diff --git a/general_concepts/colors/viewing_conditions.rst b/general_concepts/colors/viewing_conditions.rst --- a/general_concepts/colors/viewing_conditions.rst +++ b/general_concepts/colors/viewing_conditions.rst @@ -51,7 +51,7 @@ :align: center -But when you get the t-shit from the printer, you notice that all your colors look off, mismatched, and maybe too yellowish (and when did that T-Shirt become purple?). +But when you get the t-shirt from the printer, you notice that all your colors look off, mismatched, and maybe too yellowish (and when did that T-Shirt become purple?). This is where white points come in. diff --git a/general_concepts/projection/axonometric.rst b/general_concepts/projection/axonometric.rst --- a/general_concepts/projection/axonometric.rst +++ b/general_concepts/projection/axonometric.rst @@ -79,7 +79,7 @@ (330° here is 360°-30°) -Our rectangle we'll be working in slowly becomes visible. Now, this is a bit of a difficult angle to work at, so we go to :menuselection:`image --> rotate --> custom rotation` +Our rectangle we'll be working in slowly becomes visible. Now, this is a bit of a difficult angle to work at, so we go to :menuselection:`Image --> Rotate --> Custom Rotation` and fill in 30° clockwise: .. image:: /images/en/category_projection/projection_image_19.png diff --git a/general_concepts/projection/orthographic_oblique.rst b/general_concepts/projection/orthographic_oblique.rst --- a/general_concepts/projection/orthographic_oblique.rst +++ b/general_concepts/projection/orthographic_oblique.rst @@ -89,7 +89,7 @@ We fix the top view now. Much better. -For faces, the multiple slices are actually pretty important. So important even, that I have decided we should have these slices on separate layers. Thankfully, I chose to colour them, so all we need to do is go to :menuselection:`layers --> split layer` +For faces, the multiple slices are actually pretty important. So important even, that I have decided we should have these slices on separate layers. Thankfully, I chose to colour them, so all we need to do is go to :menuselection:`Layer --> Split Layer` . .. image:: /images/en/category_projection/projection_image_06.png diff --git a/general_concepts/projection/practical.rst b/general_concepts/projection/practical.rst --- a/general_concepts/projection/practical.rst +++ b/general_concepts/projection/practical.rst @@ -51,12 +51,12 @@ .. image:: /images/en/category_projection/projection_image_40.png :align: center -Conclusion and afterthoughts: -============================= +Conclusion and afterthoughts +============================ I probably didn’t make as nice result images as I could have, especially if you compare it to the 3d images. However, you can still see that the main landmarks are there. The real use of this technique lies in poses though, and it allows you to iterate on a pose quite quickly once you get the hang of it. -Generally, It’s worth exploring, if only because it improves your spatial sense. +Generally, it’s worth exploring, if only because it improves your spatial sense. .. seealso:: diff --git a/reference_manual/brushes/brush_engines/pixel_brush_engine.rst b/reference_manual/brushes/brush_engines/pixel_brush_engine.rst --- a/reference_manual/brushes/brush_engines/pixel_brush_engine.rst +++ b/reference_manual/brushes/brush_engines/pixel_brush_engine.rst @@ -65,7 +65,7 @@ Hue, Saturation, Value ~~~~~~~~~~~~~~~~~~~~~~ -These parameters allow you to do a HSV adjustment filter on the :ref:`option_source` and control it with Sensors. +These parameters allow you to do an HSV adjustment filter on the :ref:`option_source` and control it with Sensors. .. image:: /images/en/Krita_2_9_brushengine_HSV_01.png diff --git a/reference_manual/layers_and_masks/clone_layers.rst b/reference_manual/layers_and_masks/clone_layers.rst --- a/reference_manual/layers_and_masks/clone_layers.rst +++ b/reference_manual/layers_and_masks/clone_layers.rst @@ -28,7 +28,7 @@ #. Have a Paint Layer where you draw your character #. Use the Clone Layer feature to create a clone of the layer that you drew your character on -#. Apply a HSV filter mask to the clone layer to make the shapes on it white (or blue, or green etc.) +#. Apply an HSV filter mask to the clone layer to make the shapes on it white (or blue, or green etc.) #. Apply a blur filter mask to the clone layer so it looks like a "glow" As you keep painting and adding details, erasing on the first layer, Krita will automatically update the clone layer, making your "glow" apply to every change you make. diff --git a/reference_manual/layers_and_masks/file_layers.rst b/reference_manual/layers_and_masks/file_layers.rst --- a/reference_manual/layers_and_masks/file_layers.rst +++ b/reference_manual/layers_and_masks/file_layers.rst @@ -35,4 +35,4 @@ .. versionadded:: 4.0 - You can turn any set of layers into a file layer by right-clicking them and doing :menuselection:`convert --> convert to file layer`. It will then open a save prompt for the file location and when done will save the file and replace the layer with a file layer pointing at that file. + You can turn any set of layers into a file layer by right-clicking them and doing :menuselection:`Convert --> to File Layer`. It will then open a save prompt for the file location and when done will save the file and replace the layer with a file layer pointing at that file. diff --git a/reference_manual/preferences/display_settings.rst b/reference_manual/preferences/display_settings.rst --- a/reference_manual/preferences/display_settings.rst +++ b/reference_manual/preferences/display_settings.rst @@ -73,7 +73,7 @@ .. versionadded:: 4.0 -This allows configuring a automatic pixel-by-pixel gid, which is very useful for doing pixel art. +This allows configuring an automatic pixel-by-pixel grid, which is very useful for doing pixel art. Color The color of the grid. diff --git a/reference_manual/tools/reference_images_tool.rst b/reference_manual/tools/reference_images_tool.rst --- a/reference_manual/tools/reference_images_tool.rst +++ b/reference_manual/tools/reference_images_tool.rst @@ -19,7 +19,9 @@ .. versionadded:: 4.1 The reference images tool is a replacement for the reference images docker. You can use it to load images from your disk as reference, which can then be moved around freely on the canvas and placed wherever. + Tool Options +------------ Add reference image Load a single image to display on the canvas. diff --git a/tutorials/making_an_azalea_with_the_transformation_masks.rst b/tutorials/making_an_azalea_with_the_transformation_masks.rst --- a/tutorials/making_an_azalea_with_the_transformation_masks.rst +++ b/tutorials/making_an_azalea_with_the_transformation_masks.rst @@ -23,11 +23,11 @@ Today’s flower is the Azalea flower. These flowers are usually pink to red and appear in clusters, the clusters allow me to exercise with transform masks! -I got an image from Wikipedia for reference, mostly because it’s public domain, and as an artist I find it important to respect other artists. You can copy it and, if you already have a canvas, :menuselection:`edit --> paste as new image` or :menuselection:`new --> from clipboard`. +I got an image from Wikipedia for reference, mostly because it’s public domain, and as an artist I find it important to respect other artists. You can copy it and, if you already have a canvas, :menuselection:`Edit --> Paste into New Image` or :menuselection:`New --> Create from Clipboard`. Then, if you didn’t have a new canvas make one. I made an a5 300dpi canvas. This is not very big, but we’re only practicing. I also have the background colour set to a yellow-greyish colour (#CAC5B3), partly because it reminds me of paper, and partly because bright screen white can strain the eyes and make it difficult to focus on values and colours while painting. Also, due to the lack of strain on the eyes, you’ll find yourself soothed a bit. Other artists use #c0c0c0, or even more different values. -So, if you go to :menuselection:`window --> tile`, you will find that now your reference image and your working canvas are side by side. The reason I am using this instead of the docker is because I am lazy and don’t feel like saving the wikipedia image. We’re not going to touch the image much. +So, if you go to :menuselection:`Window --> Tile`, you will find that now your reference image and your working canvas are side by side. The reason I am using this instead of the docker is because I am lazy and don’t feel like saving the wikipedia image. We’re not going to touch the image much. Let’s get to drawing! --------------------- @@ -99,7 +99,7 @@ Now, if you select the original paint layers and draw on them, you can see that all clone masks are immediately updated! -Above you can see there’s been a new view added so we can focus on painting the flower and at the same time see how it’ll look. You can make a new view by going :menuselection:`window --> new view` and selecting the name of your current canvas (save first!). Views can be rotated and mirrored differently. +Above you can see there’s been a new view added so we can focus on painting the flower and at the same time see how it’ll look. You can make a new view by going :menuselection:`Window --> New View` and selecting the name of your current canvas (save first!). Views can be rotated and mirrored differently. Now continue painting the original flowers and leaves, and we’ll move over to adding extra shadow to make it seem more lifelike! diff --git a/user_manual/animation.rst b/user_manual/animation.rst --- a/user_manual/animation.rst +++ b/user_manual/animation.rst @@ -76,7 +76,7 @@ 72 (we're making this for screens after all) and title the document 'walkcycle'. -In the second tab, we choose a nice background color, and set the background to canvas-color. This means that Krita will automatically fill in any transparent bits with the background color. You can change this in :menuselection:`image --> image properties`. This seems to be most useful to people doing animation, as the layer you do animation on MUST be semi-transparent to get onion skinning working. +In the second tab, we choose a nice background color, and set the background to canvas-color. This means that Krita will automatically fill in any transparent bits with the background color. You can change this in :menuselection:`Image --> Image Properties`. This seems to be most useful to people doing animation, as the layer you do animation on MUST be semi-transparent to get onion skinning working. .. note:: Krita has a bunch of functionality for meta-data, starting at the :guilabel:`Create Document` screen. The title will be automatically used as a suggestion for saving and the description can be used by databases, or for you to leave comments behind. Not many people use it individually, but it can be useful for working in larger groups. diff --git a/user_manual/soft_proofing.rst b/user_manual/soft_proofing.rst --- a/user_manual/soft_proofing.rst +++ b/user_manual/soft_proofing.rst @@ -33,14 +33,14 @@ On the left, the original, on the right, a view where soft proofing is turned on. The difference is subtle due to the lack of really bright colors, but the soft proofed version is slightly less blueish in the whites of the flowers and slightly less saturated in the greens of the leaves. -You can toggle soft proofing on any image using :kbd:`Ctrl + Y`. Unlike other programs, this is per-view, so that you can look at your image non-proofed and proofed, side by side. The settings are also per image, and saved into the .kra file. You can set the proofing options in :menuselection:`image --> image properties --> Soft Proofing`. +You can toggle soft proofing on any image using :kbd:`Ctrl + Y`. Unlike other programs, this is per-view, so that you can look at your image non-proofed and proofed, side by side. The settings are also per image, and saved into the .kra file. You can set the proofing options in :menuselection:`Image --> Image Properties --> Soft Proofing`. There you can set the following options: Profile, Depth, Space Of these, only the profile is really important. This will serve as the profile you are proofing to. In a professional print workflow, this profile should be determined by the printing house. Intent - Set the proofing Intent. It uses the same intents as the intents mentioned in the color managed workflow. + Set the proofing Intent. It uses the same intents as the intents mentioned in the :ref:`color managed workflow `. .. figure:: /images/en/Softproofing_adaptationstate.png :align: center