diff --git a/src/activities/clickgame/clickgame.js b/src/activities/clickgame/clickgame.js --- a/src/activities/clickgame/clickgame.js +++ b/src/activities/clickgame/clickgame.js @@ -317,5 +317,6 @@ if(++items.killedFishes === createdFishes.length) { bonus.good("flower") } + items.score.playWinAnimation(); } diff --git a/src/activities/gletters/gletters.js b/src/activities/gletters/gletters.js --- a/src/activities/gletters/gletters.js +++ b/src/activities/gletters/gletters.js @@ -399,6 +399,7 @@ currentSubLevel = 0 items.bonus.good("lion") } else + items.score.playWinAnimation(); initSubLevel(); } diff --git a/src/activities/leftright/leftright.js b/src/activities/leftright/leftright.js --- a/src/activities/leftright/leftright.js +++ b/src/activities/leftright/leftright.js @@ -137,6 +137,7 @@ function displayNextHand() { items.score.currentSubLevel ++ + items.score.playWinAnimation(); if(currentHands.length <= ++currentImageId ) { items.bonus.good("flower") nextLevel()