Details
- Reviewers
meven - Group Reviewers
KDE Games - Commits
- R410:d8633b796d9c: Add High DPI support
R410:82972f8082be: Add High DPI support
Diff Detail
- Repository
- R410 KPatience
- Branch
- Applications/19.04
- Lint
No Linters Available - Unit
No Unit Test Coverage - Build Status
Buildable 9911 Build 9929: arc lint + arc unit
This is strange. I can't reproduce it.
Could you provide more information?
- Wayland or X11
- version of Qt
- env | grep QT
libkcardgame/kcardthemewidget.cpp | ||
---|---|---|
85 | this image doesn't have the DPR set | |
104 | Any patch that has code to render bigger is normally a bad sign. We should only be resizing the backing stores and having the DPR set on that backing store. The rest will implicitly "just work". | |
206 | why? The image coming in should have a DPR set. |
Also tiny for me.
- Wayland or X11
X11
- version of Qt
5.12.2
- env | grep QT
QT_AUTO_SCREEN_SCALE_FACTOR=0
QT_PLUGIN_PATH=/usr/host/lib/qt5/plugins
QT_SCREEN_SCALE_FACTORS=HDMI-1=1;HDMI-2=1;DP-1=1;HDMI-3=1;
This needs to be rebased and (with D20061 now in master), but worked like a charm on Wayland HDIPI 2x scale factor and in X11 no scale.
In this case one commit, rebase is equivalent to cherry-pick.
Do you mean that it doesn't work on X11?
I mean it works.