diff --git a/layers.cpp b/layers.cpp --- a/layers.cpp +++ b/layers.cpp @@ -530,10 +530,9 @@ layer[ l ].append(*it); } ToplevelList stacking; - for (Layer lay = FirstLayer; - lay < NumLayers; - ++lay) - stacking += layer[ lay ]; + for (int lay = FirstLayer; lay < NumLayers; ++lay) { + stacking += layer[lay]; + } // now keep transients above their mainwindows // TODO this could(?) use some optimization for (int i = stacking.size() - 1; i >= 0;) { diff --git a/utils.h b/utils.h --- a/utils.h +++ b/utils.h @@ -90,12 +90,6 @@ NumLayers // number of layers, must be last }; -// yes, I know this is not 100% like standard operator++ -inline void operator++(Layer& lay) -{ - lay = static_cast< Layer >(lay + 1); -} - enum StrutArea { StrutAreaInvalid = 0, // Null StrutAreaTop = 1 << 0,