diff --git a/effects/minimizeanimation/minimizeanimation.h b/effects/minimizeanimation/minimizeanimation.h --- a/effects/minimizeanimation/minimizeanimation.h +++ b/effects/minimizeanimation/minimizeanimation.h @@ -51,10 +51,10 @@ static bool supported(); -public Q_SLOTS: - void slotWindowDeleted(KWin::EffectWindow *w); - void slotWindowMinimized(KWin::EffectWindow *w); - void slotWindowUnminimized(KWin::EffectWindow *w); +private Q_SLOTS: + void windowDeleted(EffectWindow *w); + void windowMinimized(EffectWindow *w); + void windowUnminimized(EffectWindow *w); private: QHash< EffectWindow*, QTimeLine* > mTimeLineWindows; diff --git a/effects/minimizeanimation/minimizeanimation.cpp b/effects/minimizeanimation/minimizeanimation.cpp --- a/effects/minimizeanimation/minimizeanimation.cpp +++ b/effects/minimizeanimation/minimizeanimation.cpp @@ -28,9 +28,9 @@ MinimizeAnimationEffect::MinimizeAnimationEffect() { mActiveAnimations = 0; - connect(effects, SIGNAL(windowDeleted(KWin::EffectWindow*)), this, SLOT(slotWindowDeleted(KWin::EffectWindow*))); - connect(effects, SIGNAL(windowMinimized(KWin::EffectWindow*)), this, SLOT(slotWindowMinimized(KWin::EffectWindow*))); - connect(effects, SIGNAL(windowUnminimized(KWin::EffectWindow*)), this, SLOT(slotWindowUnminimized(KWin::EffectWindow*))); + connect(effects, &EffectsHandler::windowDeleted, this, &MinimizeAnimationEffect::windowDeleted); + connect(effects, &EffectsHandler::windowMinimized, this, &MinimizeAnimationEffect::windowMinimized); + connect(effects, &EffectsHandler::windowUnminimized, this, &MinimizeAnimationEffect::windowUnminimized); } bool MinimizeAnimationEffect::supported() @@ -116,12 +116,12 @@ effects->postPaintScreen(); } -void MinimizeAnimationEffect::slotWindowDeleted(EffectWindow* w) +void MinimizeAnimationEffect::windowDeleted(EffectWindow *w) { delete mTimeLineWindows.take(w); } -void MinimizeAnimationEffect::slotWindowMinimized(EffectWindow* w) +void MinimizeAnimationEffect::windowMinimized(EffectWindow *w) { if (effects->activeFullScreenEffect()) return; @@ -134,7 +134,7 @@ } } -void MinimizeAnimationEffect::slotWindowUnminimized(EffectWindow* w) +void MinimizeAnimationEffect::windowUnminimized(EffectWindow *w) { if (effects->activeFullScreenEffect()) return;