[analog-clock] Render hand also smooth during animation
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Authored by kossebau on Apr 14 2019, 10:17 PM.

Details

Summary

Due to a bug SvgItem had effectively ignoring the value of the smooth
property and acted as if it was "true".
With the bug now fixed, the "false" value as set during hand animation
now is effective again. As result for sensitive eyes this results in
visual glitches, while nobody before ever complained about performance
issues (also does Qt API claim that "In Qt Quick 2.0, this property has
minimal impact on performance.". i.e. linear interpolation vs nearest
neighbor filters as also done in the SvgItem implementation has not
a big effect).

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R120 Plasma Workspace
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kossebau created this revision.Apr 14 2019, 10:17 PM
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kossebau requested review of this revision.Apr 14 2019, 10:17 PM
davidedmundson accepted this revision.Apr 14 2019, 10:32 PM
This revision is now accepted and ready to land.Apr 14 2019, 10:32 PM

@davidedmundson Thanks for review, will then also apply to all copies of the logic.

This revision was automatically updated to reflect the committed changes.