx.lineTo(area.currentShape.x + area.currentShape.width,area.currentShape.y) canvas.ctx.lineTo(area.currentShape.x + area.currentShape.width,area.currentShape.y + area.currentShape.height) canvas.ctx.lineTo(area.currentShape.x,area.currentShape.y + area.currentShape.height) canvas.ctx.closePath() canvas.ctx.fill() canvas.resetShape() canvas.requestPaint() } // Todo: Remove use of onBoardText and use items.sizeS for font size! if (items.toolSelected == "text" && onBoardText.text != "") { canvas.removeShadow() canvas.ctx.fillStyle = items.paintColor - canvas.ctx.font = "15px" + ApplicationSettings.font - console.log(ApplicationSettings.font) - //canvas.ctx.font = items.sizeS * 10 + "pt sans-serif" - canvas.ctx.strokeText(onBoardText.text,area.realMouseX,area.realMouseY) + canvas.ctx.font = inputTextFrame.font + console.log(inputTextFrame.font) + canvas.ctx.fillText(onBoardText.text,area.realMouseX,area.realMouseY) onBoardText.text = "" canvas.requestPaint() } // reset the "points" array if (items.toolSelected == "pattern" || items.toolSelected == "brush4") Activity.points = [] if (items.toolSelected == "brush5") Activity.connectedPoints = [] // push the state of the current board on UNDO stack items.urlImage = canvas.toDataURL() items.lastUrl = items.urlImage Activity.undo = Activity.undo.concat(items.urlImage) if (Activity.redo.length != 0) { print("resetting redo array!") Activity.redo = [] } if (items.toolSelected != "circle" && items.toolSelected != "rectangle" && items.toolSelected != "line" && items.toolSelected != "lineShift") items.next = true else items.next = false // print("undo: " + Activity.undo.length + " redo: " + Activity.redo.length) area.hoverEnabled = false } onPositionChanged: { canvas.ctx = canvas.getContext('2d') canvas.ctx.strokeStyle = items.toolSelected == "eraser" ? "#ffffff" : items.toolSelected == "pattern" ? canvas.ctx.createPattern(shape.toDataURL(), 'repeat') : items.toolSelected == "brush4" ? "black" : items.paintColor if (items.toolSelected == "pencil" || items.toolSelected == "eraser") { canvas.removeShadow() canvas.ctx = canvas.getContext('2d') canvas.ctx.lineWidth = items.toolSelected == "eraser" ? items.sizeS * 4 : items.sizeS canvas.ctx.lineCap = 'round' canvas.ctx.lineJoin = 'round' canvas.ctx.beginPath() canvas.ctx.moveTo(canvas.lastX, canvas.lastY) canvas.lastX = area.mouseX canvas.lastY = area.mouseY canvas.ctx.lineTo(canvas.lastX, canvas.lastY) canvas.ctx.stroke() canvas.requestPaint() } else if (items.toolSelected == "rectangle") { mappedMouse = mapToItem(parent, mouseX, mouseY) var width = mappedMouse.x - area.originalX var height = mappedMouse.y - area.originalY if (Math.abs(width) > Math.abs(height)) { if (width < 0) { currentShape.x = area.originalX + width currentShape.y = area.originalY } if (height < 0) currentShape.y = area.originalY + height currentShape.width = Math.abs(width) currentShape.height = Math.abs(height) } else { if (height < 0) { currentShape.x = area.originalX currentShape.y = area.originalY + height } if (width < 0) currentShape.x = area.originalX + width currentShape.height = Math.abs(height) currentShape.width = Math.abs(width) } } else if (items.toolSelected == "circle") { mappedMouse = mapToItem(parent, mouseX, mouseY) var width = mappedMouse.x - area.originalX var height = mappedMouse.y - area.originalY if (height < 0 && width < 0) { currentShape.x = area.originalX - currentShape.width currentShape.y = area.originalY - currentShape.height } else if (height < 0) { currentShape.x = area.originalX currentShape.y = area.originalY - currentShape.height } else if (width < 0) { currentShape.x = area.originalX - currentShape.width currentShape.y = area.originalY } else { currentShape.x = area.originalX currentShape.y = area.originalY } currentShape.height = currentShape.width = Math.max(Math.abs(width), Math.abs(height)) } else if (items.toolSelected == "line") { mappedMouse = mapToItem(parent, mouseX, mouseY) var width = mappedMouse.x - area.originalX var height = mappedMouse.y - area.originalY var distance = Math.sqrt( Math.pow(width,2) + Math.pow(height,2) ) var p1x = area.originalX var p1y = area.originalY var p2x = area.originalX + 200 var p2y = area.originalY var p3x = mappedMouse.x var p3y = mappedMouse.y var p12 = Math.sqrt(Math.pow((p1x - p2x),2) + Math.pow((p1y - p2y),2)) var p23 = Math.sqrt(Math.pow((p2x - p3x),2) + Math.pow((p2y - p3y),2)) var p31 = Math.sqrt(Math.pow((p3x - p1x),2) + Math.pow((p3y - p1y),2)) var angleRad = Math.acos((p12 * p12 + p31 * p31 - p23 * p23) / (2 * p12 * p31)) var angleDegrees if (height < 0) angleDegrees = angleRad * 180 / Math.PI else angleDegrees = 360 - angleRad * 180 / Math.PI currentShape.rotationn = 360 - angleDegrees currentShape.width = distance } else if (items.toolSelected == "lineShift") { mappedMouse = mapToItem(parent, mouseX, mouseY) var width = mappedMouse.x - area.originalX var height = mappedMouse.y - area.originalY if (Math.abs(width) > Math.abs(height)) { if (height < 0) currentShape.y = area.originalY if (width < 0) { currentShape.x = area.originalX + width currentShape.y = area.originalY } currentShape.width = Math.abs(width) currentShape.height = items.sizeS } else { if (width < 0) currentShape.x = area.originalX if (height < 0) { currentShape.x = area.originalX currentShape.y = area.originalY + height } currentShape.height = Math.abs(height) currentShape.width = items.sizeS } } else if (items.toolSelected == "pattern") { canvas.removeShadow() Activity.points.push({x: mouseX, y: mouseY}) canvas.ctx = canvas.getContext('2d') canvas.ctx.lineWidth = items.sizeS * 5 canvas.ctx.lineJoin = canvas.ctx.lineCap = 'round' var p1 = Activity.points[0] var p2 = Activity.points[1] if (!p1 || !p2) return canvas.ctx.beginPath() canvas.ctx.moveTo(p1.x, p1.y) for (var i = 1, len = Activity.points.length; i < len; i++) { var midPoint = canvas.midPointBtw(p1, p2); canvas.ctx.quadraticCurveTo(p1.x, p1.y, midPoint.x, midPoint.y); p1 = Activity.points[i]; p2 = Activity.points[i+1]; } canvas.ctx.lineTo(p1.x, p1.y); canvas.ctx.stroke(); canvas.requestPaint() } else if (items.toolSelected == "spray") { canvas.removeShadow() canvas.lastX = mouseX canvas.lastY = mouseY canvas.ctx = canvas.getContext('2d') canvas.ctx.lineWidth = items.sizeS * 5 canvas.ctx.lineJoin = canvas.ctx.lineCap = 'round' canvas.ctx.moveTo(canvas.lastX, canvas.lastY) canvas.ctx.fillStyle = items.paintColor for (var i = 50; i--; i >= 0) { var radius = items.sizeS * 5; var offsetX = canvas.getRandomInt(-radius, radius); var offsetY = canvas.getRandomInt(-radius, radius); canvas.ctx.fillRect(canvas.lastX + offsetX, canvas.lastY + offsetY, 1, 1); } canvas.requestPaint() } else if (items.toolSelected == "brush3") { canvas.removeShadow() canvas.lastX = mouseX canvas.lastY = mouseY canvas.ctx.lineWidth = items.sizeS * 1.2 canvas.ctx.lineJoin = canvas.ctx.lineCap = 'round'; canvas.ctx.beginPath(); canvas.ctx.globalAlpha = 1; canvas.ctx.moveTo(canvas.lastPoint.x, canvas.lastPoint.y); canvas.ctx.lineTo(canvas.lastX, canvas.lastY); canvas.ctx.stroke(); canvas.ctx.moveTo(canvas.lastPoint.x - 3, canvas.lastPoint.y - 3); canvas.ctx.lineTo(canvas.lastX - 3, canvas.lastY - 3); canvas.ctx.stroke(); canvas.ctx.moveTo(canvas.lastPoint.x - 2, canvas.lastPoint.y - 2); canvas.ctx.lineTo(canvas.lastX - 2, canvas.lastY - 2); canvas.ctx.stroke(); canvas.ctx.moveTo(canvas.lastPoint.x + 2, canvas.lastPoint.y + 2); canvas.ctx.lineTo(canvas.lastX + 2, canvas.lastY + 2); canvas.ctx.stroke(); canvas.ctx.moveTo(canvas.lastPoint.x + 3, canvas.lastPoint.y + 3); canvas.ctx.lineTo(canvas.lastX + 3, canvas.lastY + 3); canvas.ctx.stroke(); canvas.lastPoint = { x: canvas.lastX, y: canvas.lastY }; canvas.requestPaint() } else if(items.toolSelected == "brush4") { canvas.removeShadow() Activity.points.push({x: mouseX, y: mouseY}) canvas.ctx.lineJoin = canvas.ctx.lineCap = 'round' canvas.ctx.fillStyle = items.paintColor canvas.ctx.lineWidth = items.sizeS / 4 for (var i = 0; i < Activity.points.length; i++) { canvas.ctx.beginPath(); canvas.ctx.arc(Activity.points[i].x, Activity.points[i].y, 5 * items.sizeS, 0, Math.PI * 2, false); canvas.ctx.fill(); canvas.ctx.stroke(); } canvas.requestPaint() } else if(items.toolSelected == "brush5") { canvas.removeShadow() Activity.connectedPoints.push({x: mouseX, y: mouseY}) canvas.ctx.lineJoin = canvas.ctx.lineCap = 'round'; canvas.ctx.lineWidth = 1 var p1 = Activity.connectedPoints[0] var p2 = Activity.connectedPoints[1] if (!p1 || !p2) return canvas.ctx.beginPath() canvas.ctx.moveTo(p1.x, p1.y) for (var i = 1, len = Activity.connectedPoints.length; i < len; i++) { var midPoint = canvas.midPointBtw(p1, p2) canvas.ctx.quadraticCurveTo(p1.x, p1.y, midPoint.x, midPoint.y) p1 = Activity.connectedPoints[i] p2 = Activity.connectedPoints[i+1] } canvas.ctx.lineTo(p1.x, p1.y) canvas.ctx.stroke() for (var i = 0; i < Activity.connectedPoints.length; i++) { var dx = Activity.connectedPoints[i].x - Activity.connectedPoints[Activity.connectedPoints.length-1].x; var dy = Activity.connectedPoints[i].y - Activity.connectedPoints[Activity.connectedPoints.length-1].y; var d = dx * dx + dy * dy; if (d < 1000) { canvas.ctx.beginPath(); canvas.ctx.strokeStyle = 'rgba(0,0,0,0.8)'; canvas.ctx.moveTo( Activity.connectedPoints[Activity.connectedPoints.length-1].x + (dx * 0.1), Activity.connectedPoints[Activity.connectedPoints.length-1].y + (dy * 0.1)); canvas.ctx.lineTo( Activity.connectedPoints[i].x - (dx * 0.1), Activity.connectedPoints[i].y - (dy * 0.1)); canvas.ctx.stroke(); } } canvas.requestPaint() } else if (items.toolSelected == "blur") { canvas.ctx = canvas.getContext('2d') canvas.ctx.lineJoin = canvas.ctx.lineCap = 'round'; canvas.ctx.shadowBlur = 10 canvas.ctx.shadowColor = items.paintColor canvas.ctx.lineWidth = items.sizeS canvas.ctx.strokeStyle = items.paintColor canvas.ctx.beginPath() canvas.ctx.moveTo(canvas.lastX, canvas.lastY) canvas.lastX = area.mouseX canvas.lastY = area.mouseY canvas.ctx.lineTo(canvas.lastX, canvas.lastY) canvas.ctx.stroke() canvas.requestPaint() } } onClicked: { if (items.toolSelected == "fill") { canvas.removeShadow() canvas.ctx.fillStyle = items.paintColor canvas.ctx.beginPath() canvas.ctx.moveTo(0, 0) canvas.ctx.lineTo(background.width, 0) canvas.ctx.lineTo(background.width, background.height) canvas.ctx.lineTo(0, background.height) canvas.ctx.closePath() canvas.ctx.fill() canvas.requestPaint() } } } Rectangle { id: rectangle color: items.paintColor enabled: items.toolSelected == "rectangle" || items.toolSelected == "line"|| items.toolSelected == "lineShift" opacity: enabled ? 1 : 0 property real rotationn: 0 transform: Rotation { id: rotationRect origin.x: 0 origin.y: 0 angle: rectangle.rotationn } } Rectangle { id: circle radius: width / 2 color: items.paintColor enabled: items.toolSelected == "circle" opacity: enabled ? 1 : 0 property real rotationn: 0 } } } LoadDrawings { id: load } LoadSavedDrawings { id: loadSavedPainting } Canvas { id: shape opacity: 0 } FoldablePanels { id: foldablePanels } } } diff --git a/src/activities/drawing/TextInputTool.qml b/src/activities/drawing/TextInputTool.qml index c2ada1889..9ac7abf65 100644 --- a/src/activities/drawing/TextInputTool.qml +++ b/src/activities/drawing/TextInputTool.qml @@ -1,78 +1,160 @@ /* GCompris - TextInputTool.qml * * Copyright (C) 2016 Toncu Stefan * 2018 Amit Sagtani * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ import QtQuick 2.6 import GCompris 1.0 import QtQuick.Controls 1.5 import "../../core" Rectangle { id: inputTextFrame + property bool horizontalMode: background.width > background.height color: background.color - width: inputText.width + okButton.width + inputText.height + 10 - height: inputText.height * 1.1 + width: horizontalMode ? background.width * 0.40 : background.width * 0.60 + height: horizontalMode ? background.height * 0.40 : background.height * 0.30 anchors.centerIn: parent - radius: height / 2 + radius: 10 z: 1000 opacity: 0 + property alias inputText: inputText + property string fontSize: "8px " + property string isBold: boldText.checked ? "bold " : "" + property string isItalic: italicText.checked ? "italic " : "" + property string fontFamily: ApplicationSettings.font + ", serif" + property string font: isBold + isItalic + fontSize + fontFamily + TextField { id: inputText anchors.left: parent.left - anchors.leftMargin: height / 1.9 - anchors.verticalCenter: parent.verticalCenter + anchors.leftMargin: 20 + anchors.top: parent.top + anchors.topMargin: 20 height: 50 - width: 300 + width: parent.width * 0.70 placeholderText: qsTr("Type here") font.pointSize: 32 } // ok button Image { id: okButton source:"qrc:/gcompris/src/core/resource/bar_ok.svg" - sourceSize.height: inputText.height + sourceSize.height: inputText.height * 1.3 fillMode: Image.PreserveAspectFit anchors.left: inputText.right anchors.leftMargin: 10 anchors.verticalCenter: inputText.verticalCenter MouseArea { id: mouseArea anchors.fill: parent enabled: inputTextFrame.opacity == 1 ? true : false onClicked: { onBoardText.text = inputText.text // hide the inputTextFrame inputTextFrame.opacity = 0 inputTextFrame.z = -1 // show the text onBoardText.opacity = 1 onBoardText.z = 100 onBoardText.x = area.realMouseX onBoardText.y = area.realMouseY - onBoardText.height * 0.8 // start the movement moveOnBoardText.start() } } } + + //bold text option + GCDialogCheckBox { + id: boldText + width: 20 + //height: 20 + anchors.top: inputText.bottom + anchors.left: inputText.left + anchors.topMargin: 10 + onCheckedChanged: { + canvas.updateDemoText() + onBoardText.font.bold = checked + } + text: qsTr("Bold") + } + + // Italic text option + GCDialogCheckBox { + id: italicText + width: 20 + anchors.top: boldText.bottom + anchors.topMargin: 10 + anchors.left: inputText.left + onCheckedChanged: { + canvas.updateDemoText() + onBoardText.font.italic = checked + } + text: qsTr("Italic") + } + + // Font-size slider + GCSlider { + id: fontSizeSlider + width: parent.width * 0.60 + anchors.top: italicText.bottom + anchors.topMargin: 10 + anchors.left: inputText.left + + //Initial font size + value: 16 + + //Minimum font size allowed + minimumValue: 8 + + //Maximum font size allowed + maximumValue: 60 + + onValueChanged: { + fontSize = value.toString() + "px " + canvas.updateDemoText() + onBoardText.font.pointSize = value + } + stepSize: 8 + } + + // Text settings visualization + Canvas { + id: canvas + width: parent.width * 0.20 + height: parent.height * 0.30 + anchors.horizontalCenter: okButton.horizontalCenter + anchors.verticalCenter: boldText.bottom + onPaint: updateDemoText() + function updateDemoText() { + var ctx = canvas.getContext("2d") + ctx.fillStyle = "white" + ctx.fillRect(0, 0, width, height) + ctx.font = inputTextFrame.font + ctx.fillStyle = "black" + ctx.fillText("Aa", width/2 - fontSizeSlider.value/2, height - fontSizeSlider.value/2) + canvas.requestPaint() + } + } }