diff --git a/reference_manual/brushes/brush_engines/deform_brush_engine.rst b/reference_manual/brushes/brush_engines/deform_brush_engine.rst --- a/reference_manual/brushes/brush_engines/deform_brush_engine.rst +++ b/reference_manual/brushes/brush_engines/deform_brush_engine.rst @@ -54,7 +54,7 @@ Move Nudges the area to the painting direction. Color Deformation - This seems to randomly rearrange the pixels underneath the brush, + This seems to randomly rearrange the pixels underneath the brush. Lens Zoom In Literally paints a enlarged version of the area. Lens Zoom Out diff --git a/reference_manual/layers_and_masks/layer_styles.rst b/reference_manual/layers_and_masks/layer_styles.rst --- a/reference_manual/layers_and_masks/layer_styles.rst +++ b/reference_manual/layers_and_masks/layer_styles.rst @@ -19,7 +19,7 @@ Layer styles are effects that are added on top of your layer. They are editable and can easily be toggled on and off. To add a layer style to a layer go to :menuselection:`Layer --> Layer Style`. You can also right-click a layer to access the layer styles. -When you have the layer styles window up, make sure that the "Enable Effects" is checked. +When you have the layer styles window up, make sure that the :guilabel:`Enable Effects` item is checked. There are a variety of effects and styles you can apply to a layer. When you add a style, your layer docker will show an extra "Fx" icon. This allows you to toggle the layer style effects on and off. diff --git a/reference_manual/render_animation.rst b/reference_manual/render_animation.rst --- a/reference_manual/render_animation.rst +++ b/reference_manual/render_animation.rst @@ -67,7 +67,7 @@ Go to the ffmpeg website (http://ffmpeg.org/download.html). The URL that had the link for me was here... https://ffmpeg.zeranoe.com/builds/ -Watch out for the extremely annoying google ad that looks like a download button! There is no big button for what we need. Either get the 64-bit STATIC version or 32-bit STATIC version that is shown later down the page. If you bought a computer in the past 5 years, you probably want the 64-bit version. Make sure you get a exe file, if you hover over the options they will give more information about what exactly you are downloading. +Watch out for the extremely annoying google and that looks like a download button! There is no big button for what we need. Either get the 64-bit STATIC version or 32-bit STATIC version that is shown later down the page. If you bought a computer in the past 5 years, you probably want the 64-bit version. Make sure you get a exe file, if you hover over the options they will give more information about what exactly you are downloading. For OSX ^^^^^^^ diff --git a/reference_manual/tools/dyna.rst b/reference_manual/tools/dyna.rst --- a/reference_manual/tools/dyna.rst +++ b/reference_manual/tools/dyna.rst @@ -22,6 +22,6 @@ Mass Average your movement to make it appear smoother. Higher values will make your brush move slower. Drag - A rubberband effect that will help your lines come back to your cursor. lower values will make the effect more extreme. + A rubberband effect that will help your lines come back to your cursor. Lower values will make the effect more extreme. Recommended values are around 0.02 Mass and 0.92 Drag. diff --git a/user_manual/loading_saving_brushes.rst b/user_manual/loading_saving_brushes.rst --- a/user_manual/loading_saving_brushes.rst +++ b/user_manual/loading_saving_brushes.rst @@ -155,7 +155,7 @@ At the top right of the icon library, there are three sliders. They allow you to adjust the tool icon. The top two are the same Hue and Saturation -as in HSL adjustment, ad the lowest slider is a super simple levels +as in HSL adjustment, and the lowest slider is a super simple levels filter. This is done this way because the levels filter allows maintaining the darkest shadows and brightest highlights on a tool icon, making it much better for quick adjustments. @@ -179,10 +179,10 @@ preset list and the search bar. Underneath that there's a plus icon, which when pressed gives you the -full list of Krita's engines. Selecting an engine from the list will for +full list of Krita's engines. Selecting an engine from the list will show the brushes for that engine. -The trashcan icon does the same as it does in the preset docker: delete , or +The trashcan icon does the same as it does in the preset docker: delete, or rather, blacklist a preset so it won't show up in the list. Section C - The Scratch pad @@ -296,7 +296,7 @@ each other. Notice how thick it is. #. The size takes the maximum value from the values of the fade and distance sensors. -#. The size takes the minimum value from the values of the face and +#. The size takes the minimum value from the values of the fade and distance sensors. #. The size is calculated by having the largest of the values subtracted with the smallest of the values. @@ -367,14 +367,14 @@ :ref:`opacity ` option in the right-hand list. The settings should now be changed to a big curve. This is the sensor curve. -#. Uncheck the :guilabel:`enable pen settings` checkbox. +#. Uncheck the :guilabel:`Enable Pen Settings` checkbox. #. Test on the scratch pad... there still seems to be something affecting opacity. This is due to the :ref:`flow ` option. #. Select the Flow option from the list on the right hand. Flow is like Opacity, except that Flow is per dab, and opacity is per stroke. -#. Uncheck the :guilabel:`enable pen settings` checkbox here as well. Test again. +#. Uncheck the :guilabel:`Enable Pen Settings` checkbox here as well. Test again. #. Now you should be getting somewhere towards an inking brush. It is still too small however, and kinda grainy looking. Click :ref:`Brush Tip ` in the brush engine options. diff --git a/user_manual/python_scripting/introduction_to_python_scripting.rst b/user_manual/python_scripting/introduction_to_python_scripting.rst --- a/user_manual/python_scripting/introduction_to_python_scripting.rst +++ b/user_manual/python_scripting/introduction_to_python_scripting.rst @@ -90,7 +90,7 @@ Let's see how this stuff works in more detail. Let's take a look at the second link, the `Krita class reference `_. There we can see all the functions available to the Krita instance. If you type dir(Krita.instance()) in Python, it should match this page very closely - you can view the documentation of the functions createDocument(), activeWindow(), and action() which we used above. -One of the more confusing things is seeing all the C++ classes that Krita uses, including the Qt classes that start with Q. But here is the beauty fo SIP: it tries to make the translation from these classes into Python as simple and straightforward as possible. For example, you can see that the function filters() returns a QStringList. However, SIP converts those QStringLists into regular python list of strings! +One of the more confusing things is seeing all the C++ classes that Krita uses, including the Qt classes that start with Q. But here is the beauty of SIP: it tries to make the translation from these classes into Python as simple and straightforward as possible. For example, you can see that the function filters() returns a QStringList. However, SIP converts those QStringLists into regular python list of strings! .. code:: python