diff --git a/general_concepts/projection/orthographic_oblique.rst b/general_concepts/projection/orthographic_oblique.rst --- a/general_concepts/projection/orthographic_oblique.rst +++ b/general_concepts/projection/orthographic_oblique.rst @@ -59,8 +59,7 @@ .. image:: /images/en/category_projection/projection_image_01.png :align: center -I always start with the side, and then extrapolate the front view from it. Because you are using Krita, set up two parallel rulers, one vertical and the other horizontal. To snap them perfectly, drag one of the nodes after you have made the ruler, and press :kbd:`Shift` to snap it horizontal or vertical. In 3.0, you can also snap them to the image borders if you have :menuselection:`snap to image borders` - active via :kbd:`Shift` + :kbd:`S` +I always start with the side, and then extrapolate the front view from it. Because you are using Krita, set up two parallel rulers, one vertical and the other horizontal. To snap them perfectly, drag one of the nodes after you have made the ruler, and press :kbd:`Shift` to snap it horizontal or vertical. In 3.0, you can also snap them to the image borders if you have :menuselection:`Snap to image borders` active via :kbd:`Shift` + :kbd:`S` Then, by moving the mirror to the left, you can design a front-view from the sideview, while the parallel preview line helps you with aligning the eyes (which in the above screenshot are too low). @@ -74,7 +73,9 @@ .. image:: /images/en/category_projection/projection_image_03.png :align: center -Tip: When you are using Krita, you can just use transform masks to rotate the side view for drawing the top-view. +.. tip:: + + When you are using Krita, you can just use transform masks to rotate the side view for drawing the top-view. The top view works as a method for debugging your orthos as well. If we take the red line to figure out the orthographics from, we see that our eyes are obviously too inset. Let's move them a bit more forward, to around the nose. diff --git a/reference_manual/dockers/advanced_color_selector.rst b/reference_manual/dockers/advanced_color_selector.rst --- a/reference_manual/dockers/advanced_color_selector.rst +++ b/reference_manual/dockers/advanced_color_selector.rst @@ -90,7 +90,7 @@ * on mouse over * never -The size given here, is also the size of the Main Color Selector and the MyPaint Shade Selector when they are called with :kbd:`Shift + I` and :kbd:`Shift`+:kbd:`M`, respectively. +The size given here, is also the size of the Main Color Selector and the MyPaint Shade Selector when they are called with :kbd:`Shift + I` and :kbd:`Shift + M`, respectively. Hide Pop-up on click This allows you to let the pop-up selectors called with the above hotkeys to disappear upon clicking them instead of having to leave the pop-up boundary. This is useful for faster working. diff --git a/tutorials/krita-brush-tips/caustics.rst b/tutorials/krita-brush-tips/caustics.rst --- a/tutorials/krita-brush-tips/caustics.rst +++ b/tutorials/krita-brush-tips/caustics.rst @@ -86,7 +86,7 @@ .. image:: /images/en/brush-tips/Krita-brushtips-caustics_12.png :alt: change the blend mode to color dodge of the layer -Finally, polish the piece with the airbush tool and some local color picking. +Finally, polish the piece with the airbrush tool and some local color picking. .. figure:: /images/en/brush-tips/Krita-brushtips-caustics_13.png :alt: final polish diff --git a/tutorials/krita-brush-tips/sculpt-paint-brush.rst b/tutorials/krita-brush-tips/sculpt-paint-brush.rst --- a/tutorials/krita-brush-tips/sculpt-paint-brush.rst +++ b/tutorials/krita-brush-tips/sculpt-paint-brush.rst @@ -43,7 +43,7 @@ Of course, this'll make the stroke distance longer to get to smudging, so we go back to the *Opacity*. .. image:: /images/en/brush-tips/Painter-sculpt-brush-04.png - :alt: opacity parameter in the rbush setting + :alt: opacity parameter in the brush setting Just adjust the fade-length by |mouseright| on the slider bar. You can then input a number. In the screenshot, I have 500, but the sweet spot seems to be somewhere between 150 and 200. diff --git a/tutorials/saving-for-the-web.rst b/tutorials/saving-for-the-web.rst --- a/tutorials/saving-for-the-web.rst +++ b/tutorials/saving-for-the-web.rst @@ -12,17 +12,17 @@ Saving For The Web ================== -Krita's default saving format is the :ref:`file_kra` format. This format saves everything Krita can manipulate about an image: Layers, Filters, Assistants, Masks, Color spaces, etc. However, that's a lot of data, so \*.kra files are pretty big. This doesn't make them very good for uploading to the internet. Imagine how many people's data-plans hit the limit if they only could look at \*.kra files! So instead, we optimise our images for the web. +Krita's default saving format is the :ref:`file_kra` format. This format saves everything Krita can manipulate about an image: Layers, Filters, Assistants, Masks, Color spaces, etc. However, that's a lot of data, so ``*.kra`` files are pretty big. This doesn't make them very good for uploading to the internet. Imagine how many people's data-plans hit the limit if they only could look at ``*.kra`` files! So instead, we optimise our images for the web. -There's a few steps involved: +There are a few steps involved: -1. Save as a .kra. This is your working file and serves as a backup if you make any mistakes. +1. Save as a ``.kra``. This is your working file and serves as a backup if you make any mistakes. 2. Flatten all layers. This turns all your layers into a single one. Just go to :menuselection:`Layer --> Flatten Image` or press :kbd:`Ctrl` + :kbd:`Shift` + :kbd:`E`. Flattening can take a while, so if you have a big image, don't be scared if Krita freezes for a few seconds. It'll become responsive soon enough. -3. Convert the color space to 8bit sRGB(if it isn't yet). This is important to lower the filesize, and PNG for example can't take higher than 16bit. :menuselection:`Image --> Convert Image Color Space` and set the options to **RGB**, **8bit** and **sRGB-elle-v2-srgbtrc.icc** respectively. If you are coming from a linear space, uncheck **little CMS** optimisations +3. Convert the color space to 8bit sRGB (if it isn't yet). This is important to lower the filesize, and PNG for example can't take higher than 16bit. :menuselection:`Image --> Convert Image Color Space` and set the options to **RGB**, **8bit** and **sRGB-elle-v2-srgbtrc.icc** respectively. If you are coming from a linear space, uncheck **little CMS** optimisations -4. Resize! Go to :menuselection:`image --> scale image to new size` or use :kbd:`Ctrl` + :kbd:`Alt` + :kbd:`I`. This calls up the resize menu. A good rule of thumb for resizing is that you try to get both sizes to be less than 1200 pixels. (This being the size of HD formats). You can easily get there by setting the **Resolution** under **Print Pize** to **72** dots per inch. Then press **OK** to have everything resized. +4. Resize! Go to :menuselection:`Image --> Scale image to new size` or use :kbd:`Ctrl` + :kbd:`Alt` + :kbd:`I`. This calls up the resize menu. A good rule of thumb for resizing is that you try to get both sizes to be less than 1200 pixels. (This being the size of HD formats). You can easily get there by setting the **Resolution** under **Print Pize** to **72** dots per inch. Then press **OK** to have everything resized. 5. Save as a web-safe image format. There's three that are especially recommended: @@ -34,12 +34,12 @@ PNG """ -Use this for images with few colours or which are black and white, like comics and pixel-art. Select 'save indexed if possible' to optimise even more. +Use this for images with few colours or which are black and white, like comics and pixel-art. Select :guilabel:`Save as indexed PNG, if possible` to optimise even more. GIF """ -Only use this for animation(will be supported this year) or images with a super low color count, because they will get indexed. +Only use this for animation (will be supported this year) or images with a super low color count, because they will get indexed. Saving with Transparency ------------------------ diff --git a/user_manual/painting_with_assistants.rst b/user_manual/painting_with_assistants.rst --- a/user_manual/painting_with_assistants.rst +++ b/user_manual/painting_with_assistants.rst @@ -21,7 +21,7 @@ They can function as a preview shape, or you can snap onto them with the freehand brush tool. In the tool options of free hand brush, you can -toggle 'snap to assistant' to turn on snapping. +toggle :guilabel:`Snap to Assistants` to turn on snapping. .. figure:: /images/en/Krita_basic_assistants.png :alt: Krita's vanishing point assistants in action diff --git a/user_manual/tag_management.rst b/user_manual/tag_management.rst --- a/user_manual/tag_management.rst +++ b/user_manual/tag_management.rst @@ -15,7 +15,7 @@ Tag Management ============== -Tags are how you organize common types of resources. They can be used with brushes, gradients, patterns, and even brush tips. You can select them from a drop-down menu above the resources. Selecting a tag will filter all the resources by that tag. Selecting the tag of "All" will show all resources. Krita comes installed with a few default tags. You can create and edit your own as well. The tags are managed similarly across the different types of resources. +Tags are how you organize common types of resources. They can be used with brushes, gradients, patterns, and even brush tips. You can select them from a drop-down menu above the resources. Selecting a tag will filter all the resources by that tag. Selecting the tag of :guilabel:`All` will show all resources. Krita comes installed with a few default tags. You can create and edit your own as well. The tags are managed similarly across the different types of resources. You can use tags together with the :ref:`Pop-up Palette ` for increased productivity. @@ -27,7 +27,7 @@ Adding a New Tag for a Brush ---------------------------- -By pressing the "+" next to the tag selection. you will get an option to add a tag. Type in the name you want and press :kbd:`Enter`. You will need to go back to the "All" tag to start assigning brushes. +By pressing the :guilabel:`+` next to the tag selection, you will get an option to add a tag. Type in the name you want and press :kbd:`Enter`. You will need to go back to the :guilabel:`All` tag to start assigning brushes. Assigning an Existing Tag to a Brush ------------------------------------ @@ -37,11 +37,11 @@ Changing a Tag's Name --------------------- -Select the existing tag that you want to have changed from the drop-down. Press the "+" icon next to the tag. You will get an option to rename it. Press :kbd:`Enter` to confirm. All the existing brushes will remain in the newly named tag. +Select the existing tag that you want to have changed from the drop-down. Press the :guilabel:`+` icon next to the tag. You will get an option to rename it. Press :kbd:`Enter` to confirm. All the existing brushes will remain in the newly named tag. Deleting a Tag -------------- -Select the existing tag that you want to have removed from the drop-down. Press the "+" icon next to the tag. You will get an option to remove it. +Select the existing tag that you want to have removed from the drop-down. Press the :guilabel:`+` icon next to the tag. You will get an option to remove it. .. note:: The default brushes that come with Krita cannot have their default tags removed. diff --git a/user_manual/working_with_images.rst b/user_manual/working_with_images.rst --- a/user_manual/working_with_images.rst +++ b/user_manual/working_with_images.rst @@ -271,7 +271,7 @@ Save Incremental Version Saves the current image as 'filename'\_XXX.kra and switches the current document to it. -Save Incremental Backup. +Save Incremental Backup Copies and renames the last saved version of your file to a back-up file and saves your document under the original name.