Do not leak the m_glBuffer object in KisTextureTile on config switch
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Authored by kossebau on Nov 30 2015, 2:58 PM.

Details

Summary

Toggling the config "Use texture buffer" and drawing a little everytime
seems to work still, no crash or error seen.

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R37 Krita
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kossebau updated this revision to Diff 1429.Nov 30 2015, 2:58 PM
kossebau retitled this revision from to Do not leak the m_glBuffer object in KisTextureTile on config switch.
kossebau updated this object.
kossebau edited the test plan for this revision. (Show Details)
kossebau added reviewers: rempt, dkazakov, abrahams.
rempt accepted this revision.Nov 30 2015, 4:32 PM
rempt edited edge metadata.
This revision is now accepted and ready to land.Nov 30 2015, 4:32 PM
This revision was automatically updated to reflect the committed changes.