Diffusion KWin bdddf4daf2d8

[effects/screenedge] Use correct blend function

Authored by zzag on Feb 6 2019, 11:02 PM.

Description

[effects/screenedge] Use correct blend function

Summary:
Glow textures already have the red, green, and blue channels
premultiplied by the alpha component (because of QImage), thus we can't
use GL_SRC_ALPHA for sfactor in glBlendFunc.

BUG: 403570

Test Plan:
Before:

After:

Reviewers: KWin, davidedmundson

Reviewed By: KWin, davidedmundson

Subscribers: kwin

Tags: KWin

Differential Revision: https://phabricator.kde.org/D18803

Details

Committed
zzagFeb 7 2019, 12:10 AM
Reviewer
KWin
Differential Revision
D18803: [effects/screenedge] Use correct blend function
Parents
R108:54e46dbd9f10: SVN_SILENT made messages (.desktop file) - always resolve ours
Branches
Unknown
Tags
Unknown