diff --git a/composite.cpp b/composite.cpp index 4f1f7d771..01ae756b2 100644 --- a/composite.cpp +++ b/composite.cpp @@ -1,1203 +1,1192 @@ /******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2006 Lubos Lunak This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "composite.h" #include "dbusinterface.h" #include "utils.h" #include #include "workspace.h" #include "client.h" #include "unmanaged.h" #include "deleted.h" #include "effects.h" #include "overlaywindow.h" #include "scene.h" #include "screens.h" #include "shadow.h" #include "useractions.h" #include "xcbutils.h" #include "platform.h" #include "shell_client.h" #include "wayland_server.h" #include "decorations/decoratedclient.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include Q_DECLARE_METATYPE(KWin::Compositor::SuspendReason) namespace KWin { extern int currentRefreshRate(); CompositorSelectionOwner::CompositorSelectionOwner(const char *selection) : KSelectionOwner(selection, connection(), rootWindow()), owning(false) { connect (this, SIGNAL(lostOwnership()), SLOT(looseOwnership())); } void CompositorSelectionOwner::looseOwnership() { owning = false; } KWIN_SINGLETON_FACTORY_VARIABLE(Compositor, s_compositor) static inline qint64 milliToNano(int milli) { return qint64(milli) * 1000 * 1000; } static inline qint64 nanoToMilli(int nano) { return nano / (1000*1000); } Compositor::Compositor(QObject* workspace) : QObject(workspace) , m_suspended(options->isUseCompositing() ? NoReasonSuspend : UserSuspend) , cm_selection(NULL) , vBlankInterval(0) , fpsInterval(0) , m_xrrRefreshRate(0) , m_finishing(false) , m_starting(false) , m_timeSinceLastVBlank(0) , m_scene(NULL) , m_bufferSwapPending(false) , m_composeAtSwapCompletion(false) { qRegisterMetaType("Compositor::SuspendReason"); connect(&compositeResetTimer, SIGNAL(timeout()), SLOT(restart())); connect(options, &Options::configChanged, this, &Compositor::slotConfigChanged); compositeResetTimer.setSingleShot(true); m_monotonicClock.start(); // 2 sec which should be enough to restart the compositor static const int compositorLostMessageDelay = 2000; m_releaseSelectionTimer.setSingleShot(true); m_releaseSelectionTimer.setInterval(compositorLostMessageDelay); connect(&m_releaseSelectionTimer, SIGNAL(timeout()), SLOT(releaseCompositorSelection())); m_unusedSupportPropertyTimer.setInterval(compositorLostMessageDelay); m_unusedSupportPropertyTimer.setSingleShot(true); connect(&m_unusedSupportPropertyTimer, SIGNAL(timeout()), SLOT(deleteUnusedSupportProperties())); // delay the call to setup by one event cycle // The ctor of this class is invoked from the Workspace ctor, that means before // Workspace is completely constructed, so calling Workspace::self() would result // in undefined behavior. This is fixed by using a delayed invocation. if (kwinApp()->platform()->isReady()) { QMetaObject::invokeMethod(this, "setup", Qt::QueuedConnection); } connect(kwinApp()->platform(), &Platform::readyChanged, this, [this] (bool ready) { if (ready) { setup(); } else { finish(); } }, Qt::QueuedConnection ); connect(kwinApp(), &Application::x11ConnectionAboutToBeDestroyed, this, [this] { delete cm_selection; cm_selection = nullptr; } ); if (qEnvironmentVariableIsSet("KWIN_MAX_FRAMES_TESTED")) m_framesToTestForSafety = qEnvironmentVariableIntValue("KWIN_MAX_FRAMES_TESTED"); // register DBus new CompositorDBusInterface(this); } Compositor::~Compositor() { emit aboutToDestroy(); finish(); deleteUnusedSupportProperties(); delete cm_selection; s_compositor = NULL; } void Compositor::setup() { if (kwinApp()->isTerminating()) { // don't setup while KWin is terminating. An event to restart might be lingering in the event queue due to graphics reset return; } if (hasScene()) return; if (m_suspended) { QStringList reasons; if (m_suspended & UserSuspend) { reasons << QStringLiteral("Disabled by User"); } if (m_suspended & BlockRuleSuspend) { reasons << QStringLiteral("Disabled by Window"); } if (m_suspended & ScriptSuspend) { reasons << QStringLiteral("Disabled by Script"); } qCDebug(KWIN_CORE) << "Compositing is suspended, reason:" << reasons; return; } else if (!kwinApp()->platform()->compositingPossible()) { qCCritical(KWIN_CORE) << "Compositing is not possible"; return; } m_starting = true; if (!options->isCompositingInitialized()) { options->reloadCompositingSettings(true); } slotCompositingOptionsInitialized(); } extern int screen_number; // main.cpp extern bool is_multihead; void Compositor::slotCompositingOptionsInitialized() { setupX11Support(); // There might still be a deleted around, needs to be cleared before creating the scene (BUG 333275) if (Workspace::self()) { while (!Workspace::self()->deletedList().isEmpty()) { Workspace::self()->deletedList().first()->discard(); } } emit aboutToToggleCompositing(); auto supportedCompositors = kwinApp()->platform()->supportedCompositors(); const auto userConfigIt = std::find(supportedCompositors.begin(), supportedCompositors.end(), options->compositingMode()); if (userConfigIt != supportedCompositors.end()) { supportedCompositors.erase(userConfigIt); supportedCompositors.prepend(options->compositingMode()); } else { qCWarning(KWIN_CORE) << "Configured compositor not supported by Platform. Falling back to defaults"; } const auto availablePlugins = KPluginLoader::findPlugins(QStringLiteral("org.kde.kwin.scenes")); for (auto type : qAsConst(supportedCompositors)) { const auto pluginIt = std::find_if(availablePlugins.begin(), availablePlugins.end(), [type] (const auto &plugin) { const auto &metaData = plugin.rawData(); auto it = metaData.find(QStringLiteral("CompositingType")); if (it != metaData.end()) { if ((*it).toInt() == int{type}) { return true; } } return false; }); if (pluginIt != availablePlugins.end()) { std::unique_ptr factory{qobject_cast(pluginIt->instantiate())}; if (factory) { m_scene = factory->create(this); if (m_scene) { if (!m_scene->initFailed()) { qCDebug(KWIN_CORE) << "Instantiated compositing plugin:" << pluginIt->name(); break; } else { delete m_scene; m_scene = nullptr; } } } } } if (m_scene == NULL || m_scene->initFailed()) { qCCritical(KWIN_CORE) << "Failed to initialize compositing, compositing disabled"; delete m_scene; m_scene = NULL; m_starting = false; if (cm_selection) { cm_selection->owning = false; cm_selection->release(); } if (!supportedCompositors.contains(NoCompositing)) { qCCritical(KWIN_CORE) << "The used windowing system requires compositing"; qCCritical(KWIN_CORE) << "We are going to quit KWin now as it is broken"; qApp->quit(); } return; } kwinApp()->platform()->setSelectedCompositor(m_scene->compositingType() & OpenGLCompositing ? OpenGLCompositing : m_scene->compositingType()); if (!Workspace::self() && m_scene && m_scene->compositingType() == QPainterCompositing) { // Force Software QtQuick on first startup with QPainter QQuickWindow::setSceneGraphBackend(QSGRendererInterface::Software); } connect(m_scene, &Scene::resetCompositing, this, &Compositor::restart); emit sceneCreated(); if (Workspace::self()) { startupWithWorkspace(); } else { connect(kwinApp(), &Application::workspaceCreated, this, &Compositor::startupWithWorkspace); } } void Compositor::claimCompositorSelection() { if (!cm_selection) { char selection_name[ 100 ]; sprintf(selection_name, "_NET_WM_CM_S%d", Application::x11ScreenNumber()); cm_selection = new CompositorSelectionOwner(selection_name); connect(cm_selection, SIGNAL(lostOwnership()), SLOT(finish())); } if (!cm_selection) // no X11 yet return; if (!cm_selection->owning) { cm_selection->claim(true); // force claiming cm_selection->owning = true; } } void Compositor::setupX11Support() { auto c = kwinApp()->x11Connection(); if (!c) { delete cm_selection; cm_selection = nullptr; return; } claimCompositorSelection(); xcb_composite_redirect_subwindows(c, kwinApp()->x11RootWindow(), XCB_COMPOSITE_REDIRECT_MANUAL); } void Compositor::startupWithWorkspace() { if (!m_starting) { return; } connect(kwinApp(), &Application::x11ConnectionChanged, this, &Compositor::setupX11Support, Qt::UniqueConnection); Workspace::self()->markXStackingOrderAsDirty(); Q_ASSERT(m_scene); connect(workspace(), &Workspace::destroyed, this, [this] { compositeTimer.stop(); }); setupX11Support(); m_xrrRefreshRate = KWin::currentRefreshRate(); fpsInterval = options->maxFpsInterval(); if (m_scene->syncsToVBlank()) { // if we do vsync, set the fps to the next multiple of the vblank rate vBlankInterval = milliToNano(1000) / m_xrrRefreshRate; fpsInterval = qMax((fpsInterval / vBlankInterval) * vBlankInterval, vBlankInterval); } else vBlankInterval = milliToNano(1); // no sync - DO NOT set "0", would cause div-by-zero segfaults. m_timeSinceLastVBlank = fpsInterval - (options->vBlankTime() + 1); // means "start now" - we don't have even a slight idea when the first vsync will occur scheduleRepaint(); kwinApp()->platform()->createEffectsHandler(this, m_scene); // sets also the 'effects' pointer connect(Workspace::self(), &Workspace::deletedRemoved, m_scene, &Scene::removeToplevel); connect(effects, SIGNAL(screenGeometryChanged(QSize)), SLOT(addRepaintFull())); addRepaintFull(); foreach (Client * c, Workspace::self()->clientList()) { c->setupCompositing(); c->getShadow(); } foreach (Client * c, Workspace::self()->desktopList()) c->setupCompositing(); foreach (Unmanaged * c, Workspace::self()->unmanagedList()) { c->setupCompositing(); c->getShadow(); } if (auto w = waylandServer()) { const auto clients = w->clients(); for (auto c : clients) { c->setupCompositing(); c->getShadow(); } const auto internalClients = w->internalClients(); for (auto c : internalClients) { c->setupCompositing(); c->getShadow(); } } emit compositingToggled(true); m_starting = false; if (m_releaseSelectionTimer.isActive()) { m_releaseSelectionTimer.stop(); } // render at least once performCompositing(); } void Compositor::scheduleRepaint() { if (!compositeTimer.isActive()) setCompositeTimer(); } void Compositor::finish() { if (!hasScene()) return; m_finishing = true; m_releaseSelectionTimer.start(); emit aboutToToggleCompositing(); // Some effects might need access to effect windows when they are about to // be destroyed, for example to unreference deleted windows, so we have to // make sure that effect windows outlive effects. delete effects; effects = nullptr; if (Workspace::self()) { foreach (Client * c, Workspace::self()->clientList()) m_scene->removeToplevel(c); foreach (Client * c, Workspace::self()->desktopList()) m_scene->removeToplevel(c); foreach (Unmanaged * c, Workspace::self()->unmanagedList()) m_scene->removeToplevel(c); foreach (Client * c, Workspace::self()->clientList()) c->finishCompositing(); foreach (Client * c, Workspace::self()->desktopList()) c->finishCompositing(); foreach (Unmanaged * c, Workspace::self()->unmanagedList()) c->finishCompositing(); if (auto c = kwinApp()->x11Connection()) { xcb_composite_unredirect_subwindows(c, kwinApp()->x11RootWindow(), XCB_COMPOSITE_REDIRECT_MANUAL); } while (!workspace()->deletedList().isEmpty()) { workspace()->deletedList().first()->discard(); } } if (waylandServer()) { foreach (ShellClient *c, waylandServer()->clients()) { m_scene->removeToplevel(c); } foreach (ShellClient *c, waylandServer()->internalClients()) { m_scene->removeToplevel(c); } foreach (ShellClient *c, waylandServer()->clients()) { c->finishCompositing(); } foreach (ShellClient *c, waylandServer()->internalClients()) { c->finishCompositing(); } } delete m_scene; m_scene = NULL; compositeTimer.stop(); repaints_region = QRegion(); - if (Workspace::self()) { - for (ClientList::ConstIterator it = Workspace::self()->clientList().constBegin(); - it != Workspace::self()->clientList().constEnd(); - ++it) { - // forward all opacity values to the frame in case there'll be other CM running - if ((*it)->opacity() != 1.0) { - NETWinInfo i(connection(), (*it)->frameId(), rootWindow(), 0, 0); - i.setOpacity(static_cast< unsigned long >((*it)->opacity() * 0xffffffff)); - } - } - } m_finishing = false; emit compositingToggled(false); } void Compositor::releaseCompositorSelection() { if (hasScene() && !m_finishing) { // compositor is up and running again, no need to release the selection return; } if (m_starting) { // currently still starting the compositor, it might fail, so restart the timer to test again m_releaseSelectionTimer.start(); return; } if (m_finishing) { // still shutting down, a restart might follow, so restart the timer to test again m_releaseSelectionTimer.start(); return; } qCDebug(KWIN_CORE) << "Releasing compositor selection"; if (cm_selection) { cm_selection->owning = false; cm_selection->release(); } } void Compositor::keepSupportProperty(xcb_atom_t atom) { m_unusedSupportProperties.removeAll(atom); } void Compositor::removeSupportProperty(xcb_atom_t atom) { m_unusedSupportProperties << atom; m_unusedSupportPropertyTimer.start(); } void Compositor::deleteUnusedSupportProperties() { if (m_starting) { // currently still starting the compositor m_unusedSupportPropertyTimer.start(); return; } if (m_finishing) { // still shutting down, a restart might follow m_unusedSupportPropertyTimer.start(); return; } if (const auto c = kwinApp()->x11Connection()) { foreach (const xcb_atom_t &atom, m_unusedSupportProperties) { // remove property from root window xcb_delete_property(c, kwinApp()->x11RootWindow(), atom); } } } void Compositor::slotConfigChanged() { if (!m_suspended) { setup(); if (effects) // setupCompositing() may fail effects->reconfigure(); addRepaintFull(); } else finish(); } void Compositor::slotReinitialize() { // Reparse config. Config options will be reloaded by setup() kwinApp()->config()->reparseConfiguration(); // Restart compositing finish(); // resume compositing if suspended m_suspended = NoReasonSuspend; options->setCompositingInitialized(false); setup(); if (effects) { // setup() may fail effects->reconfigure(); } } // for the shortcut void Compositor::slotToggleCompositing() { if (kwinApp()->platform()->requiresCompositing()) { // we are not allowed to turn on/off compositing return; } if (m_suspended) { // direct user call; clear all bits resume(AllReasonSuspend); } else { // but only set the user one (sufficient to suspend) suspend(UserSuspend); } } void Compositor::updateCompositeBlocking() { updateCompositeBlocking(NULL); } void Compositor::updateCompositeBlocking(Client *c) { if (kwinApp()->platform()->requiresCompositing()) { return; } if (c) { // if c == 0 we just check if we can resume if (c->isBlockingCompositing()) { if (!(m_suspended & BlockRuleSuspend)) // do NOT attempt to call suspend(true); from within the eventchain! QMetaObject::invokeMethod(this, "suspend", Qt::QueuedConnection, Q_ARG(Compositor::SuspendReason, BlockRuleSuspend)); } } else if (m_suspended & BlockRuleSuspend) { // lost a client and we're blocked - can we resume? bool resume = true; for (ClientList::ConstIterator it = Workspace::self()->clientList().constBegin(); it != Workspace::self()->clientList().constEnd(); ++it) { if ((*it)->isBlockingCompositing()) { resume = false; break; } } if (resume) { // do NOT attempt to call suspend(false); from within the eventchain! QMetaObject::invokeMethod(this, "resume", Qt::QueuedConnection, Q_ARG(Compositor::SuspendReason, BlockRuleSuspend)); } } } void Compositor::suspend(Compositor::SuspendReason reason) { if (kwinApp()->platform()->requiresCompositing()) { return; } Q_ASSERT(reason != NoReasonSuspend); m_suspended |= reason; if (reason & KWin::Compositor::ScriptSuspend) { // when disabled show a shortcut how the user can get back compositing const auto shortcuts = KGlobalAccel::self()->shortcut(workspace()->findChild(QStringLiteral("Suspend Compositing"))); if (!shortcuts.isEmpty()) { // display notification only if there is the shortcut const QString message = i18n("Desktop effects have been suspended by another application.
" "You can resume using the '%1' shortcut.", shortcuts.first().toString(QKeySequence::NativeText)); KNotification::event(QStringLiteral("compositingsuspendeddbus"), message); } } finish(); } void Compositor::resume(Compositor::SuspendReason reason) { Q_ASSERT(reason != NoReasonSuspend); m_suspended &= ~reason; setup(); // signal "toggled" is eventually emitted from within setup } void Compositor::restart() { if (hasScene()) { finish(); QTimer::singleShot(0, this, SLOT(setup())); } } void Compositor::addRepaint(int x, int y, int w, int h) { if (!hasScene()) return; repaints_region += QRegion(x, y, w, h); scheduleRepaint(); } void Compositor::addRepaint(const QRect& r) { if (!hasScene()) return; repaints_region += r; scheduleRepaint(); } void Compositor::addRepaint(const QRegion& r) { if (!hasScene()) return; repaints_region += r; scheduleRepaint(); } void Compositor::addRepaintFull() { if (!hasScene()) return; const QSize &s = screens()->size(); repaints_region = QRegion(0, 0, s.width(), s.height()); scheduleRepaint(); } void Compositor::timerEvent(QTimerEvent *te) { if (te->timerId() == compositeTimer.timerId()) { performCompositing(); } else QObject::timerEvent(te); } void Compositor::aboutToSwapBuffers() { assert(!m_bufferSwapPending); m_bufferSwapPending = true; } void Compositor::bufferSwapComplete() { assert(m_bufferSwapPending); m_bufferSwapPending = false; emit bufferSwapCompleted(); if (m_composeAtSwapCompletion) { m_composeAtSwapCompletion = false; performCompositing(); } } void Compositor::performCompositing() { if (m_scene->usesOverlayWindow() && !isOverlayWindowVisible()) return; // nothing is visible anyway // If a buffer swap is still pending, we return to the event loop and // continue processing events until the swap has completed. if (m_bufferSwapPending) { m_composeAtSwapCompletion = true; compositeTimer.stop(); return; } // If outputs are disabled, we return to the event loop and // continue processing events until the outputs are enabled again if (!kwinApp()->platform()->areOutputsEnabled()) { compositeTimer.stop(); return; } // Create a list of all windows in the stacking order ToplevelList windows = Workspace::self()->xStackingOrder(); ToplevelList damaged; // Reset the damage state of each window and fetch the damage region // without waiting for a reply foreach (Toplevel *win, windows) { if (win->resetAndFetchDamage()) damaged << win; } if (damaged.count() > 0) { m_scene->triggerFence(); if (auto c = kwinApp()->x11Connection()) { xcb_flush(c); } } // Move elevated windows to the top of the stacking order foreach (EffectWindow *c, static_cast(effects)->elevatedWindows()) { Toplevel* t = static_cast< EffectWindowImpl* >(c)->window(); windows.removeAll(t); windows.append(t); } // Get the replies foreach (Toplevel *win, damaged) { // Discard the cached lanczos texture if (win->effectWindow()) { const QVariant texture = win->effectWindow()->data(LanczosCacheRole); if (texture.isValid()) { delete static_cast(texture.value()); win->effectWindow()->setData(LanczosCacheRole, QVariant()); } } win->getDamageRegionReply(); } if (repaints_region.isEmpty() && !windowRepaintsPending()) { m_scene->idle(); m_timeSinceLastVBlank = fpsInterval - (options->vBlankTime() + 1); // means "start now" // Note: It would seem here we should undo suspended unredirect, but when scenes need // it for some reason, e.g. transformations or translucency, the next pass that does not // need this anymore and paints normally will also reset the suspended unredirect. // Otherwise the window would not be painted normally anyway. compositeTimer.stop(); return; } // skip windows that are not yet ready for being painted and if screen is locked skip windows that are // neither lockscreen nor inputmethod windows // TODO ? // this cannot be used so carelessly - needs protections against broken clients, the window // should not get focus before it's displayed, handle unredirected windows properly and so on. foreach (Toplevel *t, windows) { if (!t->readyForPainting()) { windows.removeAll(t); } if (waylandServer() && waylandServer()->isScreenLocked()) { if(!t->isLockScreen() && !t->isInputMethod()) { windows.removeAll(t); } } } QRegion repaints = repaints_region; // clear all repaints, so that post-pass can add repaints for the next repaint repaints_region = QRegion(); if (m_framesToTestForSafety > 0 && (m_scene->compositingType() & OpenGLCompositing)) { kwinApp()->platform()->createOpenGLSafePoint(Platform::OpenGLSafePoint::PreFrame); } m_timeSinceLastVBlank = m_scene->paint(repaints, windows); if (m_framesToTestForSafety > 0) { if (m_scene->compositingType() & OpenGLCompositing) { kwinApp()->platform()->createOpenGLSafePoint(Platform::OpenGLSafePoint::PostFrame); } m_framesToTestForSafety--; if (m_framesToTestForSafety == 0 && (m_scene->compositingType() & OpenGLCompositing)) { kwinApp()->platform()->createOpenGLSafePoint(Platform::OpenGLSafePoint::PostLastGuardedFrame); } } if (waylandServer()) { const auto currentTime = static_cast(m_monotonicClock.elapsed()); for (Toplevel *win : qAsConst(windows)) { if (auto surface = win->surface()) { surface->frameRendered(currentTime); } } } compositeTimer.stop(); // stop here to ensure *we* cause the next repaint schedule - not some effect through m_scene->paint() // Trigger at least one more pass even if there would be nothing to paint, so that scene->idle() // is called the next time. If there would be nothing pending, it will not restart the timer and // scheduleRepaint() would restart it again somewhen later, called from functions that // would again add something pending. if (m_bufferSwapPending && m_scene->syncsToVBlank()) { m_composeAtSwapCompletion = true; } else { scheduleRepaint(); } } template static bool repaintsPending(const QList &windows) { return std::any_of(windows.begin(), windows.end(), [] (T *t) { return !t->repaints().isEmpty(); }); } bool Compositor::windowRepaintsPending() const { if (repaintsPending(Workspace::self()->clientList())) { return true; } if (repaintsPending(Workspace::self()->desktopList())) { return true; } if (repaintsPending(Workspace::self()->unmanagedList())) { return true; } if (repaintsPending(Workspace::self()->deletedList())) { return true; } if (auto w = waylandServer()) { const auto &clients = w->clients(); auto test = [] (ShellClient *c) { return c->readyForPainting() && !c->repaints().isEmpty(); }; if (std::any_of(clients.begin(), clients.end(), test)) { return true; } const auto &internalClients = w->internalClients(); auto internalTest = [] (ShellClient *c) { return c->isShown(true) && !c->repaints().isEmpty(); }; if (std::any_of(internalClients.begin(), internalClients.end(), internalTest)) { return true; } } return false; } void Compositor::setCompositeResetTimer(int msecs) { compositeResetTimer.start(msecs); } void Compositor::setCompositeTimer() { if (!hasScene()) // should not really happen, but there may be e.g. some damage events still pending return; if (m_starting || !Workspace::self()) { return; } // Don't start the timer if we're waiting for a swap event if (m_bufferSwapPending && m_composeAtSwapCompletion) return; // Don't start the timer if all outputs are disabled if (!kwinApp()->platform()->areOutputsEnabled()) { return; } uint waitTime = 1; if (m_scene->blocksForRetrace()) { // TODO: make vBlankTime dynamic?! // It's required because glXWaitVideoSync will *likely* block a full frame if one enters // a retrace pass which can last a variable amount of time, depending on the actual screen // Now, my ooold 19" CRT can do such retrace so that 2ms are entirely sufficient, // while another ooold 15" TFT requires about 6ms qint64 padding = m_timeSinceLastVBlank; if (padding > fpsInterval) { // we're at low repaints or spent more time in painting than the user wanted to wait for that frame padding = vBlankInterval - (padding%vBlankInterval); // -> align to next vblank } else { // -> align to the next maxFps tick padding = ((vBlankInterval - padding%vBlankInterval) + (fpsInterval/vBlankInterval-1)*vBlankInterval); // "remaining time of the first vsync" + "time for the other vsyncs of the frame" } if (padding < options->vBlankTime()) { // we'll likely miss this frame waitTime = nanoToMilli(padding + vBlankInterval - options->vBlankTime()); // so we add one } else { waitTime = nanoToMilli(padding - options->vBlankTime()); } } else { // w/o blocking vsync we just jump to the next demanded tick if (fpsInterval > m_timeSinceLastVBlank) { waitTime = nanoToMilli(fpsInterval - m_timeSinceLastVBlank); if (!waitTime) { waitTime = 1; // will ensure we don't block out the eventloop - the system's just not faster ... } }/* else if (m_scene->syncsToVBlank() && m_timeSinceLastVBlank - fpsInterval < (vBlankInterval<<1)) { // NOTICE - "for later" ------------------------------------------------------------------ // It can happen that we push two frames within one refresh cycle. // Swapping will then block even with triple buffering when the GPU does not discard but // queues frames // now here's the mean part: if we take that as "OMG, we're late - next frame ASAP", // there'll immediately be 2 frames in the pipe, swapping will block, we think we're // late ... ewww // so instead we pad to the clock again and add 2ms safety to ensure the pipe is really // free // NOTICE: obviously m_timeSinceLastVBlank can be too big because we're too slow as well // So if this code was enabled, we'd needlessly half the framerate once more (15 instead of 30) waitTime = nanoToMilli(vBlankInterval - (m_timeSinceLastVBlank - fpsInterval)%vBlankInterval) + 2; }*/ else { waitTime = 1; // ... "0" would be sufficient, but the compositor isn't the WMs only task } } compositeTimer.start(qMin(waitTime, 250u), this); // force 4fps minimum } bool Compositor::isActive() { return !m_finishing && hasScene(); } bool Compositor::checkForOverlayWindow(WId w) const { if (!hasScene()) { // no scene, so it cannot be the overlay window return false; } if (!m_scene->overlayWindow()) { // no overlay window, it cannot be the overlay return false; } // and compare the window ID's return w == m_scene->overlayWindow()->window(); } bool Compositor::isOverlayWindowVisible() const { if (!hasScene()) { return false; } if (!m_scene->overlayWindow()) { return false; } return m_scene->overlayWindow()->isVisible(); } /***************************************************** * Workspace ****************************************************/ bool Workspace::compositing() const { return m_compositor && m_compositor->hasScene(); } //**************************************** // Toplevel //**************************************** bool Toplevel::setupCompositing() { if (!compositing()) return false; if (damage_handle != XCB_NONE) return false; if (kwinApp()->operationMode() == Application::OperationModeX11 && !surface()) { damage_handle = xcb_generate_id(connection()); xcb_damage_create(connection(), damage_handle, frameId(), XCB_DAMAGE_REPORT_LEVEL_NON_EMPTY); } damage_region = QRegion(0, 0, width(), height()); effect_window = new EffectWindowImpl(this); Compositor::self()->scene()->addToplevel(this); return true; } void Toplevel::finishCompositing(ReleaseReason releaseReason) { if (kwinApp()->operationMode() == Application::OperationModeX11 && damage_handle == XCB_NONE) return; if (effect_window->window() == this) { // otherwise it's already passed to Deleted, don't free data discardWindowPixmap(); delete effect_window; } if (damage_handle != XCB_NONE && releaseReason != ReleaseReason::Destroyed) { xcb_damage_destroy(connection(), damage_handle); } damage_handle = XCB_NONE; damage_region = QRegion(); repaints_region = QRegion(); effect_window = NULL; } void Toplevel::discardWindowPixmap() { addDamageFull(); if (effectWindow() != NULL && effectWindow()->sceneWindow() != NULL) effectWindow()->sceneWindow()->pixmapDiscarded(); } void Toplevel::damageNotifyEvent() { m_isDamaged = true; // Note: The rect is supposed to specify the damage extents, // but we don't know it at this point. No one who connects // to this signal uses the rect however. emit damaged(this, QRect()); } bool Toplevel::compositing() const { if (!Workspace::self()) { return false; } return Workspace::self()->compositing(); } void Client::damageNotifyEvent() { if (syncRequest.isPending && isResize()) { emit damaged(this, QRect()); m_isDamaged = true; return; } if (!ready_for_painting) { // avoid "setReadyForPainting()" function calling overhead if (syncRequest.counter == XCB_NONE) { // cannot detect complete redraw, consider done now setReadyForPainting(); setupWindowManagementInterface(); } } Toplevel::damageNotifyEvent(); } bool Toplevel::resetAndFetchDamage() { if (!m_isDamaged) return false; if (damage_handle == XCB_NONE) { m_isDamaged = false; return true; } xcb_connection_t *conn = connection(); // Create a new region and copy the damage region to it, // resetting the damaged state. xcb_xfixes_region_t region = xcb_generate_id(conn); xcb_xfixes_create_region(conn, region, 0, 0); xcb_damage_subtract(conn, damage_handle, 0, region); // Send a fetch-region request and destroy the region m_regionCookie = xcb_xfixes_fetch_region_unchecked(conn, region); xcb_xfixes_destroy_region(conn, region); m_isDamaged = false; m_damageReplyPending = true; return m_damageReplyPending; } void Toplevel::getDamageRegionReply() { if (!m_damageReplyPending) return; m_damageReplyPending = false; // Get the fetch-region reply xcb_xfixes_fetch_region_reply_t *reply = xcb_xfixes_fetch_region_reply(connection(), m_regionCookie, 0); if (!reply) return; // Convert the reply to a QRegion int count = xcb_xfixes_fetch_region_rectangles_length(reply); QRegion region; if (count > 1 && count < 16) { xcb_rectangle_t *rects = xcb_xfixes_fetch_region_rectangles(reply); QVector qrects; qrects.reserve(count); for (int i = 0; i < count; i++) qrects << QRect(rects[i].x, rects[i].y, rects[i].width, rects[i].height); region.setRects(qrects.constData(), count); } else region += QRect(reply->extents.x, reply->extents.y, reply->extents.width, reply->extents.height); damage_region += region; repaints_region += region; free(reply); } void Toplevel::addDamageFull() { if (!compositing()) return; damage_region = rect(); repaints_region |= rect(); emit damaged(this, rect()); } void Toplevel::resetDamage() { damage_region = QRegion(); } void Toplevel::addRepaint(const QRect& r) { if (!compositing()) { return; } repaints_region += r; emit needsRepaint(); } void Toplevel::addRepaint(int x, int y, int w, int h) { QRect r(x, y, w, h); addRepaint(r); } void Toplevel::addRepaint(const QRegion& r) { if (!compositing()) { return; } repaints_region += r; emit needsRepaint(); } void Toplevel::addLayerRepaint(const QRect& r) { if (!compositing()) { return; } layer_repaints_region += r; emit needsRepaint(); } void Toplevel::addLayerRepaint(int x, int y, int w, int h) { QRect r(x, y, w, h); addLayerRepaint(r); } void Toplevel::addLayerRepaint(const QRegion& r) { if (!compositing()) return; layer_repaints_region += r; emit needsRepaint(); } void Toplevel::addRepaintFull() { repaints_region = visibleRect().translated(-pos()); emit needsRepaint(); } void Toplevel::resetRepaints() { repaints_region = QRegion(); layer_repaints_region = QRegion(); } void Toplevel::addWorkspaceRepaint(int x, int y, int w, int h) { addWorkspaceRepaint(QRect(x, y, w, h)); } void Toplevel::addWorkspaceRepaint(const QRect& r2) { if (!compositing()) return; Compositor::self()->addRepaint(r2); } //**************************************** // Client //**************************************** bool Client::setupCompositing() { if (!Toplevel::setupCompositing()){ return false; } updateVisibility(); // for internalKeep() return true; } void Client::finishCompositing(ReleaseReason releaseReason) { Toplevel::finishCompositing(releaseReason); updateVisibility(); // for safety in case KWin is just resizing the window resetHaveResizeEffect(); } } // namespace diff --git a/manage.cpp b/manage.cpp index cd0f63786..798ad61fa 100644 --- a/manage.cpp +++ b/manage.cpp @@ -1,794 +1,809 @@ /******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 1999, 2000 Matthias Ettrich Copyright (C) 2003 Lubos Lunak This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ // This file contains things relevant to handling incoming events. #include "client.h" #include #ifdef KWIN_BUILD_ACTIVITIES #include "activities.h" #endif +#include "composite.h" #include "cursor.h" #include "rules.h" #include "group.h" #include "netinfo.h" #include "screens.h" #include "workspace.h" #include "xcbutils.h" #include namespace KWin { /** * Manages the clients. This means handling the very first maprequest: * reparenting, initial geometry, initial state, placement, etc. * Returns false if KWin is not going to manage this window. */ bool Client::manage(xcb_window_t w, bool isMapped) { StackingUpdatesBlocker stacking_blocker(workspace()); Xcb::WindowAttributes attr(w); Xcb::WindowGeometry windowGeometry(w); if (attr.isNull() || windowGeometry.isNull()) { return false; } // From this place on, manage() must not return false blockGeometryUpdates(); setPendingGeometryUpdate(PendingGeometryForced); // Force update when finishing with geometry changes embedClient(w, attr->visual, attr->colormap, windowGeometry->depth); m_visual = attr->visual; bit_depth = windowGeometry->depth; // SELI TODO: Order all these things in some sane manner const NET::Properties properties = NET::WMDesktop | NET::WMState | NET::WMWindowType | NET::WMStrut | NET::WMName | NET::WMIconGeometry | NET::WMIcon | NET::WMPid | NET::WMIconName; const NET::Properties2 properties2 = NET::WM2BlockCompositing | NET::WM2WindowClass | NET::WM2WindowRole | NET::WM2UserTime | NET::WM2StartupId | NET::WM2ExtendedStrut | NET::WM2Opacity | NET::WM2FullscreenMonitors | NET::WM2FrameOverlap | NET::WM2GroupLeader | NET::WM2Urgency | NET::WM2Input | NET::WM2Protocols | NET::WM2InitialMappingState | NET::WM2IconPixmap | NET::WM2OpaqueRegion | NET::WM2DesktopFileName; auto wmClientLeaderCookie = fetchWmClientLeader(); auto skipCloseAnimationCookie = fetchSkipCloseAnimation(); auto gtkFrameExtentsCookie = fetchGtkFrameExtents(); auto showOnScreenEdgeCookie = fetchShowOnScreenEdge(); auto colorSchemeCookie = fetchColorScheme(); auto firstInTabBoxCookie = fetchFirstInTabBox(); auto transientCookie = fetchTransient(); auto activitiesCookie = fetchActivities(); auto applicationMenuServiceNameCookie = fetchApplicationMenuServiceName(); auto applicationMenuObjectPathCookie = fetchApplicationMenuObjectPath(); m_geometryHints.init(window()); m_motif.init(window()); info = new WinInfo(this, m_client, rootWindow(), properties, properties2); if (isDesktop() && bit_depth == 32) { // force desktop windows to be opaque. It's a desktop after all, there is no window below bit_depth = 24; } // If it's already mapped, ignore hint bool init_minimize = !isMapped && (info->initialMappingState() == NET::Iconic); m_colormap = attr->colormap; getResourceClass(); readWmClientLeader(wmClientLeaderCookie); getWmClientMachine(); getSyncCounter(); // First only read the caption text, so that setupWindowRules() can use it for matching, // and only then really set the caption using setCaption(), which checks for duplicates etc. // and also relies on rules already existing cap_normal = readName(); setupWindowRules(false); setCaption(cap_normal, true); connect(this, &Client::windowClassChanged, this, &Client::evaluateWindowRules); if (Xcb::Extensions::self()->isShapeAvailable()) xcb_shape_select_input(connection(), window(), true); detectShape(window()); readGtkFrameExtents(gtkFrameExtentsCookie); detectNoBorder(); fetchIconicName(); // Needs to be done before readTransient() because of reading the group checkGroup(); updateUrgency(); updateAllowedActions(); // Group affects isMinimizable() setModal((info->state() & NET::Modal) != 0); // Needs to be valid before handling groups readTransientProperty(transientCookie); setDesktopFileName(rules()->checkDesktopFile(QByteArray(info->desktopFileName()), true).toUtf8()); getIcons(); connect(this, &Client::desktopFileNameChanged, this, &Client::getIcons); m_geometryHints.read(); getMotifHints(); getWmOpaqueRegion(); readSkipCloseAnimation(skipCloseAnimationCookie); // TODO: Try to obey all state information from info->state() setOriginalSkipTaskbar((info->state() & NET::SkipTaskbar) != 0); setSkipPager((info->state() & NET::SkipPager) != 0); setSkipSwitcher((info->state() & NET::SkipSwitcher) != 0); readFirstInTabBox(firstInTabBoxCookie); setupCompositing(); KStartupInfoId asn_id; KStartupInfoData asn_data; bool asn_valid = workspace()->checkStartupNotification(window(), asn_id, asn_data); // Make sure that the input window is created before we update the stacking order updateInputWindow(); workspace()->updateClientLayer(this); SessionInfo* session = workspace()->takeSessionInfo(this); if (session) { init_minimize = session->minimized; noborder = session->noBorder; } setShortcut(rules()->checkShortcut(session ? session->shortcut : QString(), true)); init_minimize = rules()->checkMinimize(init_minimize, !isMapped); noborder = rules()->checkNoBorder(noborder, !isMapped); readActivities(activitiesCookie); // Initial desktop placement int desk = 0; if (session) { desk = session->desktop; if (session->onAllDesktops) desk = NET::OnAllDesktops; setOnActivities(session->activities); } else { // If this window is transient, ensure that it is opened on the // same window as its parent. this is necessary when an application // starts up on a different desktop than is currently displayed if (isTransient()) { auto mainclients = mainClients(); bool on_current = false; bool on_all = false; AbstractClient* maincl = nullptr; // This is slightly duplicated from Placement::placeOnMainWindow() for (auto it = mainclients.constBegin(); it != mainclients.constEnd(); ++it) { if (mainclients.count() > 1 && // A group-transient (*it)->isSpecialWindow() && // Don't consider toolbars etc when placing !(info->state() & NET::Modal)) // except when it's modal (blocks specials as well) continue; maincl = *it; if ((*it)->isOnCurrentDesktop()) on_current = true; if ((*it)->isOnAllDesktops()) on_all = true; } if (on_all) desk = NET::OnAllDesktops; else if (on_current) desk = VirtualDesktopManager::self()->current(); else if (maincl != NULL) desk = maincl->desktop(); if (maincl) setOnActivities(maincl->activities()); } else { // a transient shall appear on its leader and not drag that around if (info->desktop()) desk = info->desktop(); // Window had the initial desktop property, force it if (desktop() == 0 && asn_valid && asn_data.desktop() != 0) desk = asn_data.desktop(); } #ifdef KWIN_BUILD_ACTIVITIES if (Activities::self() && !isMapped && !noborder && isNormalWindow() && !activitiesDefined) { //a new, regular window, when we're not recovering from a crash, //and it hasn't got an activity. let's try giving it the current one. //TODO: decide whether to keep this before the 4.6 release //TODO: if we are keeping it (at least as an option), replace noborder checking //with a public API for setting windows to be on all activities. //something like KWindowSystem::setOnAllActivities or //KActivityConsumer::setOnAllActivities setOnActivity(Activities::self()->current(), true); } #endif } if (desk == 0) // Assume window wants to be visible on the current desktop desk = isDesktop() ? static_cast(NET::OnAllDesktops) : VirtualDesktopManager::self()->current(); desk = rules()->checkDesktop(desk, !isMapped); if (desk != NET::OnAllDesktops) // Do range check desk = qBound(1, desk, static_cast(VirtualDesktopManager::self()->count())); setDesktop(desk); info->setDesktop(desk); workspace()->updateOnAllDesktopsOfTransients(this); // SELI TODO //onAllDesktopsChange(); // Decoration doesn't exist here yet QString activitiesList; activitiesList = rules()->checkActivity(activitiesList, !isMapped); if (!activitiesList.isEmpty()) setOnActivities(activitiesList.split(QStringLiteral(","))); QRect geom(windowGeometry.rect()); bool placementDone = false; if (session) geom = session->geometry; QRect area; bool partial_keep_in_area = isMapped || session; if (isMapped || session) { area = workspace()->clientArea(FullArea, geom.center(), desktop()); checkOffscreenPosition(&geom, area); } else { int screen = asn_data.xinerama() == -1 ? screens()->current() : asn_data.xinerama(); screen = rules()->checkScreen(screen, !isMapped); area = workspace()->clientArea(PlacementArea, screens()->geometry(screen).center(), desktop()); } if (int type = checkFullScreenHack(geom)) { fullscreen_mode = FullScreenHack; if (rules()->checkStrictGeometry(false)) { geom = type == 2 // 1 = It's xinerama-aware fullscreen hack, 2 = It's full area ? workspace()->clientArea(FullArea, geom.center(), desktop()) : workspace()->clientArea(ScreenArea, geom.center(), desktop()); } else geom = workspace()->clientArea(FullScreenArea, geom.center(), desktop()); placementDone = true; } if (isDesktop()) // KWin doesn't manage desktop windows placementDone = true; bool usePosition = false; if (isMapped || session || placementDone) placementDone = true; // Use geometry else if (isTransient() && !isUtility() && !isDialog() && !isSplash()) usePosition = true; else if (isTransient() && !hasNETSupport()) usePosition = true; else if (isDialog() && hasNETSupport()) { // If the dialog is actually non-NETWM transient window, don't try to apply placement to it, // it breaks with too many things (xmms, display) if (mainClients().count() >= 1) { #if 1 // #78082 - Ok, it seems there are after all some cases when an application has a good // reason to specify a position for its dialog. Too bad other WMs have never bothered // with placement for dialogs, so apps always specify positions for their dialogs, // including such silly positions like always centered on the screen or under mouse. // Using ignoring requested position in window-specific settings helps, and now // there's also _NET_WM_FULL_PLACEMENT. usePosition = true; #else ; // Force using placement policy #endif } else usePosition = true; } else if (isSplash()) ; // Force using placement policy else usePosition = true; if (!rules()->checkIgnoreGeometry(!usePosition, true)) { if (m_geometryHints.hasPosition()) { placementDone = true; // Disobey xinerama placement option for now (#70943) area = workspace()->clientArea(PlacementArea, geom.center(), desktop()); } } //if ( true ) // Size is always obeyed for now, only with constraints applied // if (( xSizeHint.flags & USSize ) || ( xSizeHint.flags & PSize )) // { // // Keep in mind that we now actually have a size :-) // } if (m_geometryHints.hasMaxSize()) geom.setSize(geom.size().boundedTo( rules()->checkMaxSize(m_geometryHints.maxSize()))); if (m_geometryHints.hasMinSize()) geom.setSize(geom.size().expandedTo( rules()->checkMinSize(m_geometryHints.minSize()))); if (isMovable() && (geom.x() > area.right() || geom.y() > area.bottom())) placementDone = false; // Weird, do not trust. if (placementDone) move(geom.x(), geom.y()); // Before gravitating // Create client group if the window will have a decoration bool dontKeepInArea = false; setTabGroup(NULL); if (!noBorder() && false) { const bool autogrouping = rules()->checkAutogrouping(options->isAutogroupSimilarWindows()); const bool autogroupInFg = rules()->checkAutogroupInForeground(options->isAutogroupInForeground()); // Automatically add to previous groups on session restore if (session && session->tabGroupClient && !workspace()->hasClient(session->tabGroupClient)) session->tabGroupClient = NULL; if (session && session->tabGroupClient && session->tabGroupClient != this) { tabBehind(session->tabGroupClient, autogroupInFg); } else if (isMapped && autogrouping) { // If the window is already mapped (Restarted KWin) add any windows that already have the // same geometry to the same client group. (May incorrectly handle maximized windows) foreach (Client *other, workspace()->clientList()) { if (other->maximizeMode() != MaximizeFull && geom == QRect(other->pos(), other->clientSize()) && desk == other->desktop() && activities() == other->activities()) { tabBehind(other, autogroupInFg); break; } } } if (!(tabGroup() || isMapped || session)) { // Attempt to automatically group similar windows Client* similar = findAutogroupCandidate(); if (similar && !similar->noBorder()) { if (autogroupInFg) { similar->setDesktop(desk); // can happen when grouping by id. ... similar->setMinimized(false); // ... or anyway - still group, but "here" and visible } if (!similar->isMinimized()) { // do not attempt to tab in background of a hidden group geom = QRect(similar->pos() + similar->clientPos(), similar->clientSize()); updateDecoration(false); if (tabBehind(similar, autogroupInFg)) { // Don't move entire group geom = QRect(similar->pos() + similar->clientPos(), similar->clientSize()); placementDone = true; dontKeepInArea = true; } } } } } readColorScheme(colorSchemeCookie); readApplicationMenuServiceName(applicationMenuServiceNameCookie); readApplicationMenuObjectPath(applicationMenuObjectPathCookie); updateDecoration(false); // Also gravitates // TODO: Is CentralGravity right here, when resizing is done after gravitating? plainResize(rules()->checkSize(sizeForClientSize(geom.size()), !isMapped)); QPoint forced_pos = rules()->checkPosition(invalidPoint, !isMapped); if (forced_pos != invalidPoint) { move(forced_pos); placementDone = true; // Don't keep inside workarea if the window has specially configured position partial_keep_in_area = true; area = workspace()->clientArea(FullArea, geom.center(), desktop()); } if (!placementDone) { // Placement needs to be after setting size Placement::self()->place(this, area); dontKeepInArea = true; placementDone = true; } // bugs #285967, #286146, #183694 // geometry() now includes the requested size and the decoration and is at the correct screen/position (hopefully) // Maximization for oversized windows must happen NOW. // If we effectively pass keepInArea(), the window will resizeWithChecks() - i.e. constrained // to the combo of all screen MINUS all struts on the edges // If only one screen struts, this will affect screens as a side-effect, the window is artificailly shrinked // below the screen size and as result no more maximized what breaks KMainWindow's stupid width+1, height+1 hack // TODO: get KMainWindow a correct state storage what will allow to store the restore size as well. if (!session) { // has a better handling of this geom_restore = geometry(); // Remember restore geometry if (isMaximizable() && (width() >= area.width() || height() >= area.height())) { // Window is too large for the screen, maximize in the // directions necessary const QSize ss = workspace()->clientArea(ScreenArea, area.center(), desktop()).size(); const QRect fsa = workspace()->clientArea(FullArea, geom.center(), desktop()); const QSize cs = clientSize(); int pseudo_max = ((info->state() & NET::MaxVert) ? MaximizeVertical : 0) | ((info->state() & NET::MaxHoriz) ? MaximizeHorizontal : 0); if (width() >= area.width()) pseudo_max |= MaximizeHorizontal; if (height() >= area.height()) pseudo_max |= MaximizeVertical; // heuristics: // if decorated client is smaller than the entire screen, the user might want to move it around (multiscreen) // in this case, if the decorated client is bigger than the screen (+1), we don't take this as an // attempt for maximization, but just constrain the size (the window simply wants to be bigger) // NOTICE // i intended a second check on cs < area.size() ("the managed client ("minus border") is smaller // than the workspace") but gtk / gimp seems to store it's size including the decoration, // thus a former maximized window wil become non-maximized bool keepInFsArea = false; if (width() < fsa.width() && (cs.width() > ss.width()+1)) { pseudo_max &= ~MaximizeHorizontal; keepInFsArea = true; } if (height() < fsa.height() && (cs.height() > ss.height()+1)) { pseudo_max &= ~MaximizeVertical; keepInFsArea = true; } if (pseudo_max != MaximizeRestore) { maximize((MaximizeMode)pseudo_max); // from now on, care about maxmode, since the maximization call will override mode for fix aspects dontKeepInArea |= (max_mode == MaximizeFull); geom_restore = QRect(); // Use placement when unmaximizing ... if (!(max_mode & MaximizeVertical)) { geom_restore.setY(y()); // ...but only for horizontal direction geom_restore.setHeight(height()); } if (!(max_mode & MaximizeHorizontal)) { geom_restore.setX(x()); // ...but only for vertical direction geom_restore.setWidth(width()); } } if (keepInFsArea) keepInArea(fsa, partial_keep_in_area); } } if ((!isSpecialWindow() || isToolbar()) && isMovable() && !dontKeepInArea) keepInArea(area, partial_keep_in_area); updateShape(); // CT: Extra check for stupid jdk 1.3.1. But should make sense in general // if client has initial state set to Iconic and is transient with a parent // window that is not Iconic, set init_state to Normal if (init_minimize && isTransient()) { auto mainclients = mainClients(); for (auto it = mainclients.constBegin(); it != mainclients.constEnd(); ++it) if ((*it)->isShown(true)) init_minimize = false; // SELI TODO: Even e.g. for NET::Utility? } // If a dialog is shown for minimized window, minimize it too if (!init_minimize && isTransient() && mainClients().count() > 0 && !workspace()->sessionSaving()) { bool visible_parent = false; // Use allMainClients(), to include also main clients of group transients // that have been optimized out in Client::checkGroupTransients() auto mainclients = allMainClients(); for (auto it = mainclients.constBegin(); it != mainclients.constEnd(); ++it) if ((*it)->isShown(true)) visible_parent = true; if (!visible_parent) { init_minimize = true; demandAttention(); } } if (init_minimize) minimize(true); // No animation // Other settings from the previous session if (session) { // Session restored windows are not considered to be new windows WRT rules, // I.e. obey only forcing rules setKeepAbove(session->keepAbove); setKeepBelow(session->keepBelow); setOriginalSkipTaskbar(session->skipTaskbar); setSkipPager(session->skipPager); setSkipSwitcher(session->skipSwitcher); setShade(session->shaded ? ShadeNormal : ShadeNone); setOpacity(session->opacity); geom_restore = session->restore; if (session->maximized != MaximizeRestore) { maximize(MaximizeMode(session->maximized)); } if (session->fullscreen == FullScreenHack) ; // Nothing, this should be already set again above else if (session->fullscreen != FullScreenNone) { setFullScreen(true, false); geom_fs_restore = session->fsrestore; } checkOffscreenPosition(&geom_restore, area); checkOffscreenPosition(&geom_fs_restore, area); } else { // Window may want to be maximized // done after checking that the window isn't larger than the workarea, so that // the restore geometry from the checks above takes precedence, and window // isn't restored larger than the workarea MaximizeMode maxmode = static_cast( ((info->state() & NET::MaxVert) ? MaximizeVertical : 0) | ((info->state() & NET::MaxHoriz) ? MaximizeHorizontal : 0)); MaximizeMode forced_maxmode = rules()->checkMaximize(maxmode, !isMapped); // Either hints were set to maximize, or is forced to maximize, // or is forced to non-maximize and hints were set to maximize if (forced_maxmode != MaximizeRestore || maxmode != MaximizeRestore) maximize(forced_maxmode); // Read other initial states setShade(rules()->checkShade(info->state() & NET::Shaded ? ShadeNormal : ShadeNone, !isMapped)); setKeepAbove(rules()->checkKeepAbove(info->state() & NET::KeepAbove, !isMapped)); setKeepBelow(rules()->checkKeepBelow(info->state() & NET::KeepBelow, !isMapped)); setOriginalSkipTaskbar(rules()->checkSkipTaskbar(info->state() & NET::SkipTaskbar, !isMapped)); setSkipPager(rules()->checkSkipPager(info->state() & NET::SkipPager, !isMapped)); setSkipSwitcher(rules()->checkSkipSwitcher(info->state() & NET::SkipSwitcher, !isMapped)); if (info->state() & NET::DemandsAttention) demandAttention(); if (info->state() & NET::Modal) setModal(true); if (fullscreen_mode != FullScreenHack) setFullScreen(rules()->checkFullScreen(info->state() & NET::FullScreen, !isMapped), false); } updateAllowedActions(true); // Set initial user time directly m_userTime = readUserTimeMapTimestamp(asn_valid ? &asn_id : NULL, asn_valid ? &asn_data : NULL, session); group()->updateUserTime(m_userTime); // And do what Client::updateUserTime() does // This should avoid flicker, because real restacking is done // only after manage() finishes because of blocking, but the window is shown sooner m_frame.lower(); if (session && session->stackingOrder != -1) { sm_stacking_order = session->stackingOrder; workspace()->restoreSessionStackingOrder(this); } if (compositing()) // Sending ConfigureNotify is done when setting mapping state below, // Getting the first sync response means window is ready for compositing sendSyncRequest(); else ready_for_painting = true; // set to true in case compositing is turned on later. bug #160393 if (isShown(true)) { bool allow; if (session) allow = session->active && (!workspace()->wasUserInteraction() || workspace()->activeClient() == NULL || workspace()->activeClient()->isDesktop()); else allow = workspace()->allowClientActivation(this, userTime(), false); // If session saving, force showing new windows (i.e. "save file?" dialogs etc.) // also force if activation is allowed if( !isOnCurrentDesktop() && !isMapped && !session && ( allow || workspace()->sessionSaving() )) VirtualDesktopManager::self()->setCurrent( desktop()); // If the window is on an inactive activity during session saving, temporarily force it to show. if( !isMapped && !session && workspace()->sessionSaving() && !isOnCurrentActivity()) { setSessionActivityOverride( true ); foreach( AbstractClient* c, mainClients()) { if (Client *mc = dynamic_cast(c)) { mc->setSessionActivityOverride(true); } } } if (isOnCurrentDesktop() && !isMapped && !allow && (!session || session->stackingOrder < 0)) workspace()->restackClientUnderActive(this); updateVisibility(); if (!isMapped) { if (allow && isOnCurrentDesktop()) { if (!isSpecialWindow()) if (options->focusPolicyIsReasonable() && wantsTabFocus()) workspace()->requestFocus(this); } else if (!session && !isSpecialWindow()) demandAttention(); } } else updateVisibility(); assert(mapping_state != Withdrawn); m_managed = true; blockGeometryUpdates(false); if (m_userTime == XCB_TIME_CURRENT_TIME || m_userTime == -1U) { // No known user time, set something old m_userTime = xTime() - 1000000; if (m_userTime == XCB_TIME_CURRENT_TIME || m_userTime == -1U) // Let's be paranoid m_userTime = xTime() - 1000000 + 10; } //sendSyntheticConfigureNotify(); // Done when setting mapping state delete session; discardTemporaryRules(); applyWindowRules(); // Just in case RuleBook::self()->discardUsed(this, false); // Remove ApplyNow rules updateWindowRules(Rules::All); // Was blocked while !isManaged() setBlockingCompositing(info->isBlockingCompositing()); readShowOnScreenEdge(showOnScreenEdgeCookie); + // Forward all opacity values to the frame in case there'll be other CM running. + connect(Compositor::self(), &Compositor::compositingToggled, this, + [this](bool active) { + if (active) { + return; + } + if (opacity() == 1.0) { + return; + } + NETWinInfo info(connection(), frameId(), rootWindow(), 0, 0); + info.setOpacity(static_cast(opacity() * 0xffffffff)); + } + ); + // TODO: there's a small problem here - isManaged() depends on the mapping state, // but this client is not yet in Workspace's client list at this point, will // be only done in addClient() emit clientManaging(this); return true; } // Called only from manage() void Client::embedClient(xcb_window_t w, xcb_visualid_t visualid, xcb_colormap_t colormap, uint8_t depth) { assert(m_client == XCB_WINDOW_NONE); assert(frameId() == XCB_WINDOW_NONE); assert(m_wrapper == XCB_WINDOW_NONE); m_client.reset(w, false); const uint32_t zero_value = 0; xcb_connection_t *conn = connection(); // We don't want the window to be destroyed when we quit xcb_change_save_set(conn, XCB_SET_MODE_INSERT, m_client); m_client.selectInput(zero_value); m_client.unmap(); m_client.setBorderWidth(zero_value); // Note: These values must match the order in the xcb_cw_t enum const uint32_t cw_values[] = { 0, // back_pixmap 0, // border_pixel colormap, // colormap Cursor::x11Cursor(Qt::ArrowCursor) }; const uint32_t cw_mask = XCB_CW_BACK_PIXMAP | XCB_CW_BORDER_PIXEL | XCB_CW_COLORMAP | XCB_CW_CURSOR; const uint32_t common_event_mask = XCB_EVENT_MASK_KEY_PRESS | XCB_EVENT_MASK_KEY_RELEASE | XCB_EVENT_MASK_ENTER_WINDOW | XCB_EVENT_MASK_LEAVE_WINDOW | XCB_EVENT_MASK_BUTTON_PRESS | XCB_EVENT_MASK_BUTTON_RELEASE | XCB_EVENT_MASK_BUTTON_MOTION | XCB_EVENT_MASK_POINTER_MOTION | XCB_EVENT_MASK_KEYMAP_STATE | XCB_EVENT_MASK_FOCUS_CHANGE | XCB_EVENT_MASK_EXPOSURE | XCB_EVENT_MASK_STRUCTURE_NOTIFY | XCB_EVENT_MASK_SUBSTRUCTURE_REDIRECT; const uint32_t frame_event_mask = common_event_mask | XCB_EVENT_MASK_PROPERTY_CHANGE | XCB_EVENT_MASK_VISIBILITY_CHANGE; const uint32_t wrapper_event_mask = common_event_mask | XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY; const uint32_t client_event_mask = XCB_EVENT_MASK_FOCUS_CHANGE | XCB_EVENT_MASK_PROPERTY_CHANGE | XCB_EVENT_MASK_COLOR_MAP_CHANGE | XCB_EVENT_MASK_ENTER_WINDOW | XCB_EVENT_MASK_LEAVE_WINDOW | XCB_EVENT_MASK_KEY_PRESS | XCB_EVENT_MASK_KEY_RELEASE; // Create the frame window xcb_window_t frame = xcb_generate_id(conn); xcb_create_window(conn, depth, frame, rootWindow(), 0, 0, 1, 1, 0, XCB_WINDOW_CLASS_INPUT_OUTPUT, visualid, cw_mask, cw_values); m_frame.reset(frame); setWindowHandles(m_client); // Create the wrapper window xcb_window_t wrapperId = xcb_generate_id(conn); xcb_create_window(conn, depth, wrapperId, frame, 0, 0, 1, 1, 0, XCB_WINDOW_CLASS_INPUT_OUTPUT, visualid, cw_mask, cw_values); m_wrapper.reset(wrapperId); m_client.reparent(m_wrapper); // We could specify the event masks when we create the windows, but the original // Xlib code didn't. Let's preserve that behavior here for now so we don't end up // receiving any unexpected events from the wrapper creation or the reparenting. m_frame.selectInput(frame_event_mask); m_wrapper.selectInput(wrapper_event_mask); m_client.selectInput(client_event_mask); updateMouseGrab(); } // To accept "mainwindow#1" to "mainwindow#2" static QByteArray truncatedWindowRole(QByteArray a) { int i = a.indexOf('#'); if (i == -1) return a; QByteArray b(a); b.truncate(i); return b; } Client* Client::findAutogroupCandidate() const { // Attempt to find a similar window to the input. If we find multiple possibilities that are in // different groups then ignore all of them. This function is for automatic window grouping. Client *found = NULL; // See if the window has a group ID to match with QString wGId = rules()->checkAutogroupById(QString()); if (!wGId.isEmpty()) { foreach (Client *c, workspace()->clientList()) { if (activities() != c->activities()) continue; // don't cross activities if (wGId == c->rules()->checkAutogroupById(QString())) { if (found && found->tabGroup() != c->tabGroup()) { // We've found two, ignore both found = NULL; break; // Continue to the next test } found = c; } } if (found) return found; } // If this is a transient window don't take a guess if (isTransient()) return NULL; // If we don't have an ID take a guess if (rules()->checkAutogrouping(options->isAutogroupSimilarWindows())) { QByteArray wRole = truncatedWindowRole(windowRole()); foreach (Client *c, workspace()->clientList()) { if (desktop() != c->desktop() || activities() != c->activities()) continue; QByteArray wRoleB = truncatedWindowRole(c->windowRole()); if (resourceClass() == c->resourceClass() && // Same resource class wRole == wRoleB && // Same window role c->isNormalWindow()) { // Normal window TODO: Can modal windows be "normal"? if (found && found->tabGroup() != c->tabGroup()) // We've found two, ignore both return NULL; found = c; } } } return found; } } // namespace