Paste P458

test
ActivePublic

Authored by zzag on Aug 30 2019, 7:00 PM.
/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2019 Vlad Zagorodniy <vladzzag@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "kwin_wayland_test.h"
#include "cursor.h"
#include "platform.h"
#include "screens.h"
#include "shell_client.h"
#include "wayland_server.h"
#include "workspace.h"
#include <KWayland/Client/surface.h>
namespace KWin
{
static const QString s_socketName = QStringLiteral("wayland_test_activation-0");
class ActivationTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testSwitchToWindowToLeft();
void testSwitchToWindowToRight();
void testSwitchToWindowAbove();
void testSwitchToWindowBelow();
private:
void stackScreensHorizontally();
void stackScreensVertically();
};
void ActivationTest::initTestCase()
{
qRegisterMetaType<AbstractClient *>();
qRegisterMetaType<ShellClient *>();
QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
QVERIFY(workspaceCreatedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
QMetaObject::invokeMethod(kwinApp()->platform(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(int, 2));
kwinApp()->start();
QVERIFY(workspaceCreatedSpy.wait());
QCOMPARE(screens()->count(), 2);
QCOMPARE(screens()->geometry(0), QRect(0, 0, 1280, 1024));
QCOMPARE(screens()->geometry(1), QRect(1280, 0, 1280, 1024));
waylandServer()->initWorkspace();
}
void ActivationTest::init()
{
QVERIFY(Test::setupWaylandConnection());
screens()->setCurrent(0);
Cursor::setPos(QPoint(640, 512));
}
void ActivationTest::cleanup()
{
Test::destroyWaylandConnection();
stackScreensHorizontally();
}
void ActivationTest::testSwitchToWindowToLeft()
{
// This test verifies that "Switch to Window to the Left" shortcut works.
using namespace KWayland::Client;
// Prepare the test environment.
stackScreensHorizontally();
// Create several clients on the left screen.
QScopedPointer<Surface> surface1(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface1(Test::createXdgShellStableSurface(surface1.data()));
ShellClient *client1 = Test::renderAndWaitForShown(surface1.data(), QSize(100, 50), Qt::blue);
QVERIFY(client1);
QVERIFY(client1->isActive());
QScopedPointer<Surface> surface2(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface2(Test::createXdgShellStableSurface(surface2.data()));
ShellClient *client2 = Test::renderAndWaitForShown(surface2.data(), QSize(100, 50), Qt::blue);
QVERIFY(client2);
QVERIFY(client2->isActive());
client1->move(QPoint(300, 200));
client2->move(QPoint(500, 200));
// Create several clients on the right screen.
QScopedPointer<Surface> surface3(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface3(Test::createXdgShellStableSurface(surface3.data()));
ShellClient *client3 = Test::renderAndWaitForShown(surface3.data(), QSize(100, 50), Qt::blue);
QVERIFY(client3);
QVERIFY(client3->isActive());
QScopedPointer<Surface> surface4(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface4(Test::createXdgShellStableSurface(surface4.data()));
ShellClient *client4 = Test::renderAndWaitForShown(surface4.data(), QSize(100, 50), Qt::blue);
QVERIFY(client4);
QVERIFY(client4->isActive());
client3->move(QPoint(1380, 200));
client4->move(QPoint(1580, 200));
// Switch to window to the left.
workspace()->switchWindow(Workspace::DirectionWest);
QVERIFY(client3->isActive());
// Switch to window to the left.
workspace()->switchWindow(Workspace::DirectionWest);
QVERIFY(client2->isActive());
// Switch to window to the left.
workspace()->switchWindow(Workspace::DirectionWest);
QVERIFY(client1->isActive());
// Switch to window to the left.
workspace()->switchWindow(Workspace::DirectionWest);
QVERIFY(client4->isActive());
// Destroy all clients.
shellSurface1.reset();
QVERIFY(Test::waitForWindowDestroyed(client1));
shellSurface2.reset();
QVERIFY(Test::waitForWindowDestroyed(client2));
shellSurface3.reset();
QVERIFY(Test::waitForWindowDestroyed(client3));
shellSurface4.reset();
QVERIFY(Test::waitForWindowDestroyed(client4));
}
void ActivationTest::testSwitchToWindowToRight()
{
// This test verifies that "Switch to Window to the Right" shortcut works.
using namespace KWayland::Client;
// Prepare the test environment.
stackScreensHorizontally();
// Create several clients on the left screen.
QScopedPointer<Surface> surface1(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface1(Test::createXdgShellStableSurface(surface1.data()));
ShellClient *client1 = Test::renderAndWaitForShown(surface1.data(), QSize(100, 50), Qt::blue);
QVERIFY(client1);
QVERIFY(client1->isActive());
QScopedPointer<Surface> surface2(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface2(Test::createXdgShellStableSurface(surface2.data()));
ShellClient *client2 = Test::renderAndWaitForShown(surface2.data(), QSize(100, 50), Qt::blue);
QVERIFY(client2);
QVERIFY(client2->isActive());
client1->move(QPoint(300, 200));
client2->move(QPoint(500, 200));
// Create several clients on the right screen.
QScopedPointer<Surface> surface3(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface3(Test::createXdgShellStableSurface(surface3.data()));
ShellClient *client3 = Test::renderAndWaitForShown(surface3.data(), QSize(100, 50), Qt::blue);
QVERIFY(client3);
QVERIFY(client3->isActive());
QScopedPointer<Surface> surface4(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface4(Test::createXdgShellStableSurface(surface4.data()));
ShellClient *client4 = Test::renderAndWaitForShown(surface4.data(), QSize(100, 50), Qt::blue);
QVERIFY(client4);
QVERIFY(client4->isActive());
client3->move(QPoint(1380, 200));
client4->move(QPoint(1580, 200));
// Switch to window to the right.
workspace()->switchWindow(Workspace::DirectionEast);
QVERIFY(client1->isActive());
// Switch to window to the right.
workspace()->switchWindow(Workspace::DirectionEast);
QVERIFY(client2->isActive());
// Switch to window to the right.
workspace()->switchWindow(Workspace::DirectionEast);
QVERIFY(client3->isActive());
// Switch to window to the right.
workspace()->switchWindow(Workspace::DirectionEast);
QVERIFY(client4->isActive());
// Destroy all clients.
shellSurface1.reset();
QVERIFY(Test::waitForWindowDestroyed(client1));
shellSurface2.reset();
QVERIFY(Test::waitForWindowDestroyed(client2));
shellSurface3.reset();
QVERIFY(Test::waitForWindowDestroyed(client3));
shellSurface4.reset();
QVERIFY(Test::waitForWindowDestroyed(client4));
}
void ActivationTest::testSwitchToWindowAbove()
{
// This test verifies that "Switch to Window Above" shortcut works.
using namespace KWayland::Client;
// Prepare the test environment.
stackScreensVertically();
// Create several clients on the top screen.
QScopedPointer<Surface> surface1(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface1(Test::createXdgShellStableSurface(surface1.data()));
ShellClient *client1 = Test::renderAndWaitForShown(surface1.data(), QSize(100, 50), Qt::blue);
QVERIFY(client1);
QVERIFY(client1->isActive());
QScopedPointer<Surface> surface2(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface2(Test::createXdgShellStableSurface(surface2.data()));
ShellClient *client2 = Test::renderAndWaitForShown(surface2.data(), QSize(100, 50), Qt::blue);
QVERIFY(client2);
QVERIFY(client2->isActive());
client1->move(QPoint(200, 300));
client2->move(QPoint(200, 500));
// Create several clients on the bottom screen.
QScopedPointer<Surface> surface3(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface3(Test::createXdgShellStableSurface(surface3.data()));
ShellClient *client3 = Test::renderAndWaitForShown(surface3.data(), QSize(100, 50), Qt::blue);
QVERIFY(client3);
QVERIFY(client3->isActive());
QScopedPointer<Surface> surface4(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface4(Test::createXdgShellStableSurface(surface4.data()));
ShellClient *client4 = Test::renderAndWaitForShown(surface4.data(), QSize(100, 50), Qt::blue);
QVERIFY(client4);
QVERIFY(client4->isActive());
client3->move(QPoint(200, 1224));
client4->move(QPoint(200, 1424));
// Switch to window above.
workspace()->switchWindow(Workspace::DirectionNorth);
QVERIFY(client3->isActive());
// Switch to window above.
workspace()->switchWindow(Workspace::DirectionNorth);
QVERIFY(client2->isActive());
// Switch to window above.
workspace()->switchWindow(Workspace::DirectionNorth);
QVERIFY(client1->isActive());
// Switch to window above.
workspace()->switchWindow(Workspace::DirectionNorth);
QVERIFY(client4->isActive());
// Destroy all clients.
shellSurface1.reset();
QVERIFY(Test::waitForWindowDestroyed(client1));
shellSurface2.reset();
QVERIFY(Test::waitForWindowDestroyed(client2));
shellSurface3.reset();
QVERIFY(Test::waitForWindowDestroyed(client3));
shellSurface4.reset();
QVERIFY(Test::waitForWindowDestroyed(client4));
}
void ActivationTest::testSwitchToWindowBelow()
{
// This test verifies that "Switch to Window Bottom" shortcut works.
using namespace KWayland::Client;
// Prepare the test environment.
stackScreensVertically();
// Create several clients on the top screen.
QScopedPointer<Surface> surface1(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface1(Test::createXdgShellStableSurface(surface1.data()));
ShellClient *client1 = Test::renderAndWaitForShown(surface1.data(), QSize(100, 50), Qt::blue);
QVERIFY(client1);
QVERIFY(client1->isActive());
QScopedPointer<Surface> surface2(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface2(Test::createXdgShellStableSurface(surface2.data()));
ShellClient *client2 = Test::renderAndWaitForShown(surface2.data(), QSize(100, 50), Qt::blue);
QVERIFY(client2);
QVERIFY(client2->isActive());
client1->move(QPoint(200, 300));
client2->move(QPoint(200, 500));
// Create several clients on the bottom screen.
QScopedPointer<Surface> surface3(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface3(Test::createXdgShellStableSurface(surface3.data()));
ShellClient *client3 = Test::renderAndWaitForShown(surface3.data(), QSize(100, 50), Qt::blue);
QVERIFY(client3);
QVERIFY(client3->isActive());
QScopedPointer<Surface> surface4(Test::createSurface());
QScopedPointer<XdgShellSurface> shellSurface4(Test::createXdgShellStableSurface(surface4.data()));
ShellClient *client4 = Test::renderAndWaitForShown(surface4.data(), QSize(100, 50), Qt::blue);
QVERIFY(client4);
QVERIFY(client4->isActive());
client3->move(QPoint(200, 1224));
client4->move(QPoint(200, 1424));
// Switch to window below.
workspace()->switchWindow(Workspace::DirectionSouth);
QVERIFY(client1->isActive());
// Switch to window below.
workspace()->switchWindow(Workspace::DirectionSouth);
QVERIFY(client2->isActive());
// Switch to window below.
workspace()->switchWindow(Workspace::DirectionSouth);
QVERIFY(client3->isActive());
// Switch to window below.
workspace()->switchWindow(Workspace::DirectionSouth);
QVERIFY(client4->isActive());
// Destroy all clients.
shellSurface1.reset();
QVERIFY(Test::waitForWindowDestroyed(client1));
shellSurface2.reset();
QVERIFY(Test::waitForWindowDestroyed(client2));
shellSurface3.reset();
QVERIFY(Test::waitForWindowDestroyed(client3));
shellSurface4.reset();
QVERIFY(Test::waitForWindowDestroyed(client4));
}
void ActivationTest::stackScreensHorizontally()
{
const QVector<QRect> screenGeometries {
QRect(0, 0, 1280, 1024),
QRect(1280, 0, 1280, 1024),
};
const QVector<int> screenScales {
1,
1,
};
QMetaObject::invokeMethod(kwinApp()->platform(),
"setVirtualOutputs",
Qt::DirectConnection,
Q_ARG(int, screenGeometries.count()),
Q_ARG(QVector<QRect>, screenGeometries),
Q_ARG(QVector<int>, screenScales)
);
}
void ActivationTest::stackScreensVertically()
{
const QVector<QRect> screenGeometries {
QRect(0, 0, 1280, 1024),
QRect(0, 1024, 1280, 1024),
};
const QVector<int> screenScales {
1,
1,
};
QMetaObject::invokeMethod(kwinApp()->platform(),
"setVirtualOutputs",
Qt::DirectConnection,
Q_ARG(int, screenGeometries.count()),
Q_ARG(QVector<QRect>, screenGeometries),
Q_ARG(QVector<int>, screenScales)
);
}
}
WAYLANDTEST_MAIN(KWin::ActivationTest)
#include "activation_test.moc"
zzag created this paste.Aug 30 2019, 7:00 PM
zzag created this object in space S1 KDE Community.