diff --git a/src/activities/alphabet-sequence/AlphabetSequence.qml b/src/activities/alphabet-sequence/AlphabetSequence.qml --- a/src/activities/alphabet-sequence/AlphabetSequence.qml +++ b/src/activities/alphabet-sequence/AlphabetSequence.qml @@ -28,6 +28,7 @@ // Supports multigraphs, e.g. /sh/ or /sch/ gets treated as one letter property string alphabet: qsTr("a/b/c/d/e/f/g/h/i/j/k/l/m/n/o/p/q/r/s/t/u/v/w/x/y/z"); + showTutorial: false dataset: [ { data: activity.alphabet.split("/"), diff --git a/src/activities/numbers-odd-even/resource/1/Data.qml b/src/activities/numbers-odd-even/resource/1/Data.qml --- a/src/activities/numbers-odd-even/resource/1/Data.qml +++ b/src/activities/numbers-odd-even/resource/1/Data.qml @@ -25,7 +25,7 @@ Dataset { objective: qsTr("Select even and odd numbers up to 20") difficulty: 1 - //: If the value of variable showNext is true then the next number to be selected is shown as hint, otherwise not. + // If the value of variable showNext is true then the next number to be selected is shown as hint, otherwise not. data: [ { data: "0 2 4".split(" "), diff --git a/src/activities/numbers-odd-even/resource/2/Data.qml b/src/activities/numbers-odd-even/resource/2/Data.qml --- a/src/activities/numbers-odd-even/resource/2/Data.qml +++ b/src/activities/numbers-odd-even/resource/2/Data.qml @@ -25,7 +25,7 @@ Dataset { objective: qsTr("Select even and odd numbers up to 30") difficulty: 1 - //: If the value of variable showNext is true then the next number to be selected is shown as hint, otherwise not. + // If the value of variable showNext is true then the next number to be selected is shown as hint, otherwise not. data: [ { data: "0 2 4 6 8 10 12 14 16 18 20".split(" "), diff --git a/src/activities/planegame/Planegame.qml b/src/activities/planegame/Planegame.qml --- a/src/activities/planegame/Planegame.qml +++ b/src/activities/planegame/Planegame.qml @@ -82,7 +82,7 @@ property alias movePlaneTimer: movePlaneTimer property alias cloudCreation: cloudCreation property bool showTutorial: activity.showTutorial - property var letterMode: activity.mode + property string letterMode: activity.mode } onStart: { Activity.start(items, dataset) } diff --git a/src/activities/planegame/planegame.js b/src/activities/planegame/planegame.js --- a/src/activities/planegame/planegame.js +++ b/src/activities/planegame/planegame.js @@ -78,7 +78,7 @@ } function initLevel() { - items.bar.level = currentLevel + 1; + items.bar.level = currentLevel + 1 currentSubLevel = 0 numberOfSubLevels = dataset[currentLevel].data.length if(items.letterMode === "upper") { diff --git a/src/activities/planegame/resource/1/Data.qml b/src/activities/planegame/resource/1/Data.qml --- a/src/activities/planegame/resource/1/Data.qml +++ b/src/activities/planegame/resource/1/Data.qml @@ -25,7 +25,7 @@ Dataset { objective: qsTr("Count numbers up to 15") difficulty: 1 - //: If the value of variable showNext is true then the next number to be selected is shown as hint, otherwise not. + // If the value of variable showNext is true then the next number to be selected is shown as hint, otherwise not. data: [ { data: "0 1 2 3".split(" "), diff --git a/src/activities/planegame/resource/2/Data.qml b/src/activities/planegame/resource/2/Data.qml --- a/src/activities/planegame/resource/2/Data.qml +++ b/src/activities/planegame/resource/2/Data.qml @@ -25,7 +25,7 @@ Dataset { objective: qsTr("Count numbers up to 20") difficulty: 2 - //: If the value of variable showNext is true then the next number to be selected is shown as hint, otherwise not. + // If the value of variable showNext is true then the next number to be selected is shown as hint, otherwise not. data: [ { data: "0 1 2 3 4 5 6 7 8 9 10".split(" "),