diff --git a/applets/kickoff/package/contents/ui/KickoffHighlight.qml b/applets/kickoff/package/contents/ui/KickoffHighlight.qml --- a/applets/kickoff/package/contents/ui/KickoffHighlight.qml +++ b/applets/kickoff/package/contents/ui/KickoffHighlight.qml @@ -23,8 +23,8 @@ PlasmaComponents.Highlight { anchors { fill: parent - leftMargin: units.gridUnit - rightMargin: units.gridUnit + leftMargin: units.smallSpacing * 4 + rightMargin: units.smallSpacing * 4 } } } diff --git a/applets/kickoff/package/contents/ui/KickoffItem.qml b/applets/kickoff/package/contents/ui/KickoffItem.qml --- a/applets/kickoff/package/contents/ui/KickoffItem.qml +++ b/applets/kickoff/package/contents/ui/KickoffItem.qml @@ -99,7 +99,7 @@ anchors { left: parent.left - leftMargin: (units.gridUnit * 4) - units.iconSizes.medium + leftMargin: units.smallSpacing * 6 verticalCenter: parent.verticalCenter } width: units.iconSizes.medium @@ -119,8 +119,8 @@ //bottom: elementIcon.verticalCenter left: elementIcon.right right: arrow.left - leftMargin: units.gridUnit - rightMargin: units.gridUnit * 2 + leftMargin: units.smallSpacing * 4 + rightMargin: units.smallSpacing * 6 } height: implicitHeight //undo PC2 height override, remove when porting to PC3 // TODO: games should always show the by name! @@ -135,7 +135,7 @@ anchors { left: titleElement.left right: arrow.left - rightMargin: units.gridUnit * 2 + rightMargin: units.smallSpacing * 4 top: titleElement.bottom } height: implicitHeight @@ -152,7 +152,7 @@ anchors { right: parent.right - rightMargin: units.gridUnit * 2 + rightMargin: units.smallSpacing * 6 verticalCenter: parent.verticalCenter }