GLRenderTarget already stores the translation from global compositor
space to the render target co-ordinates, we also need a scale factor for
the exact same reasons.
Details
Details
- Reviewers
graesslin - Group Reviewers
Plasma - Commits
- R108:9ce5832e11bc: Store GLRenderTarget::scale
Used in various effects after this patch and it works there.
Diff Detail
Diff Detail
- Repository
- R108 KWin
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