diff --git a/src/activities/paint/ColorPalette.qml b/src/activities/paint/ColorPalette.qml index 37e78fd4f..5de499b54 100644 --- a/src/activities/paint/ColorPalette.qml +++ b/src/activities/paint/ColorPalette.qml @@ -1,116 +1,138 @@ /* GCompris - ColorPalette.qml * * Copyright (C) 2018 Amit Sagtani * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ import QtQuick 2.6 import GCompris 1.0 import "../../core" import "paint.js" as Activity import "qrc:/gcompris/src/core/core.js" as Core -Rectangle { +Item { id: colorPalette - width: parent.width - height: parent.height - radius: 20 - border.width: 5 - border.color: "black" - - // The close panel button - GCButtonCancel { - id: cancelButton - onClose: parent.visible = false + width: background.width * 0.9 + height: background.height * 0.9 + anchors.centerIn: parent + z: 1501 + + property alias colorModel: colorModel + + ListModel { + id: colorModel + ListElement {colorCode: "#ff0000"} ListElement {colorCode: "#00ff00"} ListElement {colorCode: "#0000ff"} ListElement {colorCode: "#8b008b"} + ListElement {colorCode: "#ffff00"} ListElement {colorCode: "#00ffff"} ListElement {colorCode: "#000000"} ListElement {colorCode: "#ff00ff"} + ListElement {colorCode: "#ffffff"} ListElement {colorCode: "#800000"} ListElement {colorCode: "#000080"} ListElement {colorCode: "#ff4500"} + ListElement {colorCode: "#ff00ff"} ListElement {colorCode: "#006400"} ListElement {colorCode: "#A0A0A0"} ListElement {colorCode: "#d2691e"} } - GridView { - id: colorRepeater - model: items.colors - //anchors.centerIn: parent - anchors.top: cancelButton.bottom - anchors.horizontalCenter: colorPalette.horizontalCenter - width: parent.width * 0.95 - visible: colorPalette.visible - height: background.height - bar.height - 20 - cellWidth: (parent.width * 0.95) / 5 - cellHeight: (parent.height * 0.90) / 3.6 - delegate: Rectangle { - id: root - radius: 5 - width: colorRepeater.cellWidth - height: colorRepeater.cellHeight - color: modelData - //property real dim: (background.width - 16) / Activity.colors.length - property bool active: items.paintColor === color - border.color: active? "#595959" : "#f2f2f2" - border.width: 3 - MouseArea { - anchors.fill: parent - - // choose other color: - onDoubleClicked: { - items.activeColorIndex = index - colorDialog.visible = true - } + Rectangle { + anchors.fill: parent + opacity: 0.8 + visible: items.colorPalette.visible + radius: 10 + color: "grey" + } + + Rectangle { + id: container + width: parent.width + height: parent.height + anchors.centerIn: parent + opacity: 0.9 + radius: 10 + border.width: 2 + border.color: "white" + gradient: Gradient { + GradientStop { position: 0.0; color: "#fff" } + GradientStop { position: 0.9; color: "#fff" } + GradientStop { position: 1.0; color: "#ddd" } + } + + // The close panel button + GCButtonCancel { + id: cancelButton + onClose: colorPalette.visible = false + } - // set this color as current paint color - onClicked: { - items.activeColorIndex = index - root.active = (items.activeColorIndex === index) ? true : false - items.paintColor = root.color + GridView { + id: colorRepeater + model: colorModel + anchors.top: cancelButton.bottom + anchors.horizontalCenter: parent.horizontalCenter + width: colorPalette.width * 0.9 + height: colorPalette.height * 0.75 + cellWidth: width / 4.2 + cellHeight: height / 4.2 + interactive: false + delegate: Rectangle { + id: root + radius: 8 + width: colorRepeater.cellWidth * 0.80 + height: colorRepeater.cellHeight * 0.90 + color: modelData - // for (var i = 0; i < colorRepeater.; i++) - // if (i != index) - // colorRepeater.itemAt(i).active = false + MouseArea { + anchors.fill: parent + hoverEnabled: true - background.hideExpandedTools() + onEntered: root.scale = 1.1 + onExited: root.scale = 1 - // choose other color - if (color == "#c2c2d6") { + // choose other color: + onDoubleClicked: { + items.activeColorIndex = index colorDialog.visible = true - } else { - items.paintColor = color } - background.reloadSelectedPen() - colorPalette.visible = false - } - } - Rectangle { - width: parent.width * 0.20 - height: parent.height * 0.20 - anchors.top: parent.top - anchors.right: parent.right - //color: "transparent" - Image { - source: Activity.url + "color_picker.png" - anchors.fill: parent - fillMode: Image.PreserveAspectFit - } - MouseArea { - anchors.fill: parent + // set this color as current paint color onClicked: { items.activeColorIndex = index - colorDialog.visible = true - console.log("Clicked on color picker!") + items.paintColor = root.color + background.hideExpandedTools() + items.paintColor = color + background.reloadSelectedPen() + colorPalette.visible = false + } + } + + Rectangle { + width: parent.width * 0.30 + height: parent.height * 0.30 + anchors.top: parent.top + anchors.right: parent.right + color: "transparent" + + Image { + source: Activity.url + "color_wheel.svg" + anchors.fill: parent + fillMode: Image.PreserveAspectFit + } + + MouseArea { + anchors.fill: parent + onClicked: { + items.activeColorIndex = index + colorDialog.visible = true + console.log("Clicked on color picker!") + } } } } } } - } diff --git a/src/activities/paint/Paint.qml b/src/activities/paint/Paint.qml index 87b070f1e..db62ae405 100644 --- a/src/activities/paint/Paint.qml +++ b/src/activities/paint/Paint.qml @@ -1,969 +1,953 @@ /* GCompris - paint.qml * * Copyright (C) 2016 Toncu Stefan * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ import QtQuick 2.6 import GCompris 1.0 import QtQuick.Controls 1.5 import QtQuick.Controls.Styles 1.4 import QtQuick.Dialogs 1.0 import "../../core" import "paint.js" as Activity import "qrc:/gcompris/src/core/core.js" as Core // TODO1: undo/redo // TODO: (optional): Shape creator: press on the canvas to draw lines; at the end, press on the starting point to create a shape ActivityBase { id: activity onStart: focus = true onStop: {} pageComponent: Rectangle { id: background anchors.fill: parent color: "#add8e6" signal start signal stop Component.onCompleted: { activity.start.connect(start) activity.stop.connect(stop) } property bool started: false // When the width/height is changed, paint the last image on the canvas onWidthChanged: { if (items.background.started) { items.widthHeightChanged = true Activity.initLevel() } } onHeightChanged: { if (items.background.started) { items.widthHeightChanged = true Activity.initLevel() } } File { id: file onError: console.error("File error: " + msg); } Timer { id: timer interval: 1 running: true repeat: true property int index: 0 onTriggered: { index ++ if (index >= 10) stop() } } function reloadSelectedPen() { timer.index = 0 timer.start() } SaveToFilePrompt { id: saveToFilePrompt z: -1 onYes: { Activity.saveToFile(true) if (main.x == 0) load.opacity = 0 activity.home() } onNo: { if (main.x == 0) load.opacity = 0 activity.home() } onCancel: { saveToFilePrompt.z = -1 saveToFilePrompt.opacity = 0 main.opacity = 1 } } SaveToFilePrompt { id: saveToFilePrompt2 z: -1 onYes: { cancel() Activity.saveToFile(true) Activity.initLevel() } onNo: { cancel() Activity.initLevel() } onCancel: { saveToFilePrompt2.z = -1 saveToFilePrompt2.opacity = 0 main.opacity = 1 } } // Add here the QML items you need to access in javascript QtObject { id: items property Item main: activity.main property alias background: background property alias bar: bar property alias bonus: bonus property alias canvas: canvas property alias timer: timer property alias area: area property alias inputText: inputTextFrame.inputText property alias inputTextFrame: inputTextFrame property alias parser: parser property alias gridView2: loadSavedPainting.gridView2 property alias file: file property alias load: load property alias mainRegion: main property alias shape: shape property alias colorPalette: colorPalette property alias toolsSize: toolsSize property int activeColorIndex: 1 - property var colors: [ - /*blue*/ "#33B5E5", "#1a53ff", "#0000ff", "#0000b3", - /*green*/ "#bfff00", "#99CC00", "#86b300", "#608000", - /*orange*/ "#FFBB33", - /*red*/ "#ff9999", "#FF4444", "#ff0000", "#cc0000", - /*pink*/ "#ff00ff", - /*yellow*/ "#ffff00", - /*white*/ "#ffffff", - /*black*/ "#000000", - /*free spots*/ - "#c2c2d6" - ] property alias toolsMode: toolsMode property alias saveToFilePrompt2: saveToFilePrompt2 property alias saveToFilePrompt: saveToFilePrompt - property color paintColor: items.colors[items.activeColorIndex] + property color paintColor: "#000000" property var urlImage property bool next: false property bool next2: false property bool loadSavedImage: false property bool initSave: false property bool nothingChanged: true property bool widthHeightChanged: false property bool mainAnimationOnX: true property bool undoRedo: false property int sizeS: 2 property int index: 0 property string toolSelected: "pencil" property string patternType: "dot" property string lastUrl property string lastToolSelected: "pencil" } JsonParser { id: parser onError: console.error("Paint: Error parsing JSON: " + msg); } onStart: { Activity.start(items) } onStop: { Activity.stop() } DialogHelp { id: dialogHelp onClose: home() } Bar { id: bar content: BarEnumContent { value: help | home | reload } onHelpClicked: { displayDialog(dialogHelp) } onHomeClicked: { if (!items.nothingChanged) { saveToFilePrompt.text = qsTr("Do you want to save your painting?") main.opacity = 0.5 saveToFilePrompt.opacity = 1 saveToFilePrompt.z = 200 } else { if (main.x == 0) load.opacity = 0 activity.home() } } onReloadClicked: { if (!items.nothingChanged) { saveToFilePrompt2.text = qsTr("Do you want to save your painting before reseting the board?") main.opacity = 0.5 saveToFilePrompt2.opacity = 1 saveToFilePrompt2.z = 200 } else { Activity.initLevel() } } } Bonus { id: bonus Component.onCompleted: win.connect(Activity.nextLevel) } function hideExpandedTools () { // hide the inputTextFrame items.inputTextFrame.opacity = 0 items.inputTextFrame.z = -1 items.inputText.text = "" } Rectangle { id: main width: parent.width height: parent.height color: background.color Behavior on x { enabled: items.mainAnimationOnX NumberAnimation { target: main property: "x" duration: 800 easing.type: Easing.InOutQuad } } Behavior on y { NumberAnimation { target: main property: "y" duration: 800 easing.type: Easing.InOutQuad } } // Text input box. TextInputTool { id: inputTextFrame } //Rectangle { // id: canvasBackground // z: 1 // anchors.fill: parent // anchors.margins: 8 // color: "green" Canvas { id: canvas anchors.fill: parent property real lastX property real lastY // for brush property var lastPoint property var currentPoint property var ctx property string url: "" GCText { id: onBoardText text: "" color: items.paintColor // font.pointSize: (ApplicationSettings.baseFontSize + 32) * ApplicationInfo.fontRatio font.pointSize: items.sizeS * 10 z: -1 opacity: 0 } function clearCanvas() { // clear all drawings from the board var ctx = getContext('2d') ctx.beginPath() ctx.clearRect(0, 0, canvas.width, canvas.height); paintWhite() canvas.ctx.strokeStyle = "#ffffff" } function paintWhite() { canvas.ctx = getContext("2d") canvas.ctx.fillStyle = "#ffffff" canvas.ctx.beginPath() canvas.ctx.moveTo(0, 0) canvas.ctx.lineTo(background.width, 0) canvas.ctx.lineTo(background.width, background.height) canvas.ctx.lineTo(0, background.height) canvas.ctx.closePath() canvas.ctx.fill() } onImageLoaded: { // load images from files if (canvas.url != "") { canvas.clearCanvas() if (items.loadSavedImage) { canvas.ctx.drawImage(canvas.url, 0, 0, canvas.width, canvas.height) } else { canvas.ctx.drawImage(canvas.url, canvas.width / 2 - canvas.height / 2, 0, canvas.height, canvas.height) } // mark the loadSavedImage as finished items.loadSavedImage = false requestPaint() items.lastUrl = canvas.url unloadImage(canvas.url) items.mainAnimationOnX = true canvas.url = "" // undo and redo } else if (items.undoRedo) { ctx.drawImage(items.urlImage,0,0) requestPaint() items.lastUrl = canvas.url unloadImage(items.urlImage) items.undoRedo = false } } function resetShape () { area.currentShape.rotationn = 0 area.currentShape.x = 0 area.currentShape.y = 0 area.currentShape.width = 0 area.currentShape.height = 0 area.endX = 0 area.endY = 0 canvas.lastX = 0 canvas.lastY = 0 } function midPointBtw(p1, p2) { return { x: p1.x + (p2.x - p1.x) / 2, y: p1.y + (p2.y - p1.y) / 2 }; } function distanceBetween(point1, point2) { return Math.sqrt(Math.pow(point2.x - point1.x, 2) + Math.pow(point2.y - point1.y, 2)); } function angleBetween(point1, point2) { return Math.atan2( point2.x - point1.x, point2.y - point1.y ); } function getRandomInt(min, max) { return Math.floor(Math.random() * (max - min + 1)) + min; } function removeShadow() { // remove the shadow effect canvas.ctx.shadowColor = 'rgba(0,0,0,0)' canvas.ctx.shadowBlur = 0 canvas.ctx.shadowOffsetX = 0 canvas.ctx.shadowOffsetY = 0 } onPaint: { canvas.ctx = getContext('2d') } MouseArea { id: area anchors.fill: parent hoverEnabled: false property var mappedMouse: mapToItem(parent, mouseX, mouseY) property var currentShape: items.toolSelected == "circle" ? circle : rectangle property var originalX property var originalY property real endX property real endY Timer { id: moveOnBoardText interval: 1 repeat: true running: false triggeredOnStart: { onBoardText.x = area.realMouseX onBoardText.y = area.realMouseY - onBoardText.height * 0.8 } } property real realMouseX: mouseX property real realMouseY: mouseY onPressed: { if (items.nothingChanged) items.nothingChanged = false background.hideExpandedTools() mappedMouse = mapToItem(parent, mouseX, mouseY) print("tools: ",items.toolSelected) if (items.toolSelected == "rectangle" || items.toolSelected == "circle" || items.toolSelected == "lineShift") { // set the origin coordinates for current shape currentShape.x = mapToItem(parent, mouseX, mouseY).x currentShape.y = mapToItem(parent, mouseX, mouseY).y originalX = currentShape.x originalY = currentShape.y // set the current color for the current shape currentShape.color = items.paintColor } else if (items.toolSelected == "line") { // set the origin coordinates for current shape currentShape.x = mapToItem(parent, mouseX, mouseY).x currentShape.y = mapToItem(parent, mouseX, mouseY).y originalX = currentShape.x originalY = currentShape.y currentShape.height = items.sizeS // set the current color for the current shape currentShape.color = items.paintColor } else if (items.toolSelected == "text") { canvas.lastX = mouseX canvas.lastY = mouseY } else if (items.toolSelected == "pattern") { canvas.ctx.strokeStyle = "#ffffff" // very important! canvas.lastX = mouseX canvas.lastY = mouseY Activity.points.push({x: mouseX, y: mouseY}) } else if (items.toolSelected == "spray") { canvas.lastX = mouseX canvas.lastY = mouseY } else if (items.toolSelected == "eraser") { canvas.lastX = mouseX canvas.lastY = mouseY canvas.ctx.strokeStyle = "#ffefff" } else if (items.toolSelected == "pencil") { canvas.lastX = mouseX canvas.lastY = mouseY } else if (items.toolSelected == "brush3") { canvas.lastX = mouseX canvas.lastY = mouseY canvas.lastPoint = { x: mouseX, y: mouseY } } else if (items.toolSelected == "brush4") { canvas.ctx.strokeStyle = "#ffefff" Activity.points.push({x: mouseX, y: mouseY}) } else if (items.toolSelected == "brush5") { Activity.connectedPoints.push({x: mouseX, y: mouseY}) } else if (items.toolSelected == "blur") { canvas.lastX = mouseX canvas.lastY = mouseY } else { canvas.lastX = mouseX canvas.lastY = mouseY print("ON Pressed - tool not known") } } onReleased: { // for line tool mappedMouse = mapToItem(parent, mouseX, mouseY) area.endX = mappedMouse.x area.endY = mappedMouse.y // Reset text elements: // hide the text onBoardText.opacity = 0 onBoardText.z = -1 // stop the text following the cursor if (moveOnBoardText.running) moveOnBoardText.stop() // disable hover area.hoverEnabled = false if (items.toolSelected == "line") { canvas.removeShadow() canvas.ctx.fillStyle = items.paintColor canvas.ctx.beginPath() var angleRad = (360 - area.currentShape.rotationn) * Math.PI / 180 var auxX = items.sizeS * Math.sin(angleRad) var auxY = items.sizeS * Math.cos(angleRad) canvas.ctx.moveTo(area.currentShape.x,area.currentShape.y) canvas.ctx.lineTo(area.endX,area.endY) canvas.ctx.lineTo(area.endX + auxX,area.endY + auxY) canvas.ctx.lineTo(area.currentShape.x + auxX,area.currentShape.y + auxY) canvas.ctx.closePath() canvas.ctx.fill() canvas.resetShape() canvas.requestPaint() } if (items.toolSelected == "circle") { canvas.removeShadow() canvas.ctx = canvas.getContext('2d') canvas.ctx.beginPath(); canvas.ctx.arc(area.currentShape.x + area.currentShape.width / 2, area.currentShape.y + area.currentShape.width / 2, area.currentShape.width / 2, 0, 2 * Math.PI, false); canvas.ctx.fillStyle = items.paintColor canvas.ctx.fill(); canvas.resetShape() canvas.requestPaint() } if (items.toolSelected == "rectangle" || items.toolSelected == "lineShift") { canvas.removeShadow() canvas.ctx.fillStyle = items.paintColor canvas.ctx.beginPath() canvas.ctx.moveTo(area.currentShape.x,area.currentShape.y) canvas.ctx.lineTo(area.currentShape.x + area.currentShape.width,area.currentShape.y) canvas.ctx.lineTo(area.currentShape.x + area.currentShape.width,area.currentShape.y + area.currentShape.height) canvas.ctx.lineTo(area.currentShape.x,area.currentShape.y + area.currentShape.height) canvas.ctx.closePath() canvas.ctx.fill() canvas.resetShape() canvas.requestPaint() } // Todo: Remove use of onBoardText and use items.sizeS for font size! if (items.toolSelected == "text" && onBoardText.text != "") { canvas.removeShadow() canvas.ctx.fillStyle = items.paintColor canvas.ctx.font = "15px" + ApplicationSettings.font console.log(ApplicationSettings.font) //canvas.ctx.font = items.sizeS * 10 + "pt sans-serif" canvas.ctx.strokeText(onBoardText.text,area.realMouseX,area.realMouseY) onBoardText.text = "" canvas.requestPaint() } // reset the "points" array if (items.toolSelected == "pattern" || items.toolSelected == "brush4") Activity.points = [] if (items.toolSelected == "brush5") Activity.connectedPoints = [] // push the state of the current board on UNDO stack items.urlImage = canvas.toDataURL() items.lastUrl = items.urlImage Activity.undo = Activity.undo.concat(items.urlImage) if (Activity.redo.length != 0) { print("resetting redo array!") Activity.redo = [] } if (items.toolSelected != "circle" && items.toolSelected != "rectangle" && items.toolSelected != "line" && items.toolSelected != "lineShift") items.next = true else items.next = false // print("undo: " + Activity.undo.length + " redo: " + Activity.redo.length) area.hoverEnabled = false } onPositionChanged: { canvas.ctx = canvas.getContext('2d') canvas.ctx.strokeStyle = items.toolSelected == "eraser" ? "#ffffff" : items.toolSelected == "pattern" ? canvas.ctx.createPattern(shape.toDataURL(), 'repeat') : items.toolSelected == "brush4" ? "black" : items.paintColor if (items.toolSelected == "pencil" || items.toolSelected == "eraser") { canvas.removeShadow() canvas.ctx = canvas.getContext('2d') canvas.ctx.lineWidth = items.toolSelected == "eraser" ? items.sizeS * 4 : items.sizeS canvas.ctx.lineCap = 'round' canvas.ctx.lineJoin = 'round' canvas.ctx.beginPath() canvas.ctx.moveTo(canvas.lastX, canvas.lastY) canvas.lastX = area.mouseX canvas.lastY = area.mouseY canvas.ctx.lineTo(canvas.lastX, canvas.lastY) canvas.ctx.stroke() canvas.requestPaint() } else if (items.toolSelected == "rectangle") { mappedMouse = mapToItem(parent, mouseX, mouseY) var width = mappedMouse.x - area.originalX var height = mappedMouse.y - area.originalY if (Math.abs(width) > Math.abs(height)) { if (width < 0) { currentShape.x = area.originalX + width currentShape.y = area.originalY } if (height < 0) currentShape.y = area.originalY + height currentShape.width = Math.abs(width) currentShape.height = Math.abs(height) } else { if (height < 0) { currentShape.x = area.originalX currentShape.y = area.originalY + height } if (width < 0) currentShape.x = area.originalX + width currentShape.height = Math.abs(height) currentShape.width = Math.abs(width) } } else if (items.toolSelected == "circle") { mappedMouse = mapToItem(parent, mouseX, mouseY) var width = mappedMouse.x - area.originalX var height = mappedMouse.y - area.originalY if (height < 0 && width < 0) { currentShape.x = area.originalX - currentShape.width currentShape.y = area.originalY - currentShape.height } else if (height < 0) { currentShape.x = area.originalX currentShape.y = area.originalY - currentShape.height } else if (width < 0) { currentShape.x = area.originalX - currentShape.width currentShape.y = area.originalY } else { currentShape.x = area.originalX currentShape.y = area.originalY } currentShape.height = currentShape.width = Math.max(Math.abs(width), Math.abs(height)) } else if (items.toolSelected == "line") { mappedMouse = mapToItem(parent, mouseX, mouseY) var width = mappedMouse.x - area.originalX var height = mappedMouse.y - area.originalY var distance = Math.sqrt( Math.pow(width,2) + Math.pow(height,2) ) var p1x = area.originalX var p1y = area.originalY var p2x = area.originalX + 200 var p2y = area.originalY var p3x = mappedMouse.x var p3y = mappedMouse.y var p12 = Math.sqrt(Math.pow((p1x - p2x),2) + Math.pow((p1y - p2y),2)) var p23 = Math.sqrt(Math.pow((p2x - p3x),2) + Math.pow((p2y - p3y),2)) var p31 = Math.sqrt(Math.pow((p3x - p1x),2) + Math.pow((p3y - p1y),2)) var angleRad = Math.acos((p12 * p12 + p31 * p31 - p23 * p23) / (2 * p12 * p31)) var angleDegrees if (height < 0) angleDegrees = angleRad * 180 / Math.PI else angleDegrees = 360 - angleRad * 180 / Math.PI currentShape.rotationn = 360 - angleDegrees currentShape.width = distance } else if (items.toolSelected == "lineShift") { mappedMouse = mapToItem(parent, mouseX, mouseY) var width = mappedMouse.x - area.originalX var height = mappedMouse.y - area.originalY if (Math.abs(width) > Math.abs(height)) { if (height < 0) currentShape.y = area.originalY if (width < 0) { currentShape.x = area.originalX + width currentShape.y = area.originalY } currentShape.width = Math.abs(width) currentShape.height = items.sizeS } else { if (width < 0) currentShape.x = area.originalX if (height < 0) { currentShape.x = area.originalX currentShape.y = area.originalY + height } currentShape.height = Math.abs(height) currentShape.width = items.sizeS } } else if (items.toolSelected == "pattern") { canvas.removeShadow() Activity.points.push({x: mouseX, y: mouseY}) canvas.ctx = canvas.getContext('2d') canvas.ctx.lineWidth = items.sizeS * 5 canvas.ctx.lineJoin = canvas.ctx.lineCap = 'round' var p1 = Activity.points[0] var p2 = Activity.points[1] if (!p1 || !p2) return canvas.ctx.beginPath() canvas.ctx.moveTo(p1.x, p1.y) for (var i = 1, len = Activity.points.length; i < len; i++) { var midPoint = canvas.midPointBtw(p1, p2); canvas.ctx.quadraticCurveTo(p1.x, p1.y, midPoint.x, midPoint.y); p1 = Activity.points[i]; p2 = Activity.points[i+1]; } canvas.ctx.lineTo(p1.x, p1.y); canvas.ctx.stroke(); canvas.requestPaint() } else if (items.toolSelected == "spray") { canvas.removeShadow() canvas.lastX = mouseX canvas.lastY = mouseY canvas.ctx = canvas.getContext('2d') canvas.ctx.lineWidth = items.sizeS * 5 canvas.ctx.lineJoin = canvas.ctx.lineCap = 'round' canvas.ctx.moveTo(canvas.lastX, canvas.lastY) canvas.ctx.fillStyle = items.paintColor for (var i = 50; i--; i >= 0) { var radius = items.sizeS * 5; var offsetX = canvas.getRandomInt(-radius, radius); var offsetY = canvas.getRandomInt(-radius, radius); canvas.ctx.fillRect(canvas.lastX + offsetX, canvas.lastY + offsetY, 1, 1); } canvas.requestPaint() } else if (items.toolSelected == "brush3") { canvas.removeShadow() canvas.lastX = mouseX canvas.lastY = mouseY canvas.ctx.lineWidth = items.sizeS * 1.2 canvas.ctx.lineJoin = canvas.ctx.lineCap = 'round'; canvas.ctx.beginPath(); canvas.ctx.globalAlpha = 1; canvas.ctx.moveTo(canvas.lastPoint.x, canvas.lastPoint.y); canvas.ctx.lineTo(canvas.lastX, canvas.lastY); canvas.ctx.stroke(); canvas.ctx.moveTo(canvas.lastPoint.x - 3, canvas.lastPoint.y - 3); canvas.ctx.lineTo(canvas.lastX - 3, canvas.lastY - 3); canvas.ctx.stroke(); canvas.ctx.moveTo(canvas.lastPoint.x - 2, canvas.lastPoint.y - 2); canvas.ctx.lineTo(canvas.lastX - 2, canvas.lastY - 2); canvas.ctx.stroke(); canvas.ctx.moveTo(canvas.lastPoint.x + 2, canvas.lastPoint.y + 2); canvas.ctx.lineTo(canvas.lastX + 2, canvas.lastY + 2); canvas.ctx.stroke(); canvas.ctx.moveTo(canvas.lastPoint.x + 3, canvas.lastPoint.y + 3); canvas.ctx.lineTo(canvas.lastX + 3, canvas.lastY + 3); canvas.ctx.stroke(); canvas.lastPoint = { x: canvas.lastX, y: canvas.lastY }; canvas.requestPaint() } else if(items.toolSelected == "brush4") { canvas.removeShadow() Activity.points.push({x: mouseX, y: mouseY}) canvas.ctx.lineJoin = canvas.ctx.lineCap = 'round' canvas.ctx.fillStyle = items.paintColor canvas.ctx.lineWidth = items.sizeS / 4 for (var i = 0; i < Activity.points.length; i++) { canvas.ctx.beginPath(); canvas.ctx.arc(Activity.points[i].x, Activity.points[i].y, 5 * items.sizeS, 0, Math.PI * 2, false); canvas.ctx.fill(); canvas.ctx.stroke(); } canvas.requestPaint() } else if(items.toolSelected == "brush5") { canvas.removeShadow() Activity.connectedPoints.push({x: mouseX, y: mouseY}) canvas.ctx.lineJoin = canvas.ctx.lineCap = 'round'; canvas.ctx.lineWidth = 1 var p1 = Activity.connectedPoints[0] var p2 = Activity.connectedPoints[1] if (!p1 || !p2) return canvas.ctx.beginPath() canvas.ctx.moveTo(p1.x, p1.y) for (var i = 1, len = Activity.connectedPoints.length; i < len; i++) { var midPoint = canvas.midPointBtw(p1, p2) canvas.ctx.quadraticCurveTo(p1.x, p1.y, midPoint.x, midPoint.y) p1 = Activity.connectedPoints[i] p2 = Activity.connectedPoints[i+1] } canvas.ctx.lineTo(p1.x, p1.y) canvas.ctx.stroke() for (var i = 0; i < Activity.connectedPoints.length; i++) { var dx = Activity.connectedPoints[i].x - Activity.connectedPoints[Activity.connectedPoints.length-1].x; var dy = Activity.connectedPoints[i].y - Activity.connectedPoints[Activity.connectedPoints.length-1].y; var d = dx * dx + dy * dy; if (d < 1000) { canvas.ctx.beginPath(); canvas.ctx.strokeStyle = 'rgba(0,0,0,0.8)'; canvas.ctx.moveTo( Activity.connectedPoints[Activity.connectedPoints.length-1].x + (dx * 0.1), Activity.connectedPoints[Activity.connectedPoints.length-1].y + (dy * 0.1)); canvas.ctx.lineTo( Activity.connectedPoints[i].x - (dx * 0.1), Activity.connectedPoints[i].y - (dy * 0.1)); canvas.ctx.stroke(); } } canvas.requestPaint() } else if (items.toolSelected == "blur") { canvas.ctx = canvas.getContext('2d') canvas.ctx.lineJoin = canvas.ctx.lineCap = 'round'; canvas.ctx.shadowBlur = 10 canvas.ctx.shadowColor = items.paintColor canvas.ctx.lineWidth = items.sizeS canvas.ctx.strokeStyle = items.paintColor canvas.ctx.beginPath() canvas.ctx.moveTo(canvas.lastX, canvas.lastY) canvas.lastX = area.mouseX canvas.lastY = area.mouseY canvas.ctx.lineTo(canvas.lastX, canvas.lastY) canvas.ctx.stroke() canvas.requestPaint() } } onClicked: { if (items.toolSelected == "fill") { canvas.removeShadow() canvas.ctx.fillStyle = items.paintColor canvas.ctx.beginPath() canvas.ctx.moveTo(0, 0) canvas.ctx.lineTo(background.width, 0) canvas.ctx.lineTo(background.width, background.height) canvas.ctx.lineTo(0, background.height) canvas.ctx.closePath() canvas.ctx.fill() canvas.requestPaint() } } } Rectangle { id: rectangle color: items.paintColor enabled: items.toolSelected == "rectangle" || items.toolSelected == "line"|| items.toolSelected == "lineShift" opacity: items.toolSelected == "rectangle" || items.toolSelected == "line"|| items.toolSelected == "lineShift" ? 1 : 0 property real rotationn: 0 transform: Rotation { id: rotationRect origin.x: 0 origin.y: 0 angle: rectangle.rotationn } } Rectangle { id: circle radius: width / 2 color: items.paintColor enabled: items.toolSelected == "circle" opacity: items.toolSelected == "circle" ? 1 : 0 property real rotationn: 0 } } } LoadDrawings { id: load } LoadSavedDrawings { id: loadSavedPainting } ColorDialog { id: colorDialog title: qsTr("Please choose a color") - currentColor: items.colors[items.activeColorIndex] + currentColor: items.paintColor visible: false onAccepted: { - items.colors[items.activeColorIndex] = colorDialog.color items.paintColor = colorDialog.color + items.colorPalette.colorModel.remove(items.activeColorIndex) + items.colorPalette.colorModel.insert(items.activeColorIndex, {colorCode: (colorDialog.color).toString()}) colorPalette.visible = false - // if you want to save the custom colors for the next session; - // update the array from js - // Activity.colors[items.index] = items.paintColor - // then add it to the saved file containing the paintings console.log("You chose: " + colorDialog.color) - console.log(items.colors) } onRejected: { console.log("Canceled") } } Canvas { id: shape opacity: 0 } FoldablePanels { id: foldablePanels visible: true } ToolsMode { id: toolsMode visible: false } ColorPalette { id: colorPalette visible: false } ToolsSize { id: toolsSize visible: false } } } diff --git a/src/activities/paint/paint.js b/src/activities/paint/paint.js index e2e7ce3ae..f5a1b81b6 100644 --- a/src/activities/paint/paint.js +++ b/src/activities/paint/paint.js @@ -1,394 +1,399 @@ /* GCompris - paint.js * * Copyright (C) 2016 Toncu Stefan * * This program is free software you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program if not, see . */ .pragma library .import QtQuick 2.0 as Quick .import GCompris 1.0 as GCompris .import "qrc:/gcompris/src/core/core.js" as Core var url = "qrc:/gcompris/src/activities/paint/resource/" var currentLevel = 0 var numberOfLevel = 4 var items var loadImagesSource = [ "qrc:/gcompris/src/activities/photo_hunter/resource/photo1.svg", "qrc:/gcompris/src/activities/photo_hunter/resource/photo2.svg", "qrc:/gcompris/src/activities/photo_hunter/resource/photo3.svg", "qrc:/gcompris/src/activities/photo_hunter/resource/photo4.svg", "qrc:/gcompris/src/activities/photo_hunter/resource/photo5.svg", "qrc:/gcompris/src/activities/photo_hunter/resource/photo6.svg", "qrc:/gcompris/src/activities/photo_hunter/resource/photo7.svg", "qrc:/gcompris/src/activities/photo_hunter/resource/photo8.svg", "qrc:/gcompris/src/activities/photo_hunter/resource/photo9.svg", "qrc:/gcompris/src/activities/photo_hunter/resource/photo10.svg" ] var undo = [] var redo = [] var aux = ["1","2","3","4","5"] var userFile = "file://" + GCompris.ApplicationInfo.getSharedWritablePath() + "/paint/" + "levels-user.json" var dataset = null var ctx var points = [] var connectedPoints = [] function start(items_) { items = items_ currentLevel = 0 items.toolSelected = "pencil" - items.paintColor = items.colors[0] + items.paintColor = "#000000" initLevel() } function stop() { } function initLevel() { dataset = null points = [] connectedPoints = [] undo = [] redo = [] ctx = items.canvas.getContext("2d") ctx.fillStyle = "#ffffff" ctx.beginPath() ctx.clearRect(0, 0, items.background.width, items.background.height) ctx.moveTo(0, 0) ctx.lineTo(items.background.width, 0) ctx.lineTo(items.background.width, items.background.height) ctx.lineTo(0, items.background.height) ctx.closePath() ctx.fill() items.canvas.requestPaint() items.next = false items.next2 = false undo = 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ECYRQAAAMIsAgAAEGYRAACAMIsAAACEWQQAACDMIgAAAGEWAQAACLMIAABAmEUAAADCLAIAABBmEQAAgDCLAAAAhFkEAAAgzCIAAABhFgEAAAizCAAAQJhFAAAAwiwCAAAQZhEAAIAwiwAAAIRZBAAAIMwiAAAAYRYBAAAIswgAAECYRQAAAMIsAgAAEGYRAACAMIsAAACEWQQAACDMIgAAAGEWAQAACLMIAABAmEUAAADCLAIAABBmEQAAgDCLAAAAhFkEAAAgzCIAAABhFgEAAAizCAAAQJhFAAAAwiwCAAAQZhEAAIAwiwAAAIRZBAAAIMwiAAAAYRYBAAAIswgAAECYRQAAAMIsAgAAEGYRAACAMIsAAACEWQQAACDMIgAAAGEWAQAACLMIAABAmEUAAADCLAIAABBmEQAAgDCLAAAAhFkEAAAgzCIAAABhFgEAAAizCAAAQJhFAAAAwiwCAAAQZhEAAIAwiwAAAIRZBAAAIMwiAAAAYRYBAAAIswgAAECYRQAAAMIsAgAAEGYRAACAMIsAAACEWQQAACDMIgAAAGEWAQAACLMIAABAmEUAAADCLAIAABBmEQAAgDCLAAAAhFkEAAAgzCIAAABhFgEAAAizCAAAQJhFAAAAwiwCAAAQZhEAAIAwiwAAAIRZBAAAIMwiAAAAYRYBAAAIswgAAECYRQAAAMIsAgAAEGYRAACAMIsAAACEWQQAACDMIgAAAGEWAQAACLMIAABAmEUAAADCLAIAABBmEQAAgDCLAAAAhFkEAAAgzCIAAABhFgEAAAizCAAAQJhFAAAAwiwCAAAQZhEAAIAwiwAAAIRZBAAAIMwiAAAAYRYBAAAIswgAAECYRQAAAMIsAgAAEGYRAACAMIsAAACEWQQAACDMIgAAAGEWAQAACLMIAABAmEUAAADCLAIAABBmEQAAgDCLAAAAhFkEAAAgzCIAAABhFgEAAAizCAAAQJhFAAAAwiwCAAAQZhEAAIAwiwAAAIRZBAAAIMwiAAAAYRYBAAAIswgAAECYRQAAAMIsAgAAEGYRAACAMIsAAACEWQQAACDMIgAAAGEWAQAACLMIAABAmEUAAADCLAIAABBmEQAAgDCLAAAAhFkEAAAgzCIAAABhFgEAAAizCAAAQJhFAAAAwiwCAAAQZhEAAIAwiwAAAIRZBAAAIMwiAAAAYRYBAAAIswgAAECYRQAAAMIsAgAAEGYRAACAMIsAAACEWQQAACDMIgAAAGEWAQAACLMIAABAmEUAAADCLAIAABBmEQAAgDCLAAAAhFkEAAAgzCIAAABhFgEAAAizCAAAQJhFAAAAwiwCAAAQZhEAAIAwiwAAAIRZBAAAIMwiAAAAYRYBAAAIswgAAECYRQAAAMIsAgAAEGYRAACAMIsAAACEWQQAACDMIgAAAGEWAQAACLMIAABAmEUAAADCLAIAABBmEQAAgDCLAAAAhFkEAAAgzCIAAABhFgEAAAizCAAAQJhFAAAAwiwCAAAQZhEAAIAwiwAAAIRZBAAAIMwiAAAAYRYBAAAIswgAAECYRQAAAMIsAgAAEGYRAACAMIsAAACEWQQAACDMIgAAAGEWAQAACLMIAABAmEUAAADCLAIAABBmEQAAgDCLAAAAhFkEAAAgNq0MCxI5gV9wAAAAAElFTkSuQmCC"] // if the width/height is changed, the drawing is reset and repainted the last image saved if (items.widthHeightChanged) { // load the image items.canvas.url = items.lastUrl items.canvas.loadImage(items.lastUrl) // reset the flag to false items.widthHeightChanged = false } //load saved paintings from file parseImageSaved() items.gridView2.model = dataset getPattern() items.background.started = true items.background.hideExpandedTools() } function getPattern() { var dotWidth = 20, dotDistance = 5 var patternCtx = items.shape.getContext("2d") patternCtx.clearRect(0, 0, items.shape.width, items.shape.height) items.shape.width = items.shape.height = dotWidth + dotDistance patternCtx.fillStyle = items.paintColor patternCtx.beginPath() patternCtx.arc(dotWidth / 2, dotWidth / 2, dotWidth / 2, 0, Math.PI * 2, false); patternCtx.closePath() patternCtx.fill() items.shape.requestPaint() } function getPattern2() { var lineSize = 10, lineWidth = 5 var patternCtx = items.shape.getContext("2d") patternCtx.clearRect(0, 0, items.shape.width, items.shape.height) items.shape.width = items.shape.height = lineSize patternCtx.strokeStyle = items.paintColor patternCtx.lineWidth = lineWidth patternCtx.beginPath() patternCtx.moveTo(0, lineWidth) patternCtx.lineTo(lineSize, lineWidth) patternCtx.closePath() patternCtx.stroke() } function getPattern3() { var lineSize = 20, lineWidth = 10 var ctx = items.shape.getContext("2d") ctx.clearRect(0, 0, items.shape.width, items.shape.height) items.shape.width = lineWidth; items.shape.height = lineSize; ctx.fillStyle = items.paintColor ctx.fillRect(lineWidth / 2, 0, lineWidth, lineSize); } function getSprayPattern() { var patternCtx = items.shape.getContext("2d") patternCtx.clearRect(0, 0, items.shape.width, items.shape.height) items.shape.width = items.shape.height = 3 patternCtx.fillStyle = items.paintColor patternCtx.fillRect(0, 0, 2, 2); } function getCirclePattern() { var dotWidth = 10, dotDistance = 2.5 var patternCtx = items.shape.getContext("2d") patternCtx.clearRect(0, 0, items.shape.width, items.shape.height) items.shape.width = dotWidth * 0.6 + dotDistance * 2 items.shape.height = items.shape.width patternCtx.strokeStyle = items.paintColor patternCtx.lineWidth = 1 patternCtx.beginPath() patternCtx.arc(dotWidth / 2, dotWidth / 2, dotWidth / 2, 0, Math.PI * 2, false); patternCtx.closePath() patternCtx.stroke() } // parse the content of the paintings saved by the user function parseImageSaved() { dataset = items.parser.parseFromUrl(userFile) if (dataset == null) { console.error("ERROR! dataset = []") dataset = [] return } } // if showMessage === true, then show the message Core.showMessageDialog(...), else don't show it function saveToFile(showMessage) { // verify if the path is good var path = userFile.substring(0, userFile.lastIndexOf("/")) if (!items.file.exists(path)) { if (!items.file.mkpath(path)) console.error("Could not create directory " + path) else console.debug("Created directory " + path) } // add current painting to the dataset if (showMessage) dataset = dataset.concat({"imageNumber": 1, "url": items.canvas.toDataURL()}) // save the dataset to json file if (!items.file.write(JSON.stringify(dataset), userFile)) { if (showMessage) Core.showMessageDialog(items.main, //~ singular Error saving %n level to your levels file (%1) //~ plural Error saving %n levels to your levels file (%1) qsTr("Error saving %n level(s) to your levels file (%1)", "", numberOfLevel) .arg(userFile), "", null, "", null, null) } else { if (showMessage) Core.showMessageDialog(items.main, //~ singular Saved %n level to your levels file (%1) //~ plural Saved %n levels to your levels file (%1) qsTr("Saved %n level(s) to your levels file (%1)", "", numberOfLevel) .arg(userFile), "", null, "", null, null) } items.initSave = false //reload the dataset: parseImageSaved() items.gridView2.model = dataset // reset nothingChanged items.nothingChanged = true } function nextLevel() { if(numberOfLevel <= ++currentLevel) { currentLevel = 0 } initLevel() } function previousLevel() { if(--currentLevel < 0) { currentLevel = numberOfLevel - 1 } initLevel() } function selectTool(toolName) { console.log("Clicked on " + toolName) if(toolName === "Eraser") { items.toolSelected = "eraser" items.background.hideExpandedTools() items.background.reloadSelectedPen() } else if(toolName === "Bucket fill") { items.toolSelected = "fill" items.background.hideExpandedTools() // make the hover over the canvas false items.area.hoverEnabled = false // change the selectBrush tool items.timer.index = 0 items.timer.start() items.background.reloadSelectedPen() } else if(toolName === "Text") { items.toolSelected = "text" items.background.hideExpandedTools() items.background.reloadSelectedPen() // enable the text to follow the cursor movement items.area.hoverEnabled = true // make visible the inputTextFrame items.inputTextFrame.opacity = 1 items.inputTextFrame.z = 1000 // restore input text to "" items.inputText.text = "" } else if(toolName === "Undo") { items.background.hideExpandedTools() if (undo.length > 0 && items.next || undo.length > 1 && items.next == false) { items.undoRedo = true if (items.next) { redo = redo.concat(undo.pop()) } items.next = false items.next2 = true // pop the last image saved from "undo" array items.urlImage = undo.pop() // load the image in the canvas items.canvas.loadImage(items.urlImage) // save the image into the "redo" array redo = redo.concat(items.urlImage) // print("undo: " + undo.length + " redo: " + redo.length + " undo Pressed") } } else if(toolName === "Redo") { items.background.hideExpandedTools() if (redo.length > 0) { items.undoRedo = true if (items.next2) { undo = undo.concat(redo.pop()) } items.next = true items.next2 = false items.urlImage = redo.pop() items.canvas.loadImage(items.urlImage) undo = undo.concat(items.urlImage) // print("undo: " + undo.length + " redo: " + redo.length + " redo Pressed") } } else if(toolName === "Load") { if (items.load.opacity == 0) items.load.opacity = 1 items.background.hideExpandedTools() // mark the pencil as the default tool items.toolSelected = "pencil" // move the main screen to right items.mainRegion.x = items.background.width } else if(toolName === "Save") { saveToFile(true) } else if(toolName === "More Colors") { items.colorPalette.visible = true } else if(toolName === "Modes") { items.toolsMode.visible = true } else if(toolName === "Size") { items.toolsSize.visible = true } else if(toolName === "Erase all") { if (!items.nothingChanged) { items.saveToFilePrompt2.text = qsTr("Do you want to save your painting before reseting the board?") items.saveToFilePrompt2.opacity = 1 items.saveToFilePrompt2.z = 200 } else { initLevel() } } else if(toolName === "Geometric") { items.toolSelected = "rectangle" items.lastToolSelected = "rectangle" items.background.hideExpandedTools() items.background.reloadSelectedPen() items.toolsMode.modesModel = items.toolsMode.geometricModes } else if(toolName === "Pencil") { items.toolSelected = "pencil" items.lastToolSelected = "pencil" items.background.hideExpandedTools() items.background.reloadSelectedPen() items.toolsMode.modesModel = items.toolsMode.pencilModes } + else if(toolName === "Red") items.paintColor = "red" + else if(toolName === "Green") items.paintColor = "green" + else if(toolName === "Yellow") items.paintColor = "yellow" + else if (toolName === "Orange") items.paintColor = "orange" + else if(toolName === "Blue") items.paintColor = "blue" } function selectMode(modeName) { if(modeName === "dot") { items.toolSelected = "pattern" items.patternType = "dot" items.lastToolSelected = "pattern" getPattern() items.background.reloadSelectedPen() } else if(modeName === "pattern2") { items.toolSelected = "pattern" items.patternType = "horizLine" items.lastToolSelected = "pattern" getPattern2() items.background.reloadSelectedPen() } else if(modeName === "pattern3") { items.toolSelected = "pattern" items.patternType = "vertLine" items.lastToolSelected = "pattern" getPattern3() items.background.reloadSelectedPen() } }