Hints will be added to the activity ascending_order, to be toggled on or off for easier comprehension of the objective by the user.
Had a quick look at the overall working of the activities, few thoughts:
- The hints should only be for the alphabetical ordering activity and not for the ascending order activity (to be confirmed with @jjazeix ) (since the numbers can be infinite, and the numbers can be > 9).
- The hints should be turned off by default (when the activity starts) so that the user only views it when they are stuck
This will only be showing the 0 - 9 hints for the alphabetical ordering as well. Use the "letters" variable to display the hints:
var letters = qsTr("a/b/c/d/e/f/g/h/i/j/k/l/m/n/o/p/q/r/s/t/u/v/w/x/y/z")
No need to delete the alphabetical_order activity. What I meant was: everything in pull/172 + a GCText element containing the hints (which is there) + the hint bar button will only be available for alphabetical ordering activity only.
- the src/activities/activities.txt file was not added
- can you also add the alphabetical_order activity (from here: https://github.com/gcompris/GCompris-qt/pull/172/files) along with this diff?
There are the comments made on May 16 on github (https://github.com/gcompris/GCompris-qt/pull/172) to fix.
Can you also update the qml import to use the same as the other activities and adding in the ActivityInfo.qml the translator helpers (like in https://github.com/gcompris/GCompris-qt/blob/master/src/activities/advanced_colors/ActivityInfo.qml#L26)?
The hint should have a better displaying. Just displaying the list of letters without any explanation is not helping.
The letters overrides with the score on small screens.
Switching from ascending order to descending in the same level is confusing